Advertisement
Guest User

Untitled

a guest
Apr 4th, 2019
148
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 150.11 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  87.  
  88. --[[
  89. User: TheDarkRevenant
  90. Script: DSSJ3
  91. Pass: CENSORED
  92.  
  93. ]]
  94.  
  95. local p = owner
  96. local char = p.Character
  97. local larm = char["Left Arm"]
  98. local rarm = char["Right Arm"]
  99. local lleg = char["Left Leg"]
  100. local rleg = char["Right Leg"]
  101. local hed = char.Head
  102. local torso = char.Torso
  103. local hum = char.Humanoid
  104. local cam = game.Workspace.CurrentCamera
  105. local root = char.HumanoidRootPart
  106. local deb = false
  107. local shot = 0
  108. local debris=game:service"Debris"
  109. local l = game:GetService("Lighting")
  110. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  111. math.randomseed(os.time())
  112. for i,v in pairs(char:children()) do
  113. if v:IsA("Hat") then
  114. v:Destroy()
  115. end
  116. end
  117. for i,v in pairs (hed:GetChildren()) do
  118. if v:IsA("Sound") then
  119. v:Destroy()
  120. end
  121. end
  122. ----------------------------------------------------
  123. Debounces = {
  124. CanAttack = true;
  125. NoIdl = false;
  126. Slashing = false;
  127. Slashed = false;
  128. RPunch = false;
  129. RPunched = false;
  130. LPunch = false;
  131. LPunched = false;
  132. }
  133. local Touche = {char.Name, }
  134. ----------------------------------------------------
  135. hed.face.Texture = "rbxassetid://34668268"
  136. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  137. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  138. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  139. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  140. ----------------------------------------------------
  141. ypcall(function()
  142. char.Shirt:Destroy()
  143. char.Pants:Destroy()
  144. shirt = Instance.new("Shirt", char)
  145. shirt.Name = "Shirt"
  146. pants = Instance.new("Pants", char)
  147. pants.Name = "Pants"
  148. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  149. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  150. end)
  151. ----------------------------------------------------
  152. function lerp(a, b, t) -- Linear interpolation
  153. return a + (b - a)*t
  154. end
  155.  
  156. function slerp(a, b, t) --Spherical interpolation
  157. dot = a:Dot(b)
  158. if dot > 0.99999 or dot < -0.99999 then
  159. return t <= 0.5 and a or b
  160. else
  161. r = math.acos(dot)
  162. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  163. end
  164. end
  165.  
  166. function matrixInterpolate(a, b, t)
  167. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  168. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  169. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  170. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  171. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  172. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  173. local t = v1:Dot(v2)
  174. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  175. return CFrame.new()
  176. end
  177. return CFrame.new(
  178. v0.x, v0.y, v0.z,
  179. v1.x, v1.y, v1.z,
  180. v2.x, v2.y, v2.z,
  181. v3.x, v3.y, v3.z)
  182. end
  183. ----------------------------------------------------
  184. function genWeld(a,b)
  185. local w = Instance.new("Weld",a)
  186. w.Part0 = a
  187. w.Part1 = b
  188. return w
  189. end
  190. function weld(a, b)
  191. local weld = Instance.new("Weld")
  192. weld.Name = "W"
  193. weld.Part0 = a
  194. weld.Part1 = b
  195. weld.C0 = a.CFrame:inverse() * b.CFrame
  196. weld.Parent = a
  197. return weld;
  198. end
  199. ----------------------------------------------------
  200. function Lerp(c1,c2,al)
  201. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  202. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  203. for i,v in pairs(com1) do
  204. com1[i] = v+(com2[i]-v)*al
  205. end
  206. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  207. end
  208. ----------------------------------------------------
  209. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  210. local wld = Instance.new("Weld", wp1)
  211. wld.Part0 = wp0
  212. wld.Part1 = wp1
  213. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  214. end
  215. ----------------------------------------------------
  216. function weld5(part0, part1, c0, c1)
  217. weeld=Instance.new("Weld", part0)
  218. weeld.Part0=part0
  219. weeld.Part1=part1
  220. weeld.C0=c0
  221. weeld.C1=c1
  222. return weeld
  223. end
  224. ----------------------------------------------------
  225. function HasntTouched(plrname)
  226. local ret = true
  227. for _, v in pairs(Touche) do
  228. if v == plrname then
  229. ret = false
  230. end
  231. end
  232. return ret
  233. end
  234. ----------------------------------------------------
  235. newWeld(torso, larm, -1.5, 0.5, 0)
  236. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  237. newWeld(torso, rarm, 1.5, 0.5, 0)
  238. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  239. newWeld(torso, hed, 0, 1.5, 0)
  240. newWeld(torso, lleg, -0.5, -1, 0)
  241. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  242. newWeld(torso, rleg, 0.5, -1, 0)
  243. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  244. newWeld(root, torso, 0, -1, 0)
  245. torso.Weld.C1 = CFrame.new(0, -1, 0)
  246. ----------------------------------------------------
  247. z = Instance.new("Sound", char)
  248. z.SoundId = "rbxassetid://303570180"--303570180
  249. z.Looped = true
  250. z.Pitch = 1
  251. z.Volume = 1
  252. wait(.1)
  253. z:Play()
  254. ----------------------------------------------------
  255. local Transforming = true
  256. hum.WalkSpeed = 0
  257. local fx = Instance.new("Part",torso)
  258. fx.Anchored = true
  259. fx.Material = "Neon"
  260. fx.CanCollide = false
  261. fx.Locked = true
  262. fx.Transparency = 1
  263. fx.Material = "SmoothPlastic"
  264. fx.Size = Vector3.new(1,1,1)
  265. fx.TopSurface = "SmoothNoOutlines"
  266. fx.BottomSurface = "SmoothNoOutlines"
  267. fx.BrickColor = BrickColor.new("New Yeller")
  268. fxm = Instance.new("SpecialMesh",fx)
  269. fxm.MeshType = "Sphere"
  270. fxm.Scale = Vector3.new(1,1,1)
  271. for i = 1, 20 do rs:wait()
  272. fx.Transparency = fx.Transparency - (1/20)
  273. fx.CFrame = torso.CFrame
  274. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  275. rs:wait()
  276. end
  277. ----------------------------------------------------
  278. local m = Instance.new("Model")
  279. m.Name = "Hair"
  280. p1 = Instance.new("Part", m)
  281. p1.BrickColor = BrickColor.new("New Yeller")
  282. p1.FormFactor = Enum.FormFactor.Symmetric
  283. p1.Size = Vector3.new(1, 1, 1)
  284. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  285. p1.CanCollide = false
  286. p1.Locked = true
  287. p1.BottomSurface = Enum.SurfaceType.Smooth
  288. p1.TopSurface = Enum.SurfaceType.Smooth
  289. b1 = Instance.new("SpecialMesh", p1)
  290. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  291. b1.TextureId = ""
  292. b1.MeshType = Enum.MeshType.FileMesh
  293. b1.Name = "Mesh"
  294. b1.VertexColor = Vector3.new(0, 0, 0)
  295. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  296. p2 = Instance.new("Part", m)
  297. p2.BrickColor = BrickColor.new("Pastel brown")
  298. p2.Transparency = 1
  299. p2.Name = "Head"
  300. p2.FormFactor = Enum.FormFactor.Symmetric
  301. p2.Size = Vector3.new(2, 1, 1)
  302. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  303. p2.CanCollide = false
  304. p2.Locked = true
  305. p2.TopSurface = Enum.SurfaceType.Smooth
  306. b2 = Instance.new("SpecialMesh", p2)
  307. b2.MeshType = Enum.MeshType.Head
  308. b2.Name = "Mesh"
  309. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  310. p3 = Instance.new("Part", m)
  311. p3.BrickColor = BrickColor.new("New Yeller")
  312. p3.FormFactor = Enum.FormFactor.Symmetric
  313. p3.Size = Vector3.new(2, 2, 2)
  314. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  315. p3.CanCollide = false
  316. p3.Locked = true
  317. p3.BottomSurface = Enum.SurfaceType.Smooth
  318. p3.TopSurface = Enum.SurfaceType.Smooth
  319. b3 = Instance.new("SpecialMesh", p3)
  320. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  321. b3.TextureId = ""
  322. b3.MeshType = Enum.MeshType.FileMesh
  323. b3.Name = "Mesh"
  324. b3.VertexColor = Vector3.new(0, 0, 0)
  325. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  326. p4 = Instance.new("Part", m)
  327. p4.BrickColor = BrickColor.new("New Yeller")
  328. p4.FormFactor = Enum.FormFactor.Symmetric
  329. p4.Size = Vector3.new(1, 1, 1)
  330. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  331. p4.CanCollide = false
  332. p4.Locked = true
  333. p4.BottomSurface = Enum.SurfaceType.Smooth
  334. p4.TopSurface = Enum.SurfaceType.Smooth
  335. b4 = Instance.new("SpecialMesh", p4)
  336. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  337. b4.TextureId = ""
  338. b4.MeshType = Enum.MeshType.FileMesh
  339. b4.Name = "Mesh"
  340. b4.VertexColor = Vector3.new(0, 0, 0)
  341. p5 = Instance.new("Part", m)
  342. p5.BrickColor = BrickColor.new("New Yeller")
  343. p5.FormFactor = Enum.FormFactor.Symmetric
  344. p5.Size = Vector3.new(1, 1, 1)
  345. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  346. p5.CanCollide = false
  347. p5.Locked = true
  348. p5.BottomSurface = Enum.SurfaceType.Smooth
  349. p5.TopSurface = Enum.SurfaceType.Smooth
  350. b5 = Instance.new("SpecialMesh", p5)
  351. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  352. b5.TextureId = ""
  353. b5.MeshType = Enum.MeshType.FileMesh
  354. b5.Name = "Mesh"
  355. b5.VertexColor = Vector3.new(0, 0, 0)
  356. b5.Scale = Vector3.new(1, 0.899999976, 1)
  357. p6 = Instance.new("Part", m)
  358. p6.BrickColor = BrickColor.new("New Yeller")
  359. p6.FormFactor = Enum.FormFactor.Symmetric
  360. p6.Size = Vector3.new(1, 1, 1)
  361. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  362. p6.CanCollide = false
  363. p6.Locked = true
  364. p6.BottomSurface = Enum.SurfaceType.Smooth
  365. p6.TopSurface = Enum.SurfaceType.Smooth
  366. b6 = Instance.new("SpecialMesh", p6)
  367. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  368. b6.TextureId = ""
  369. b6.MeshType = Enum.MeshType.FileMesh
  370. b6.Name = "Mesh"
  371. b6.VertexColor = Vector3.new(0, 0, 0)
  372. p7 = Instance.new("Part", m)
  373. p7.BrickColor = BrickColor.new("New Yeller")
  374. p7.FormFactor = Enum.FormFactor.Symmetric
  375. p7.Size = Vector3.new(1, 1, 1)
  376. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  377. p7.CanCollide = false
  378. p7.Locked = true
  379. p7.BottomSurface = Enum.SurfaceType.Smooth
  380. p7.TopSurface = Enum.SurfaceType.Smooth
  381. b7 = Instance.new("SpecialMesh", p7)
  382. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  383. b7.TextureId = ""
  384. b7.MeshType = Enum.MeshType.FileMesh
  385. b7.Name = "Mesh"
  386. b7.VertexColor = Vector3.new(0, 0, 0)
  387. p8 = Instance.new("Part", m)
  388. p8.BrickColor = BrickColor.new("New Yeller")
  389. p8.FormFactor = Enum.FormFactor.Symmetric
  390. p8.Size = Vector3.new(1, 1, 1)
  391. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  392. p8.CanCollide = false
  393. p8.Locked = true
  394. p8.BottomSurface = Enum.SurfaceType.Smooth
  395. p8.TopSurface = Enum.SurfaceType.Smooth
  396. b8 = Instance.new("SpecialMesh", p8)
  397. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  398. b8.TextureId = ""
  399. b8.MeshType = Enum.MeshType.FileMesh
  400. b8.Name = "Mesh"
  401. b8.VertexColor = Vector3.new(0, 0, 0)
  402. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  403. p9 = Instance.new("Part", m)
  404. p9.BrickColor = BrickColor.new("New Yeller")
  405. p9.FormFactor = Enum.FormFactor.Symmetric
  406. p9.Size = Vector3.new(2, 1, 2)
  407. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  408. p9.CanCollide = false
  409. p9.Locked = true
  410. p9.BottomSurface = Enum.SurfaceType.Smooth
  411. p9.TopSurface = Enum.SurfaceType.Smooth
  412. b9 = Instance.new("SpecialMesh", p9)
  413. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  414. b9.TextureId = ""
  415. b9.MeshType = Enum.MeshType.FileMesh
  416. b9.Name = "Mesh"
  417. b9.VertexColor = Vector3.new(0, 0, 0)
  418. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  419. p10 = Instance.new("Part", m)
  420. p10.BrickColor = BrickColor.new("New Yeller")
  421. p10.FormFactor = Enum.FormFactor.Symmetric
