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wonka101

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Nov 26th, 2019
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  1. # Maximum weight (once this limit is reached a player's speed will no longer decrease)
  2. # a higher value means there will be a higher variance in speed
  3. weightLimit: 500
  4. # If set to true, upon reaching [weightLimit], the player will be unable to walk
  5. # until their weight decreases. (Note: Player can still move by jumping)
  6. disableMovement: false
  7.  
  8. # Similar to disableMovement, disableJump will make it so a player can't jump if
  9. # they are above the weight limit
  10. disableJump: true
  11.  
  12. # If disableJump is set to true, this value can be configured to set a limit
  13. # where jumping become disabled
  14. # Example: if jumpLimit is 100 and the player's weight is above 100 they will not be able to jump!
  15. jumpLimit: 500
  16.  
  17. # Sets the walk speed when a player has an empty inventory(max) and when a player has weight greater than
  18. # or equal to the weight limit(min) (Note: .20 is the default walk speed in minecraft)
  19. # values must be between 1.0 and 0.0 and min speed must be less than max speed
  20. maxWalkSpeed: .50
  21. minWalkSpeed: .10
  22.  
  23. # Time in seconds where the plugin will recalculate each player's weight
  24. # A lower number results in more frequent updates
  25. checkInventoryTimer: 2
  26.  
  27. # Sets the default weight for all items not specified
  28. defaultWeight: 1
  29.  
  30. # List of materials and their weights, if a material is not listed then it assumes the default value
  31. # list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  32. materialWeights:
  33. - material: IRON_PICKAXE
  34. weight: 5
  35. - material: IRON_SWORD
  36. weight: 10
  37.  
  38. # If true a player will be notified each time their inventory weight changes
  39. showWeightChange: false
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