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GalaxyDelta Jul 20th, 2019 69 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. A = true
  10. if A == true then
  11.     Model = Instance.new("Model")
  12.     Model.Name = "Weapon"
  13.     p = Instance.new("Part", Model)
  14.     p.Name = "Part"
  15.     p.TopSurface = 0
  16.     p.BottomSurface = 0
  17.     p.formFactor = "Custom"
  18.     p.Size = Vector3.new(10, 12, 10)
  19.     p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  20.     p.BrickColor = BrickColor.new("Medium stone grey")
  21.     p.Transparency = 0
  22.     p.Reflectance = .1
  23.     p.Material = Enum.Material.Concrete
  24.     m = Instance.new("CylinderMesh")
  25.     m.Scale = Vector3.new(1, 1.02999997, 1)
  26.     m.Parent = p
  27.     p = Instance.new("Part", Model)
  28.     p.Name = "Part"
  29.     p.TopSurface = 0
  30.     p.BottomSurface = 0
  31.     p.formFactor = "Custom"
  32.     p.Size = Vector3.new(2, 12.8, 2)
  33.     p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  34.     p.BrickColor = BrickColor.new("Bright yellow")
  35.     p.Transparency = 0
  36.     p.Reflectance = .1
  37.     p.Material = Enum.Material.Plastic
  38.     m = Instance.new("CylinderMesh")
  39.     m.Scale = Vector3.new(1, 1, 1)
  40.     m.Parent = p
  41.     p = Instance.new("Part", Model)
  42.     p.Name = "Part"
  43.     p.TopSurface = 0
  44.     p.BottomSurface = 0
  45.     p.formFactor = "Custom"
  46.     p.Size = Vector3.new(1.79, 5, 1)
  47.     p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  48.     p.BrickColor = BrickColor.new("Bright yellow")
  49.     p.Transparency = 0
  50.     p.Reflectance = .1
  51.     p.Material = Enum.Material.Plastic
  52.     p = Instance.new("Part", Model)
  53.     p.Name = "Part"
  54.     p.TopSurface = 0
  55.     p.BottomSurface = 0
  56.     p.formFactor = "Custom"
  57.     p.Size = Vector3.new(5, 1.40, 0.99)
  58.     p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  59.     p.BrickColor = BrickColor.new("Bright yellow")
  60.     p.Transparency = 0
  61.     p.Reflectance = .1
  62.     p.Material = Enum.Material.Plastic
  63.     m = Instance.new("SpecialMesh")
  64.     m.Scale = Vector3.new(1, 1, 1)
  65.     m.Parent = p
  66.     m.MeshType = Enum.MeshType.Wedge
  67.     p = Instance.new("Part", Model)
  68.     p.Name = "Center"
  69.     p.TopSurface = 0
  70.     p.BottomSurface = 0
  71.     p.formFactor = "Custom"
  72.     p.Size = Vector3.new(12.5, 5.80, 27.6)
  73.     p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  74.     p.BrickColor = BrickColor.new("Bright yellow")
  75.     p.Transparency = 1
  76.     p.Reflectance = .1
  77.     p.Material = Enum.Material.Plastic
  78.     p = Instance.new("Part", Model)
  79.     p.Name = "Part"
  80.     p.TopSurface = 0
  81.     p.BottomSurface = 0
  82.     p.formFactor = "Custom"
  83.     p.Size = Vector3.new(6.80, 1, 6.00)
  84.     p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  85.     p.BrickColor = BrickColor.new("Bright yellow")
  86.     p.Transparency = 0
  87.     p.Reflectance = .1
  88.     p.Material = Enum.Material.Plastic
  89.     p = Instance.new("Part", Model)
  90.     p.Name = "Part"
  91.     p.TopSurface = 0
  92.     p.BottomSurface = 0
  93.     p.formFactor = "Custom"
  94.     p.Size = Vector3.new(11, 5.40, 2.79)
  95.     p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  96.     p.BrickColor = BrickColor.new("Bright yellow")
  97.     p.Transparency = 0
  98.     p.Reflectance = .1
  99.     p.Material = Enum.Material.Plastic
  100.     m = Instance.new("SpecialMesh")
  101.     m.Scale = Vector3.new(1, 1, 1)
  102.     m.Parent = p
  103.     m.MeshType = Enum.MeshType.Wedge
  104.     p = Instance.new("Part", Model)
  105.     p.Name = "Part"
  106.     p.TopSurface = 0
  107.     p.BottomSurface = 0
  108.     p.formFactor = "Custom"
  109.     p.Size = Vector3.new(2.60, 11, 1.99)
  110.     p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  111.     p.BrickColor = BrickColor.new("Bright yellow")
  112.     p.Transparency = 0
  113.     p.Reflectance = .1
  114.     p.Material = Enum.Material.Plastic
  115.     p = Instance.new("Part", Model)
  116.     p.Name = "Part"
  117.     p.TopSurface = 0
  118.     p.BottomSurface = 0
  119.     p.formFactor = "Custom"
  120.     p.Size = Vector3.new(3.20, 11.0, 5)
  121.     p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  122.     p.BrickColor = BrickColor.new("Bright yellow")
  123.     p.Transparency = 0
  124.     p.Reflectance = .1
  125.     p.Material = Enum.Material.Plastic
  126.     p = Instance.new("Part", Model)
  127.     p.Name = "Part"
  128.     p.TopSurface = 0
  129.     p.BottomSurface = 0
  130.     p.formFactor = "Custom"
  131.     p.Size = Vector3.new(1.99, 1, 1)
  132.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  133.     p.BrickColor = BrickColor.new("Mid gray")
  134.     p.Transparency = 0
  135.     p.Reflectance = .1
  136.     p.Material = Enum.Material.Plastic
  137.     p = Instance.new("Part", Model)
  138.     p.Name = "Part"
  139.     p.TopSurface = 0
  140.     p.BottomSurface = 0
  141.     p.formFactor = "Custom"
  142.     p.Size = Vector3.new(1, 1, 4.59)
  143.     p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  144.     p.BrickColor = BrickColor.new("Mid gray")
  145.     p.Transparency = 0
  146.     p.Reflectance = .1
  147.     p.Material = Enum.Material.Plastic
  148.     p = Instance.new("Part", Model)
  149.     p.Name = "Part"
  150.     p.TopSurface = 0
  151.     p.BottomSurface = 0
  152.     p.formFactor = "Custom"
  153.     p.Size = Vector3.new(1, 12.6, 9.80)
  154.     p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  155.     p.BrickColor = BrickColor.new("Bright yellow")
  156.     p.Transparency = 0
  157.     p.Reflectance = .1
  158.     p.Material = Enum.Material.Plastic
  159.     p = Instance.new("Part", Model)
  160.     p.Name = "Part"
  161.     p.TopSurface = 0
  162.     p.BottomSurface = 0
  163.     p.formFactor = "Custom"
  164.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  165.     p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  166.     p.BrickColor = BrickColor.new("Bright yellow")
  167.     p.Transparency = 0
  168.     p.Reflectance = .1
  169.     p.Material = Enum.Material.Plastic
  170.     m = Instance.new("SpecialMesh")
  171.     m.Scale = Vector3.new(1, 1, 1)
  172.     m.Parent = p
  173.     m.MeshType = Enum.MeshType.Wedge
  174.     p = Instance.new("Part", Model)
  175.     p.Name = "Part"
  176.     p.TopSurface = 0
  177.     p.BottomSurface = 0
  178.     p.formFactor = "Custom"
  179.     p.Size = Vector3.new(11, 0.60, 1.99)
  180.     p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  181.     p.BrickColor = BrickColor.new("Bright yellow")
  182.     p.Transparency = 0