  422. p10.Size = Vector3.new(1, 1, 1)
  423. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  424. p10.CanCollide = false
  425. p10.Locked = true
  426. p10.BottomSurface = Enum.SurfaceType.Smooth
  427. p10.TopSurface = Enum.SurfaceType.Smooth
  428. b10 = Instance.new("SpecialMesh", p10)
  429. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  430. b10.TextureId = ""
  431. b10.MeshType = Enum.MeshType.FileMesh
  432. b10.Name = "Mesh"
  433. b10.VertexColor = Vector3.new(0, 0, 0)
  434. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  435. p11 = Instance.new("Part", m)
  436. p11.BrickColor = BrickColor.new("New Yeller")
  437. p11.FormFactor = Enum.FormFactor.Symmetric
  438. p11.Size = Vector3.new(1, 1, 1)
  439. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  440. p11.CanCollide = false
  441. p11.Locked = true
  442. p11.BottomSurface = Enum.SurfaceType.Smooth
  443. p11.TopSurface = Enum.SurfaceType.Smooth
  444. b11 = Instance.new("SpecialMesh", p11)
  445. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  446. b11.TextureId = ""
  447. b11.MeshType = Enum.MeshType.FileMesh
  448. b11.Name = "Mesh"
  449. b11.VertexColor = Vector3.new(0, 0, 0)
  450. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  451. p12 = Instance.new("Part", m)
  452. p12.BrickColor = BrickColor.new("New Yeller")
  453. p12.FormFactor = Enum.FormFactor.Custom
  454. p12.Size = Vector3.new(1, 3.5, 1)
  455. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  456. p12.CanCollide = false
  457. p12.Locked = true
  458. p12.BottomSurface = Enum.SurfaceType.Smooth
  459. p12.TopSurface = Enum.SurfaceType.Smooth
  460. b12 = Instance.new("SpecialMesh", p12)
  461. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  462. b12.TextureId = ""
  463. b12.MeshType = Enum.MeshType.FileMesh
  464. b12.Name = "Mesh"
  465. b12.VertexColor = Vector3.new(0, 0, 0)
  466. b12.Scale = Vector3.new(1, 3, 1.29999995)
  467. p13 = Instance.new("Part", m)
  468. p13.BrickColor = BrickColor.new("New Yeller")
  469. p13.FormFactor = Enum.FormFactor.Custom
  470. p13.Size = Vector3.new(1, 2, 1)
  471. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  472. p13.CanCollide = false
  473. p13.Locked = true
  474. p13.BottomSurface = Enum.SurfaceType.Smooth
  475. p13.TopSurface = Enum.SurfaceType.Smooth
  476. b13 = Instance.new("SpecialMesh", p13)
  477. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  478. b13.TextureId = ""
  479. b13.MeshType = Enum.MeshType.FileMesh
  480. b13.Name = "Mesh"
  481. b13.VertexColor = Vector3.new(0, 0, 0)
  482. b13.Scale = Vector3.new(1, 3, 1.29999995)
  483. p14 = Instance.new("Part", m)
  484. p14.BrickColor = BrickColor.new("New Yeller")
  485. p14.FormFactor = Enum.FormFactor.Custom
  486. p14.Size = Vector3.new(1, 2, 1)
  487. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  488. p14.CanCollide = false
  489. p14.Locked = true
  490. p14.BottomSurface = Enum.SurfaceType.Smooth
  491. p14.TopSurface = Enum.SurfaceType.Smooth
  492. b14 = Instance.new("SpecialMesh", p14)
  493. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  494. b14.TextureId = ""
  495. b14.MeshType = Enum.MeshType.FileMesh
  496. b14.Name = "Mesh"
  497. b14.VertexColor = Vector3.new(0, 0, 0)
  498. b14.Scale = Vector3.new(1, 3, 1.29999995)
  499. p15 = Instance.new("Part", m)
  500. p15.BrickColor = BrickColor.new("New Yeller")
  501. p15.FormFactor = Enum.FormFactor.Custom
  502. p15.Size = Vector3.new(1, 2.5, 1)
  503. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  504. p15.CanCollide = false
  505. p15.Locked = true
  506. p15.BottomSurface = Enum.SurfaceType.Smooth
  507. p15.TopSurface = Enum.SurfaceType.Smooth
  508. b15 = Instance.new("SpecialMesh", p15)
  509. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  510. b15.TextureId = ""
  511. b15.MeshType = Enum.MeshType.FileMesh
  512. b15.Name = "Mesh"
  513. b15.VertexColor = Vector3.new(0, 0, 0)
  514. b15.Scale = Vector3.new(1, 3, 1.29999995)
  515. p16 = Instance.new("Part", m)
  516. p16.BrickColor = BrickColor.new("New Yeller")
  517. p16.FormFactor = Enum.FormFactor.Custom
  518. p16.Size = Vector3.new(1, 2.5, 1)
  519. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  520. p16.CanCollide = false
  521. p16.Locked = true
  522. p16.BottomSurface = Enum.SurfaceType.Smooth
  523. p16.TopSurface = Enum.SurfaceType.Smooth
  524. b16 = Instance.new("SpecialMesh", p16)
  525. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  526. b16.TextureId = ""
  527. b16.MeshType = Enum.MeshType.FileMesh
  528. b16.Name = "Mesh"
  529. b16.VertexColor = Vector3.new(0, 0, 0)
  530. b16.Scale = Vector3.new(1, 3, 1.29999995)
  531. p17 = Instance.new("Part", m)
  532. p17.BrickColor = BrickColor.new("New Yeller")
  533. p17.FormFactor = Enum.FormFactor.Custom
  534. p17.Size = Vector3.new(1, 2.4000001, 1)
  535. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  536. p17.CanCollide = false
  537. p17.Locked = true
  538. p17.BottomSurface = Enum.SurfaceType.Smooth
  539. p17.TopSurface = Enum.SurfaceType.Smooth
  540. b17 = Instance.new("SpecialMesh", p17)
  541. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  542. b17.TextureId = ""
  543. b17.MeshType = Enum.MeshType.FileMesh
  544. b17.Name = "Mesh"
  545. b17.VertexColor = Vector3.new(0, 0, 0)
  546. b17.Scale = Vector3.new(1, 3, 1.29999995)
  547. p18 = Instance.new("Part", m)
  548. p18.BrickColor = BrickColor.new("New Yeller")
  549. p18.FormFactor = Enum.FormFactor.Custom
  550. p18.Size = Vector3.new(2, 2, 2)
  551. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  552. p18.CanCollide = false
  553. p18.Locked = true
  554. p18.BottomSurface = Enum.SurfaceType.Smooth
  555. p18.TopSurface = Enum.SurfaceType.Smooth
  556. b18 = Instance.new("SpecialMesh", p18)
  557. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  558. b18.TextureId = ""
  559. b18.MeshType = Enum.MeshType.FileMesh
  560. b18.Name = "Mesh"
  561. b18.VertexColor = Vector3.new(0, 0, 0)
  562. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  563. w1 = Instance.new("Weld", p1)
  564. w1.Name = "Head_Weld"
  565. w1.Part0 = p1
  566. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  567. w1.Part1 = p2
  568. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  569. w2 = Instance.new("Weld", p2)
  570. w2.Name = "Part_Weld"
  571. w2.Part0 = p2
  572. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  573. w2.Part1 = p3
  574. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  575. w3 = Instance.new("Weld", p3)
  576. w3.Name = "Part_Weld"
  577. w3.Part0 = p3
  578. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  579. w3.Part1 = p4
  580. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  581. w4 = Instance.new("Weld", p4)
  582. w4.Name = "Part_Weld"
  583. w4.Part0 = p4
  584. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  585. w4.Part1 = p5
  586. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  587. w5 = Instance.new("Weld", p5)
  588. w5.Name = "Part_Weld"
  589. w5.Part0 = p5
  590. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  591. w5.Part1 = p6
  592. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  593. w6 = Instance.new("Weld", p6)
  594. w6.Name = "Part_Weld"
  595. w6.Part0 = p6
  596. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  597. w6.Part1 = p7
  598. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  599. w7 = Instance.new("Weld", p7)
  600. w7.Name = "Part_Weld"
  601. w7.Part0 = p7
  602. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  603. w7.Part1 = p8
  604. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  605. w8 = Instance.new("Weld", p8)
  606. w8.Name = "Part_Weld"
  607. w8.Part0 = p8
  608. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  609. w8.Part1 = p9
  610. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  611. w9 = Instance.new("Weld", p9)
  612. w9.Name = "Part_Weld"
  613. w9.Part0 = p9
  614. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  615. w9.Part1 = p10
  616. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  617. w10 = Instance.new("Weld", p10)
  618. w10.Name = "Part_Weld"
  619. w10.Part0 = p10
  620. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  621. w10.Part1 = p11
  622. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  623. w11 = Instance.new("Weld", p11)
  624. w11.Name = "Part_Weld"
  625. w11.Part0 = p11
  626. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  627. w11.Part1 = p12
  628. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  629. w12 = Instance.new("Weld", p12)
  630. w12.Name = "Part_Weld"
  631. w12.Part0 = p12
  632. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  633. w12.Part1 = p13
  634. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  635. w13 = Instance.new("Weld", p13)
  636. w13.Name = "Part_Weld"
  637. w13.Part0 = p13
  638. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  639. w13.Part1 = p14
  640. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  641. w14 = Instance.new("Weld", p14)
  642. w14.Name = "Part_Weld"
  643. w14.Part0 = p14
  644. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  645. w14.Part1 = p15
  646. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  647. w15 = Instance.new("Weld", p15)
  648. w15.Name = "Part_Weld"
  649. w15.Part0 = p15
  650. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  651. w15.Part1 = p16
  652. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  653. w16 = Instance.new("Weld", p16)
  654. w16.Name = "Part_Weld"
  655. w16.Part0 = p16
  656. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  657. w16.Part1 = p17
  658. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  659. w17 = Instance.new("Weld", p17)
  660. w17.Name = "Part_Weld"
  661. w17.Part0 = p17
  662. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  663. w17.Part1 = p18
  664. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  665. m.Parent = char
  666. m:MakeJoints()
  667. ----------------------------------------------------
  668. local cor = Instance.new("Part", char.Hair)
  669. cor.Name = "Link"
  670. cor.Locked = true
  671. cor.BottomSurface = 0
  672. cor.CanCollide = false
  673. cor.Size = Vector3.new(1, 9, 1)
  674. cor.Transparency = 1
  675. cor.TopSurface = 0
  676. corw = Instance.new("Weld", cor)
  677. corw.Part0 = hed
  678. corw.Part1 = cor
  679. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  680. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  681. weld1 = Instance.new("Weld", char.Hair)
  682. weld1.Part0 = cor
  683. weld1.Part1 = char.Hair.Head
  684. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  685. ----------------------------------------------------
  686. GroundWave1 = function()
  687. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  688. local Colors = {"New Yeller", "New Yeller"}
  689. local wave = Instance.new("Part", torso)
  690. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  691. wave.Anchored = true
  692. wave.CanCollide = false
  693. wave.Locked = true
  694. wave.Size = Vector3.new(1, 1, 1)
  695. wave.TopSurface = "Smooth"
  696. wave.BottomSurface = "Smooth"
  697. wave.Transparency = 0.35
  698. wave.CFrame = HandCF
  699. wm = Instance.new("SpecialMesh", wave)
  700. wm.MeshId = "rbxassetid://3270017"
  701. coroutine.wrap(function()
  702. for i = 1, 30, 1 do
  703. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  704. wave.Size = wm.Scale
  705. wave.CFrame = HandCF
  706. wave.Transparency = i/30
  707. wait()
  708. end
  709. wait()
  710. wave:Destroy()
  711. end)()
  712. end
  713. ----------------------------------------------------
  714. GroundWave = function()
  715. if Transforming == true then
  716. local wave = Instance.new("Part", torso)
  717. wave.BrickColor = BrickColor.new("New Yeller")
  718. wave.Anchored = true
  719. wave.CanCollide = false
  720. wave.Locked = true
  721. wave.Size = Vector3.new(1, 1, 1)
  722. wave.TopSurface = "Smooth"
  723. wave.BottomSurface = "Smooth"
  724. wave.Transparency = 0.35
  725. wave.CFrame = fx.CFrame
  726. wm = Instance.new("SpecialMesh", wave)
  727. wm.MeshType = "Sphere"
  728. wm.Scale = Vector3.new(1,1,1)
  729. coroutine.wrap(function()
  730. for i = 1, 18, 1 do
  731. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  732. --wave.Size = wm.Scale
  733. wave.CFrame = fx.CFrame
  734. wave.Transparency = i/14
  735. wait()
  736. end
  737. wait()
  738. wave:Destroy()
  739. end)()
  740. elseif Transforming == false then
  741. wait()
  742. end
  743. end
  744.  
