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- [INFO] RetroArch 1.12.0 (Git 840c448)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: AMD Ryzen 9 5950X 16-Core Processor
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Oct 17 2022
- [INFO] Version: 1.12.0
- [INFO] Git: 840c448
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [Vulkan]: Vulkan dynamic library loaded.
- [INFO] [Vulkan]: Found vulkan context: "vk_w".
- [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
- [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 3080 Ti".
- [INFO] [Vulkan]: Using GPU index 0.
- [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 3080 Ti".
- [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
- [INFO] [Vulkan]: Got 3 swapchain images.
- [INFO] [Vulkan]: Using resolution 3840x2160.
- [INFO] [Vulkan]: Using RGB565 format.
- [INFO] [Vulkan]: Loading stock shader.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: "vulkan".
- [INFO] [SRAM]: SRAM will not be saved.
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Subsystem ID: 0
- Special game type: Super GameBoy
- Ident: sgb
- ID: 4356
- Content:
- [INFO] GameBoy (required)
- [INFO] Super GameBoy BIOS (required)
- [INFO] Subsystem ID: 1
- Special game type: Sufami Turbo
- Ident: sufami
- ID: 4355
- Content:
- [INFO] Sufami A (optional)
- [INFO] Sufami B (optional)
- [INFO] Sufami BIOS (required)
- [INFO] Subsystem ID: 2
- Special game type: BSX
- Ident: bsx
- ID: 4353
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] Subsystem ID: 3
- Special game type: BSX slotted
- Ident: bsxslot
- ID: 4354
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] Subsystems: 4
- [INFO] [Core]: Using content: "F:\RetroArch\roms\snes\Super Mario World (USA).7z#Super Mario World (USA).sfc".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.12.0 (Git 840c448)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: AMD Ryzen 9 5950X 16-Core Processor
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Oct 17 2022
- [INFO] Version: 1.12.0
- [INFO] Git: 840c448
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\bsnes_mercury_accuracy_libretro.dll"
- [INFO] [Environ]: SET_VARIABLES.
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Special game type: Super GameBoy
- Ident: sgb
- ID: 4356
- Content:
- [INFO] GameBoy (required)
- [INFO] Super GameBoy BIOS (required)
- [INFO] Special game type: Sufami Turbo
- Ident: sufami
- ID: 4355
- Content:
- [INFO] Sufami A (optional)
- [INFO] Sufami B (optional)
- [INFO] Sufami BIOS (required)
- [INFO] Special game type: BSX
- Ident: bsx
- ID: 4353
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] Special game type: BSX slotted
- Ident: bsxslot
- ID: 4354
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] SNES Joypad (ID: 1)
- [INFO] SNES Mouse (ID: 2)
- [INFO] Controller port: 2
- [INFO] SNES Joypad (ID: 1)
- [INFO] SNES Mouse (ID: 2)
- [INFO] Multitap (ID: 257)
- [INFO] SuperScope (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Justifiers (ID: 772)
- [INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Super Mario World (USA).srm".
- [INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Super Mario World (USA).state".
- [INFO] [Environ]: GET_VARIABLE: bsnes_crop_overscan = "disabled"
- [INFO] [Environ]: GET_VARIABLE: bsnes_gamma_ramp = "disabled"
- [INFO] [Environ]: GET_VARIABLE: bsnes_region = "auto"
- [INFO] [Environ]: GET_VARIABLE: bsnes_aspect_ratio = "auto"
- [libretro DEBUG] superfx_freq_orig: 0
- [libretro DEBUG] SuperFamicom::superfx.frequency: 0
- [libretro DEBUG] Overscan mode: 0
- [libretro DEBUG] Region mode: 0
- [libretro DEBUG] Aspect ratio mode: 0
- [INFO] [Content]: Loading content file: "F:\RetroArch\roms\snes\Super Mario World (USA).7z#Super Mario World (USA).sfc".
- [INFO] [Content]: CRC32: 0xb19ed489.