  183.     p.Reflectance = .1
  184.     p.Material = Enum.Material.Plastic
  185.     m = Instance.new("SpecialMesh")
  186.     m.Scale = Vector3.new(1, 1, 1)
  187.     m.Parent = p
  188.     m.MeshType = Enum.MeshType.Wedge
  189.     p = Instance.new("Part", Model)
  190.     p.Name = "Part"
  191.     p.TopSurface = 0
  192.     p.BottomSurface = 0
  193.     p.formFactor = "Custom"
  194.     p.Size = Vector3.new(3.20, 11, 5.60)
  195.     p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  196.     p.BrickColor = BrickColor.new("Bright yellow")
  197.     p.Transparency = 0
  198.     p.Reflectance = .1
  199.     p.Material = Enum.Material.Plastic
  200.     p = Instance.new("Part", Model)
  201.     p.Name = "Part"
  202.     p.TopSurface = 0
  203.     p.BottomSurface = 0
  204.     p.formFactor = "Custom"
  205.     p.Size = Vector3.new(5, 13, 3.79)
  206.     p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  207.     p.BrickColor = BrickColor.new("Bright yellow")
  208.     p.Transparency = 0
  209.     p.Reflectance = .1
  210.     p.Material = Enum.Material.Plastic
  211.     p = Instance.new("Part", Model)
  212.     p.Name = "Part"
  213.     p.TopSurface = 0
  214.     p.BottomSurface = 0
  215.     p.formFactor = "Custom"
  216.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  217.     p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  218.     p.BrickColor = BrickColor.new("Bright yellow")
  219.     p.Transparency = 0
  220.     p.Reflectance = .1
  221.     p.Material = Enum.Material.Plastic
  222.     m = Instance.new("SpecialMesh")
  223.     m.Scale = Vector3.new(1, 1, 1)
  224.     m.Parent = p
  225.     m.MeshType = Enum.MeshType.Wedge
  226.     p = Instance.new("Part", Model)
  227.     p.Name = "Part"
  228.     p.TopSurface = 0
  229.     p.BottomSurface = 0
  230.     p.formFactor = "Custom"
  231.     p.Size = Vector3.new(5.19, 1, 1)
  232.     p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  233.     p.BrickColor = BrickColor.new("Mid gray")
  234.     p.Transparency = 0
  235.     p.Reflectance = .1
  236.     p.Material = Enum.Material.Plastic
  237.     p = Instance.new("Part", Model)
  238.     p.Name = "Part"
  239.     p.TopSurface = 0
  240.     p.BottomSurface = 0
  241.     p.formFactor = "Custom"
  242.     p.Size = Vector3.new(3.20, 5, 4)
  243.     p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  244.     p.BrickColor = BrickColor.new("Bright yellow")
  245.     p.Transparency = 0
  246.     p.Reflectance = .1
  247.     p.Material = Enum.Material.Plastic
  248.     p = Instance.new("Part", Model)
  249.     p.Name = "Part"
  250.     p.TopSurface = 0
  251.     p.BottomSurface = 0
  252.     p.formFactor = "Custom"
  253.     p.Size = Vector3.new(6, 6.79, 2.79)
  254.     p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  255.     p.BrickColor = BrickColor.new("Bright yellow")
  256.     p.Transparency = 0
  257.     p.Reflectance = .1
  258.     p.Material = Enum.Material.Plastic
  259.     m = Instance.new("SpecialMesh")
  260.     m.Scale = Vector3.new(1, 1, 1)
  261.     m.Parent = p
  262.     m.MeshType = Enum.MeshType.Wedge
  263.     p = Instance.new("Part", Model)
  264.     p.Name = "Part"
  265.     p.TopSurface = 0
  266.     p.BottomSurface = 0
  267.     p.formFactor = "Custom"
  268.     p.Size = Vector3.new(0.60, 7.40, 3.79)
  269.     p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  270.     p.BrickColor = BrickColor.new("Black")
  271.     p.Transparency = 0
  272.     p.Reflectance = .1
  273.     p.Material = Enum.Material.Plastic
  274.     p = Instance.new("Part", Model)
  275.     p.Name = "Part"
  276.     p.TopSurface = 0
  277.     p.BottomSurface = 0
  278.     p.formFactor = "Custom"
  279.     p.Size = Vector3.new(6.80, 1, 6.00)
  280.     p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  281.     p.BrickColor = BrickColor.new("Bright yellow")
  282.     p.Transparency = 0
  283.     p.Reflectance = .1
  284.     p.Material = Enum.Material.Plastic
  285.     p = Instance.new("Part", Model)
  286.     p.Name = "Part"
  287.     p.TopSurface = 0
  288.     p.BottomSurface = 0
  289.     p.formFactor = "Custom"
  290.     p.Size = Vector3.new(11, 3.20, 2.19)
  291.     p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  292.     p.BrickColor = BrickColor.new("Bright yellow")
  293.     p.Transparency = 0
  294.     p.Reflectance = .1
  295.     p.Material = Enum.Material.Plastic
  296.     m = Instance.new("SpecialMesh")
  297.     m.Scale = Vector3.new(1, 1, 1)
  298.     m.Parent = p
  299.     m.MeshType = Enum.MeshType.Wedge
  300.     p = Instance.new("Part", Model)
  301.     p.Name = "Part"
  302.     p.TopSurface = 0
  303.     p.BottomSurface = 0
  304.     p.formFactor = "Custom"
  305.     p.Size = Vector3.new(2.60, 11, 2.39)
  306.     p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  307.     p.BrickColor = BrickColor.new("Bright yellow")
  308.     p.Transparency = 0
  309.     p.Reflectance = .1
  310.     p.Material = Enum.Material.Plastic
  311.     p = Instance.new("Part", Model)
  312.     p.Name = "Part"
  313.     p.TopSurface = 0
  314.     p.BottomSurface = 0
  315.     p.formFactor = "Custom"
  316.     p.Size = Vector3.new(5.19, 1, 1)
  317.     p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  318.     p.BrickColor = BrickColor.new("Mid gray")
  319.     p.Transparency = 0
  320.     p.Reflectance = .1
  321.     p.Material = Enum.Material.Plastic
  322.     p = Instance.new("Part", Model)
  323.     p.Name = "Part"
  324.     p.TopSurface = 0
  325.     p.BottomSurface = 0
  326.     p.formFactor = "Custom"
  327.     p.Size = Vector3.new(5, 0.80, 0.79)
  328.     p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  329.     p.BrickColor = BrickColor.new("Bright yellow")
  330.     p.Transparency = 0
  331.     p.Reflectance = .1
  332.     p.Material = Enum.Material.Plastic
  333.     m = Instance.new("SpecialMesh")
  334.     m.Scale = Vector3.new(1, 1, 1)
  335.     m.Parent = p
  336.     m.MeshType = Enum.MeshType.Wedge
  337.     p = Instance.new("Part", Model)
  338.     p.Name = "Part"
  339.     p.TopSurface = 0
  340.     p.BottomSurface = 0
  341.     p.formFactor = "Custom"
  342.     p.Size = Vector3.new(10, 12, 10)
  343.     p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  344.     p.BrickColor = BrickColor.new("Medium stone grey")
  345.     p.Transparency = 0
  346.     p.Reflectance = .1
  347.     p.Material = Enum.Material.Concrete
  348.     m = Instance.new("CylinderMesh")
  349.     m.Scale = Vector3.new(1, 1.02999997, 1)
  350.     m.Parent = p
  351.     p = Instance.new("Part", Model)
  352.     p.Name = "Part"
  353.     p.TopSurface = 0
  354.     p.BottomSurface = 0
  355.     p.formFactor = "Custom"
  356.     p.Size = Vector3.new(0.60, 5.19, 5)