  745. for i = 1, 100 do rs:wait()
  746. fx.CFrame = torso.CFrame
  747. end
  748.  
  749. Spawn(function()
  750. while wait(1) do
  751. GroundWave()
  752. end
  753. end)
  754.  
  755. wait(4)
  756.  
  757. Transforming = false
  758.  
  759. for i = 1, 20 do rs:wait()
  760. fx.Transparency = fx.Transparency + (1/20)
  761. fx.CFrame = torso.CFrame
  762. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  763. rs:wait()
  764. end
  765.  
  766. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  767. local wave = Instance.new("Part", torso)
  768. wave.BrickColor = BrickColor.new("Institutional white")
  769. wave.Anchored = true
  770. wave.CanCollide = false
  771. wave.Locked = true
  772. wave.Size = Vector3.new(1, 1, 1)
  773. wave.TopSurface = "Smooth"
  774. wave.BottomSurface = "Smooth"
  775. wave.Transparency = 0.35
  776. wave.CFrame = HandCF
  777. wm = Instance.new("SpecialMesh", wave)
  778. wm.MeshId = "rbxassetid://3270017"
  779. coroutine.wrap(function()
  780. for i = 1, 14, 1 do
  781. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  782. wave.Size = wm.Scale
  783. wave.CFrame = HandCF
  784. wave.Transparency = i/14
  785. wait()
  786. end
  787. wait()
  788. wave:Destroy()
  789. end)()
  790. hum.WalkSpeed = 16
  791. ----------------------------------------------------
  792. Blast = function()
  793. local Colors = {"New Yeller", "New Yeller"}
  794. local wave = Instance.new("Part", torso)
  795. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  796. wave.Anchored = true
  797. wave.CanCollide = false
  798. wave.Locked = true
  799. wave.Size = Vector3.new(1, 1, 1)
  800. wave.TopSurface = "Smooth"
  801. wave.BottomSurface = "Smooth"
  802. wave.Transparency = 0.35
  803. wave.CFrame = rarm.CFrame
  804. wm = Instance.new("SpecialMesh", wave)
  805. wm.MeshType = "Sphere"
  806. wm.Scale = Vector3.new(1,1,1)
  807. z = Instance.new("Sound",wave)
  808. z.SoundId = "rbxassetid://237035051"
  809. z.Volume = 1
  810. z.Pitch = .9
  811. z:Play()
  812. coroutine.wrap(function()
  813. for i = 1, 30, 1 do
  814. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  815. --wave.Size = wm.Scale
  816. wave.CFrame = rarm.CFrame
  817. wave.Transparency = (1/14)
  818. rs:wait()
  819. end
  820. rs:wait()
  821. wave:Destroy()
  822. z:Destroy()
  823. end)()
  824. end
  825. ----------------------------------------------------
  826. rarm.Touched:connect(function(ht)
  827. hit = ht.Parent
  828. if ht and hit:IsA("Model") then
  829. if hit:FindFirstChild("Humanoid") then
  830. if hit.Name ~= p.Name then
  831. if Debounces.RPunch == true and Debounces.RPunched == false then
  832. Debounces.RPunched = true
  833. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  834. if Debounces.ks==true then
  835. z = Instance.new("Sound",hed)
  836. z.SoundId = "rbxassetid://169380525"
  837. z.Pitch = ptz[math.random(1,#ptz)]
  838. z.Volume = 1
  839. z:Play()
  840. end
  841. wait(.2)
  842. Debounces.RPunched = false
  843. end
  844. end
  845. end
  846. elseif ht and hit:IsA("Hat") then
  847. if hit.Parent.Name ~= p.Name then
  848. if hit.Parent:FindFirstChild("Humanoid") then
  849. if Debounces.RPunch == true and Debounces.RPunched == false then
  850. Debounces.RPunched = true
  851. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  852. if Debounces.ks==true then
  853. z = Instance.new("Sound",hed)
  854. z.SoundId = "rbxassetid://169380525"
  855. z.Pitch = ptz[math.random(1,#ptz)]
  856. z.Volume = 1
  857. z:Play()
  858. end
  859. wait(.2)
  860. Debounces.RPunched = false
  861. end
  862. end
  863. end
  864. end
  865. end)
  866. larm.Touched:connect(function(ht)
  867. hit = ht.Parent
  868. if ht and hit:IsA("Model") then
  869. if hit:FindFirstChild("Humanoid") then
  870. if hit.Name ~= p.Name then
  871. if Debounces.LPunch == true and Debounces.LPunched == false then
  872. Debounces.LPunched = true
  873. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  874. if Debounces.ks2==true then
  875. z = Instance.new("Sound",hed)
  876. z.SoundId = "rbxassetid://169380525"
  877. z.Pitch = ptz[math.random(1,#ptz)]
  878. z.Volume = 1
  879. z:Play()
  880. end
  881. wait(.2)
  882. Debounces.LPunched = false
  883. end
  884. end
  885. end
  886. elseif ht and hit:IsA("Hat") then
  887. if hit.Parent.Name ~= p.Name then
  888. if hit.Parent:FindFirstChild("Humanoid") then
  889. if Debounces.LPunch == true and Debounces.LPunched == false then
  890. Debounces.LPunched = true
  891. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  892. if Debounces.ks2==true then
  893. z = Instance.new("Sound",hed)
  894. z.SoundId = "rbxassetid://169380525"
  895. z.Pitch = ptz[math.random(1,#ptz)]
  896. z.Volume = 1
  897. z:Play()
  898. end
  899. wait(.2)
  900. Debounces.LPunched = false
  901. end
  902. end
  903. end
  904. end
  905. end)
  906. ----------------------------------------------------
  907. mod4 = Instance.new("Model",char)
  908.  
  909. ptez = {0.7, 0.8, 0.9, 1}
  910.  
  911. function FindNearestTorso(Position,Distance,SinglePlayer)
  912. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  913. local List = {}
  914. for i,v in pairs(workspace:GetChildren())do
  915. if v:IsA("Model")then
  916. if v:findFirstChild("Torso")then
  917. if v ~= char then
  918. if(v.Torso.Position -Position).magnitude <= Distance then
  919. table.insert(List,v)
  920. end
  921. end
  922. end
  923. end
  924. end
  925. return List
  926. end
  927.  
  928. function Punch()
  929. part=Instance.new('Part',mod4)
  930. part.Anchored=true
  931. part.CanCollide=false
  932. part.FormFactor='Custom'
  933. part.Size=Vector3.new(.2,.2,.2)
  934. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  935. part.Transparency=.7
  936. part.BrickColor=BrickColor.new('New Yeller')
  937. mesh=Instance.new('SpecialMesh',part)
  938. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  939. mesh.Scale=Vector3.new(3,3,3)
  940. part2=Instance.new('Part',mod4)
  941. part2.Anchored=true
  942. part2.CanCollide=false
  943. part2.FormFactor='Custom'
  944. part2.Size=Vector3.new(.2,.2,.2)
  945. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  946. part2.Transparency=.7
  947. part2.BrickColor=BrickColor.new('New Yeller')
  948. mesh2=Instance.new('SpecialMesh',part2)
  949. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  950. mesh2.Scale=Vector3.new(3,1.5,3)
  951. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  952. if v:FindFirstChild('Humanoid') then
  953. v.Humanoid:TakeDamage(math.random(2,6))
  954. end
  955. end
  956. coroutine.resume(coroutine.create(function()
  957. for i=0,0.62,0.4 do
  958. wait()
  959. part.CFrame=part.CFrame
  960. part.Transparency=i
  961. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  962. part2.CFrame=part2.CFrame
  963. part2.Transparency=i
  964. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  965. end
  966. part.Parent=nil
  967. part2.Parent=nil
  968. end))
  969. end
  970. ----------------------------------------------------
  971. rarm.Touched:connect(function(ht)
  972. hit = ht.Parent
  973. if ht and hit:IsA("Model") then
  974. if hit:FindFirstChild("Humanoid") then
  975. if hit.Name ~= p.Name then
  976. if Debounces.RPunch == true and Debounces.RPunched == false then
  977. Debounces.RPunched = true
  978. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  979. if Debounces.ks==true then
  980. z = Instance.new("Sound",hed)
  981. z.SoundId = "rbxassetid://169380525"
  982. z.Pitch = ptz[math.random(1,#ptz)]
  983. z.Volume = 1
  984. z:Play()
  985. end
  986. wait(.2)
  987. Debounces.RPunched = false
  988. end
  989. end
  990. end
  991. elseif ht and hit:IsA("Hat") then
  992. if hit.Parent.Name ~= p.Name then
  993. if hit.Parent:FindFirstChild("Humanoid") then
  994. if Debounces.RPunch == true and Debounces.RPunched == false then
  995. Debounces.RPunched = true
  996. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  997. if Debounces.ks==true then
  998. z = Instance.new("Sound",hed)
  999. z.SoundId = "rbxassetid://169380525"
  1000. z.Pitch = ptz[math.random(1,#ptz)]
  1001. z.Volume = 1
  1002. z:Play()
  1003. end
  1004. wait(.2)
  1005. Debounces.RPunched = false
  1006. end
  1007. end
  1008. end
  1009. end
  1010. end)
  1011. larm.Touched:connect(function(ht)
  1012. hit = ht.Parent
  1013. if ht and hit:IsA("Model") then
  1014. if hit:FindFirstChild("Humanoid") then
  1015. if hit.Name ~= p.Name then
  1016. if Debounces.LPunch == true and Debounces.LPunched == false then
  1017. Debounces.LPunched = true
  1018. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1019. if Debounces.ks2==true then
  1020. z = Instance.new("Sound",hed)
  1021. z.SoundId = "rbxassetid://169380525"
  1022. z.Pitch = ptz[math.random(1,#ptz)]
  1023. z.Volume = 1
  1024. z:Play()
  1025. end
  1026. wait(.2)
  1027. Debounces.LPunched = false
  1028. end
  1029. end
  1030. end
  1031. elseif ht and hit:IsA("Hat") then
  1032. if hit.Parent.Name ~= p.Name then
  1033. if hit.Parent:FindFirstChild("Humanoid") then
  1034. if Debounces.LPunch == true and Debounces.LPunched == false then
  1035. Debounces.LPunched = true
  1036. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1037. if Debounces.ks2==true then
  1038. z = Instance.new("Sound",hed)
  1039. z.SoundId = "rbxassetid://169380525"
  1040. z.Pitch = ptz[math.random(1,#ptz)]
  1041. z.Volume = 1
  1042. z:Play()
  1043. end
  1044. wait(.2)
  1045. Debounces.LPunched = false
  1046. end
  1047. end
  1048. end
  1049. end
  1050. end)
  1051. ----------------------------------------------------
  1052. local player = owner
  1053. local pchar = player.Character
  1054. local cam = workspace.CurrentCamera
  1055.  
  1056. local rad = math.rad
  1057.  
  1058. local keysDown = {}
  1059. local flySpeed = 0
  1060. local MAX_FLY_SPEED = 150
  1061.  
  1062. local canFly = false
  1063. local flyToggled = false
  1064.  
  1065. local forward, side = 0, 0
  1066. local lastForward, lastSide = 0, 0
  1067.  
  1068. local floatBP = Instance.new("BodyPosition")
  1069. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1070. local flyBV = Instance.new("BodyVelocity")
  1071. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1072. local turnBG = Instance.new("BodyGyro")
  1073. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1074.  
  1075. mouse.KeyDown:connect(function(key)
  1076. keysDown[key] = true
  1077.  
  1078. if key == "f" then
  1079. flyToggled = not flyToggled
  1080.  
  1081. if not flyToggled then
  1082. stanceToggle = "Normal"
  1083. floatBP.Parent = nil
  1084. flyBV.Parent = nil
  1085. turnBG.Parent = nil
  1086. root.Velocity = Vector3.new()
  1087. pchar.Humanoid.PlatformStand = false
  1088. end
  1089. end
  1090.  
  1091. end)
  1092. mouse.KeyUp:connect(function(key)
  1093. keysDown[key] = nil
  1094. end)
  1095.  
  1096. local function updateFly()
  1097.  
  1098. if not flyToggled then return end
  1099.  
  1100. lastForward = forward
  1101. lastSide = side
  1102.  
  1103. forward = 0
  1104. side = 0
  1105.  
  1106. if keysDown.w then
  1107. forward = forward + 1
  1108. end
  1109. if keysDown.s then
  1110. forward = forward - 1
  1111. end
  1112. if keysDown.a then
  1113. side = side - 1
  1114. end
  1115. if keysDown.d then
  1116. side = side + 1
  1117. end
  1118.  
  1119. canFly = (forward ~= 0 or side ~= 0)
  1120.  
  1121. if canFly then
  1122. stanceToggle = "Floating"
  1123. turnBG.Parent = root
  1124. floatBP.Parent = nil
  1125. flyBV.Parent = root
  1126.  
  1127. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1128. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1129. else
  1130. floatBP.position = root.Position
  1131. floatBP.Parent = root
  1132.  
