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Nov 7th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  9. Vendor:
  10. VRAM: 11127 MB
  11. Driver: 26.21.14.4097
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.111 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.325300 ms
  21. 2019-11-07T16:24:25 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-11-07T16:24:25 0.046 INF Texture quality is set to 0
  23. 2019-11-07T16:24:25 0.046 INF Precaching...
  24. 2019-11-07T16:24:25 0.050 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-11-07T16:24:25 0.107 INF [EAC] Not loading, not started from launcher
  26. 2019-11-07T16:24:25 0.186 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-11-07T16:24:25 0.309 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2019-11-07T16:24:25 0.930 INF Precaching file: Data/Bundles/terraintextures
  29. 2019-11-07T16:24:26 1.170 INF Precaching done
  30. 2019-11-07T16:24:30 5.865 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 1.867800 ms
  33. 2019-11-07T16:24:30 5.933 INF Awake
  34. 2019-11-07T16:24:30 5.957 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
  35. 2019-11-07T16:24:30 5.957 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
  36. 2019-11-07T16:24:31 5.968 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
  37. Localization language: English
  38.  
  39. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  40.  
  41. 2019-11-07T16:24:31 5.976 INF Version: Alpha 18.1 (b6) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
  42. 2019-11-07T16:24:31 5.976 INF System information:
  43. 2019-11-07T16:24:31 5.976 INF OS: Windows 10 (10.0.0) 64bit
  44. 2019-11-07T16:24:31 5.976 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  45. 2019-11-07T16:24:31 5.976 INF RAM: 65465 MB
  46. 2019-11-07T16:24:31 5.976 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  47. 2019-11-07T16:24:31 5.976 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  48. 2019-11-07T16:24:31 5.976 INF Last played version: Alpha 18.1
  49. 2019-11-07T16:24:31 5.977 INF Local UTC offset: -7 hours
  50. 2019-11-07T16:24:31 5.981 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-07__16-24-23.txt
  51. 2019-11-07T16:24:31 5.983 INF Not running in Big Picture Mode, no on-screen keyboard available
  52. 2019-11-07T16:24:31 5.983 INF Starting PlayerInputManager...
  53. 2019-11-07T16:24:31 5.997 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  59. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  60. 2019-11-07T16:24:31 6.079 INF Starting UserProfileManager...
  61. 2019-11-07T16:24:31 6.145 INF Occlusion: Awake
  62. 2019-11-07T16:24:31 6.152 INF ApplyAllOptions streaming True, budget 10014.3 MB
  63. 2019-11-07T16:24:31 6.153 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  64. 2019-11-07T16:24:31 6.153 INF Texture quality is set to 0
  65. 2019-11-07T16:24:31 6.153 INF ApplyTextureFilter 4, AF ForceEnable
  66. 2019-11-07T16:24:31 6.283 INF [MODS] No mods folder found
  67. 2019-11-07T16:24:31 6.291 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  68. 2019-11-07T16:24:31 6.330 INF Loading permissions file done.
  69. 2019-11-07T16:24:31 6.372 INF Awake done in 438 ms
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  73.  
  74. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  75. Total: 5.700100 ms (FindLiveObjects: 0.196600 ms CreateObjectMapping: 0.080000 ms MarkObjects: 5.380500 ms DeleteObjects: 0.042600 ms)
  76.  
  77. 2019-11-07T16:24:31 6.456 INF User joined: Dan
  78. 2019-11-07T16:24:31 6.838 INF UMA Overlay loading took 202 ms
  79. 2019-11-07T16:24:31 6.839 INF UMA Slot loading took 1 ms
  80. 2019-11-07T16:24:32 7.040 INF Reloading serveradmin.xml
  81. 2019-11-07T16:24:32 7.041 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  82. 2019-11-07T16:24:32 7.041 INF Loading permissions file done.
  83. 2019-11-07T16:24:32 7.622 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2019-11-07T16:24:33 8.605 INF WorldStaticData.Init() needed 1.596s
  85. 2019-11-07T16:24:34 9.286 INF [Steamworks.NET] Login ok.