  357.     p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  358.     p.BrickColor = BrickColor.new("Bright yellow")
  359.     p.Transparency = 0
  360.     p.Reflectance = .1
  361.     p.Material = Enum.Material.Plastic
  362.     p = Instance.new("Part", Model)
  363.     p.Name = "Part"
  364.     p.TopSurface = 0
  365.     p.BottomSurface = 0
  366.     p.formFactor = "Custom"
  367.     p.Size = Vector3.new(6, 6.79, 2.79)
  368.     p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  369.     p.BrickColor = BrickColor.new("Bright yellow")
  370.     p.Transparency = 0
  371.     p.Reflectance = .1
  372.     p.Material = Enum.Material.Plastic
  373.     m = Instance.new("SpecialMesh")
  374.     m.Scale = Vector3.new(1, 1, 1)
  375.     m.Parent = p
  376.     m.MeshType = Enum.MeshType.Wedge
  377.     p = Instance.new("Part", Model)
  378.     p.Name = "Part"
  379.     p.TopSurface = 0
  380.     p.BottomSurface = 0
  381.     p.formFactor = "Custom"
  382.     p.Size = Vector3.new(2.79, 7.40, 0.79)
  383.     p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  384.     p.BrickColor = BrickColor.new("Black")
  385.     p.Transparency = 0
  386.     p.Reflectance = .1
  387.     p.Material = Enum.Material.Plastic
  388.     p = Instance.new("Part", Model)
  389.     p.Name = "Part"
  390.     p.TopSurface = 0
  391.     p.BottomSurface = 0
  392.     p.formFactor = "Custom"
  393.     p.Size = Vector3.new(5.40, 11, 10)
  394.     p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  395.     p.BrickColor = BrickColor.new("Bright yellow")
  396.     p.Transparency = 0
  397.     p.Reflectance = .1
  398.     p.Material = Enum.Material.Plastic
  399.     p = Instance.new("Part", Model)
  400.     p.Name = "Part"
  401.     p.TopSurface = 0
  402.     p.BottomSurface = 0
  403.     p.formFactor = "Custom"
  404.     p.Size = Vector3.new(11, 0.60, 2.39)
  405.     p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  406.     p.BrickColor = BrickColor.new("Bright yellow")
  407.     p.Transparency = 0
  408.     p.Reflectance = .1
  409.     p.Material = Enum.Material.Plastic
  410.     m = Instance.new("SpecialMesh")
  411.     m.Scale = Vector3.new(1, 1, 1)
  412.     m.Parent = p
  413.     m.MeshType = Enum.MeshType.Wedge
  414.     p = Instance.new("Part", Model)
  415.     p.Name = "Part"
  416.     p.TopSurface = 0
  417.     p.BottomSurface = 0
  418.     p.formFactor = "Custom"
  419.     p.Size = Vector3.new(4, 13, 1)
  420.     p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  421.     p.BrickColor = BrickColor.new("Bright yellow")
  422.     p.Transparency = 0
  423.     p.Reflectance = .1
  424.     p.Material = Enum.Material.Plastic
  425.     p = Instance.new("Part", Model)
  426.     p.Name = "Part"
  427.     p.TopSurface = 0
  428.     p.BottomSurface = 0
  429.     p.formFactor = "Custom"
  430.     p.Size = Vector3.new(10.1, 1, 0.99)
  431.     p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  432.     p.BrickColor = BrickColor.new("Mid gray")
  433.     p.Transparency = 0
  434.     p.Reflectance = .1
  435.     p.Material = Enum.Material.Plastic
  436.     m = Instance.new("SpecialMesh")
  437.     m.Scale = Vector3.new(1, 1, 1)
  438.     m.Parent = p
  439.     m.MeshType = Enum.MeshType.Wedge
  440.     p = Instance.new("Part", Model)
  441.     p.Name = "Part"
  442.     p.TopSurface = 0
  443.     p.BottomSurface = 0
  444.     p.formFactor = "Custom"
  445.     p.Size = Vector3.new(1, 1, 4.59)
  446.     p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  447.     p.BrickColor = BrickColor.new("Mid gray")
  448.     p.Transparency = 0
  449.     p.Reflectance = .1
  450.     p.Material = Enum.Material.Plastic
  451.     p = Instance.new("Part", Model)
  452.     p.Name = "Part"
  453.     p.TopSurface = 0
  454.     p.BottomSurface = 0
  455.     p.formFactor = "Custom"
  456.     p.Size = Vector3.new(1.99, 1, 1)
  457.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  458.     p.BrickColor = BrickColor.new("Mid gray")
  459.     p.Transparency = 0
  460.     p.Reflectance = .1
  461.     p.Material = Enum.Material.Plastic
  462.     p = Instance.new("Part", Model)
  463.     p.Name = "Part"
  464.     p.TopSurface = 0
  465.     p.BottomSurface = 0
  466.     p.formFactor = "Custom"
  467.     p.Size = Vector3.new(1, 1, 4.59)
  468.     p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  469.     p.BrickColor = BrickColor.new("Mid gray")
  470.     p.Transparency = 0
  471.     p.Reflectance = .1
  472.     p.Material = Enum.Material.Plastic
  473.     p = Instance.new("Part", Model)
  474.     p.Name = "Part"
  475.     p.TopSurface = 0
  476.     p.BottomSurface = 0
  477.     p.formFactor = "Custom"
  478.     p.Size = Vector3.new(10.1, 1, 0.99)
  479.     p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  480.     p.BrickColor = BrickColor.new("Mid gray")
  481.     p.Transparency = 0
  482.     p.Reflectance = .1
  483.     p.Material = Enum.Material.Plastic
  484.     m = Instance.new("SpecialMesh")
  485.     m.Scale = Vector3.new(1, 1, 1)
  486.     m.Parent = p
  487.     m.MeshType = Enum.MeshType.Wedge
  488.  
  489.     Spawn = function()
  490.         Modelc = Model:clone()
  491.         for _, v in pairs(Modelc:children()) do
  492.             if v.className == "Part" then
  493.                 if v.Name ~= "Center" then
  494.                     w = Instance.new("Weld")
  495.                     w.Part0 = Modelc.Center
  496.                     w.Part1 = v
  497.                     w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  498.                     w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  499.                     w.Parent = w.Part0
  500.                 end
  501.             end
  502.         end
  503.         return Modelc
  504.     end
  505.  
  506.     CameraRadius = 66
  507.     TimeStopRadius = 66
  508.  
  509.     RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  510.     RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  511.     LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  512.     LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  513.     RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  514.     RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  515.     LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  516.     LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  517.     NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  518.     NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  519.     RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  520.     RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  521.  
  522.     getWelds = function(c) --designate weld variables
  523.         local t = c.Torso
  524.         local hrp = c.HumanoidRootPart.RootJoint
  525.         RightShoulder = t:FindFirstChild("Right Shoulder")
