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  1. Log uploaded on Friday, February 09, 2018, 2:36:17 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  6. Biomes Core: 0Harmony(1.0.9.1), RimWorldBiomesCore(1.0.6609.1516)
  7. Biomes!: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), RimWorldBiomesCaves(1.0.6609.19848)
  8. Glitter Tech: (no assemblies)
  9. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  10. Expanded Prosthetics and Organ Engineering: (no assemblies)
  11. Wildlife Tab: WildlifeTab(1.0.0.0)
  12. Efficient Light: (no assemblies)
  13. Increased Stack: (no assemblies)
  14. More Furniture [B18]: (no assemblies)
  15. More Vanilla Turrets [B18]: (no assemblies)
  16. Realistic Rooms: (no assemblies)
  17. Selling prisoners with no guilt: (no assemblies)
  18. Fences And Floors: (no assemblies)
  19. Rimsenal - Rimhair: (no assemblies)
  20. Rimsenal: (no assemblies)
  21. Ofuton: (no assemblies)
  22.  
  23. Active Harmony patches:
  24. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  25. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  26. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  27. Building_PlantGrower.GetInspectString: post: RimWorldBiomesCore.Harmony_BiomePatches.GetInspectString_PostFix
  28. Building_SteamGeyser.SpawnSetup: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GeyserSpawnSetup_PreFix
  29. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  30. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  31. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  32. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  33. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  34. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  35. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  36. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  37. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  38. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  39. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  40. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  41. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  42. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  43. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  44. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  45. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  46. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  47. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  48. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  49. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  50. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  51. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  52. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  53. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  54. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  55. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  56. GenStep_CaveHives.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateHive_PreFix
  57. GenStep_CavePlants.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateCavePlant_PreFix
  58. GenStep_Terrain.TerrainFrom: PRE: RimWorldBiomesCore.Harmony_BiomePatches.TerrainFrom_PreFix
  59. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  60. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  61. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  62. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  63. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  64. JobGiver_GetFood.TryGiveJob: post: RimWorldBiomesCore.Harmony_BiomePatches.TryGiveJob_PostFix
  65. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  66. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  67. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  68. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  69. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  70. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  71. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  72. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  73. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  74. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  75. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  76. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  77. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  78. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  79. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  80. Mineable.TrySpawnYield: post: RimWorldBiomesCore.Harmony_BiomePatches.TrySpawnYield_PostFix
  81. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  82. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  83. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  84. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  85. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  86. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  87. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  88. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  89. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  90. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  91. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  92. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  93. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  94. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  95. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  96. Pawn_ApparelTracker.ApparelChanged: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ApparelChanged_PreFix
  97. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  98. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  99. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  100. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  101. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  102. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  103. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  104. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  105. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  106. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  107. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  108. PlantProperties.get_IsTree: post: RimWorldBiomesCore.Harmony_BiomePatches.get_IsTree_PostFix
  109. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  110. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  111. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  112. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  113. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  114. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  115. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  116. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  117. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  118. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  119. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  120. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  121. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  122. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  123. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  124. Thing.get_DefaultGraphic: (no patches)
  125. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  126. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  127. TileFinder.IsValidTileForNewSettlement: PRE: RimWorldBiomesCore.Harmony_BiomePatches.IsValidTileForNewSettlement_PreFix
  128. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  129. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  130. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  131. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  132. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  133. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  134. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  135. World.Impassable: post: RimWorldBiomesCore.Harmony_BiomePatches.Impassable_PostFix
  136. WorldPathGrid.CalculatedCostAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CalculatedCostAt_PostFix
  137. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  138. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  139. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.swenzi.biomepatches:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
  140.  
  141. Platform information: (hidden, hold Shift while publishing to include)
  142.  
  143. Log file contents:
  144. Initialize engine version: 5.6.3p1 (9c92e827232b)
  145. GfxDevice: [Renderer information redacted]
  146. Begin MonoManager ReloadAssembly
  147. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  151. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  152. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  153. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  154. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  155. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  156. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  157. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  158. RimWorld 0.18.1722 rev1198
  159.  
  160. Failed to find Verse.HediffDef named ShieldFatigue. There are 169 defs of this type loaded.
  161.  
  162. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  163.  
  164. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  165.  
  166. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  167.  
  168. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  169.  
  170. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  171.  