  86. 2019-11-07T16:24:34 9.426 INF AchievementManager: Received stats and achievements from Steam
  87. 2019-11-07T16:24:49 24.925 INF NET: Starting server protocols
  88. 2019-11-07T16:24:49 24.942 INF NET: LiteNetLib server started
  89. 2019-11-07T16:24:49 24.943 INF [Steamworks.NET] NET: Server started
  90. 2019-11-07T16:24:49 24.943 INF Started thread SteamNetworkingServer
  91. 2019-11-07T16:24:49 24.944 INF StartGame
  92. 2019-11-07T16:24:49 24.961 INF Persistent GamePrefs saved
  93. GamePref.AdminFileName = serveradmin.xml
  94. GamePref.AirDropFrequency = 72
  95. GamePref.AirDropMarker = True
  96. GamePref.AutopilotMode = 0
  97. GamePref.BedrollDeadZoneSize = 15
  98. GamePref.BedrollExpiryTime = 45
  99. GamePref.BlockDamageAI = 100
  100. GamePref.BlockDamageAIBM = 100
  101. GamePref.BlockDamagePlayer = 100
  102. GamePref.BloodMoonEnemyCount = 24
  103. GamePref.BloodMoonFrequency = 14
  104. GamePref.BloodMoonRange = 0
  105. GamePref.BloodMoonWarning = 8
  106. GamePref.BuildCreate = True
  107. GamePref.ConnectToServerIP = 127.0.0.1
  108. GamePref.ConnectToServerPort = 26900
  109. GamePref.ControlPanelEnabled = False
  110. GamePref.ControlPanelPort = 8080
  111. GamePref.CraftTimer =
  112. GamePref.CreateLevelDim = 8
  113. GamePref.CreateLevelName = My Level
  114. GamePref.CreativeMenuEnabled = False
  115. GamePref.DayCount = 3
  116. GamePref.DayLightLength = 18
  117. GamePref.DayNightLength = 90
  118. GamePref.DebugMenuEnabled = False
  119. GamePref.DebugMenuShowTasks = False
  120. GamePref.DebugStopEnemiesMoving = False
  121. GamePref.DropOnDeath = 1
  122. GamePref.DropOnQuit = 0
  123. GamePref.DynamicSpawner =
  124. GamePref.EACEnabled = False
  125. GamePref.EnemyDifficulty = 0
  126. GamePref.EnemySpawnMode = False
  127. GamePref.FavoriteServersList =
  128. GamePref.FragLimit = 20
  129. GamePref.GameDifficulty = 3
  130. GamePref.GameGuidClient =
  131. GamePref.GameMode = GameModeSurvival
  132. GamePref.GameName = reverse rotation
  133. GamePref.GameNameClient = My Game
  134. GamePref.GameVersion = Alpha 18.1
  135. GamePref.GameWorld = Navezgane
  136. GamePref.HideCommandExecutionLog = 0
  137. GamePref.JoiningOptions = True
  138. GamePref.LandClaimCount = 5
  139. GamePref.LandClaimDeadZone = 30
  140. GamePref.LandClaimDecayMode = 0
  141. GamePref.LandClaimExpiryTime = 7
  142. GamePref.LandClaimOfflineDurabilityModifier = 4
  143. GamePref.LandClaimOnlineDurabilityModifier = 4
  144. GamePref.LandClaimSize = 71
  145. GamePref.LastGameResetRevision = 13
  146. GamePref.LastLoadedPrefab = test_fall_water
  147. GamePref.LastLoadedPrefabSize = 13,19,16
  148. GamePref.LootAbundance = 100
  149. GamePref.LootRespawnDays = 30
  150. GamePref.LootTimer =
  151. GamePref.MatchLength = 10
  152. GamePref.MaxSpawnedAnimals = 50
  153. GamePref.MaxSpawnedZombies = 60
  154. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  155. GamePref.NoGraphicsMode = False
  156. GamePref.OptionsAA = 1
  157. GamePref.OptionsAllowController = True
  158. GamePref.OptionsAmbientVolumeLevel = 0.5
  159. GamePref.OptionsAudioOcclusion = False
  160. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  161. GamePref.OptionsControllerVibration = True
  162. GamePref.OptionsDeferredLighting = True
  163. GamePref.OptionsDisableChunkLODs = False
  164. GamePref.OptionsDynamicMusicDailyTime = 0.3
  165. GamePref.OptionsDynamicMusicEnabled = True
  166. GamePref.OptionsFieldOfView = 78
  167. GamePref.OptionsFieldOfViewNew = 65
  168. GamePref.OptionsForegroundGlobalOpacity = 1
  169. GamePref.OptionsGamma = 0.3793103
  170. GamePref.OptionsGfxBloom = True
  171. GamePref.OptionsGfxDOF = False
  172. GamePref.OptionsGfxMotionBlur = 0
  173. GamePref.OptionsGfxOcclusion = True
  174. GamePref.OptionsGfxSSAO = True
  175. GamePref.OptionsGfxSSReflections = 3
  176. GamePref.OptionsGfxSunShafts = True
  177. GamePref.OptionsGraphicsQuality = 5
  178. GamePref.OptionsGrassDistance = 2
  179. GamePref.OptionsHudOpacity = 1
  180. GamePref.OptionsHudSize = 2
  181. GamePref.OptionsInterfaceSensitivity = 0.75
  182. GamePref.OptionsInvertMouse = False
  183. GamePref.OptionsJournalPopup = True
  184. GamePref.OptionsLODDistance = 1
  185. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  186. GamePref.OptionsMicVolumeLevel = 0.75
  187. GamePref.OptionsMouseSensitivity = 0.5
