Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on join:
- if {allplayers.%player%} is set:
- stop
- set {allplayers.%player%} to true
- add player to {allplayers::*}
- send "&aPozytywnie dodano do wszystkich graczy."
- command /zero:
- trigger:
- loop {allplayers::*}:
- set {_p} to loop-value parsed as offlineplayer
- set {quest1.%{_p}%} to false
- set {quest2.%{_p}%} to false
- #Itd
Advertisement
Add Comment
Please, Sign In to add comment