  526.         LeftShoulder = t:FindFirstChild("Left Shoulder")
  527.         RightHip = t:FindFirstChild("Right Hip")
  528.         LeftHip = t:FindFirstChild("Left Hip")
  529.         RootJoint = hrp
  530.         Neck = t:FindFirstChild("Neck")
  531.     end
  532.     resetWelds = function(ext, occ) --extent 1-3; occlusion
  533.                 --1 == reset desiredangle/currentangle
  534.                 --2 == reset C0/C1
  535.                 --3 == reset both des/cur/c0/c1
  536.         local r = {
  537.             RightShoulder,
  538.             LeftShoulder,
  539.             RightHip,
  540.             LeftHip,
  541.             RootJoint,
  542.             Neck,
  543.             Grip
  544.         }
  545.         for _, v in pairs(r) do
  546.             for i = 1, #occ do
  547.                 if occ[i] == v then
  548.                     table.remove(r, _)
  549.                 end
  550.             end
  551.         end
  552.         for _, v in pairs(r) do
  553.             if v.Name == "Right Shoulder" then
  554.                 if ext == 1 then
  555.                     v.DesiredAngle = 0
  556.                     v.CurrentAngle = 0
  557.                 elseif ext == 2 then
  558.                     v.C0 = RightShoulderC0
  559.                     v.C1 = RightShoulderC1
  560.                 elseif ext == 3 then
  561.                     v.DesiredAngle = 0
  562.                     v.CurrentAngle = 0
  563.                     v.C0 = RightShoulderC0
  564.                     v.C1 = RightShoulderC1
  565.                 end
  566.             elseif v.Name == "Left Shoulder" then
  567.                 if ext == 1 then
  568.                     v.DesiredAngle = 0
  569.                     v.CurrentAngle = 0
  570.                 elseif ext == 2 then
  571.                     v.C0 = LeftShoulderC0
  572.                     v.C1 = LeftShoulderC1
  573.                 elseif ext == 3 then
  574.                     v.DesiredAngle = 0
  575.                     v.CurrentAngle = 0
  576.                     v.C0 = LeftShoulderC0
  577.                     v.C1 = LeftShoulderC1
  578.                 end
  579.             elseif v.Name == "Right Hip" then
  580.                 if ext == 1 then
  581.                     v.DesiredAngle = 0
  582.                     v.CurrentAngle = 0
  583.                 elseif ext == 2 then
  584.                     v.C0 = RightHipC0
  585.                     v.C1 = RightHipC1
  586.                 elseif ext == 3 then
  587.                     v.DesiredAngle = 0
  588.                     v.CurrentAngle = 0
  589.                     v.C0 = RightHipC0
  590.                     v.C1 = RightHipC1
  591.                 end
  592.             elseif v.Name == "Left Hip" then
  593.                 if ext == 1 then
  594.                     v.DesiredAngle = 0
  595.                     v.CurrentAngle = 0
  596.                 elseif ext == 2 then
  597.                     v.C0 = LeftHipC0
  598.                     v.C1 = LeftHipC1
  599.                 elseif ext == 3 then
  600.                     v.DesiredAngle = 0
  601.                     v.CurrentAngle = 0
  602.                     v.C0 = LeftHipC0
  603.                     v.C1 = LeftHipC1
  604.                 end
  605.             elseif v.Name == "Neck" then
  606.                 if ext == 1 then
  607.                     v.DesiredAngle = 0
  608.                     v.CurrentAngle = 0
  609.                 elseif ext == 2 then
  610.                     v.C0 = NeckC0
  611.                     v.C1 = NeckC1
  612.                 elseif ext == 3 then
  613.                     v.DesiredAngle = 0
  614.                     v.CurrentAngle = 0
  615.                     v.C0 = NeckC0
  616.                     v.C1 = NeckC1
  617.                 end
  618.             elseif v.Name == "RootJoint" then
  619.                 if ext == 1 then
  620.                     v.DesiredAngle = 0
  621.                     v.CurrentAngle = 0
  622.                 elseif ext == 2 then
  623.                     v.C0 = RootJointC0
  624.                     v.C1 = RootJointC1
  625.                 elseif ext == 3 then
  626.                     v.DesiredAngle = 0
  627.                     v.CurrentAngle = 0
  628.                     v.C0 = RootJointC0
  629.                     v.C1 = RootJointC1
  630.                 end
  631.             elseif v.Name == "RightGrip" then
  632.                 if ext == 1 then
  633.                 elseif ext == 2 then
  634.                     Grip.C0 = nGrip.C0
  635.                     Grip.C1 = nGrip.C1
  636.                 elseif ext == 3 then
  637.                     Grip.C0 = nGrip.C0
  638.                     Grip.C1 = nGrip.C1
  639.                 end
  640.             end
  641.         end
  642.     end
  643.  
  644.  
  645.     doitdocdoit = function()
  646.         if deb == false then
  647.             return
  648.         end
  649.         deb = false
  650.                
  651.         vPlayer = game.Players.LocalPlayer
  652.         cPlayer = vPlayer.Character
  653.         Anim = cPlayer.Animate
  654.         Anim.Disabled = true
  655.         Hum = cPlayer.Humanoid
  656.         Hum.Name = "NOPE"
  657.         Hum.WalkSpeed = 0
  658.         getWelds(cPlayer)
  659.         resetWelds(3, {})
  660.                
  661.         bodypos = Instance.new("BodyPosition")
  662.         bodypos.P = 4000
  663.         bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  664.         bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  665.         bodypos.Parent = cPlayer.Torso
  666.                
  667.         dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  668.         CPlayer = cPlayer
  669.         partpos = Instance.new("Part", workspace)
  670.         partpos.Transparency = 1
  671.         partpos.CanCollide = false
  672.         partpos.Anchored = true
  673.         partpos.CFrame = cPlayer.Torso.CFrame
  674.                
  675.         sound = Instance.new("Sound")
  676.         sound.Parent = partpos
  677.         sound.Volume = 1
  678.         sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  679.         --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  680.         sound2 = Instance.new("Sound")
  681.         sound2.Parent = workspace.CurrentCamera
  682.         sound2.Volume = 1
  683.         sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  684.         --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  685.         sound:Play()
  686.         sound2:Play()
  687.         expected = 10
  688.         did = false
  689.         pooted = 0
  690.         sos = game:GetService("RunService").Stepped:connect(function()
  691.             pooted = pooted + 1
  692.             if pooted >= expected + 1 then
