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  1. Initialize engine version: 2017.2.0f3 (46dda1414e51)
  2. Forcing GfxDevice: OpenGL Core
  3. GfxDevice: creating device client; threaded=1
  4. Renderer: GeForce GTX 1070/PCIe/SSE2
  5. Vendor: NVIDIA Corporation
  6. Version: 4.5.0 NVIDIA 416.34
  7. GLES: 0
  8. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  9. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  10. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  11. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  12. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  13. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
  14. object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program
  15. 5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed
  16. _depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buff
  17. er_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  18. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 65537
  19. Begin MonoManager ReloadAssembly
  20. - Completed reload, in 0.059 seconds
  21. <RI> Initializing input.
  22.  
  23. <RI> Input initialized.
  24.  
  25. <RI> Initialized touch support.
  26.  
  27. Setting up 4 worker threads for Enlighten.
  28. Thread -> id: 2498 -> priority: 1
  29. UnloadTime: 0.886519 ms
  30. Thread -> id: 357c -> priority: 1
  31. Thread -> id: 3538 -> priority: 1
  32. Thread -> id: 1e28 -> priority: 1
  33. PCBS version: x64 0.9.1.1
  34.  
  35. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  36.  
  37. Time: 10/19/2018 6:26:02 PM
  38.  
  39. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  40.  
  41. IsSteamInBigPictureMode() : False
  42.  
  43. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  44.  
  45. Save path for user 76561198126869199: Saves/76561198126869199
  46.  
  47. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  48.  
  49. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 957.
  52. Total: 3.008993 ms (FindLiveObjects: 0.042751 ms CreateObjectMapping: 0.032767 ms MarkObjects: 2.926818 ms DeleteObjects: 0.006143 ms)
  53.  
  54. The referenced script on this Behaviour (Game Object 'monitor_main') is missing!
  55.  
  56. (Filename: Line: 1753)
  57.  
  58. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  59.  
  60. (Filename: Line: 1753)
  61.  
  62. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  63. UnloadTime: 3.459037 ms
  64. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/data-00000000235100E0.dll
  65. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/data-00000000235364D0.dll
  66. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/data-0000000023544C60.dll
  67. Searching for compatible XInput library...
  68. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/xinput1_4.dll
  69. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/.\xinput1_4.dll
  70. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/xinput1_4.dll
  71. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/xinput1_4
  72. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/.\xinput1_4
  73. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/xinput1_4
  74. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/libxinput1_4.dll
  75. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/.\libxinput1_4.dll
  76. Fallback handler could not load library G:/SteamLibrary/steamapps/common/PC Building Simulator/PCBS_Data/Mono/libxinput1_4.dll
  77. Found Xinput1_3.dll.
  78. CASE: 69
  79. PSU: 45
  80. AIR_COOLER: 33
  81. MOTHERBOARD: 44
  82. LIQUID_COOLER: 28
  83. LIGHTING: 0
  84. GPU: 160
  85. HDD: 10
  86. RAM: 114
  87. CPU: 115
  88. CASE_FAN: 40
  89. SSD: 18
  90. DVDROM: 0
  91. USB_DRIVE: 3
  92. TOOL: 2
  93. CASE_PART: 0
  94. TOOL_UPGRADE: 7
  95. PROGRAM: 9
  96. CABLE: 103
  97. DECORATION: 1
  98. M2: 16
  99. RADIATOR: 8
  100. RESERVOIR: 4
  101. CPU_BLOCK: 8
  102. WATER_COOLED_GPU: 18
  103. PIPES: 19
  104. PIPE_CONNECTORS: 13
  105. PIPE_COOLANT: 44
  106. COUNT: 0
  107. Total 931 parts
  108.  
  109. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  110.  
  111.  
  112. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 9808.
  113. Total: 23.258135 ms (FindLiveObjects: 0.784120 ms CreateObjectMapping: 0.624121 ms MarkObjects: 21.798694 ms DeleteObjects: 0.050175 ms)
  114.  
  115. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  116.  
  117. (Filename: Line: 1753)
  118.  
  119. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  120.  
  121. (Filename: Line: 1753)
  122.  
