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Pokémon Stadium

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Mar 15th, 2025
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  1. ;Pokémon Stadium
  2. [RomOption]
  3. BackupType = 2
  4. Rumble = 0
  5.  
  6. [RSPG]
  7. RDPInt = 1
  8.  
  9. [Idle]
  10. Count = 1
  11. Address0 = 0x8000500
  12. Inst0 = 0x1000FFFF
  13. Type0 = 1
  14.  
  15. [InsertIdleInst]
  16. Count = 1
  17. Address0 = 0x80150894
  18. Inst0 = 0x3C088015
  19. Type0 = 1
  20. Value0 = 5
  21.  
  22. [Input]
  23. StickLimit = 90
  24. StickModify = 3
  25.  
  26. [FilterHack]
  27. Count = 4
  28. TextureAddress0 = 0xffffffff
  29. SumPixel0 = 0x5c5b3b46
  30. Data2_0 = 0x06401200
  31. Data3_0 = 0x00010000
  32. MinFilter0 = 0
  33. MagFilter0 = 0
  34. TextureAddress1 = 0xffffffff
  35. SumPixel1 = 0x1f1f2f55
  36. Data2_1 = 0x06401200
  37. Data3_1 = 0x00010000
  38. MinFilter1 = 0
  39. MagFilter1 = 0
  40. TextureAddress2 = 0xffffffff
  41. SumPixel2 = 0x0c5d3b3b2
  42. Data2_2 = 0x06401200
  43. Data3_2 = 0x00010000
  44. MinFilter2 = 0
  45. MagFilter2 = 0
  46. TextureAddress3 = 0xffffffff
  47. SumPixel3 = 0x02e2e4d79
  48. Data2_3 = 0x06401200
  49. Data3_3 = 0x00010000
  50. MinFilter3 = 0
  51. MagFilter3 = 0
  52.  
  53. [Render]
  54. ClipRight = 10
  55. ClipLeft = 10
  56. ClipTop = 6
  57. TexEdgeAlpha = 0.5
  58. NeedPreParse = 1
  59. CopyMiddleBuffer = 1
  60. CopyDepthBuffer = 1
  61. CopyColorBuffer = 1
  62. PreparseTMEMBlock = 1
  63. ConstValue0 = 0x369a80
  64. ConstValue1 = 0x2d3a00
  65. ConstValue2 = 0x2c6d80
  66. ConstValue3 = 0x2ba0c0
  67. ConstValue4 = 0x28a460
  68. ConstValue5 = 0x1eac30
  69.  
  70. [SpecialInst]
  71. Count = 1
  72. Address0 = 0x8000B89C
  73. Inst0 = 0x14B8FFE4
  74. Type0 = 1
  75.  
  76. [VertexHack]
  77. Count = 1
  78. VertexCount0 = 4
  79. VertexAddress0 = 0x001473d0
  80. TextureAddress0 = 0x002ccb80
  81. FirstVertex0 = a6: 00 00 00 17 00 00
  82. Value0 = a10: 00 01
  83. 00 03 00 64 00 17 00 00
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