  693.                 sos:disconnect()
  694.                 did = true
  695.                 return
  696.             end
  697.             resetWelds(3, {})
  698.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  699.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  700.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  701.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  702.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  703.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  704.         end)
  705.                 --[[sound=Instance.new("Sound")
  706.                 sound.Parent=cPlayer.Torso
  707.                 sound.Volume=1
  708.                 sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  709.                 sound:Play()]]--
  710.         while did == false do
  711.             wait()
  712.         end
  713.                
  714.         expected = 10
  715.         did = false
  716.         pooted = 0
  717.         sos = game:GetService("RunService").Stepped:connect(function()
  718.             pooted = pooted + 1
  719.             if pooted >= expected + 1 then
  720.                 sos:disconnect()
  721.                 did = true
  722.                 return
  723.             end
  724.             resetWelds(3, {})
  725.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  726.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  727.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  728.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  729.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  730.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  731.         end)
  732.         while did == false do
  733.             wait()
  734.         end
  735.         wait(.2)
  736.         expected = 5
  737.         did = false
  738.         pooted = 0
  739.         nubhit = nil
  740.         sos = game:GetService("RunService").Stepped:connect(function()
  741.             pooted = pooted + 1
  742.             if pooted >= expected + 1 then
  743.                 sos:disconnect()
  744.                 did = true
  745.                 return
  746.             end
  747.             resetWelds(3, {})
  748.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  749.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  750.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  751.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  752.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  753.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  754.             if nubhit == nil then
  755.                 bodypos.position = bodypos.position + dir * 4
  756.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  757.                                 --bodypos.position=bodypos.position + dir*9
  758.                                 --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  759.             end
  760.             if nubhit == nil and pooted >= 2 then
  761.                 pos = bodypos.position + dir * 2
  762.                 radi = 6
  763.                 for _, v in pairs(workspace:children()) do
  764.                     h = v:FindFirstChild("Humanoid")
  765.                     t = v:FindFirstChild("Torso")
  766.                     if h ~= nil and t ~= nil and v ~= cPlayer then
  767.                         if (t.Position - pos).magnitude <= radi then
  768.                             print(":>")
  769.                             nubhit = v
  770.                             break
  771.                         end
  772.                     end
  773.                 end
  774.             end
  775.             if nubhit ~= nil then
  776.                 if nubhit.Torso:FindFirstChild("PART1") == nil then
  777.                     v = Instance.new("BodyVelocity")
  778.                     v.P = 4000
  779.                     v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  780.                     v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  781.                     v.Name = "PART1"
  782.                     v.Parent = nubhit.Torso
  783.                     game:GetService("Debris"):AddItem(v, 5)
  784.                     coroutine.resume(coroutine.create(function(v)
  785.                         for i = 1, 100 do
  786.                             v.velocity = v.velocity - Vector3.new(0, .07, 0)
  787.                             wait()
  788.                         end
  789.                     end), v)
  790.                     v = Instance.new("BodyGyro")
  791.                     v.P = 20
  792.                     v.D = 30
  793.                     v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  794.                     v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  795.                     v.Name = "PART1"
  796.                     v.Parent = nubhit.Torso
  797.                     game:GetService("Debris"):AddItem(v, 5)
  798.                 end
  799.             end
  800.         end)
  801.         while did == false do
  802.             wait()
  803.         end
  804.         if nubhit == nil then
  805.             sound:Stop()
  806.             wait(.5)
  807.             sound2:Stop()
  808.         else
  809.             expected = 32
  810.             did = false
  811.             pooted = 0
  812.             sos = game:GetService("RunService").Stepped:connect(function()
  813.                 pooted = pooted + 1
  814.                 if pooted >= expected + 1 then
  815.                     sos:disconnect()
  816.                     did = true
  817.                     return
  818.                 end
  819.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  820.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  821.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  822.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  823.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  824.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  825.                 bodypos.position = bodypos.position + dir * .05
  826.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  827.             end)
  828.             while did == false do
  829.                 wait()
  830.             end
  831.             bodypos.Parent = nil
  832.             expected = 12
  833.             did = false
  834.             pooted = 0
  835.             sos = game:GetService("RunService").Stepped:connect(function()
  836.                 pooted = pooted + 1
  837.                 if pooted >= expected + 1 then
  838.                     sos:disconnect()
  839.                     did = true
  840.                     return
  841.                 end