  172. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  173.  
  174. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  175. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  176.  
  177. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  178.  
  179. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  180. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  181.  
  182. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  183. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  184.  
  185. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  186. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  187.  
  188. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  189.  
  190. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  191.  
  192. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  193. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  194. Full XML text:
  195.  
  196. <AWOLSoldier54>
  197. <title>Fahnenflüchtiger Soldat</title>
  198. <titleShort>Soldat</titleShort>
  199. <desc>NAME gehörte der Infanterie an.
  200.  
  201. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  202. </AWOLSoldier54>
  203.  
  204. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  205. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  206. Full XML text:
  207.  
  208. <ChildChemist73>
  209. <title>Angehender Chemiker</title>
  210. <titleShort>Chemiker</titleShort>
  211. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  212.  
  213. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  214. </ChildChemist73>
  215.  
  216. Setting up 2 worker threads for Enlighten.
  217. Thread -> id: 1b74 -> priority: 1
  218. Thread -> id: 1b00 -> priority: 1
  219. Initialize engine version: 5.6.3p1 (9c92e827232b)
  220. GfxDevice: creating device client; threaded=1
  221. Direct3D:
  222. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  223. Renderer: NVIDIA GeForce GTX 770
  224. Vendor: NVIDIA
  225. VRAM: 3072 MB (via DXGI)
  226. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  227. Begin MonoManager ReloadAssembly
  228. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  232. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  233. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  234. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  235. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  236. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  237. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  238. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  239. RimWorld 0.18.1722 rev1198
  240.  
  241. [VGP Vegetable Garden] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName = "TableButcher"]/costList) failed
  242. file: D:\Steam\steamapps\workshop\content\294100\1185265132\Patches\Vanilla.xml
  243.  
  244. Failed to find Verse.HediffDef named ShieldFatigue. There are 173 defs of this type loaded.
  245.  
  246. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  247.  
  248. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  249.  
  250. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  251.  
  252. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  253.  
  254. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  255.  
  256. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  257.  
  258. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  259. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  260.  
  261. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  262.  
  263. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  264. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  265.  
  266. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  267. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  268.  
  269. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  270. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  271.  
  272. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  273.  
  274. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  275.  
  276. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  277. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  278. Full XML text:
  279.  
  280. <AWOLSoldier54>
  281. <title>Fahnenflüchtiger Soldat</title>
  282. <titleShort>Soldat</titleShort>
  283. <desc>NAME gehörte der Infanterie an.
  284.  
  285. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  286. </AWOLSoldier54>
  287.  
  288. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  289. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  290. Full XML text:
  291.  
  292. <ChildChemist73>
  293. <title>Angehender Chemiker</title>
  294. <titleShort>Chemiker</titleShort>
  295. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  296.  
  297. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  298. </ChildChemist73>
  299.  
  300. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  301.  
  302. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 11756.
  303. Total: 138.466415 ms (FindLiveObjects: 0.909500 ms CreateObjectMapping: 1.048380 ms MarkObjects: 136.232590 ms DeleteObjects: 0.275049 ms)
  304.  
  305. Could not find the current pawn's body type in list of available options: Male
  306.  
  307. Setting up 2 worker threads for Enlighten.
  308. Thread -> id: 112c -> priority: 1
  309. Thread -> id: 1674 -> priority: 1
  310. Initialize engine version: 5.6.3p1 (9c92e827232b)
  311. GfxDevice: creating device client; threaded=1
  312. Direct3D:
  313. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  314. Renderer: NVIDIA GeForce GTX 770
  315. Vendor: NVIDIA
  316. VRAM: 3072 MB (via DXGI)
  317. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  318. Begin MonoManager ReloadAssembly
  319. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  320. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  321. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  322. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  323. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  324. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  325. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  326. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  327. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  328. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  329. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  330. RimWorld 0.18.1722 rev1198
  331.  
  332. [VGP Vegetable Garden] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName = "TableButcher"]/costList) failed
  333. file: D:\Steam\steamapps\workshop\content\294100\1185265132\Patches\Vanilla.xml
  334.  
  335. Failed to find Verse.HediffDef named ShieldFatigue. There are 173 defs of this type loaded.
  336.  
  337. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  338.  
  339. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  340.  
  341. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  342.  
  343. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  344.  
  345. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  346.  