  1133. flySpeed = flySpeed - 1
  1134. if flySpeed < 0 then flySpeed = 0 end
  1135. end
  1136.  
  1137. local camCF = cam.CoordinateFrame
  1138. local in_forward = canFly and forward or lastForward
  1139. local in_side = canFly and side or lastSide
  1140.  
  1141. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1142. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1143.  
  1144. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1145. 0)
  1146. end
  1147.  
  1148. if flyToggled then
  1149. pchar.Humanoid.PlatformStand = true
  1150. end
  1151. updateFly()
  1152. end)
  1153. -------------------------------
  1154. mouse.KeyDown:connect(function(key)
  1155. if key == "q" then
  1156. if Debounces.CanAttack == true then
  1157. Debounces.CanAttack = false
  1158. Debounces.NoIdl = true
  1159. Debounces.on = true
  1160. function FindNearestTorso(Position,Distance,SinglePlayer)
  1161. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1162. local List = {}
  1163. for i,v in pairs(workspace:GetChildren())do
  1164. if v:IsA("Model")then
  1165. if v:findFirstChild("Torso")then
  1166. if v ~= char then
  1167. if(v.Torso.Position -Position).magnitude <= Distance then
  1168. table.insert(List,v)
  1169. end
  1170. end
  1171. end
  1172. end
  1173. end
  1174. return List
  1175. end
  1176. z = Instance.new("Sound",hed)
  1177. z.SoundId = "rbxassetid://232213955"
  1178. z.Pitch = 1
  1179. z.Volume = 1
  1180. wait(0.2)
  1181. z:Play()
  1182. sp = Instance.new("Part",rarm)
  1183. sp.Anchored = true
  1184. sp.CanCollide = false
  1185. sp.Locked = true
  1186. sp.Transparency = 0
  1187. sp.Material = "Neon"
  1188. sp.Size = Vector3.new(1,1,1)
  1189. sp.TopSurface = "SmoothNoOutlines"
  1190. sp.BottomSurface = "SmoothNoOutlines"
  1191. sp.BrickColor = BrickColor.new("New Yeller")
  1192. spm = Instance.new("SpecialMesh",sp)
  1193. spm.MeshType = "Sphere"
  1194. spm.Scale = Vector3.new(21,21,21)
  1195. sp2 = Instance.new("Part", rarm)
  1196. sp2.Name = "Energy"
  1197. sp2.BrickColor = BrickColor.new("New Yeller")
  1198. sp2.Size = Vector3.new(1, 1, 1)
  1199. sp2.Shape = "Ball"
  1200. sp2.CanCollide = false
  1201. sp2.Anchored = true
  1202. sp2.Locked = true
  1203. sp2.TopSurface = 0
  1204. sp2.BottomSurface = 0
  1205. sp2.Transparency = 1
  1206. spm2 = Instance.new("SpecialMesh",sp2)
  1207. spm2.MeshId = "rbxassetid://9982590"
  1208. spm2.Scale = Vector3.new(2,2,2)
  1209. for i = 1, 20 do
  1210. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1211. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1218. if Debounces.on == false then break end
  1219. rs:wait()
  1220. end
  1221. for i = 1, 100, 20 do rs:wait()
  1222. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1223. end
  1224. for i = 1, 20 do
  1225. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1232. if Debounces.on == false then break end
  1233. rs:wait()
  1234. end
  1235. sp.Transparency = 1
  1236. for i = 1, 20 do
  1237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1243. if Debounces.on == false then break end
  1244. rs:wait()
  1245. end
  1246. wait(1)
  1247. sp.Transparency = 0
  1248. sp2.Transparency = 0.84
  1249. for i = 1, 20 do
  1250. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1251. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1252. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1259. if Debounces.on == false then break end
  1260. rs:wait()
  1261. end
  1262. for i = 1, 2880, 50 do
  1263. rs:wait()
  1264. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1265. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1266. rs:wait()
  1267. end
  1268. sp:Destroy()
  1269. sp2:Destroy()
  1270. local X = Instance.new("Part",char)
  1271. local O = Instance.new("ObjectValue",X)
  1272. O.Name = "creator"
  1273. X.Locked = true
  1274. X.Name = "Shell"
  1275. X.Anchored = false
  1276. X.CanCollide = false
  1277. X.Transparency = 0
  1278. X.Reflectance = 0
  1279. X.BottomSurface = 0
  1280. X.TopSurface = 0
  1281. X.Shape = 0
  1282. local V = Instance.new("ObjectValue",X)
  1283. V.Value = char
  1284. V.Name = "creator"
  1285. X.BrickColor = BrickColor.new("New Yeller")
  1286. X.Size = Vector3.new(2,2,2)
  1287. X.Material = "Neon"
  1288. local Z = Instance.new("SpecialMesh",X)
  1289. Z.MeshType = "Sphere"
  1290. Z.Scale = Vector3.new(0.5,0.5,1)
  1291. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1292. local bv = Instance.new("BodyVelocity",X)
  1293. bv.maxForce = Vector3.new(99999,99999,99999)
  1294. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1295. bv.velocity = X.CFrame.lookVector*65
  1296.  
  1297. Explode = X.Touched:connect(function(hit)
  1298. if hit ~= char and hit.Name ~= "Shell" then
  1299. local cf = X.CFrame
  1300. bv:Destroy()
  1301. X.Anchored = true
  1302. Z:Remove()
  1303. Explode:disconnect()
  1304. X.Size = Vector3.new(3,3,3)
  1305. X.Touched:connect(function(hit) end)
  1306. X.CanCollide = false
  1307. local part3 = Instance.new("Part", rarm)
  1308. part3.Anchored=true
  1309. part3.CanCollide=false
  1310. part3.Locked = true
  1311. part3.TopSurface = "SmoothNoOutlines"
  1312. part3.BottomSurface = "SmoothNoOutlines"
  1313. part3.FormFactor='Custom'
  1314. part3.Size=Vector3.new(1,1, 1)
  1315. part3.CFrame=X.CFrame
  1316. part3.Transparency=0
  1317. part3.BrickColor=BrickColor.new("New Yeller")
  1318. local mesh3 = Instance.new("SpecialMesh",part3)
  1319. mesh3.MeshType = "Sphere"
  1320. mesh3.Scale = Vector3.new(1,1,1)
  1321. --debris:AddItem(X,8)
  1322. local part4 = Instance.new("Part", rarm)
  1323. part4.Material = "Neon"
  1324. part4.Anchored=true
  1325. part4.CanCollide=false
  1326. part4.Locked = true
  1327. part4.TopSurface = "SmoothNoOutlines"
  1328. part4.BottomSurface = "SmoothNoOutlines"
  1329. part4.FormFactor='Custom'
  1330. part4.Size=Vector3.new(1,1, 1)
  1331. part4.CFrame=X.CFrame
  1332. part4.Transparency=0
  1333. part4.BrickColor=BrickColor.new("Hot pink")
  1334. local mesh4 = Instance.new("SpecialMesh",part4)
  1335. mesh4.MeshType = "Sphere"
  1336. mesh4.Scale = Vector3.new(.5,.5,.5)
  1337. local part7 = Instance.new("Part", rarm)
  1338. part7.Material = "Neon"
  1339. part7.Anchored=true
  1340. part7.CanCollide=false
  1341. part7.Locked = true
  1342. part7.TopSurface = "SmoothNoOutlines"
  1343. part7.BottomSurface = "SmoothNoOutlines"
  1344. part7.FormFactor='Custom'
  1345. part7.Size=Vector3.new(1,1, 1)
  1346. part7.CFrame=X.CFrame
  1347. part7.Transparency=0
  1348. part7.BrickColor=BrickColor.new("New Yeller")
  1349. local mesh7 = Instance.new("SpecialMesh",part7)
  1350. mesh7.MeshType = "Sphere"
  1351. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1352. --[[X.Touched:connect(function(ht)
  1353. hit = ht.Parent
  1354. if ht and hit:IsA("Model") then
  1355. if hit:FindFirstChild("Humanoid") then
  1356. if hit.Name ~= p.Name then
  1357. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1358. wait(.3)
  1359. end
  1360. end
  1361. elseif ht and hit:IsA("Hat") then
  1362. if hit.Parent.Name ~= p.Name then
  1363. if hit.Parent:FindFirstChild("Humanoid") then
  1364. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1365. wait(.3)
  1366. end
  1367. end
  1368. end
  1369. end)
  1370. part3.Touched:connect(function(ht)
  1371. hit = ht.Parent
  1372. if ht and hit:IsA("Model") then
  1373. if hit:FindFirstChild("Humanoid") then
  1374. if hit.Name ~= p.Name then
  1375. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1376. wait(.3)
  1377. end
  1378. end
  1379. elseif ht and hit:IsA("Hat") then
  1380. if hit.Parent.Name ~= p.Name then
  1381. if hit.Parent:FindFirstChild("Humanoid") then
  1382. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1383. wait(.3)
  1384. end
  1385. end
  1386. end
  1387. end)]]--
  1388. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1389. if v:FindFirstChild('Humanoid') then
  1390. v.Humanoid:TakeDamage(math.random(60,90))
  1391. v.Humanoid.PlatformStand = true
  1392. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1393. end
  1394. end
  1395.  
  1396. local acos = math.acos
  1397. local sqrt = math.sqrt
  1398. local Vec3 = Vector3.new
  1399. local fromAxisAngle = CFrame.fromAxisAngle
  1400.  
  1401. local function toAxisAngle(CFr)
  1402. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1403. local Angle = math.acos((R00+R11+R22-1)/2)
  1404. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1405. A = A == 0 and 0.00001 or A
  1406. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1407. B = B == 0 and 0.00001 or B
  1408. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1409. C = C == 0 and 0.00001 or C
  1410. local x = (R21-R12)/sqrt(A)
  1411. local y = (R02-R20)/sqrt(B)
  1412. local z = (R10-R01)/sqrt(C)
  1413. return Vec3(x,y,z),Angle
  1414. end
  1415.  
  1416. function ApplyTrig(Num,Func)
  1417. local Min,Max = Func(0),Func(1)
  1418. local i = Func(Num)
  1419. return (i-Min)/(Max-Min)
  1420. end
  1421.  
  1422. function LerpCFrame(CFrame1,CFrame2,Num)
  1423. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1424. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1425. end
  1426.  
  1427. function Crater(Torso,Radius)
  1428. Spawn(function()
  1429. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1430. local Ignore = {}
  1431. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1432. if v.Character ~= nil then
  1433. Ignore[#Ignore+1] = v.Character
  1434. end
  1435. end
  1436. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1437. if Hit == nil then return end
  1438. local Parts = {}
  1439. for i = 1,360,10 do
  1440. local P = Instance.new("Part",Torso.Parent)
  1441. P.Anchored = true
  1442. P.FormFactor = "Custom"
  1443. P.BrickColor = Hit.BrickColor
  1444. P.Material = Hit.Material
  1445. P.TopSurface = "Smooth"
  1446. P.BottomSurface = "Smooth"
  1447. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1448. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1449. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1450. if math.random(0,5) == 0 then -- rubble
  1451. local P = Instance.new("Part",Torso.Parent)
  1452. P.Anchored = true
  1453. P.FormFactor = "Custom"
  1454. P.BrickColor = Hit.BrickColor
  1455. P.Material = Hit.Material
  1456. P.TopSurface = "Smooth"
  1457. P.BottomSurface = "Smooth"
  1458. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1459. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1460. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1461. end
  1462. end
  1463. for i = 0,1,0.05 do
  1464. for i2,v in pairs(Parts) do
  1465. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1466. end
  1467. wait(0.02)
  1468. end
  1469. for i,v in pairs(Parts) do
  1470. if v[1].Size.X > 2.1 then
  1471. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1472. end
  1473. v[1].Anchored = false
  1474. end
  1475. for i = 0,1,0.05 do
  1476. for i2,v in pairs(Parts) do
  1477. v[1].Transparency = i
  1478. if i == 1 then
  1479. v[1]:Destroy()
  1480. elseif i >= 0.25 then
  1481. v[1].CanCollide = false
  1482. end
  1483. end
  1484. wait(0.02)
  1485. end
  1486. Parts = nil
  1487. end)
  1488. end
  1489.  
  1490. ROW = function(out, trans, s, wt, t, ang, plus)
  1491. for i = 1, 360, 360/t do
  1492. local c = Instance.new("Part", game.Workspace)
  1493. c.FormFactor = 3
  1494. c.TopSurface = 0
  1495. c.BottomSurface = 0
  1496. c.Size = s
  1497. c.Anchored = true
  1498. c.CanCollide = wt
  1499. c.Material=workspace.Base.Material
  1500. c.Transparency = trans
  1501. c.BrickColor = workspace.Base.BrickColor
  1502. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1503. c.Locked=true
  1504. game.Debris:AddItem(c,15)
  1505. end
  1506. end
  1507.  