  123. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  124.  
  125. (Filename: Line: 1753)
  126.  
  127. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  128.  
  129. (Filename: Line: 1753)
  130.  
  131. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  132.  
  133. (Filename: Line: 1753)
  134.  
  135. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  136.  
  137. (Filename: Line: 1753)
  138.  
  139. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  140.  
  141. (Filename: Line: 1753)
  142.  
  143. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  144.  
  145. (Filename: Line: 1753)
  146.  
  147. The referenced script on this Behaviour (Game Object '<null>') is missing!
  148.  
  149. (Filename: Line: 1753)
  150.  
  151. The referenced script on this Behaviour (Game Object '<null>') is missing!
  152.  
  153. (Filename: Line: 1753)
  154.  
  155. The referenced script on this Behaviour (Game Object '<null>') is missing!
  156.  
  157. (Filename: Line: 1753)
  158.  
  159. The referenced script on this Behaviour (Game Object '<null>') is missing!
  160.  
  161. (Filename: Line: 1753)
  162.  
  163. The referenced script on this Behaviour (Game Object '<null>') is missing!
  164.  
  165. (Filename: Line: 1753)
  166.  
  167. The referenced script on this Behaviour (Game Object '<null>') is missing!
  168.  
  169. (Filename: Line: 1753)
  170.  
  171. The referenced script on this Behaviour (Game Object '<null>') is missing!
  172.  
  173. (Filename: Line: 1753)
  174.  
  175. The referenced script on this Behaviour (Game Object '<null>') is missing!
  176.  
  177. (Filename: Line: 1753)
  178.  
  179. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  180.  
  181. (Filename: Line: 1753)
  182.  
  183. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  184.  
  185. (Filename: Line: 1753)
  186.  
  187. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  188.  
  189. (Filename: Line: 1753)
  190.  
  191. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  192.  
  193. (Filename: Line: 1753)
  194.  
  195. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  196.  
  197. (Filename: Line: 1753)
  198.  
  199. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  200.  
  201. (Filename: Line: 1753)
  202.  
  203. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  204.  
  205. (Filename: Line: 1753)
  206.  
  207. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  208.  
  209. (Filename: Line: 1753)
  210.  
  211. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  212.  
  213. (Filename: Line: 1753)
  214.  
  215. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  216.  
  217. (Filename: Line: 1753)
  218.  
  219. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  220.  
  221. (Filename: Line: 1753)
  222.  
  223. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  224.  
  225. (Filename: Line: 1753)
  226.  
  227. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  228.  
  229. (Filename: Line: 1753)
  230.  
  231. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  232.  
  233. (Filename: Line: 1753)
  234.  
  235. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  236.  
  237. (Filename: Line: 1753)
  238.  
  239. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  240.  
  241. (Filename: Line: 1753)
  242.  
  243. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  244.  
  245. Unloading 3458 unused Assets to reduce memory usage. Loaded Objects now: 18159.
  246. Total: 34.734501 ms (FindLiveObjects: 1.182452 ms CreateObjectMapping: 0.717048 ms MarkObjects: 32.097727 ms DeleteObjects: 0.736248 ms)
  247.  
  248. The referenced script on this Behaviour (Game Object 'PostProcessVolume') is missing!
  249.  
  250. (Filename: Line: 1753)
  251.  
  252. The referenced script on this Behaviour (Game Object 'monitor_main') is missing!
  253.  
  254. (Filename: Line: 1753)
  255.  
  256. The referenced script on this Behaviour (Game Object 'monitor_main') is missing!
  257.  
  258. (Filename: Line: 1753)
  259.  
  260. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  261.  
  262. (Filename: Line: 1753)
  263.  
  264. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  265.  
  266. (Filename: Line: 1753)
  267.  
  268. The referenced script on this Behaviour (Game Object 'monitor_main') is missing!
  269.  
  270. (Filename: Line: 1753)
  271.  
  272. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  273.  
  274. (Filename: Line: 1753)
  275.  
  276. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  277.  
  278. (Filename: Line: 1753)
  279.  
  280. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  281.  
  282. (Filename: Line: 1753)
  283.  