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, Port 1, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 1, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 1, Button "Select" => "Select"
- [INFO] RetroPad, Port 1, Button "Start" => "Start"
- [INFO] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 1, Button "A (right)" => "A"
- [INFO] RetroPad, Port 1, Button "X (up)" => "X"
- [INFO] RetroPad, Port 1, Button "L" => "L"
- [INFO] RetroPad, Port 1, Button "R" => "R"
- [INFO] RetroPad, Port 2, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 2, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 2, Button "Select" => "Select"
- [INFO] RetroPad, Port 2, Button "Start" => "Start"
- [INFO] RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 2, Button "A (right)" => "A"
- [INFO] RetroPad, Port 2, Button "X (up)" => "X"
- [INFO] RetroPad, Port 2, Button "L" => "L"
- [INFO] RetroPad, Port 2, Button "R" => "R"
- [INFO] RetroPad, Port 3, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 3, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 3, Button "Select" => "Select"
- [INFO] RetroPad, Port 3, Button "Start" => "Start"
- [INFO] RetroPad, Port 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 3, Button "A (right)" => "A"
- [INFO] RetroPad, Port 3, Button "X (up)" => "X"
- [INFO] RetroPad, Port 3, Button "L" => "L"
- [INFO] RetroPad, Port 3, Button "R" => "R"
- [INFO] RetroPad, Port 4, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 4, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 4, Button "Select" => "Select"
- [INFO] RetroPad, Port 4, Button "Start" => "Start"
- [INFO] RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 4, Button "A (right)" => "A"
- [INFO] RetroPad, Port 4, Button "X (up)" => "X"
- [INFO] RetroPad, Port 4, Button "L" => "L"
- [INFO] RetroPad, Port 4, Button "R" => "R"
- [INFO] RetroPad, Port 5, Button "B (bottom)" => "B"
- [INFO] RetroPad, Port 5, Button "Y (left)" => "Y"
- [INFO] RetroPad, Port 5, Button "Select" => "Select"
- [INFO] RetroPad, Port 5, Button "Start" => "Start"
- [INFO] RetroPad, Port 5, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 5, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 5, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 5, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 5, Button "A (right)" => "A"
- [INFO] RetroPad, Port 5, Button "X (up)" => "X"
- [INFO] RetroPad, Port 5, Button "L" => "L"
- [INFO] RetroPad, Port 5, Button "R" => "R"
- [libretro INFO] BML map:
- [libretro INFO] cartridge region=NTSC
- [libretro INFO] rom name=program.rom size=0x80000
- [libretro INFO] ram name=save.ram size=0x800
- [libretro INFO] map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000
- [libretro INFO] map id=ram address=70-7f,f0-ff:0000-ffff
- [libretro INFO] [Memory]: ID 7, Request "manifest.bml".
- [libretro INFO] Complete load request.
- [libretro INFO] [Memory]: ID 8, Request "program.rom".
- [libretro INFO] Load ROM.
- [libretro INFO] Complete load request.
- [libretro INFO] [Memory]: ID 9, Request "save.ram".
- [libretro INFO] Complete load request.
- [libretro INFO] [Memory]: ID 6, Request "".
- [libretro INFO] Complete load request.
- [INFO] [Environ]: SET_MEMORY_MAPS.
- [INFO] ndx flags ptr offset start select disconn len addrspace
- [INFO] 001 M1A1bC 0000000000000000 00000000 00802188 00C0FFE8 00000000 01000000
- [INFO] 002 M1A1bC 0000000000000000 00000000 00002188 00C0FFE8 00000000 01000000
- [INFO] 003 M1A1bC 0000000000000000 00000000 00802100 00C0FFC0 00000000 01000000
- [INFO] 004 M1A1bC 0000000000000000 00000000 00002100 00C0FFC0 00000000 01000000
- [INFO] 005 M1A1bc 00007ff928424f1c 00000000 007E0000 00FE0000 00000000 00020000
- [INFO] 006 M1A1bc 00007ff928424f1c 00000000 00800000 00C0E000 003F0000 00002000
- [INFO] 007 M1A1bc 00007ff928424f1c 00000000 00000000 00C0E000 003F0000 00002000
- [INFO] 008 M1A1bC 0000000000000000 00000000 00804300 00C0FF80 00000000 01000000
- [INFO] 009 M1A1bC 0000000000000000 00000000 00004300 00C0FF80 00000000 01000000
- [INFO] 010 M1A1bC 0000000000000000 00000000 00804200 00C0FFE0 00000000 01000000
- [INFO] 011 M1A1bC 0000000000000000 00000000 00004200 00C0FFE0 00000000 01000000
- [INFO] 012 M1A1bC 0000000000000000 00000000 00804016 00C0FFFE 00000000 01000000
- [INFO] 013 M1A1bC 0000000000000000 00000000 00004016 00C0FFFE 00000000 01000000
- [INFO] 014 M1A1bc 0000000006426960 00000000 00F00000 00F00000 000FF800 00000800
- [INFO] 015 M1A1bc 0000000006426960 00000000 00700000 00F00000 000FF800 00000800
- [INFO] 016 M1A1bC 00000000146e0680 00000000 00808000 00808000 00708000 00080000
- [INFO] 017 M1A1bC 00000000146e0680 00000000 00008000 00808000 00708000 00080000
- [INFO] 018 M1A1bC 0000000000000000 00000000 00000000 00000000 00000000 01000000
- [libretro INFO] SRAM memory size: 2048.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [libretro DEBUG] Base height: 224
- [libretro DEBUG] Base width: 256
- [libretro DEBUG] Aspect ratio: 1.306122
- [libretro DEBUG] FPS: 60.098812
- [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
- [INFO] [Audio]: Set audio input rate to: 31987.82 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [Vulkan]: Vulkan dynamic library loaded.
