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- [00:52:25] ------- Init Cemu 1.26.2f -------
- [00:52:25] Init Wii U memory space (base: 0x0000015fa2320000)
- [00:52:25] mlc01 path: H:/Cemu/cemu-2.0-39-windows-x64/Cemu_2.0-39/Games
- [00:52:25] CPU: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz
- [00:52:25] RAM: 32647MB
- [00:52:25] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [00:52:25] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [00:52:25] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [00:53:04] Loading U-King.rpx
- [00:53:04] COS: System fonts found. Generated shareddata (26609KB)
- [00:53:04] Thread quantum set to 100000
- [00:53:04] ------- Loaded title -------
- [00:53:04] TitleId: 00050000-101c9400
- [00:53:04] TitleVersion: v208
- [00:53:04] Update path: H:/Cemu/cemu-2.0-39-windows-x64/Cemu_2.0-39/Games/usr/title/0005000e/101c9400/
- [00:53:04] DLC path: H:/Cemu/cemu-2.0-39-windows-x64/Cemu_2.0-39/Games/usr/title/0005000c/101c9400/
- [00:53:04] Save path: H:/Cemu/cemu-2.0-39-windows-x64/Cemu_2.0-39/Games/usr/save/00050000/101C9400/user/
- [00:53:04] Shader cache file: shaderCache/transferable/00050000101c9400.bin
- [00:53:04] gameprofile path: gameProfiles/00050000101c9400.ini
- [00:53:04] RPX hash (updated): fb7911ad
- [00:53:04] RPX hash (base): dcac9927
- [00:53:04] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
- [00:53:04] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
- [00:53:04] ------- Init Vulkan graphics backend -------
- [00:53:04] Vulkan instance version: 1.3
- [00:53:04] Using GPU: AMD Radeon RX 6700 XT
- [00:53:04] Driver version: 23.4.2 (AMD proprietary shader compiler)
- [00:53:04] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
- [00:53:04] Enable robust buffer access
- [00:53:04] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [00:53:04] Vulkan device memory info:
- [00:53:04] Heap 0 - Size 12016MB Flags 0x00000003
- [00:53:04] Heap 1 - Size 16067MB Flags 0x00000000
- [00:53:04] Heap 2 - Size 256MB Flags 0x00000003
- [00:53:04] Memory 0 - HeapIndex 0 Flags 0x00000001
- [00:53:04] Memory 1 - HeapIndex 1 Flags 0x00000006
- [00:53:04] Memory 2 - HeapIndex 2 Flags 0x00000007
- [00:53:04] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [00:53:04] Memory 4 - HeapIndex 0 Flags 0x000000c1
- [00:53:04] Memory 5 - HeapIndex 1 Flags 0x000000c6
- [00:53:04] Memory 6 - HeapIndex 2 Flags 0x000000c7
- [00:53:04] Memory 7 - HeapIndex 1 Flags 0x000000ce
- [00:53:04] Memory 8 - HeapIndex 0 Flags 0x00000001
- [00:53:04] Memory 9 - HeapIndex 1 Flags 0x00000006
- [00:53:04] Memory 10 - HeapIndex 2 Flags 0x00000007
- [00:53:04] Memory 11 - HeapIndex 1 Flags 0x0000000e
- [00:53:04] Memory 12 - HeapIndex 0 Flags 0x000000c1
- [00:53:04] Memory 13 - HeapIndex 1 Flags 0x000000c6
- [00:53:04] Memory 14 - HeapIndex 2 Flags 0x000000c7
- [00:53:04] Memory 15 - HeapIndex 1 Flags 0x000000ce
- [00:53:04] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [00:53:04] Loaded module 'u-king' with checksum 0x6267bfd0
- [00:53:04] RPL link time: 109ms
- [00:53:04] HLE scan time: 125ms
- [00:53:04] ------- Active settings -------
- [00:53:04] CPU-Mode: Multi-core recompiler (gameprofile)
- [00:53:04] Load shared libraries: true (gameprofile)
- [00:53:04] Use precompiled shaders: auto (gameprofile)
- [00:53:04] Full sync at GX2DrawDone: true
- [00:53:04] Async compile: true
- [00:53:04] Console language: English
- [00:53:05] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:05] ------- Activate graphic packs -------
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
- [00:53:05] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [00:53:05] Applying patch group 'BotW_AspectRatio_V208'
- [00:53:05] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [00:53:05] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),Ultra (Higher Draw Distance, Slightly Blurrier Shadows)]
- [00:53:05] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803500-01803540)
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Medium (1x),Medium (1x),Medium (Default),Medium (Default),Normal (Default)]
- [00:53:05] Applying patch group 'BotW_ExtendedMemory_V208'
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
- [00:53:05] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803600-018039dc)
- [00:53:05] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
- [00:53:05] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-01803d6c)
- [00:53:05] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
- [00:53:05] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-01804120)
- [00:53:05] Applying patch group 'BotW_LoadingScreen_V208'
- [00:53:05] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804200-01804214)
- [00:53:05] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
- [00:53:05] Applying patch group 'BotW_VSync_V208' (Codecave: 01804400-018044a4)
- [00:53:05] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804500-01804538)
- [00:53:05] Set vsync frequency to 120 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),120FPS (ideal for 240/120/60Hz displays),Limit all cutscenes to 60FPS,Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [00:53:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
- [00:53:05] ------- Init Audio backend -------
- [00:53:05] DirectSound: available
- [00:53:05] XAudio 2.8: available
- [00:53:05] ------- Run title -------
- [00:53:06] Shader cache loaded with 1398 shaders. Commited mem 312MB. Took 1448ms
- [00:53:10] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [00:53:10] IOSU_ACT: using account default in first slot
- [00:53:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [00:53:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
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