  842.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  843.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  844.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  845.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  846.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  847.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  848.             end)
  849.  
  850.             while did == false do
  851.                 wait()
  852.             end
  853.             expected = 6
  854.             did = false
  855.             pooted = 0
  856.             sos = game:GetService("RunService").Stepped:connect(function()
  857.                 pooted = pooted + 1
  858.                 if pooted >= expected + 1 then
  859.                     sos:disconnect()
  860.                     did = true
  861.                     return
  862.                 end
  863.                 resetWelds(3, {})
  864.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  865.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  866.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  867.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  868.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  869.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  870.                 print(":(")
  871.             end)
  872.             wait(.3)
  873.             while did == false do
  874.                 wait()
  875.             end
  876.             resetWelds(3, {
  877.                 "Neck"
  878.             })
  879.             expected = 5
  880.             did = false
  881.             pooted = 0
  882.             p = Instance.new("Part", workspace)
  883.             p.Name = "ORB"
  884.             p.TopSurface = 0
  885.             p.BottomSurface = 0
  886.             p.formFactor = "Custom"
  887.             p.CFrame = cPlayer.Torso.CFrame
  888.             m = Instance.new("SpecialMesh", p)
  889.             m.MeshType = "Sphere"
  890.             p.BrickColor = BrickColor:White()
  891.             p.Size = Vector3.new(1, 1, 1)
  892.             p.CanCollide = false
  893.             p.Anchored = true
  894.             game:GetService("Debris"):AddItem(p, 5)
  895.             coroutine.resume(coroutine.create(function(p)
  896.                 nubhit.Torso.Anchored = true
  897.                 for i = 1, 10 do
  898.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  899.                     p.Transparency = .5 + i / 20
  900.                     wait()
  901.                 end
  902.                 p:Remove()
  903.             end), p)
  904.             sos = game:GetService("RunService").Stepped:connect(function()
  905.                 pooted = pooted + 1
  906.                 if pooted >= expected + 1 then
  907.                     sos:disconnect()
  908.                     did = true
  909.                     return
  910.                 end
  911.                 resetWelds(3, {})
  912.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  913.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  914.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  915.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  916.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  917.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  918.                 print(":(")
  919.             end)
  920.                
  921.             while did == false do
  922.                 wait()
  923.             end
  924.             wait(1)
  925.             expected = 5
  926.             did = false
  927.             pooted = 0
  928.             sos = game:GetService("RunService").Stepped:connect(function()
  929.                 pooted = pooted + 1
  930.                 if pooted >= expected + 1 then
  931.                     sos:disconnect()
  932.                     did = true
  933.                     return
  934.                 end
  935.                 resetWelds(3, {})
  936.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  937.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  938.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  939.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  940.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  941.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  942.                 print(":(")
  943.             end)
  944.             while did == false do
  945.                 wait()
  946.             end
  947.             wait(.8)
  948.             expected = 5
  949.             did = false
  950.             pooted = 0
  951.             bodypos.Parent = cPlayer.Torso
  952.             workspace.CurrentCamera.CameraType = "Follow"
  953.             sos = game:GetService("RunService").Stepped:connect(function()
  954.                 pooted = pooted + 1
  955.                 if pooted >= expected + 1 then
  956.                     sos:disconnect()
  957.                     did = true
  958.                     return
  959.                 end
  960.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  961.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  962.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  963.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  964.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  965.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  966.                        
  967.                 bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  968.                 cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  969.                        
  970.                 print(":(")
  971.             end)
  972.             local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  973.             DIOPLS.SoundId = "rbxassetid://316900066"
  974.             DIOPLS.Volume = 1
  975.             DIOPLS:Play()
  976.             Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  977.             game:GetService("Debris"):AddItem(DIOPLS, 19)
  978.             while did == false do
  979.                 wait()
  980.             end
  981.             wait(.8)
  982.             LOL = Spawn()
  983.             LOL.Parent = workspace
  984.             LOL:MakeJoints()
  985.             LOL:MoveTo(cPlayer.Torso.CFrame.p)
  986.             C = LOL.Center
  987.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  988.                
  989.             bb = Instance.new("BodyPosition")
  990.             bb.Parent = C
  991.             bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  992.             bb.position = bb.Parent.Position
  993.             C.CFrame = CFrame.new(bb.position)
  994.             orig = bb.position
  995.                
  996.             gg = Instance.new("BodyGyro")
  997.             gg.P = 15000
  998.             gg.D = 100
  999.             gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1000.             gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1001.             gg.Parent = C
  1002.                