  1508. Part = function(x,y,z,color,tr,cc,an,parent)
  1509. local p = Instance.new('Part',parent or Weapon)
  1510. p.formFactor = 'Custom'
  1511. p.Size = Vector3.new(x,y,z)
  1512. p.BrickColor = BrickColor.new(color)
  1513. p.CanCollide = cc
  1514. p.Transparency = tr
  1515. p.Anchored = an
  1516. p.TopSurface,p.BottomSurface = 0,0
  1517. p.Locked=true
  1518. p:BreakJoints()
  1519. return p end
  1520.  
  1521. Mesh = function(par,num,x,y,z)
  1522. local msh = _
  1523. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1524. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1525. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1526. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1527. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1528. end msh.Scale = Vector3.new(x,y,z)
  1529. return msh end
  1530.  
  1531. function explosion(col1,col2,cfr,sz,rng,dmg)
  1532. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1533. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1534. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1535. v1,v2,v3=sz.x,sz.y,sz.z
  1536. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1537. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1538. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1539. a.CFrame=cfr
  1540. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1541. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1542.  
  1543. Spawn(function()
  1544. while wait() do
  1545. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1546. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1547. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1548. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1549. a.Transparency=a.Transparency+0.05
  1550. a2.Transparency=a2.Transparency+0.05
  1551. a3.Transparency=a3.Transparency+0.05
  1552. end
  1553. end)
  1554. end
  1555.  
  1556. Crater(X,20)
  1557. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1558. z = Instance.new("Sound",X)
  1559. z.SoundId = "rbxassetid://231917744"
  1560. z.Pitch = .5
  1561. z.Volume = 10
  1562. z1 = Instance.new("Sound",X)
  1563. z1.SoundId = "rbxassetid://231917744"
  1564. z1.Pitch = .5
  1565. z1.Volume = 10
  1566. z2 = Instance.new("Sound",X)
  1567. z2.SoundId = "rbxassetid://231917744"
  1568. z2.Pitch = .5
  1569. z2.Volume = 10
  1570. z3 = Instance.new("Sound",X)
  1571. z3.SoundId = "rbxassetid://245537790"
  1572. z3.Pitch = .7
  1573. z3.Volume = 1
  1574. z4 = Instance.new("Sound",X)
  1575. z4.SoundId = "rbxassetid://245537790"
  1576. z4.Pitch = .7
  1577. z4.Volume = 1
  1578. wait(0.1)
  1579. z:Play()
  1580. z1:Play()
  1581. z2:Play()
  1582. z3:Play()
  1583. z4:Play()
  1584.  
  1585. local part=Instance.new('Part',rarm)
  1586. part.Anchored=true
  1587. part.CanCollide=false
  1588. part.Locked = true
  1589. part.FormFactor='Custom'
  1590. part.Size=Vector3.new(1,1,1)
  1591. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1592. part.Transparency=0
  1593. part.BrickColor=BrickColor.new('New Yeller')
  1594. local mesh=Instance.new('SpecialMesh',part)
  1595. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1596. mesh.Scale=Vector3.new(2,2,2)
  1597. local part2=part:clone()
  1598. part2.Parent = rarm
  1599. part2.BrickColor=BrickColor.new("New Yeller")
  1600. local part5=part:clone()
  1601. part5.Parent = rarm
  1602. part5.BrickColor=BrickColor.new("Magenta")
  1603. local part6=part:clone()
  1604. part6.Parent = rarm
  1605. part6.BrickColor=BrickColor.new("Black")
  1606. local mesh2=mesh:clone()
  1607. mesh2.Parent=part2
  1608. mesh2.Scale=Vector3.new(3, 3, 3)
  1609. local mesh5=mesh:clone()
  1610. mesh5.Parent=part5
  1611. mesh5.Scale=Vector3.new(3, 3, 3)
  1612. local mesh6=mesh:clone()
  1613. mesh6.Parent=part6
  1614. mesh6.Scale=Vector3.new(3, 3, 3)
  1615. local blast = Instance.new("Part", rarm)
  1616. blast.BrickColor = BrickColor.new("New Yeller")
  1617. blast.Anchored = true
  1618. blast.CanCollide = false
  1619. blast.Locked = true
  1620. blast.Size = Vector3.new(1, 1, 1)
  1621. blast.TopSurface = "Smooth"
  1622. blast.BottomSurface = "Smooth"
  1623. blast.Transparency = 0
  1624. blast.CFrame = HandCF
  1625. local bm = Instance.new("SpecialMesh", blast)
  1626. bm.Scale = Vector3.new(5,1,5)
  1627. bm.MeshId = "rbxassetid://3270017"
  1628. local blast2 = Instance.new("Part", rarm)
  1629. blast2.BrickColor = BrickColor.new("New Yeller")
  1630. blast2.Anchored = true
  1631. blast2.CanCollide = false
  1632. blast2.Locked = true
  1633. blast2.Size = Vector3.new(1, 1, 1)
  1634. blast2.TopSurface = "Smooth"
  1635. blast2.BottomSurface = "Smooth"
  1636. blast2.Transparency = 0
  1637. blast2.CFrame = HandCF
  1638. local bm2 = Instance.new("SpecialMesh", blast2)
  1639. bm2.Scale = Vector3.new(3,1,3)
  1640. bm2.MeshId = "rbxassetid://3270017"
  1641. local blast3 = Instance.new("Part", rarm)
  1642. blast3.BrickColor = BrickColor.new("New Yeller")
  1643. blast3.Anchored = true
  1644. blast3.CanCollide = false
  1645. blast3.Locked = true
  1646. blast3.Size = Vector3.new(1, 1, 1)
  1647. blast3.TopSurface = "Smooth"
  1648. blast3.BottomSurface = "Smooth"
  1649. blast3.Transparency = 0
  1650. blast3.CFrame = HandCF
  1651. local bm3 = Instance.new("SpecialMesh", blast3)
  1652. bm3.Scale = Vector3.new(3,1,3)
  1653. bm3.MeshId = "rbxassetid://3270017"
  1654. for i = 1,120 do rs:wait()
  1655. X.Transparency = X.Transparency + (1/120)
  1656. part.Transparency = part.Transparency + (1/120)
  1657. part2.Transparency = part2.Transparency + (1/120)
  1658. part3.Transparency = part3.Transparency + (1/120)
  1659. part4.Transparency = part4.Transparency + (1/120)
  1660. part5.Transparency = part5.Transparency + (1/120)
  1661. part6.Transparency = part6.Transparency + (1/120)
  1662. part7.Transparency = part7.Transparency + (1/120)
  1663. blast.Transparency = blast.Transparency + (1/120)
  1664. blast2.Transparency = blast2.Transparency + (1/120)
  1665. blast3.Transparency = blast3.Transparency + (1/120)
  1666. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1667. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1668. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1669. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1670. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1671. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1672. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1673. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1674. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1675. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1676. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1677. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1678. X.CFrame = cf
  1679. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1680. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1681. part3.CFrame=X.CFrame
  1682. part4.CFrame=X.CFrame
  1683. part7.CFrame=X.CFrame
  1684. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1685. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1686. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1687. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1688. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1689. rs:wait()
  1690. end
  1691. X:Destroy()
  1692. part:Destroy()
  1693. part2:Destroy()
  1694. part3:Destroy()
  1695. part4:Destroy()
  1696. part5:Destroy()
  1697. part6:Destroy()
  1698. blast:Destroy()
  1699. blast2:Destroy()
  1700. blast3:Destroy()
  1701. z:Destroy()
  1702. z1:Destroy()
  1703. z2:Destroy()
  1704. z3:Destroy()
  1705. z4:Destroy()
  1706. end
  1707. end)
  1708. for i = 1, 20 do
  1709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1715. if Debounces.on == false then break end
  1716. rs:wait()
  1717. end
  1718. if Debounces.CanAttack == false then
  1719. Debounces.CanAttack = true
  1720. Debounces.NoIdl = false
  1721. Debounces.on = false
  1722. end
  1723. end
  1724. end
  1725. end)
  1726. ----------------------------------------------------
  1727. mouse.KeyDown:connect(function(key)
  1728. if key == "e" then
  1729. if Debounces.CanAttack == true then
  1730. Debounces.CanAttack = false
  1731. Debounces.on = true
  1732. Debounces.NoIdl = true
  1733. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1734. z = Instance.new("Sound", rarm)
  1735. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1736. z.Volume = .6
  1737. z.Pitch = pt[math.random(1,#pt)]
  1738. z.Looped = false
  1739. z:Play()
  1740. Debounces.RPunch = true
  1741. Debounces.LPunch = true
  1742. Debounces.ks = true
  1743. Debounces.ks2 = true
  1744. for i = 1, 3 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1751. if Debounces.on == false then break end
  1752. wait()
  1753. end
  1754. z2 = Instance.new("Sound", larm)
  1755. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1756. z2.Volume = .6
  1757. z2.Pitch = pt[math.random(1,#pt)]
  1758. z2.Looped = false
  1759. z2:Play()
  1760. for i = 1, 3 do
  1761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1767. if Debounces.on == false then break end
  1768. wait()
  1769. end
  1770. z3 = Instance.new("Sound", rarm)
  1771. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1772. z3.Volume = 0.6
  1773. z3.Pitch = pt[math.random(1,#pt)]
  1774. z3.Looped = false
  1775. z3:Play()
  1776. for i = 1, 3 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1783. if Debounces.on == false then break end
  1784. wait()
  1785. end
  1786. z4 = Instance.new("Sound", larm)
  1787. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1788. z4.Volume = .6
  1789. z4.Pitch = pt[math.random(1,#pt)]
  1790. z4.Looped = false
  1791. z4:Play()
  1792. for i = 1, 3 do
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1799. if Debounces.on == false then break end
  1800. wait()
  1801. end
  1802. z5 = Instance.new("Sound", rarm)
  1803. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1804. z5.Volume = .6
  1805. z5.Pitch = pt[math.random(1,#pt)]
  1806. z5.Looped = false
  1807. z5:Play()
  1808. for i = 1, 3 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1815. if Debounces.on == false then break end
  1816. wait()
  1817. end
  1818. z6 = Instance.new("Sound", larm)
  1819. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1820. z6.Volume = .6
  1821. z6.Pitch = pt[math.random(1,#pt)]
  1822. z6.Looped = false
  1823. z6:Play()
  1824. for i = 1, 3 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1831. if Debounces.on == false then break end
  1832. wait()
  1833. end
  1834. z7 = Instance.new("Sound", rarm)
  1835. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1836. z7.Volume = .6
  1837. z7.Pitch = pt[math.random(1,#pt)]
  1838. z7.Looped = false
  1839. z7:Play()
  1840. for i = 1, 3 do
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1847. if Debounces.on == false then break end
  1848. wait()
  1849. end
  1850. z8 = Instance.new("Sound", larm)
  1851. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1852. z8.Volume = .6
  1853. z8.Pitch = pt[math.random(1,#pt)]
  1854. z8.Looped = false
  1855. z8:Play()
  1856. for i = 1, 3 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1863. if Debounces.on == false then break end
  1864. wait()
  1865. end
  1866. z9 = Instance.new("Sound", rarm)
  1867. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1868. z9.Volume = 0.6
  1869. z9.Pitch = pt[math.random(1,#pt)]
  1870. z9.Looped = false
  1871. z9:Play()
  1872. for i = 1, 3 do
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1879. if Debounces.on == false then break end
  1880. wait()
  1881. end
  1882. z10 = Instance.new("Sound", larm)
  1883. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1884. z10.Volume = .6
  1885. z10.Pitch = pt[math.random(1,#pt)]
  1886. z10.Looped = false
  1887. z10:Play()
  1888. for i = 1, 3 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. z11 = Instance.new("Sound", rarm)
  1899. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1900. z11.Volume = .6
  1901. z11.Pitch = pt[math.random(1,#pt)]
  1902. z11.Looped = false
  1903. z11:Play()
  1904. for i = 1, 3 do
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1911. if Debounces.on == false then break end
  1912. wait()
  1913. end
  1914. z12 = Instance.new("Sound", larm)
  1915. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1916. z12.Volume = .6
  1917. z12.Pitch = pt[math.random(1,#pt)]
  1918. z12.Looped = false
  1919. z12:Play()
  1920. for i = 1, 3 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1927. if Debounces.on == false then break end
  1928. wait()
  1929. end
  1930. z13 = Instance.new("Sound", rarm)
  1931. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1932. z13.Volume = 0.6
  1933. z13.Pitch = pt[math.random(1,#pt)]
  1934. z13.Looped = false
  1935. z13:Play()
  1936. for i = 1, 3 do
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1943. if Debounces.on == false then break end
  1944. wait()
  1945. end
  1946. z14 = Instance.new("Sound", larm)
  1947. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1948. z14.Volume = .6
  1949. z14.Pitch = pt[math.random(1,#pt)]
  1950. z14.Looped = false
  1951. z14:Play()
  1952. for i = 1, 3 do
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1959. if Debounces.on == false then break end
  1960. wait()
  1961. end
  1962. z15 = Instance.new("Sound", rarm)
  1963. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1964. z15.Volume = .6
  1965. z15.Pitch = pt[math.random(1,#pt)]
  1966. z15.Looped = false
  1967. z15:Play()
  1968. for i = 1, 3 do
  1969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1975. if Debounces.on == false then break end
  1976. wait()
  1977. end
  1978. z16 = Instance.new("Sound", larm)
  1979. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1980. z16.Volume = .6
  1981. z16.Pitch = pt[math.random(1,#pt)]
  1982. z16.Looped = false
  1983. z16:Play()
  1984. for i = 1, 3 do
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1991. if Debounces.on == false then break end
  1992. wait()
  1993. end
  1994. z17 = Instance.new("Sound", rarm)
  1995. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1996. z17.Volume = .6
  1997. z17.Pitch = pt[math.random(1,#pt)]
  1998. z17.Looped = false
  1999. z17:Play()
  2000. for i = 1, 3 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2007. if Debounces.on == false then break end
  2008. wait()
  2009. end
  2010. z18 = Instance.new("Sound", larm)
  2011. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2012. z18.Volume = .6
  2013. z18.Pitch = pt[math.random(1,#pt)]
  2014. z18.Looped = false
  2015. z18:Play()
  2016. for i = 1, 3 do
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2023. if Debounces.on == false then break end