- [INFO] [Vulkan]: Found vulkan context: "vk_w".
- [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
- [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 3080 Ti".
- [INFO] [Vulkan]: Using GPU index 0.
- [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 3080 Ti".
- [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
- [INFO] [Vulkan]: Got 3 swapchain images.
- [INFO] [Vulkan]: Using resolution 3840x2160.
- [INFO] [Vulkan]: Using BGRA8888 format.
- [INFO] [Shaders]: Specific shader preset found at "C:\RetroArch-Win64\config\bsnes-mercury\bsnes-mercury.slangp".
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: "vulkan".
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Subsystem ID: 0
- Special game type: Super GameBoy
- Ident: sgb
- ID: 4356
- Content:
- [INFO] GameBoy (required)
- [INFO] Super GameBoy BIOS (required)
- [INFO] Subsystem ID: 1
- Special game type: Sufami Turbo
- Ident: sufami
- ID: 4355
- Content:
- [INFO] Sufami A (optional)
- [INFO] Sufami B (optional)
- [INFO] Sufami BIOS (required)
- [INFO] Subsystem ID: 2
- Special game type: BSX
- Ident: bsx
- ID: 4353
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] Subsystem ID: 3
- Special game type: BSX slotted
- Ident: bsxslot
- ID: 4354
- Content:
- [INFO] BSX ROM (required)
- [INFO] BSX BIOS (required)
- [INFO] Subsystems: 4
- [libretro INFO] SRAM memory size: 2048.
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Playlist]: Written to playlist file: "C:\RetroArch-Win64\content_history.lpl".
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [DEBUG] [Shaders]: Saving full preset to: "C:\RetroArch-Win64\shaders\retroarch.slangp".
- [INFO] [Shaders]: Saved shader preset to "C:\RetroArch-Win64\shaders\retroarch.slangp".
- [DEBUG] [Shaders]: Load parameter value: "hcrt_max_nits" = 700.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_paper_white_nits" = 700.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_expand_gamut" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_colour_system" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_brightness" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_saturation" = 0.450000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_scanline_min" = 0.890000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_min" = 0.600000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_max" = 0.800000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_min" = 0.600000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_max" = 0.800000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_beam_attack" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_beam_attack" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_beam_attack" = 1.000000.
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
- [INFO] [slang]: Compiling shader: "C:\RetroArch-Win64\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [DEBUG] [Shaders]: Load parameter value: "hcrt_max_nits" = 700.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_paper_white_nits" = 700.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_expand_gamut" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_colour_system" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_brightness" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_saturation" = 0.450000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_scanline_min" = 0.890000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_min" = 0.600000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_max" = 0.800000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_min" = 0.600000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_max" = 0.800000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_scanline_attack" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_red_beam_attack" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_green_beam_attack" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_beam_sharpness" = 1.300000.
- [DEBUG] [Shaders]: Load parameter value: "hcrt_blue_beam_attack" = 1.000000.
- [INFO] [Shaders]: Menu shader set to: "C:\RetroArch-Win64\shaders\retroarch.slangp".
- [INFO] [Shaders]: Applying shader: "C:\RetroArch-Win64\shaders\retroarch.slangp".
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 512x512 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 512x224 (format: 97).
- [INFO] [Config]: Saved new config to "C:\RetroArch-Win64\retroarch.cfg".
- [libretro INFO] SRAM memory size: 2048.
- [INFO] [SRAM]: Saving RAM type #0 to "C:\RetroArch-Win64\saves\Super Mario World (USA).srm".
- [INFO] [SRAM]: Saved successfully to "C:\RetroArch-Win64\saves\Super Mario World (USA).srm".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 38 seconds.
- [INFO] [Runtime]: Saving runtime log file: "C:\RetroArch-Win64\playlists\logs\bsnes-mercury Accuracy\Super Mario World (USA).lrtl".
- [INFO] [Core]: Unloading game..
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Core]: Saved core options file to "C:\RetroArch-Win64\config\bsnes-mercury\bsnes-mercury.opt".
- [INFO] [Video]: Average monitor Hz: 75.255870 Hz. (57.899 % frame time deviation, based on 2048 last samples).
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