  347. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  348.  
  349. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  350. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  351.  
  352. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  353.  
  354. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  355. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  356.  
  357. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  358. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  359.  
  360. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  361. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  362.  
  363. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  364.  
  365. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  366.  
  367. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  368. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  369. Full XML text:
  370.  
  371. <AWOLSoldier54>
  372. <title>Fahnenflüchtiger Soldat</title>
  373. <titleShort>Soldat</titleShort>
  374. <desc>NAME gehörte der Infanterie an.
  375.  
  376. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  377. </AWOLSoldier54>
  378.  
  379. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  380. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  381. Full XML text:
  382.  
  383. <ChildChemist73>
  384. <title>Angehender Chemiker</title>
  385. <titleShort>Chemiker</titleShort>
  386. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  387.  
  388. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  389. </ChildChemist73>
  390.  
  391. Setting up 2 worker threads for Enlighten.
  392. Thread -> id: c10 -> priority: 1
  393. Thread -> id: 1a50 -> priority: 1
  394. Initialize engine version: 5.6.3p1 (9c92e827232b)
  395. GfxDevice: creating device client; threaded=1
  396. Direct3D:
  397. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  398. Renderer: NVIDIA GeForce GTX 770
  399. Vendor: NVIDIA
  400. VRAM: 3072 MB (via DXGI)
  401. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  402. Begin MonoManager ReloadAssembly
  403. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  404. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  405. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  406. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  407. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  408. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  409. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  410. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  411. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  412. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  413. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  414. RimWorld 0.18.1722 rev1198
  415.  
  416. Failed to find Verse.HediffDef named ShieldFatigue. There are 169 defs of this type loaded.
  417.  
  418. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  419.  
  420. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  421.  
  422. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  423.  
  424. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  425.  
  426. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  427.  
  428. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  429.  
  430. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  431. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  432.  
  433. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  434.  
  435. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  436. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  437.  
  438. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  439. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  440.  
  441. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  442. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  443.  
  444. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  445.  
  446. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  447.  
  448. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  449. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  450. Full XML text:
  451.  
  452. <AWOLSoldier54>
  453. <title>Fahnenflüchtiger Soldat</title>
  454. <titleShort>Soldat</titleShort>
  455. <desc>NAME gehörte der Infanterie an.
  456.  
  457. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  458. </AWOLSoldier54>
  459.  
  460. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  461. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  462. Full XML text:
  463.  
  464. <ChildChemist73>
  465. <title>Angehender Chemiker</title>
  466. <titleShort>Chemiker</titleShort>
  467. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  468.  
  469. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  470. </ChildChemist73>
  471.  
  472. Setting up 2 worker threads for Enlighten.
  473. Thread -> id: 19c0 -> priority: 1
  474. Thread -> id: 1964 -> priority: 1
  475. Initialize engine version: 5.6.3p1 (9c92e827232b)
  476. GfxDevice: creating device client; threaded=1
  477. Direct3D:
  478. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  479. Renderer: NVIDIA GeForce GTX 770
  480. Vendor: NVIDIA
  481. VRAM: 3072 MB (via DXGI)
  482. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  483. Begin MonoManager ReloadAssembly
  484. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  485. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  486. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  487. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  488. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  489. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  490. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  491. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  492. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  493. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  494. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  495. RimWorld 0.18.1722 rev1198
  496.  
  497. Failed to find Verse.HediffDef named ShieldFatigue. There are 169 defs of this type loaded.
  498.  
  499. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  500.  
  501. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  502.  
  503. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  504.  
  505. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  506.  
  507. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  508.  
  509. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  510.  
  511. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  512. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  513.  
  514. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  515.  
  516. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  517. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  518.  
  519. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  520. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  521.  
  522. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  523. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  524.  
  525. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  526.  
  527. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  528.  
  529. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  530. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  531. Full XML text:
  532.  
  533. <AWOLSoldier54>
  534. <title>Fahnenflüchtiger Soldat</title>
  535. <titleShort>Soldat</titleShort>
  536. <desc>NAME gehörte der Infanterie an.
  537.  
  538. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  539. </AWOLSoldier54>
  540.  
  541. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  542. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  543. Full XML text:
  544.  
  545. <ChildChemist73>
  546. <title>Angehender Chemiker</title>
  547. <titleShort>Chemiker</titleShort>
  548. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  549.  