  284. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  285. UnloadTime: 9.376674 ms
  286. CASE: 69
  287. PSU: 45
  288. AIR_COOLER: 33
  289. MOTHERBOARD: 44
  290. LIQUID_COOLER: 28
  291. LIGHTING: 0
  292. GPU: 160
  293. HDD: 10
  294. RAM: 114
  295. CPU: 115
  296. CASE_FAN: 40
  297. SSD: 18
  298. DVDROM: 0
  299. USB_DRIVE: 3
  300. TOOL: 2
  301. CASE_PART: 0
  302. TOOL_UPGRADE: 7
  303. PROGRAM: 9
  304. CABLE: 103
  305. DECORATION: 1
  306. M2: 16
  307. RADIATOR: 8
  308. RESERVOIR: 4
  309. CPU_BLOCK: 8
  310. WATER_COOLED_GPU: 18
  311. PIPES: 19
  312. PIPE_CONNECTORS: 13
  313. PIPE_COOLANT: 44
  314. COUNT: 0
  315. Total 931 parts
  316.  
  317. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  318.  
  319. Couldn't make cable (CASEFAN_MB3-MB_FAN_TOP) because one or both of the ends were missing
  320.  
  321. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  322.  
  323.  
  324. Unloading 5487 unused Assets to reduce memory usage. Loaded Objects now: 36930.
  325. Total: 45.846070 ms (FindLiveObjects: 2.273769 ms CreateObjectMapping: 0.870391 ms MarkObjects: 33.153460 ms DeleteObjects: 9.547680 ms)
  326.  
  327. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  328.  
  329. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32780.
  330. Total: 34.292137 ms (FindLiveObjects: 1.668079 ms CreateObjectMapping: 0.794104 ms MarkObjects: 31.767234 ms DeleteObjects: 0.061695 ms)
  331.  
  332. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  333.  
  334. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32782.
  335. Total: 33.568688 ms (FindLiveObjects: 2.302441 ms CreateObjectMapping: 0.906742 ms MarkObjects: 30.271185 ms DeleteObjects: 0.086015 ms)
  336.  
  337. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  338.  
  339. Unloading 5079 unused Assets to reduce memory usage. Loaded Objects now: 33036.
  340. Total: 32.584122 ms (FindLiveObjects: 1.728750 ms CreateObjectMapping: 0.890359 ms MarkObjects: 26.955250 ms DeleteObjects: 3.008481 ms)
  341.  
  342. The referenced script on this Behaviour (Game Object 'monitor_main') is missing!
  343.  
  344. (Filename: Line: 1753)
  345.  
  346. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  347.  
  348. (Filename: Line: 1753)
  349.  
  350. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  351. UnloadTime: 14.625901 ms
  352. CASE: 69
  353. PSU: 45
  354. AIR_COOLER: 33
  355. MOTHERBOARD: 44
  356. LIQUID_COOLER: 28
  357. LIGHTING: 0
  358. GPU: 160
  359. HDD: 10
  360. RAM: 114
  361. CPU: 115
  362. CASE_FAN: 40
  363. SSD: 18
  364. DVDROM: 0
  365. USB_DRIVE: 3
  366. TOOL: 2
  367. CASE_PART: 0
  368. TOOL_UPGRADE: 7
  369. PROGRAM: 9
  370. CABLE: 103
  371. DECORATION: 1
  372. M2: 16
  373. RADIATOR: 8
  374. RESERVOIR: 4
  375. CPU_BLOCK: 8
  376. WATER_COOLED_GPU: 18
  377. PIPES: 19
  378. PIPE_CONNECTORS: 13
  379. PIPE_COOLANT: 44
  380. COUNT: 0
  381. Total 931 parts
  382.  
  383. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385.  
  386. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 10501.
  387. Total: 34.818212 ms (FindLiveObjects: 0.323324 ms CreateObjectMapping: 0.304124 ms MarkObjects: 20.839727 ms DeleteObjects: 13.350266 ms)
  388.  
  389. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  390.  
  391. (Filename: Line: 1753)
  392.  
  393. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  394.  
  395. (Filename: Line: 1753)
  396.  