  2024. wait()
  2025. end
  2026. z19 = Instance.new("Sound", rarm)
  2027. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2028. z19.Volume = 0.6
  2029. z19.Pitch = pt[math.random(1,#pt)]
  2030. z19.Looped = false
  2031. z19:Play()
  2032. for i = 1, 3 do
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2039. if Debounces.on == false then break end
  2040. wait()
  2041. end
  2042. z20 = Instance.new("Sound", larm)
  2043. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2044. z20.Volume = .6
  2045. z20.Pitch = pt[math.random(1,#pt)]
  2046. z20.Looped = false
  2047. z20:Play()
  2048. for i = 1, 3 do
  2049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2055. if Debounces.on == false then break end
  2056. wait()
  2057. end
  2058. z:Destroy()
  2059. z2:Destroy()
  2060. z3:Destroy()
  2061. z4:Destroy()
  2062. z5:Destroy()
  2063. z6:Destroy()
  2064. z7:Destroy()
  2065. z8:Destroy()
  2066. z9:Destroy()
  2067. z10:Destroy()
  2068. z11:Destroy()
  2069. z12:Destroy()
  2070. z13:Destroy()
  2071. z14:Destroy()
  2072. z15:Destroy()
  2073. z16:Destroy()
  2074. z17:Destroy()
  2075. z18:Destroy()
  2076. z19:Destroy()
  2077. z20:Destroy()
  2078. Debounces.LPunch = false
  2079. Debounces.RPunch = false
  2080. Debounces.ks = false
  2081. Debounces.ks2 = false
  2082. if Debounces.CanAttack == false then
  2083. Debounces.CanAttack = true
  2084. Debounces.on = false
  2085. Debounces.NoIdl = false
  2086. end
  2087. end
  2088. end
  2089. end)
  2090. -------------------------------
  2091. mouse.KeyDown:connect(function(key)
  2092. if key == "t" then
  2093. if Debounces.CanAttack == true then
  2094. Debounces.CanAttack = false
  2095. Debounces.NoIdl = true
  2096. Debounces.on = true
  2097. Debounces.ks = true
  2098. kik = rleg.Touched:connect(function(ht)
  2099. hit = ht.Parent
  2100. if ht and hit:IsA("Model") then
  2101. if hit:FindFirstChild("Humanoid") then
  2102. if hit.Name ~= p.Name then
  2103. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2104. Debounces.Slashed = true]]--
  2105. if Debounces.ks==true then
  2106. z = Instance.new("Sound",hed)
  2107. z.SoundId = "rbxassetid://169380525"
  2108. z.Volume = 1
  2109. z:Play()
  2110. Debounces.ks=false
  2111. end
  2112. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2113. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2114. --Debounces.Slashed = false
  2115. --end
  2116. end
  2117. end
  2118. elseif ht and hit:IsA("Hat") then
  2119. if hit.Parent.Name ~= p.Name then
  2120. if hit.Parent:FindFirstChild("Humanoid") then
  2121. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2122. Debounces.Slashed = true]]--
  2123. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2124. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2125. --Debounces.Slashed = false
  2126. --end
  2127. end
  2128. end
  2129. end
  2130. end)
  2131. for i = 1,20 do
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2138. if Debounces.on == false then break end
  2139. rs:wait()
  2140. end
  2141. kik:disconnect()
  2142. if Debounces.CanAttack == false then
  2143. Debounces.CanAttack = true
  2144. Debounces.NoIdl = false
  2145. Debounces.on = false
  2146. end
  2147. end
  2148. end
  2149. end)
  2150. ----------------------------------------------------
  2151. mouse.KeyDown:connect(function(key)
  2152. if key == "y" then
  2153. if Debounces.CanAttack == true then
  2154. Debounces.CanAttack = false
  2155. Debounces.on = true
  2156. Debounces.NoIdl = true
  2157. for i = 1, 15 do
  2158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2160. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2161. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2164. if Debounces.on == false then break end
  2165. rs:wait(2.7)
  2166. end
  2167. x = Instance.new("Sound",char)
  2168. x.SoundId = "rbxassetid://228343271"
  2169. x.Pitch = 1
  2170. x.Volume = .8
  2171. wait(.1)
  2172. x:Play()
  2173. Debounces.on = false
  2174. Debounces.Here = false
  2175. shot = shot + 1
  2176. local rng = Instance.new("Part", larm)
  2177. rng.Anchored = true
  2178. rng.BrickColor = BrickColor.new("New Yeller")
  2179. rng.CanCollide = false
  2180. rng.FormFactor = 3
  2181. rng.Name = "Ring"
  2182. rng.Size = Vector3.new(1, 1, 1)
  2183. rng.Transparency = 0.35
  2184. rng.TopSurface = 0
  2185. rng.BottomSurface = 0
  2186. rng2 = rng:clone()
  2187. rng3 = rng2:clone()
  2188. rng4 = rng2:clone()
  2189. local rngm = Instance.new("SpecialMesh", rng)
  2190. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2191. rngm.Scale = Vector3.new(10, 10, 1)
  2192. rngm2 = rngm:clone()
  2193. rngm2.Scale = Vector3.new(5, 5, 3)
  2194. rngm3=rngm2:clone()
  2195. rngm3.Parent = rng3
  2196. rngm3.Scale = Vector3.new(8, 8, 1)
  2197. rngm4 = rngm2:clone()
  2198. rngm4.Parent = rng4
  2199. rngm4.Scale = Vector3.new(6, 6, 1)
  2200. local bem = Instance.new("Part", larm)
  2201. bem.Anchored = true
  2202. bem.BrickColor = BrickColor.new("New Yeller")
  2203. bem.CanCollide = false
  2204. bem.FormFactor = 3
  2205. bem.Name = "Beam" .. shot
  2206. bem.Size = Vector3.new(1, 1, 1)
  2207. bem.Transparency = 0.35
  2208. bem.TopSurface = 0
  2209. bem.BottomSurface = 0
  2210. local bemm = Instance.new("SpecialMesh", bem)
  2211. bemm.MeshType = 4
  2212. bemm.Scale = Vector3.new(1, 4, 4)
  2213. local out = Instance.new("Part", larm)
  2214. out.Anchored = true
  2215. out.BrickColor = BrickColor.new("New Yeller")
  2216. out.CanCollide = false
  2217. out.FormFactor = 3
  2218. out.Name = "Out"
  2219. out.Size = Vector3.new(4, 4, 4)
  2220. out.Transparency = 0.35
  2221. out.TopSurface = 0
  2222. out.BottomSurface = 0
  2223. local outm = Instance.new("SpecialMesh", out)
  2224. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2225. outm.Scale = Vector3.new(6, 4, 6)
  2226. local bnd = Instance.new("Part", larm)
  2227. bnd.Anchored = true
  2228. bnd.BrickColor = BrickColor.new("New Yeller")
  2229. bnd.CanCollide = false
  2230. bnd.FormFactor = 3
  2231. bnd.Name = "Bend"
  2232. bnd.Size = Vector3.new(1, 1, 1)
  2233. bnd.Transparency = 1
  2234. bnd.TopSurface = 0
  2235. bnd.BottomSurface = 0
  2236. local bndm = Instance.new("SpecialMesh", bnd)
  2237. bndm.MeshType = 3
  2238. bndm.Scale = Vector3.new(8, 8, 8)
  2239. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2240. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2241. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2242. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2243. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2244. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2245. Debounces.Shewt = true
  2246. coroutine.wrap(function()
  2247. for i = 1, 20, 0.2 do
  2248. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2249. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2250. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2251. rng.Transparency = i/20
  2252. rng3.Transparency = 1/24
  2253. rng4.Transparency = i/26
  2254. wait()
  2255. end
  2256. wait()
  2257. rng:Destroy()
  2258. end)()
  2259. if Debounces.Shewt == true then
  2260. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2261. hit = ht.Parent
  2262. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2263. if HasntTouched(hit.Name) == true and deb == false then
  2264. deb = true
  2265. coroutine.wrap(function()
  2266. hit:FindFirstChild("Humanoid").PlatformStand = true
  2267. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2268. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2269. end)()
  2270. table.insert(Touche, hit.Name)
  2271. deb = false
  2272. end
  2273. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2274. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2275. deb = true
  2276. coroutine.wrap(function()
  2277. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2278. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2279. wait(1)
  2280. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2281. end)()
  2282. table.insert(Touche, hit.Parent.Name)
  2283. deb = false
  2284. for i, v in pairs(Touche) do
  2285. print(v)
  2286. end
  2287. end
  2288. end
  2289. end)
  2290. end
  2291. for i = 0, 260, 8 do
  2292. bem.Size = Vector3.new(i, 3, 3)
  2293. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2294. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2295. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2296. bnd.Size = Vector3.new(1,1,1)
  2297. bndm.Scale = Vector3.new(8,8,8)
  2298. if i % 10 == 0 then
  2299. local newRng = rng2:Clone()
  2300. newRng.Parent = larm
  2301. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2302. local newRngm = rngm2:clone()
  2303. newRngm.Parent=newRng
  2304. coroutine.wrap(function()
  2305. for i = 1, 10, 0.2 do
  2306. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2307. newRng.Transparency = i/10
  2308. wait()
  2309. end
  2310. wait()
  2311. newRng:Destroy()
  2312. end)()
  2313. end
  2314. wait()
  2315. end
  2316. wait()
  2317. Debounces.Shewt = false
  2318. bem:Destroy()
  2319. out:Destroy()
  2320. bnd:Destroy()
  2321. Debounces.Ready = false
  2322. for i, v in pairs(Touche) do
  2323. table.remove(Touche, i)
  2324. end
  2325. wait()
  2326. table.insert(Touche, char.Name)
  2327. Debounces.NoIdl = false
  2328. if Debounces.CanAttack == false then
  2329. Debounces.CanAttack = true
  2330. end
  2331. end
  2332. end
  2333. end)
  2334. ----------------------------------------------------
  2335. --[[mouse.KeyDown:connect(function(key)
  2336. if key == "y" then
  2337. if Debounces.CanAttack == true then
  2338. Debounces.CanAttack = false
  2339. Debounces.NoIdl = true
  2340. Debounces.on = true
  2341. local shell = Instance.new("Part",torso)
  2342. shell.BrickColor = BrickColor.new("New Yeller")
  2343. shell.Anchored = false
  2344. shell.CanCollide = false
  2345. shell.Locked = true
  2346. shell.TopSurface = "SmoothNoOutlines"
  2347. shell.BottomSurface = "SmoothNoOutlines"
  2348. shell.Size = Vector3.new(1.2,1.2,1.2)
  2349. shell.FormFactor = 3
  2350. local shellm = Instance.new("SpecialMesh",shell)
  2351. shellm.MeshType = "Sphere"
  2352. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2353. Omega = function()
  2354. local X = Instance.new("Part",char)
  2355. local O = Instance.new("ObjectValue",X)
  2356. O.Name = "creator"
  2357. X.Locked = true
  2358. X.Name = "Shell"
  2359. X.Anchored = false
  2360. X.CanCollide = false
  2361. X.Transparency = 0.5
  2362. X.Reflectance = 0
  2363. X.BottomSurface = 0
  2364. X.TopSurface = 0
  2365. X.Shape = 0
  2366. local V = Instance.new("ObjectValue",X)
  2367. V.Value = char
  2368. V.Name = "creator"
  2369. X.BrickColor = BrickColor.new("New Yeller")
  2370. X.Size = Vector3.new(40,40,40)
  2371. --X.Material = "Neon"
  2372. local Z = Instance.new("SpecialMesh",X)
  2373. Z.MeshType = "Sphere"
  2374. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2375. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2376. local bv = Instance.new("BodyVelocity",X)
  2377. bv.maxForce = Vector3.new(99999,99999,99999)
  2378. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2379. bv.velocity = root.CFrame.lookVector*10
  2380. Explode = X.Touched:connect(function(hit)
  2381. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2382. local cf = X.CFrame
  2383. bv:Destroy()
  2384. X.Anchored = true
  2385. Z:Remove()
  2386. Explode:disconnect()
  2387. X.Size = Vector3.new(3,3,3)
  2388. X.Touched:connect(function(hit) end)
  2389. X.CanCollide = false
  2390. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2391. if v:FindFirstChild('Humanoid') then
  2392. v.Humanoid:TakeDamage(math.random(80,120))
  2393. end
  2394. end
  2395. for i = 1, (40) do rs:wait()
  2396. X.Transparency = X.Transparency + (1/40)
  2397. X.Size = X.Size + Vector3.new(1,1,1)
  2398. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2399. end
  2400. X:Destroy()
  2401. end
  2402. end)
  2403. end
  2404. for i = 1,200 do
  2405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2412. if Debounces.on == false then break end
  2413. rs:wait()
  2414. end
  2415. for i = 1,30 do
  2416. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2423. if Debounces.on == false then break end
  2424. rs:wait()
  2425. end
  2426. for i = 1,40 do
  2427. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2428. shell.Size = shell.Size + Vector3.new(1,1,1)
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2435. if Debounces.on == false then break end
  2436. rs:wait()
  2437. end
  2438. for i = 1,40 do
  2439. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2446. if Debounces.on == false then break end
  2447. rs:wait()
  2448. end
  2449. for i = 1,60 do
  2450. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2457. if Debounces.on == false then break end
  2458. rs:wait()
  2459. end
  2460. for i = 1,60 do
  2461. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2462. shell.Size = shell.Size + Vector3.new(1,1,1)
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2469. if Debounces.on == false then break end
  2470. rs:wait()
  2471. end
  2472. if Debounces.CanAttack == false then
  2473. Debounces.CanAttack = true
  2474. Debounces.NoIdl = false
  2475. Debounces.on = false
  2476. end
  2477. end
  2478. end
  2479. end)]]--
  2480. ----------------------------------------------------
  2481. Charging = false
  2482. mouse.KeyDown:connect(function(key)
  2483. if key == "r" then
  2484. if Charging == false then
  2485. Charging = true
  2486. if Debounces.CanAttack == true then
  2487. Debounces.CanAttack = false
  2488. Debounces.NoIdl = true
  2489. Debounces.on = true
  2490. for i = 1,20 do
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2497. if Debounces.on == false then break end
  2498. rs:wait()
  2499. end
  2500. --[[for i = 1,20 do
  2501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2507. if Debounces.on == false then break end
  2508. rs:wait()
  2509. end]]--
  2510. pt=Instance.new('Part',torso)
  2511. pt.Anchored=true
  2512. pt.CanCollide=false
  2513. pt.Locked = true
  2514. pt.FormFactor='Custom'
  2515. pt.Size=Vector3.new(1,1,1)
  2516. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2517. pt.Transparency=.6
  2518. pt.BrickColor=BrickColor.new('New Yeller')
  2519. msh=Instance.new('SpecialMesh',pt)
  2520. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2521. msh.Scale=Vector3.new(8,4,8)
  2522. pt2=pt:clone()
  2523. pt2.Parent = torso
  2524. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2525. pt2.BrickColor=BrickColor.new("New Yeller")
  2526. msh2=msh:clone()
  2527. msh2.Parent=pt2
  2528. msh2.Scale=Vector3.new(10,5,10)
  2529.  