  188. GamePref.OptionsMusicVolumeLevel = 0.0775862
  189. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  190. GamePref.OptionsPlayChanceFrequency = 3
  191. GamePref.OptionsPlayChanceProbability = 0.983
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 1
  195. GamePref.OptionsReflectedShadows = True
  196. GamePref.OptionsReflectionBounces = 1
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 425
  199. GamePref.OptionsReflectionQuality = 5
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 100
  203. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 3
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = True
  213. GamePref.OptionsTextureFilter = 4
  214. GamePref.OptionsTextureQuality = 0
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsTreeQuality = 4
  217. GamePref.OptionsUMATextureQuality = 0
  218. GamePref.OptionsViewDistance = 7
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 0
  222. GamePref.OptionsWaterParticleLimiter = 1
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = False
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561197971591482
  229. GamePref.PlayerKillingMode = 2
  230. GamePref.PlayerName = Dan
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 1
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 200
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2019-11-07T16:24:50 24.976 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2019-11-07T16:24:50 25.235 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  343. 2019-11-07T16:24:50 25.235 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  344. 2019-11-07T16:24:50 25.235 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  345. 2019-11-07T16:24:52 27.950 INF Block IDs with mapping
  346. 2019-11-07T16:24:52 27.950 INF BlockIDs from Mapping
  347. 2019-11-07T16:24:53 28.799 INF Item IDs with mapping
  348. 2019-11-07T16:24:53 28.799 INF ItemIDs from Mapping
  349. 2019-11-07T16:24:58 32.996 INF createWorld: Navezgane, reverse rotation, GameModeSurvival
  350. 2019-11-07T16:24:58 32.996 INF Occlusion: Enabled
  351. 2019-11-07T16:24:58 33.029 INF Started thread ChunkRegeneration
  352. 2019-11-07T16:24:58 33.029 INF Started thread ChunkCalc
  353. 2019-11-07T16:24:58 33.141 INF World.Load: Navezgane
  354. 2019-11-07T16:24:58 33.147 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
  355. 2019-11-07T16:24:58 33.148 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
  356. 2019-11-07T16:24:59 34.919 INF ShapeControllers: 64
  357. 2019-11-07T16:25:02 37.099 INF Started thread GenerateChunks
  358. 2019-11-07T16:25:02 37.274 INF Loading dtm raw file took 173ms
  359. 2019-11-07T16:25:02 37.379 INF Biomes image size w= 3072, h = 3072
  360. 2019-11-07T16:25:02 37.449 INF Loading and creating biomes took 171ms
  361. 2019-11-07T16:25:03 38.946 INF Loading and creating shader control textures took 1497ms
  362. 2019-11-07T16:25:04 39.183 INF Loading and parsing of generator took 236ms
  363. 2019-11-07T16:25:04 39.189 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation\Region
  364. 2019-11-07T16:25:05 40.126 INF [DECO] read 1/0
  365. 2019-11-07T16:25:05 40.730 INF AstarManager Init
  366. 2019-11-07T16:25:06 40.971 INF Weather Packages Created FROM BIOMES
  367. 2019-11-07T16:25:06 40.972 INF createWorld() done
  368. 2019-11-07T16:25:06 40.973 INF Calculating world hashes
  369. 2019-11-07T16:25:06 40.974 INF Loading players.xml
  370. 2019-11-07T16:25:06 41.098 INF Created player with id=171
  371. 2019-11-07T16:25:06 41.149 WRN InitBreadCrumbs Dan (1936.0, 74.9, 811.0)
  372. 2019-11-07T16:25:06 41.153 INF Loaded player
  373. 2019-11-07T16:25:06 41.523 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation/vehicles.dat, loaded 0
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. 2019-11-07T16:25:06 41.707 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  383. 2019-11-07T16:25:06 41.707 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  384. 2019-11-07T16:25:06 41.707 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
  385. 2019-11-07T16:25:06 41.707 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  386. 2019-11-07T16:25:06 41.707 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
  387. 2019-11-07T16:25:06 41.708 INF Origin Reposition (0.0, 0.0, 0.0) to (1936.0, 64.0, 800.0)
  388. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  389.  
