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- This is my first attempt at a magic set.
- [b][u]Gravity Magic (Reserved for Ernest Marshall):[/u][/b]
- This type of magic is all about weakening your opponents. It has its roots in the manipulation of the gravity field that surrounds each planet. It has the added effect of affecting your opponent, either pinning them down or keep them hanging in the air. Magic cast in this set is followed by a black aura emanating from the caster's hands.
- [list]
- [*]Gravity: This spell creates a black sphere of high gravity that crushes the opponent, weakening them by a set fraction and keeping them pushed down, slowing the opponent during the duration of this spell.
- [*]Zero Gravity: This spell is the area of effect version of Gravity, affecting a group of enemies with a wave that generates smaller black sphere of low gravity, lifting them up into the air with the added effect of draining their health and a possibility of becoming confused.
- [*]Warp: A teleportation spell that affects the user. It allows him to instantly appear in another area in the same world. it can be used to take people with you, provided the caster is in direct physical contact with them. It can also be used against your enemy, provided you can get close enough. This spell is incapable of inter-world teleportation though.
- [*]Gravira: Level up of Gravity. This spell generates a more powerful black sphere of high gravity, capable of weakening the opponent's health by a higher fraction and keeping them pinned in place during the duration of the spell.
- [*]Zero Gravira: Level up of Zero Gravity. Has a wider area of effect, drains the health of the opponents a bit faster and a moderate chance of confusing them.
- [*]Teleport: Level up of Warp. The spell allows the user to even teleport to other worlds. Uses up all your magic. Also affects allies but cannot be used in an offensive manner.
- [*]Graviga: Level up of Gravira. This spell generates an even more powerful black sphere of high gravity, weakening the opponent's health by an even higher fraction and crushing them against the ground during the duration of this spell.
- [*]Zero Graviga: Level up of Zero Gravira. Has a much wider area of effect, drains the health of the opponents faster and has a higher chance of confusing them.
- [/list]
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