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Jan 12th, 2018
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  1. if bleeding then
  2. if percent.health == 100 and percent.mana == 100 and percent.ego == 100 and percent.power == 100 and percent.endurance == 100 and percent.willpower == 100 then
  3. give_aff("recklessness")
  4. elseif vitals.health_loss <= 0 then
  5. illusion = true
  6. else
  7. do_bleeding()
  8. end
  9. end
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