  397. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  398.  
  399. (Filename: Line: 1753)
  400.  
  401. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  402.  
  403. (Filename: Line: 1753)
  404.  
  405. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  406.  
  407. (Filename: Line: 1753)
  408.  
  409. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  410.  
  411. (Filename: Line: 1753)
  412.  
  413. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  414.  
  415. (Filename: Line: 1753)
  416.  
  417. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  418.  
  419. (Filename: Line: 1753)
  420.  
  421. The referenced script on this Behaviour (Game Object '<null>') is missing!
  422.  
  423. (Filename: Line: 1753)
  424.  
  425. The referenced script on this Behaviour (Game Object '<null>') is missing!
  426.  
  427. (Filename: Line: 1753)
  428.  
  429. The referenced script on this Behaviour (Game Object '<null>') is missing!
  430.  
  431. (Filename: Line: 1753)
  432.  
  433. The referenced script on this Behaviour (Game Object '<null>') is missing!
  434.  
  435. (Filename: Line: 1753)
  436.  
  437. The referenced script on this Behaviour (Game Object '<null>') is missing!
  438.  
  439. (Filename: Line: 1753)
  440.  
  441. The referenced script on this Behaviour (Game Object '<null>') is missing!
  442.  
  443. (Filename: Line: 1753)
  444.  
  445. The referenced script on this Behaviour (Game Object '<null>') is missing!
  446.  
  447. (Filename: Line: 1753)
  448.  
  449. The referenced script on this Behaviour (Game Object '<null>') is missing!
  450.  
  451. (Filename: Line: 1753)
  452.  
  453. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  454.  
  455. (Filename: Line: 1753)
  456.  
  457. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  458.  
  459. (Filename: Line: 1753)
  460.  
  461. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  462.  
  463. (Filename: Line: 1753)
  464.  
  465. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  466.  
  467. (Filename: Line: 1753)
  468.  
  469. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  470.  
  471. (Filename: Line: 1753)
  472.  
  473. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  474.  
  475. (Filename: Line: 1753)
  476.  
  477. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  478.  
  479. (Filename: Line: 1753)
  480.  
  481. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  482.  
  483. (Filename: Line: 1753)
  484.  
  485. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  486.  
  487. (Filename: Line: 1753)
  488.  
  489. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  490.  
  491. (Filename: Line: 1753)
  492.  
  493. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  494.  
  495. (Filename: Line: 1753)
  496.  
  497. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  498.  
  499. (Filename: Line: 1753)
  500.  
  501. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  502.  
  503. (Filename: Line: 1753)
  504.  
  505. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  506.  
  507. (Filename: Line: 1753)
  508.  
  509. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  510.  
  511. (Filename: Line: 1753)
  512.  
  513. The referenced script on this Behaviour (Game Object 'Connector') is missing!
  514.  
  515. (Filename: Line: 1753)
  516.  
  517. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  518.  
  519. Unloading 3467 unused Assets to reduce memory usage. Loaded Objects now: 18787.
  520. Total: 27.952872 ms (FindLiveObjects: 0.994806 ms CreateObjectMapping: 1.054965 ms MarkObjects: 24.550922 ms DeleteObjects: 1.351154 ms)
  521.  
  522. System.Runtime.Serialization.SerializationException: Unexpected binary element: 0
  523. at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObject (BinaryElement element, System.IO.BinaryReader reader, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] in <filename unknown>:0
  524. at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (BinaryElement element, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
  525. at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in <filename unknown>:0
  526. at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in <filename unknown>:0
  527. at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <filename unknown>:0
  528. at SaveLoadMenu.GetHeader (System.String filename) [0x00000] in <filename unknown>:0
  529.  
  530. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  531.  
  532. Cannot load scene: Invalid scene name (empty string) and invalid build index -1
  533.  
  534. (Filename: Line: 146)
  535.  
  536. NullReferenceException: Object reference not set to an instance of an object
  537. at LoadingScreen+<LoadASync>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  538. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  539.  
  540. (Filename: Line: -1)
  541.  
  542. GLContext: failed to activate 10001: Unknown error [-1073282985]
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