  2530. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2531.  
  2532. bl = Instance.new("Part", char)
  2533. bl.Locked = true
  2534. bl.Name = "Shell"
  2535. bl.BrickColor = BrickColor.new("New Yeller")
  2536. bl.Anchored = true
  2537. bl.CanCollide = false
  2538. bl.Transparency = 0
  2539. bl.Reflectance = 0
  2540. bl.BottomSurface = 0
  2541. bl.TopSurface = 0
  2542. bl.Shape = 0
  2543. blm = Instance.new("SpecialMesh",bl)
  2544. blm.MeshType = "Sphere"
  2545. blm.Scale = Vector3.new(1,1,1)
  2546. blm.MeshId = "rbxassetid://9982590"
  2547.  
  2548. coroutine.resume(coroutine.create(function()
  2549. for i=1, math.huge, 4 do
  2550. if Charging == true then
  2551. rs:wait()
  2552. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2553. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2554. bl.Transparency = bl.Transparency + 0.005
  2555. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2556. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2557. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2558. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2559. elseif Charging == false then break
  2560. end
  2561. end
  2562. end))
  2563.  
  2564. repeat
  2565. local p = Instance.new('Part',torso)
  2566. p.formFactor = 'Custom'
  2567. p.Size = Vector3.new(1,1,1)
  2568. p.BrickColor = workspace.Base.BrickColor
  2569. p.CanCollide = false
  2570. p.Transparency = 0
  2571. p.Anchored = true
  2572. p.Locked=true
  2573. p.Material = workspace.Base.Material
  2574. s = math.random(1,40)/10
  2575. local m = Instance.new("BlockMesh",p)
  2576. m.Scale = Vector3.new(s,s,s)
  2577. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2578. --[[coroutine.wrap(function()
  2579. wait(2)
  2580. while Charging == true do
  2581. wait(2)
  2582. GroundWave1()
  2583. wait(2)
  2584. end
  2585. end)()]]--
  2586. Spawn(function()
  2587. while rs:wait() do
  2588. if Charging == true then
  2589. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2590. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2591. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2592. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2593. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2594. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2595. elseif Charging == false then break
  2596. end
  2597. end
  2598. end)
  2599. Spawn(function()
  2600. while rs:wait() do
  2601. if p.Transparency >= 1 then p:Destroy() break end
  2602. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2603. p.Transparency = p.Transparency+0.01
  2604. end
  2605. end)
  2606. wait(.3)
  2607. until Charging == false
  2608. end
  2609. end
  2610. end
  2611. end)
  2612. ----------------------------------------------------
  2613. mouse.KeyUp:connect(function(key)
  2614. if key == "r" then
  2615. if Charging == true then
  2616. Charging = false
  2617. pt:Destroy()
  2618. pt2:Destroy()
  2619. bl:Destroy()
  2620. if Debounces.CanAttack == false then
  2621. Debounces.CanAttack = true
  2622. Debounces.NoIdl = false
  2623. Debounces.on = false
  2624. end
  2625. end
  2626. end
  2627. end)
  2628. ----------------------------------------------------
  2629. mouse.KeyDown:connect(function(key)
  2630. if key == "g" then
  2631. if Debounces.CanAttack == true then
  2632. Debounces.CanAttack = false
  2633. Debounces.NoIdl = true
  2634. Debounces.on = true
  2635. local shell = Instance.new("Part",torso)
  2636. shell.BrickColor = BrickColor.new("New Yeller")
  2637. shell.Anchored = true
  2638. shell.CanCollide = false
  2639. shell.Locked = true
  2640. shell.TopSurface = "SmoothNoOutlines"
  2641. shell.BottomSurface = "SmoothNoOutlines"
  2642. shell.Size = Vector3.new(1,1,1)
  2643. shellm = Instance.new("SpecialMesh",shell)
  2644. shellm.MeshType = "Sphere"
  2645. shellm.Scale = Vector3.new(1,1,1)
  2646. local shell2 = Instance.new("Part",torso)
  2647. shell2.BrickColor = BrickColor.new("New Yeller")
  2648. shell2.Anchored = true
  2649. shell2.CanCollide = false
  2650. shell2.Locked = true
  2651. shell2.TopSurface = "SmoothNoOutlines"
  2652. shell2.BottomSurface = "SmoothNoOutlines"
  2653. shell2.Size = Vector3.new(1,1,1)
  2654. shellm2 = Instance.new("SpecialMesh",shell2)
  2655. shellm2.MeshType = "Sphere"
  2656. shellm2.Scale = Vector3.new(1,1,1)
  2657.  
  2658. function FindNearestTorso(Position,Distance,SinglePlayer)
  2659. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2660. local List = {}
  2661. for i,v in pairs(workspace:GetChildren())do
  2662. if v:IsA("Model")then
  2663. if v:findFirstChild("Torso")then
  2664. if v ~= char then
  2665. if(v.Torso.Position -Position).magnitude <= Distance then
  2666. table.insert(List,v)
  2667. end
  2668. end
  2669. end
  2670. end
  2671. end
  2672. return List
  2673. end
  2674.  
  2675. Shell = function()
  2676. local X = Instance.new("Part",char)
  2677. local O = Instance.new("ObjectValue",X)
  2678. O.Name = "creator"
  2679. X.Locked = true
  2680. X.Name = "Shell"
  2681. X.Anchored = false
  2682. X.CanCollide = false
  2683. X.Transparency = 0
  2684. X.Reflectance = 0
  2685. X.BottomSurface = 0
  2686. X.TopSurface = 0
  2687. X.Shape = 0
  2688. local V = Instance.new("ObjectValue",X)
  2689. V.Value = char
  2690. V.Name = "creator"
  2691. X.BrickColor = BrickColor.new("New Yeller")
  2692. X.Size = Vector3.new(1,1,1)
  2693. --X.Material = "Neon"
  2694. local Z = Instance.new("SpecialMesh",X)
  2695. Z.MeshType = "Sphere"
  2696. Z.Scale = Vector3.new(1,1,1)
  2697. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2698. local bv = Instance.new("BodyVelocity",X)
  2699. bv.maxForce = Vector3.new(99999,99999,99999)
  2700. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2701. bv.velocity = root.CFrame.lookVector*65
  2702. Explode = X.Touched:connect(function(hit)
  2703. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2704. local cf = X.CFrame
  2705. bv:Destroy()
  2706. X.Anchored = true
  2707. Z:Remove()
  2708. Explode:disconnect()
  2709. X.Size = Vector3.new(3,3,3)
  2710. X.Touched:connect(function(hit) end)
  2711. X.CanCollide = false
  2712. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2713. if v:FindFirstChild('Humanoid') then
  2714. v.Humanoid:TakeDamage(math.random(6,12))
  2715. end
  2716. end
  2717. for i = 1, (40) do rs:wait()
  2718. X.Transparency = X.Transparency + (1/40)
  2719. X.Size = X.Size + Vector3.new(1,1,1)
  2720. X.CFrame = cf
  2721. end
  2722. X:Destroy()
  2723. end
  2724. end)
  2725. end
  2726. Shell()
  2727. for i = 1, 10 do
  2728. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2729. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2736. if Debounces.on == false then break end
  2737. rs:wait()
  2738. end
  2739. Shell()
  2740. shell.Transparency = 1
  2741. for i = 1, 10 do
  2742. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2743. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2750. if Debounces.on == false then break end
  2751. rs:wait()
  2752. end
  2753. Shell()
  2754. shell.Transparency = 0
  2755. shell2.Transparency = 1
  2756. for i = 1, 10 do
  2757. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2758. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2765. if Debounces.on == false then break end
  2766. rs:wait()
  2767. end
  2768. Shell()
  2769. shell2.Transparency = 0
  2770. shell.Transparency = 1
  2771. for i = 1, 10 do
  2772. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2773. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2780. if Debounces.on == false then break end
  2781. rs:wait()
  2782. end
  2783. Shell()
  2784. shell.Transparency = 0
  2785. shell2.Transparency = 1
  2786. for i = 1, 10 do
  2787. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2788. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2795. if Debounces.on == false then break end
  2796. rs:wait()
  2797. end
  2798. Shell()
  2799. shell2.Transparency = 0
  2800. shell.Transparency = 1
  2801. for i = 1, 10 do
  2802. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2803. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2810. if Debounces.on == false then break end
  2811. rs:wait()
  2812. end
  2813. Shell()
  2814. shell.Transparency = 0
  2815. shell2.Transparency = 1
  2816. for i = 1, 10 do
  2817. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2818. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2825. if Debounces.on == false then break end
  2826. rs:wait()
  2827. end
  2828. Shell()
  2829. shell2.Transparency = 0
  2830. shell.Transparency = 1
  2831. for i = 1, 10 do
  2832. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2833. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2840. if Debounces.on == false then break end
  2841. rs:wait()
  2842. end
  2843. Shell()
  2844. shell.Transparency = 0
  2845. shell2.Transparency = 1
  2846. for i = 1, 10 do
  2847. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2848. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2855. if Debounces.on == false then break end
  2856. rs:wait()
  2857. end
  2858. Shell()
  2859. shell2.Transparency = 0
  2860. shell.Transparency = 1
  2861. for i = 1, 10 do
  2862. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2863. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2870. if Debounces.on == false then break end
  2871. rs:wait()
  2872. end
  2873. Shell()
  2874. shell.Transparency = 0
  2875. shell2.Transparency = 1
  2876. for i = 1, 10 do
  2877. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2878. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2885. if Debounces.on == false then break end
  2886. rs:wait()
  2887. end
  2888. Shell()
  2889. shell2.Transparency = 0
  2890. shell.Transparency = 1
  2891. for i = 1, 10 do
  2892. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2893. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2900. if Debounces.on == false then break end
  2901. rs:wait()
  2902. end
  2903. Shell()
  2904. shell.Transparency = 0
  2905. shell2.Transparency = 1
  2906. for i = 1, 10 do
  2907. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2908. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2915. if Debounces.on == false then break end
  2916. rs:wait()
  2917. end
  2918. shell.Transparency = 1
  2919. if Debounces.CanAttack == false then
  2920. Debounces.CanAttack = true
  2921. Debounces.NoIdl = false
  2922. Debounces.on = false
  2923. end
  2924. end
  2925. end
  2926. end)
  2927. ----------------------------------------------------
  2928. Search = false
  2929. mouse.KeyDown:connect(function(key)
  2930. if key == "n" then
  2931. if Search == false then
  2932. Search = true
  2933. for i,v in pairs(game.Players:getPlayers()) do
  2934. if v.Name~=char.Name then
  2935. for j,k in pairs(v.Character:GetChildren()) do
  2936. if k:IsA("BasePart") and k.Transparency >= 1 then
  2937. bawx=Instance.new("SelectionBox",cam)
  2938. bawx.Color = BrickColor.new("Bright red")
  2939. bawx.Transparency = .5
  2940. bawx.Adornee = k
  2941. end
  2942. end
  2943. end
  2944. end
  2945. elseif Search == true then