  390. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  391.  
  392. 2019-11-07T16:25:06 41.800 INF OpenSpawnWindow
  393. 2019-11-07T16:25:06 41.855 INF StartGame done
  394. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  395.  
  396. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  397.  
  398. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  399.  
  400. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  401.  
  402. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  403. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  404. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  405. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  406.  
  407. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  408.  
  409. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  410.  
  411. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  412.  
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Calling Animator.GotoState on Synchronize layer
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  458.  
  459. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  460.  
  461. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  462.  
  463. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  464.  
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. 2019-11-07T16:25:08 43.079 INF Respawn almost done
  470. 2019-11-07T16:25:08 43.084 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1936, 74, 811): localplayer
  471. 2019-11-07T16:25:08 43.088 INF DMS Entered Game!
  472. 2019-11-07T16:25:08 43.219 INF Getting new currentStreamer!
  473. 2019-11-07T16:25:10 45.385 INF [Steamworks.NET] GameServer.Init successful
  474. 2019-11-07T16:25:11 46.516 INF Calculating hashes took 5543 ms (world size 683 MiB)
  475. 2019-11-07T16:25:17 52.804 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130337756959752, public IP=73.229.181.37
  476. 2019-11-07T16:25:17 52.812 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  477. 2019-11-07T16:25:17 52.942 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240997865052, server SteamID=90130337756959752, server public IP=73.229.181.37, server port=26900
  478. 2019-11-07T16:25:17 52.945 INF [Steamworks.NET] Lobby entered: 109775240997865052
  479. 2019-11-07T16:25:26 61.870 INF [DECO] written 1/0
  480. 2019-11-07T16:25:36 71.640 INF Time: 1.07m FPS: 103.21 Heap: 1279.1MB Max: 1279.1MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3540.2MB
  481. 2019-11-07T16:25:53 88.704 INF Saving 39 of chunks took 41ms
  482. 2019-11-07T16:25:55 90.040 INF Disconnect
  483. 2019-11-07T16:25:55 90.044 INF [NET] ServerShutdown
  484. 2019-11-07T16:25:55 90.044 INF NET: Stopping server protocols
  485. 2019-11-07T16:25:55 90.062 INF NET: LiteNetLib server stopped
  486. 2019-11-07T16:25:55 90.063 INF Exited thread SteamNetworkingServer
  487. 2019-11-07T16:25:55 90.064 INF [Steamworks.NET] NET: Server stopped
  488. 2019-11-07T16:25:55 90.065 INF SaveAndCleanupWorld
  489. 2019-11-07T16:25:55 90.121 INF Saving 38 of chunks took 41ms
  490. 2019-11-07T16:25:55 90.127 INF [Steamworks.NET] Stopping server
  491. 2019-11-07T16:25:55 90.145 INF [Steamworks.NET] Exiting Lobby
  492. 2019-11-07T16:25:55 90.159 INF AstarManager Cleanup
  493. 2019-11-07T16:25:55 90.163 INF World.Unload
  494. 2019-11-07T16:25:55 90.177 INF Exited thread GenerateChunks
  495. 2019-11-07T16:25:55 90.191 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/reverse rotation\Region
  496. 2019-11-07T16:25:55 90.245 INF World.Cleanup
  497. 2019-11-07T16:25:55 90.247 INF Exited thread ChunkRegeneration
  498. 2019-11-07T16:25:55 90.253 INF Exited thread ChunkCalc
  499. 2019-11-07T16:25:55 90.255 INF VehicleManager saving 0 (0 / 0)
  500. 2019-11-07T16:25:55 90.270 INF Persistent GamePrefs saved
  501. 2019-11-07T16:25:56 91.861 INF Preparing quit
  502. 2019-11-07T16:25:56 91.864 INF Persistent GamePrefs saved
  503. 2019-11-07T16:25:56 91.865 INF Cleanup
  504. 2019-11-07T16:25:56 91.905 INF AchievementManager.Cleanup
  505. 2019-11-07T16:25:57 92.125 INF Terminating threads
  506. 2019-11-07T16:25:57 92.125 INF OnApplicationQuit
  507. 2019-11-07T16:25:57 92.125 INF Terminating threads
  508. 2019-11-07T16:25:57 92.125 INF OnApplicationQuit
  509. Setting up 4 worker threads for Enlighten.
  510. Thread -> id: 2d20 -> priority: 1
  511. Thread -> id: 1cb4 -> priority: 1
  512. Thread -> id: 5218 -> priority: 1
  513. Thread -> id: 97c -> priority: 1
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