  1003.             expected = 80
  1004.             did = false
  1005.             pooted = 0
  1006.                
  1007.             resetWelds(3, {})
  1008.                
  1009.             Hum.PlatformStand = true
  1010.                
  1011.             RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1012.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1013.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1014.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1015.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1016.             RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1017.                
  1018.             bodypos.Parent = nil
  1019.             w = Instance.new("Weld")
  1020.             w.Part0 = C
  1021.             w.Part1 = cPlayer.Torso
  1022.             w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1023.             w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1024.             w.Parent = w.Part0
  1025.                
  1026.             sos = game:GetService("RunService").Stepped:connect(function()
  1027.                 pooted = pooted + 1
  1028.                 if pooted >= expected + 1 then
  1029.                     sos:disconnect()
  1030.                     did = true
  1031.                     return
  1032.                 end
  1033.                        
  1034.                 bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1035.                 C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1036.                 print(":(")
  1037.             end)
  1038.  
  1039.             while did == false do
  1040.                 wait()
  1041.             end
  1042.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1043.             C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1044.             bl2 = Instance.new("Part")
  1045.             bl2.TopSurface = 0
  1046.             bl2.BottomSurface = 0
  1047.             bl2.CanCollide = false
  1048.             bl2.formFactor = "Symmetric"
  1049.             local ShockWaveSound = Instance.new("Sound", bl2)
  1050.             ShockWaveSound.SoundId = "rbxassetid://138186576"
  1051.             ShockWaveSound.Pitch = 0.8
  1052.             ShockWaveSound.Volume = 1
  1053.             ShockWaveSound:Play()
  1054.             Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1055.             m = Instance.new("SpecialMesh")
  1056.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1057.             m.Scale = Vector3.new(1, 4, 1)
  1058.             m.Parent = bl2
  1059.             bl2.Size = Vector3.new(1, 1, 1)
  1060.             bl2.Anchored = false
  1061.             bl2.Name = "c"
  1062.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1063.             bl2.BrickColor = BrickColor.new("White")
  1064.             bl2.Parent = CPlayer
  1065.             coroutine.resume(coroutine.create(function(p)
  1066.                 for i = 1, 10 do
  1067.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1068.                     p.Transparency = .25 + i * .075
  1069.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1070.                     wait()
  1071.                 end
  1072.                 p:Remove()
  1073.             end), bl2)
  1074.             bl2.Anchored = true
  1075.  
  1076.             bl2 = Instance.new("Part")
  1077.             bl2.TopSurface = 0
  1078.             bl2.BottomSurface = 0
  1079.             bl2.CanCollide = false
  1080.             bl2.formFactor = "Symmetric"
  1081.             m = Instance.new("SpecialMesh")
  1082.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1083.             m.Scale = Vector3.new(1, 6, 1)
  1084.             m.Parent = bl2
  1085.             bl2.Size = Vector3.new(1, 1, 1)
  1086.             bl2.Anchored = false
  1087.             bl2.Name = "c"
  1088.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1089.             bl2.BrickColor = BrickColor.new("White")
  1090.             bl2.Parent = CPlayer
  1091.             coroutine.resume(coroutine.create(function(p)
  1092.                 for i = 1, 20 do
  1093.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1094.                     p.Transparency = i / 20
  1095.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1096.                     wait()
  1097.                 end
  1098.                 p:Remove()
  1099.             end), bl2)
  1100.             bl2.Anchored = true
  1101.                
  1102.             gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1103.             expected = 3
  1104.             did = false
  1105.             pooted = 0
  1106.             workspace.CurrentCamera.CameraType = "Follow"
  1107.             sos = game:GetService("RunService").Stepped:connect(function()
  1108.                 pooted = pooted + 1
  1109.                 if pooted >= expected + 1 then
  1110.                     sos:disconnect()
  1111.                     did = true
  1112.                     return
  1113.                 end
  1114.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1115.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1116.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1117.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1118.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1119.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1120.                        
  1121.                 w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1122.                        
  1123.                 print(":(")
  1124.             end)
  1125.             while did == false do
  1126.                 wait()
  1127.             end
  1128.             wait(.3)
  1129.             expected = 5
  1130.             did = false
  1131.             pooted = 0
  1132.             workspace.CurrentCamera.CameraType = "Follow"
  1133.             sos = game:GetService("RunService").Stepped:connect(function()
  1134.                 pooted = pooted + 1
  1135.                 if pooted >= expected + 1 then
  1136.                     sos:disconnect()
  1137.                     did = true
  1138.                     return
  1139.                 end
  1140.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1141.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1142.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1143.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1144.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1145.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1146.                        
  1147.                 w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1148.                        
  1149.                 print(":(")
  1150.             end)
  1151.             while did == false do
  1152.                 wait()
  1153.             end
  1154.             expected = 203
  1155.             did = false
  1156.             pooted = 0
  1157.             workspace.CurrentCamera.CameraType = "Follow"
  1158.             sos = game:GetService("RunService").Stepped:connect(function()
  1159.                 pooted = pooted + 1
  1160.                 if pooted >= expected + 1 then
  1161.                     sos:disconnect()
  1162.                     did = true
  1163.                     return
  1164.                 end
  1165.                 resetWelds(3, {
  1166.                     RightHip,
  1167.                     LeftHip,
  1168.                     RootJoint,
  1169.                     Neck
  1170.                 })
  1171.                 RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1172.                 LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1173.                 RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1174.                 LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1175.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1176.                 RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1177.                 w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1178.                 C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1179.                        
  1180.                 if pooted / 2 == math.floor(pooted / 2) then
  1181.                     p = cPlayer["Right Arm"]:clone()
  1182.                     p.Anchored = true
  1183.                     p.CanCollide = false
  1184.                     p.Parent = workspace
  1185.                     p.Transparency = .5
  1186.                     game:GetService("Debris"):AddItem(p, .2)
  1187.                     p = cPlayer["Left Arm"]:clone()
  1188.                     p.Anchored = true
  1189.                     p.CanCollide = false
  1190.                     p.Parent = workspace
  1191.                     p.Transparency = .5
  1192.                     game:GetService("Debris"):AddItem(p, .2)
  1193.                                
