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  1. 0.001 2022-01-21 22:51:54; Factorio 1.1.53 (build 59373, win64, steam)
  2. 0.001 Operating system: Windows 10 (build 22000)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Lucas Haboupa/AppData/Roaming/Factorio [54364/475556MB]
  6. 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.016 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor, 16 cores, RAM: 7753/16309 MB, page: 14541/37568 MB, virtual: 4337/134217727 MB, extended virtual: 0 MB]
  8. 0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: fr]
  9. 0.023 Available displays: 3
  10. 0.023 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2070 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
  11. 0.023 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2070 {0x01, [1920,0], 1920x1080, 32bit, 75Hz}
  12. 0.024 [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 2070 {0x01, [-3840,-1078], 3840x2160, 32bit, 60Hz}
  13. 0.135 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  14. 0.321 Initialised Direct3D[0]: NVIDIA GeForce RTX 2070; id: 10de-1f07; driver: nvldumdx.dll 30.0.15.1123
  15. 0.321 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  16. 0.321 [Local Video Memory] Budget: 7263MB, CurrentUsage: 4MB, Reservation: 0/3759MB
  17. 0.321 [Non-Local Vid.Mem.] Budget: 7491MB, CurrentUsage: 0MB, Reservation: 0/3873MB
  18. 0.321 Tiled resources: Tier 2
  19. 0.321 Unified Memory Architecture: No
  20. 0.321 BGR 565 Supported: Yes
  21. 0.321 MaximumFrameLatency: 3, GPUThreadPriority: 0
  22. 0.321 Graphics settings preset: very-high
  23. 0.321 Dedicated video memory size 8031 MB
  24. 0.391 Desktop composition is active.
  25. 0.391 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
  26. 0.391 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  27. 0.454 DSound: Starting _dsound_update thread
  28. 0.454 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
  29. 0.455 DSound: Enter _dsound_update; tid=21664
  30. 0.573 Loading mod core 0.0.0 (data.lua)
  31. 0.661 Loading mod base 1.1.53 (data.lua)
  32. 1.052 Loading mod base 1.1.53 (data-updates.lua)
  33. 1.209 Checksum for core: 1625176034
  34. 1.209 Checksum of base: 98178652
  35. 1.433 Prototype list checksum: 3034860339
  36. 1.510 Loading sounds...
  37. 1.716 Info PlayerData.cpp:73: Local player-data.json unavailable
  38. 1.716 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1642801905
  39. 1.875 Initial atlas bitmap size is 16384
  40. 1.921 Created atlas bitmap 16384x16376 [none]
  41. 1.926 Created atlas bitmap 16384x13072 [none]
  42. 1.926 Created atlas bitmap 8192x4188 [decal]
  43. 1.928 Created atlas bitmap 16384x5568 [low-object]
  44. 1.929 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  45. 1.930 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  46. 1.931 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  47. 1.931 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  48. 1.932 Created atlas bitmap 4096x3104 [mipmap]
  49. 1.933 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  50. 1.933 Created atlas bitmap 8192x1496 [alpha-mask]
  51. 1.937 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask]
  52. 1.938 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
  53. 1.938 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  54. 1.944 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  55. 3.009 Parallel Sprite Loader initialized (threads: 13)
  56. 12.943 Sprites loaded
  57. 12.957 Generated mipmaps (4) for atlas [3] of size 16384x5568
  58. 12.969 Generated mipmaps (3) for atlas [4] of size 8192x4448
  59. 12.980 Generated mipmaps (3) for atlas [5] of size 16384x6064
  60. 12.992 Generated mipmaps (3) for atlas [6] of size 4096x3216
  61. 13.003 Generated mipmaps (3) for atlas [7] of size 4096x1856
  62. 13.037 Generated mipmaps (3) for atlas [8] of size 4096x3104
  63. 13.048 Generated mipmaps (5) for atlas [9] of size 8192x2240
  64. 13.060 Generated mipmaps (3) for atlas [12] of size 8192x2336
  65. 13.084 Custom mipmaps uploaded.
  66. 13.277 Info LuaGameScript.cpp:788: level state size: 11 bytes.
  67. 13.282 Info LuaGameScript.cpp:788: level state size: 1146 bytes.
  68. 13.283 Info LuaGameScript.cpp:788: level state size: 1146 bytes.
  69. 13.320 Factorio initialised
  70. 13.350 Steam Storage Quota: 4735/4768
  71.  
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