  2946. Search = false
  2947. for i, v in pairs(cam:GetChildren()) do
  2948. if v:IsA("SelectionBox") then
  2949. v:Destroy()
  2950. end
  2951. end
  2952. end
  2953. end
  2954. end)
  2955. ----------------------------------------------------
  2956. Grab = false
  2957. mouse.KeyDown:connect(function(key)
  2958. if key == "z" then
  2959. Debounces.on = true
  2960. Debounces.NoIdl = true
  2961. Debounces.ks = true
  2962. if Grab == false then
  2963. gp = nil
  2964. for i = 1, 20 do
  2965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2971. if Debounces.on == false then break end
  2972. rs:wait()
  2973. end
  2974. con1=larm.Touched:connect(function(hit) -- this is grab
  2975. ht = hit.Parent
  2976. hum1=ht:FindFirstChild('Humanoid')
  2977. if hum1 ~= nil then
  2978. if Debounces.ks==true then
  2979. z = Instance.new("Sound",hed)
  2980. z.SoundId = "rbxassetid://169380525"
  2981. z.Volume = 1
  2982. z:Play()
  2983. Debounces.ks=false
  2984. end
  2985. hum1.PlatformStand=true
  2986. gp = ht
  2987. Grab = true
  2988. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2989. asd.Parent = larm
  2990. asd.Name = "asd"
  2991. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2992. --[[elseif hum1 == nil then
  2993. con1:disconnect()
  2994. wait() return]]--
  2995. end
  2996. end)
  2997. for i = 1, 20 do
  2998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3004. if Debounces.on == false then break end
  3005. rs:wait()
  3006. end
  3007. if hum1 == nil then
  3008. Debounces.on = false
  3009. Debounces.NoIdl = false
  3010. end
  3011. con1:disconnect()
  3012. elseif Grab == true then
  3013. Grab = false
  3014. Punch()
  3015. z = Instance.new("Sound",hed)
  3016. z.SoundId = "rbxassetid://169380525"
  3017. z.Pitch = ptz[math.random(1,#ptz)]
  3018. z.Volume = 1
  3019. z:Play()
  3020. for i = 1, 10 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. Punch()
  3031. z = Instance.new("Sound",hed)
  3032. z.SoundId = "rbxassetid://169380525"
  3033. z.Pitch = ptz[math.random(1,#ptz)]
  3034. z.Volume = 1
  3035. z:Play()
  3036. for i = 1, 10 do
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. Punch()
  3047. z = Instance.new("Sound",hed)
  3048. z.SoundId = "rbxassetid://169380525"
  3049. z.Pitch = ptz[math.random(1,#ptz)]
  3050. z.Volume = 1
  3051. z:Play()
  3052. for i = 1, 10 do
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. Punch()
  3063. z = Instance.new("Sound",hed)
  3064. z.SoundId = "rbxassetid://169380525"
  3065. z.Pitch = ptz[math.random(1,#ptz)]
  3066. z.Volume = 1
  3067. z:Play()
  3068. for i = 1, 10 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3075. if Debounces.on == false then break end
  3076. rs:wait()
  3077. end
  3078. Punch()
  3079. z = Instance.new("Sound",hed)
  3080. z.SoundId = "rbxassetid://169380525"
  3081. z.Pitch = ptz[math.random(1,#ptz)]
  3082. z.Volume = 1
  3083. z:Play()
  3084. for i = 1, 10 do
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. Punch()
  3095. z = Instance.new("Sound",hed)
  3096. z.SoundId = "rbxassetid://169380525"
  3097. z.Pitch = ptz[math.random(1,#ptz)]
  3098. z.Volume = 1
  3099. z:Play()
  3100. for i = 1, 10 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3107. if Debounces.on == false then break end
  3108. rs:wait()
  3109. end
  3110. Punch()
  3111. z = Instance.new("Sound",hed)
  3112. z.SoundId = "rbxassetid://169380525"
  3113. z.Pitch = ptz[math.random(1,#ptz)]
  3114. z.Volume = 1
  3115. z:Play()
  3116. for i = 1, 10 do
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3123. if Debounces.on == false then break end
  3124. rs:wait()
  3125. end
  3126. Punch()
  3127. z = Instance.new("Sound",hed)
  3128. z.SoundId = "rbxassetid://169380525"
  3129. z.Pitch = ptz[math.random(1,#ptz)]
  3130. z.Volume = 1
  3131. z:Play()
  3132. for i = 1, 10 do
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3139. if Debounces.on == false then break end
  3140. rs:wait()
  3141. end
  3142. Punch()
  3143. z = Instance.new("Sound",hed)
  3144. z.SoundId = "rbxassetid://169380525"
  3145. z.Pitch = ptz[math.random(1,#ptz)]
  3146. z.Volume = 1
  3147. z:Play()
  3148. for i = 1, 10 do
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3155. if Debounces.on == false then break end
  3156. rs:wait()
  3157. end
  3158. Punch()
  3159. z = Instance.new("Sound",hed)
  3160. z.SoundId = "rbxassetid://169380525"
  3161. z.Pitch = ptz[math.random(1,#ptz)]
  3162. z.Volume = 1
  3163. z:Play()
  3164. for i = 1, 10 do
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. Punch()
  3175. z = Instance.new("Sound",hed)
  3176. z.SoundId = "rbxassetid://169380525"
  3177. z.Pitch = ptz[math.random(1,#ptz)]
  3178. z.Volume = 1
  3179. z:Play()
  3180. for i = 1, 10 do
  3181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3187. if Debounces.on == false then break end
  3188. rs:wait()
  3189. end
  3190. Punch()
  3191. z = Instance.new("Sound",hed)
  3192. z.SoundId = "rbxassetid://169380525"
  3193. z.Pitch = ptz[math.random(1,#ptz)]
  3194. z.Volume = 1
  3195. z:Play()
  3196. for i = 1, 10 do
  3197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3203. if Debounces.on == false then break end
  3204. rs:wait()
  3205. end
  3206. con1:disconnect()
  3207. Debounces.on = false
  3208. Debounces.NoIdl = false
  3209. if gp ~= nil then
  3210. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3211. for i,v in pairs(larm:GetChildren()) do
  3212. if v.Name == "asd" and v:IsA("Weld") then
  3213. v:Remove()
  3214. end
  3215. end
  3216. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3217. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3218. bv.P = 125000
  3219. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3220. hum1=nil
  3221. ht=nil
  3222. Debounces.on = false
  3223. Debounces.NoIdl = false
  3224. elseif ht == nil then wait()
  3225. Grab = false
  3226. Debounces.on = false
  3227. Debounces.NoIdl = false
  3228. end
  3229. end
  3230. end
  3231. end)
  3232. ----------------------------------------------------
  3233. mouse.KeyDown:connect(function(key)
  3234. if string.byte(key) == 52 then
  3235. char.Humanoid.WalkSpeed = 60
  3236. end
  3237. end)
  3238. mouse.KeyUp:connect(function(key)
  3239. if string.byte(key) == 52 then
  3240. char.Humanoid.WalkSpeed = 8
  3241. end
  3242. end)
  3243. -------------------------------
  3244. local animpose = "Idle"
  3245. local lastanimpose = "Idle"
  3246. local sine = 0
  3247. local change = 1
  3248. local val = 0
  3249. local ffing = false
  3250. -------------------------------
  3251. --[[if char.Humanoid.Jump == true then
  3252. jump = true
  3253. else
  3254. jump = false
  3255. end]]
  3256. char.Humanoid.FreeFalling:connect(function(f)
  3257. if f then
  3258. ffing = true
  3259. else
  3260. ffing = false
  3261. end
  3262. end)
  3263. sine = sine + change
  3264. if jumpn == true then
  3265. animpose = "Jumping"
  3266. elseif ffing == true then
  3267. animpose = "Freefalling"
  3268. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3269. animpose = "Idle"
  3270. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3271. animpose = "Walking"
  3272. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3273. animpose = "Running"
  3274. end
  3275. if animpose ~= lastanimpose then
  3276. sine = 0
  3277. if Debounces.NoIdl == false then
  3278. if animpose == "Idle" then
  3279. for i = 1, 2 do
  3280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3286. end
  3287. elseif animpose == "Walking" then
  3288. for i = 1, 2 do
  3289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3295. end
  3296. elseif animpose == "Running" then
  3297. for i = 1, 2 do
  3298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3304. wait()
  3305. end
  3306. end
  3307. else
  3308. end
  3309. end
  3310. lastanimpose = animpose
  3311. if Debounces.NoIdl == false then
  3312. if animpose == "Idle" then
  3313. change = 0.5
  3314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3320. elseif animpose == "Walking" then
  3321. change = 1
  3322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3328. elseif animpose == "Running" then
  3329. change = 1
  3330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3336. end
  3337. end
  3338. end)
  3339.  
  3340. hum.MaxHealth = 9001
  3341. wait(3)
  3342. hum.Health = 9001
  3343.  
  3344. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3345. --[[Part0 = Vector3 (Start pos)
  3346. Part1 = Vector3 (End pos)
  3347. Times = number (Amount of lightning parts)
  3348. Offset = number (Offset)
  3349. Color = color (brickcolor value)
  3350. Thickness = number (thickness)
  3351. Trans = number (transparency)
  3352. ]]--
  3353. local magz = (Part0 - Part1).magnitude
  3354. local curpos = Part0
  3355. local trz = {-Offset,Offset}
  3356. for i=1,Times do
  3357. local li = Instance.new("Part", torso)
  3358. li.Name = "Lightning"
  3359. li.TopSurface =0
  3360. li.Material = "Neon"
  3361. li.BottomSurface = 0
  3362. li.Anchored = true
  3363. li.Locked = true
  3364. li.Transparency = Trans or 0.4
  3365. li.BrickColor = BrickColor.new(Color)
  3366. li.formFactor = "Custom"
  3367. li.CanCollide = false
  3368. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3369. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3370. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3371. if Times == i then
  3372. local magz2 = (curpos - Part1).magnitude
  3373. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3374. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3375. else
  3376. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3377. end
  3378. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3379. game.Debris:AddItem(li,.1)
  3380. end
  3381. end
  3382.  
  3383. BodyParts = {} -- Parts to emit lightning effects from
  3384. for _, v in pairs(char:GetChildren()) do
  3385. if v:IsA("Part") then
  3386. table.insert(BodyParts, v)
  3387. end
  3388. end
  3389.  
  3390. Bounding = {} -- Calculate the bounding boxes
  3391. for _, v in pairs(BodyParts) do
  3392. local temp = {X=nil, Y=nil, Z=nil}
  3393. temp.X = v.Size.X/2 * 10
  3394. temp.Y = v.Size.Y/2 * 10
  3395. temp.Z = v.Size.Z/2 * 10
  3396. Bounding[v.Name] = temp
  3397. --table.insert(Bounding, v.Name, temp)
  3398. end
  3399.  
  3400. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3401. local Body1 = BodyParts[math.random(#BodyParts)]
  3402. local Body2 = BodyParts[math.random(#BodyParts)]
  3403. local Pos1 = Vector3.new(
  3404. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3405. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3406. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3407. )
  3408. local Pos2 = Vector3.new(
  3409. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3410. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3411. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3412. )
  3413. local SPos1 = Body1.Position + Pos1
  3414. local SPos2 = Body2.Position + Pos2
  3415. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3416. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement