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- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0xea): undefined reference to `SDL_MinimizeWindow'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x10a): undefined reference to `SDL_MaximizeWindow'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x133): undefined reference to `SDL_SetWindowFullscreen'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x163): undefined reference to `SDL_SetWindowBordered'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x17a): undefined reference to `SDL_GetWindowDisplayIndex'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x19a): undefined reference to `SDL_GetWindowFlags'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x1ba): undefined reference to `SDL_GetWindowFlags'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x1fe): undefined reference to `SDL_GetDisplayBounds'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x222): undefined reference to `SDL_SetWindowPosition'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2db): undefined reference to `SDL_WasInit'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2eb): undefined reference to `SDL_InitSubSystem'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2f8): undefined reference to `SDL_GetNumVideoDisplays'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x315): undefined reference to `SDL_GetDisplayBounds'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x32f): undefined reference to `SDL_GetDesktopDisplayMode'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x3bb): undefined reference to `SDL_GL_SetAttribute'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x3de): undefined reference to `SDL_GL_SetAttribute'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x3f2): undefined reference to `SDL_GL_SetAttribute'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x43b): undefined reference to `SDL_CreateWindow'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x464): undefined reference to `SDL_GetWindowSize'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x46f): undefined reference to `SDL_GL_CreateContext'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x4aa): undefined reference to `SDL_GL_SetSwapInterval'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x4be): undefined reference to `SDL_GL_MakeCurrent'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x670): undefined reference to `SDL_GL_SetAttribute'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x687): undefined reference to `SDL_GL_SetAttribute'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x6f8): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x721): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x751): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x781): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x7a8): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x7cf): more undefined references to `SDL_GetError' follow
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x918): undefined reference to `SDL_GL_DeleteContext'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x923): undefined reference to `SDL_DestroyWindow'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x92f): undefined reference to `SDL_QuitSubSystem'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x1f2a): undefined reference to `SDL_GL_MakeCurrent'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x1fc3): undefined reference to `SDL_GL_MakeCurrent'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x1fd9): undefined reference to `SDL_GL_SwapWindow'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2012): undefined reference to `SDL_GL_SetSwapInterval'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2042): undefined reference to `SDL_GetNumDisplayModes'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2073): undefined reference to `SDL_GetDisplayMode'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2117): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x219e): undefined reference to `SDL_GL_SetSwapInterval'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x21d2): undefined reference to `SDL_GL_MakeCurrent'
- build/x86_64/release/objs/engine/client/backend_sdl.o:backend_sdl.cpp:(.text+0x2216): undefined reference to `SDL_GL_SwapWindow'
- build/x86_64/release/objs/engine/client/client.o:client.cpp:(.text+0x574f): undefined reference to `SDL_Init'
- build/x86_64/release/objs/engine/client/client.o:client.cpp:(.text+0x575e): undefined reference to `SDL_Quit'
- build/x86_64/release/objs/engine/client/client.o:client.cpp:(.text+0x58a4): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/client.o:client.cpp:(.text+0x5e4e): undefined reference to `SDL_Quit'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0xad): undefined reference to `SDL_GetKeyboardState'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0xf0): undefined reference to `SDL_GetMouseState'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x164): undefined reference to `SDL_PollEvent'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x493): undefined reference to `SDL_GetRelativeMouseState'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x4e5): undefined reference to `SDL_ShowCursor'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x4f1): undefined reference to `SDL_SetRelativeMouseMode'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x525): undefined reference to `SDL_ShowCursor'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x531): undefined reference to `SDL_SetRelativeMouseMode'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x545): undefined reference to `SDL_GetRelativeMouseState'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text+0x6da): undefined reference to `SDL_GetScancodeFromKey'
- build/x86_64/release/objs/engine/client/input.o:input.cpp:(.text$_ZNK6CInput12KeyIsPressedEi[__ZNK6CInput12KeyIsPressedEi]+0x1a): undefined reference to `SDL_GetScancodeFromKey'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x5c4): undefined reference to `SDL_CloseAudio'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x5d0): undefined reference to `SDL_QuitSubSystem'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x698): undefined reference to `SDL_InitSubSystem'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x6eb): undefined reference to `SDL_OpenAudio'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x749): undefined reference to `SDL_PauseAudio'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x763): undefined reference to `SDL_GetError'
- build/x86_64/release/objs/engine/client/sound.o:sound.cpp:(.text+0x78a): undefined reference to `SDL_GetError'
- collect2.exe: error: ld returned 1 exit status
- bam.exe: 'link build/x86_64/release/teeworlds.exe' error 1
- bam.exe: error: a build step failed
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