  550. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  551. </ChildChemist73>
  552.  
  553. Setting up 2 worker threads for Enlighten.
  554. Thread -> id: 18d8 -> priority: 1
  555. Thread -> id: 12d8 -> priority: 1
  556. Initialize engine version: 5.6.3p1 (9c92e827232b)
  557. GfxDevice: creating device client; threaded=1
  558. Direct3D:
  559. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  560. Renderer: NVIDIA GeForce GTX 770
  561. Vendor: NVIDIA
  562. VRAM: 3072 MB (via DXGI)
  563. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  564. Begin MonoManager ReloadAssembly
  565. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  566. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  567. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  568. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  569. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  570. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  571. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  572. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  573. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  574. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  575. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  576. RimWorld 0.18.1722 rev1198
  577.  
  578. Failed to find Verse.HediffDef named ShieldFatigue. There are 169 defs of this type loaded.
  579.  
  580. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  581.  
  582. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  583.  
  584. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  585.  
  586. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  587.  
  588. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  589.  
  590. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  591.  
  592. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  593. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  594.  
  595. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  596.  
  597. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  598. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  599.  
  600. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  601. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  602.  
  603. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  604. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  605.  
  606. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  607.  
  608. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  609.  
  610. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  611. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  612. Full XML text:
  613.  
  614. <AWOLSoldier54>
  615. <title>Fahnenflüchtiger Soldat</title>
  616. <titleShort>Soldat</titleShort>
  617. <desc>NAME gehörte der Infanterie an.
  618.  
  619. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  620. </AWOLSoldier54>
  621.  
  622. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  623. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  624. Full XML text:
  625.  
  626. <ChildChemist73>
  627. <title>Angehender Chemiker</title>
  628. <titleShort>Chemiker</titleShort>
  629. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  630.  
  631. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  632. </ChildChemist73>
  633.  
  634. Setting up 2 worker threads for Enlighten.
  635. Thread -> id: b14 -> priority: 1
  636. Thread -> id: 9c -> priority: 1
  637. Initialize engine version: 5.6.3p1 (9c92e827232b)
  638. GfxDevice: creating device client; threaded=1
  639. Direct3D:
  640. Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
  641. Renderer: NVIDIA GeForce GTX 770
  642. Vendor: NVIDIA
  643. VRAM: 3072 MB (via DXGI)
  644. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  645. Begin MonoManager ReloadAssembly
  646. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  647. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  648. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  649. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  650. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  651. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  652. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  653. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  654. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  655. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  656. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  657. RimWorld 0.18.1722 rev1198
  658.  
  659. Failed to find Verse.HediffDef named ShieldFatigue. There are 169 defs of this type loaded.
  660.  
  661. Failed to find RimWorld.StatCategoryDef named Shield. There are 15 defs of this type loaded.
  662.  
  663. Failed to find RimWorld.StatDef named Shield_BaseMeleeBlockChance. There are 97 defs of this type loaded.
  664.  
  665. Failed to find RimWorld.StatDef named Shield_BaseRangedBlockChance. There are 97 defs of this type loaded.
  666.  
  667. Failed to find RimWorld.StatDef named Shield_DamageAbsorbed. There are 97 defs of this type loaded.
  668.  
  669. Failed to find RimWorld.StatDef named MeleeShieldBlockChance. There are 97 defs of this type loaded.
  670.  
  671. Failed to find RimWorld.StatDef named RangedShieldBlockChance. There are 97 defs of this type loaded.
  672.  
  673. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  674. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  675.  
  676. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  677.  
  678. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  679. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  680.  
  681. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  682. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  683.  
  684. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  685. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  686.  
  687. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  688.  
  689. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  690.  
  691. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  692. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  693. Full XML text:
  694.  
  695. <AWOLSoldier54>
  696. <title>Fahnenflüchtiger Soldat</title>
  697. <titleShort>Soldat</titleShort>
  698. <desc>NAME gehörte der Infanterie an.
  699.  
  700. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  701. </AWOLSoldier54>
  702.  
  703. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  704. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  705. Full XML text:
  706.  
  707. <ChildChemist73>
  708. <title>Angehender Chemiker</title>
  709. <titleShort>Chemiker</titleShort>
  710. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  711.  
  712. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  713. </ChildChemist73>
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