  1194.                     p = Instance.new("Part", workspace)
  1195.                     p.Name = "ORB"
  1196.                     p.TopSurface = 0
  1197.                     p.BottomSurface = 0
  1198.                     p.formFactor = "Custom"
  1199.                     p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1200.                     m = Instance.new("SpecialMesh", p)
  1201.                     m.MeshType = "Sphere"
  1202.                     p.BrickColor = BrickColor:White()
  1203.                     p.Size = Vector3.new(.4, .4, .4)
  1204.                     p.CanCollide = false
  1205.                     p.Anchored = true
  1206.                     game:GetService("Debris"):AddItem(p, 5)
  1207.                     coroutine.resume(coroutine.create(function(p)
  1208.                         for i = 1, 8 do
  1209.                             p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1210.                             p.Transparency = i / 8
  1211.                             wait()
  1212.                         end
  1213.                         p:Remove()
  1214.                     end), p)
  1215.                                
  1216.                 end
  1217.                        
  1218.                 print(":)")
  1219.             end)
  1220.             while did == false do
  1221.                 wait()
  1222.             end
  1223.             wait(.5)
  1224.             expected = 20
  1225.             did = false
  1226.             pooted = 0
  1227.             workspace.CurrentCamera.CameraType = "Follow"
  1228.             sos = game:GetService("RunService").Stepped:connect(function()
  1229.                 pooted = pooted + 1
  1230.                 if pooted >= expected + 1 then
  1231.                     sos:disconnect()
  1232.                     did = true
  1233.                     return
  1234.                 end
  1235.                 resetWelds(3, {
  1236.                     Neck,
  1237.                     RootJoint,
  1238.                     RightHip,
  1239.                     LeftHip
  1240.                 })
  1241.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1242.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1243.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1244.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1245.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1246.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1247.                 w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1248.                 print(":)")
  1249.             end)
  1250.             while did == false do
  1251.                 wait()
  1252.             end
  1253.             wait(2)
  1254.             expected = 5
  1255.             did = false
  1256.             pooted = 0
  1257.             workspace.CurrentCamera.CameraType = "Follow"
  1258.             w.Parent = nil
  1259.             bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1260.             poo = cPlayer.Torso.CFrame.lookVector
  1261.             cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1262.             bodypos.Parent = cPlayer.Torso
  1263.             sos = game:GetService("RunService").Stepped:connect(function()
  1264.                 pooted = pooted + 1
  1265.                 if pooted >= expected + 1 then
  1266.                     sos:disconnect()
  1267.                     did = true
  1268.                     return
  1269.                 end
  1270.                 resetWelds(3, {})
  1271.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1272.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1273.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1274.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1275.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1276.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1277.                 print(":)")
  1278.             end)
  1279.             while did == false do
  1280.                 wait()
  1281.             end
  1282.             wait(.7)
  1283.             expected = 5
  1284.             did = false
  1285.             pooted = 0
  1286.             sos = game:GetService("RunService").Stepped:connect(function()
  1287.                 pooted = pooted + 1
  1288.                 if pooted >= expected + 1 then
  1289.                     sos:disconnect()
  1290.                     did = true
  1291.                     return
  1292.                 end
  1293.                 resetWelds(3, {})
  1294.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1295.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1296.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1297.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1298.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1299.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1300.                 print(":(")
  1301.             end)
  1302.             while did == false do
  1303.                 wait()
  1304.             end
  1305.             wait(.2)
  1306.             expected = 10
  1307.             did = false
  1308.             pooted = 0
  1309.             workspace.CurrentCamera.CameraType = "Follow"
  1310.             g = Instance.new("BodyGyro")
  1311.             g.Parent = cPlayer.Torso
  1312.             sos = game:GetService("RunService").Stepped:connect(function()
  1313.                 pooted = pooted + 1
  1314.                 if pooted >= expected + 1 then
  1315.                     sos:disconnect()
  1316.                     did = true
  1317.                     return
  1318.                 end
  1319.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1320.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1321.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1322.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1323.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1324.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1325.                 if pooted >= 2 then
  1326.                     bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1327.                     cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1328.                 end
  1329.                 print(":(")
  1330.             end)
  1331.             while did == false do
  1332.                 wait()
  1333.             end
  1334.             wait(.2)
  1335.             bodypos:Remove()
  1336.             wait(.5)
  1337.                
  1338.             e = Instance.new("Explosion")
  1339.             e.BlastRadius = 30
  1340.             e.Position = C.Position
  1341.             e.BlastPressure = e.BlastPressure * 2.5
  1342.             e.Parent = workspace
  1343.             s = Instance.new("Sound", C)
  1344.             s.SoundId = "rbxassetid://258057783"
  1345.             s.Volume = 1
  1346.             s:Play()
  1347.             Instance.new("DistortionSoundEffect", s).Level = 1
  1348.             g:Remove()
  1349.                 --dun
  1350.             nubhit.Torso.Anchored = false
  1351.             Hum.PlatformStand = false
  1352.             C.Anchored = true
  1353.  
  1354.             coroutine.resume(coroutine.create(function(t)
  1355.                 wait(3)
  1356.                 p = Instance.new("Sound")
  1357.                 p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1358.                 p.Parent = t
  1359.                 p.Volume = 1
  1360.                 p:Play()
  1361.             end), C)
  1362.             game:GetService("Debris"):AddItem(LOL, 5)
  1363.         end
  1364.         resetWelds(3, {})
  1365.         workspace.CurrentCamera.CameraType = "Custom"
  1366.         Hum.WalkSpeed = 16
  1367.         Hum.Name = "Humanoid"
  1368.         bodypos:Remove()
  1369.         partpos:Remove()
  1370.         Anim.Parent = nil
  1371.         wait(.1)
  1372.         Anim.Disabled = false
  1373.         Anim.Parent = cPlayer
  1374.         deb = true
  1375.     end
  1376.  
  1377.     Tool = Instance.new("HopperBin")
  1378.     Tool.Name = "ROAD ROLLER DA"
  1379.     Tool.Parent = game.Players.LocalPlayer.Backpack
  1380.     Tool.Selected:connect(function(mouse)
  1381.         mouse.Button1Down:connect(function()
  1382.             doitdocdoit()
  1383.         end)
  1384.     end)
  1385.  
  1386. end
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