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- Pestilence
- Born of a diseased monstrosity, but retaining the appearance of whatever race, these sorcerers underneath their normal appearance are an amalgamation of rot and disease, even occasionally becoming host to parasites. They spread disease at will and often have caused several catastrophes.
- Nurgle's Blessing
- At first level, you have a natural AC of 13+Con, as well as gaining 1 extra hit point per level. If anyone eats after you, or comes into contact with any fluid really, they have to make a con save or take 1d10 damage and risk gaining a random disease. The sorcerer gains ugly green cysts and a bad cough that doesn't seem to affect them. People try their best to avoid them unless they are covered up.
- Toxic Burst
- At level 6, you gain better control over the various diseases controlling your body. You can explosively pop all of your cysts simultaneously, causing disease to spread to everyone within a 10 ft radius of you. They make a dex save or take 1d8 Acid damage, and then a con check if they fail the dex save, causing them to take 4d8 Poison damage.
- WORK IN PROGRESS
- LVL 14
- LVL 18
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