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- [Map0]
- Key = "SnowValley"
- Name ="$Map_Name_0"
- SmallIconFile = "UI_SCR_Common\Map\snowvalley.dtx"
- LargeIconFile = "UI_SCR_Common\Map\snowvalley.dtx"
- Description = "$SnowValleyDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_SnowValley.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SnowValley.dtx"
- TextImgFile = "$SnowValleyLoadingText"
- PureSaturate = 0.7
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\SnowValley_T.GMS"
- GMS_TMM = "GMS\SnowValley_M.GMS"
- GMS_CDM = "GMS\SnowValley_CT.GMS"
- GMS_CMM = "GMS\SnowValley_CM.GMS"
- GMS_FFA = "GMS\SnowValley_F.GMS"
- GMS_CTF = "GMS\SnowValley_CTF.GMS"
- GMS_CCTF = "GMS\SnowValley_CCTF.GMS"
- GMS_BNT = "GMS\SnowValley_BNT.GMS"
- GMS_SFM = "GMS\SnowValley_S.GMS"
- GMS_TSV = "GMS\SnowValley_TSV.GMS"
- GMS_CTSV = "GMS\SnowValley_CTSV.GMS"
- GMS_LMS = "GMS\SnowValley_LMS.GMS"
- GMS_HQM = "GMS\SnowValley_HQM.GMS"
- [Map1]
- Key = "GrayHammer"
- Name ="$Map_Name_1"
- SmallIconFile = "UI_SCR_Common\Map\GrayHammer.dtx"
- LargeIconFile = "UI_SCR_Common\Map\GrayHammer.dtx"
- Description = "$GrayHammerDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_GrayHammer.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\GrayHammer.dtx"
- TextImgFile = "$GrayHammerLoadingText"
- PureSaturate = 0.7
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Grayhammer_T.GMS"
- GMS_TMM = "GMS\Grayhammer_M.GMS"
- GMS_CDM = "GMS\Grayhammer_CT.GMS"
- GMS_CMM = "GMS\Grayhammer_CM.GMS"
- GMS_FFA = "GMS\Grayhammer_F.GMS"
- GMS_CTF = "GMS\Grayhammer_CTF.GMS"
- GMS_CCTF = "GMS\Grayhammer_CCTF.GMS"
- GMS_BNT = "GMS\Grayhammer_BNT.GMS"
- GMS_TSV = "GMS\Grayhammer_TSV.GMS"
- GMS_CTSV = "GMS\Grayhammer_CTSV.GMS"
- GMS_LMS = "GMS\Grayhammer_LMS.GMS"
- [Map2]
- Key = "JunkFlea"
- Name ="$Map_Name_2"
- SmallIconFile = "UI_SCR_Common\Map\junkflea.dtx"
- LargeIconFile = "UI_SCR_Common\Map\junkflea.dtx"
- Description = "$JunkFleaDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_JunkFlea.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\JunkFlea.dtx"
- TextImgFile = "$JunkFleaLoadingText"
- PureSaturate = 0.75
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Junkflea_T.GMS"
- GMS_CDM = "GMS\Junkflea_CT.GMS"
- GMS_FFA = "GMS\Junkflea_F.GMS"
- GMS_CTF = "GMS\Junkflea_CTF.GMS"
- GMS_CCTF = "GMS\Junkflea_CCTF.GMS"
- GMS_QRT = "GMS\Junkflea_QRT.GMS"
- GMS_TSV = "GMS\Junkflea_TSV.GMS"
- GMS_CTSV = "GMS\Junkflea_CTSV.GMS"
- GMS_LMS = "GMS\Junkflea_LMS.GMS"
- Description_QRT = "$JunkFleaQRTDesc"
- [Map3]
- Key = "TwoTowers"
- Name ="$Map_Name_3"
- SmallIconFile = "UI_SCR_Common\Map\TwoTowers.dtx"
- LargeIconFile = "UI_SCR_Common\Map\TwoTowers.dtx"
- Description = "$TwoTowersDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_TwoTower.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\TwoTowers.dtx"
- TextImgFile = "$TwoTowersLoadingText"
- PureSaturate = 0.8
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\TWOTOWERS_T.GMS"
- GMS_CDM = "GMS\TWOTOWERS_CT.GMS"
- GMS_FFA = "GMS\TWOTOWERS_F.GMS"
- GMS_CTF = "GMS\TWOTOWERS_CTF.GMS"
- GMS_CCTF = "GMS\TWOTOWERS_CCTF.GMS"
- GMS_BNT = "GMS\TWOTOWERS_BNT.GMS"
- GMS_QRT = "GMS\TWOTOWERS_QRT.GMS"
- GMS_TSV = "GMS\TWOTOWERS_TSV.GMS"
- GMS_CTSV = "GMS\TWOTOWERS_CTSV.GMS"
- GMS_LMS = "GMS\TWOTOWERS_LMS.GMS"
- GMS_HQM = "GMS\TWOTOWERS_HQM.GMS"
- Description_QRT = "$TwoTowersQRTDesc"
- [Map4]
- Key = "PumpJack"
- Name ="$Map_Name_4"
- SmallIconFile = "UI_SCR_Common\Map\PumpJack.dtx"
- LargeIconFile = "UI_SCR_Common\Map\PumpJack.dtx"
- Description = "$PumpJackDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_PumpJack.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\PumpJack.dtx"
- TextImgFile = "$PumpJackLoadingText"
- PureSaturate = 0.8
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\PumpJack_T.GMS"
- GMS_CDM = "GMS\PumpJack_CT.GMS"
- GMS_FFA = "GMS\PumpJack_F.GMS"
- GMS_CTF = "GMS\PumpJack_CTF.GMS"
- GMS_CCTF = "GMS\PumpJack_CCTF.GMS"
- GMS_TSV = "GMS\PumpJack_TSV.GMS"
- GMS_CTSV = "GMS\PumpJack_CTSV.GMS"
- GMS_LMS = "GMS\PumpJack_LMS.GMS"
- GMS_SBT = "GMS\PumpJack_SBT.GMS"
- [Map5]
- Key = "Brushwood"
- Name ="$Map_Name_5"
- SmallIconFile = "UI_SCR_Common\Map\brushwood.dtx"
- LargeIconFile = "UI_SCR_Common\Map\brushwood.dtx"
- Description = "$BrushwoodDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Brushwood.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Brushwood.dtx"
- TextImgFile = "$BrushwoodLoadingText"
- PureSaturate = 0.75
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\BrushWood_T.GMS"
- GMS_CDM = "GMS\BrushWood_CT.GMS"
- GMS_CTF = "GMS\BrushWood_CTF.GMS"
- GMS_CCTF = "GMS\BrushWood_CCTF.GMS"
- GMS_TSV = "GMS\BrushWood_TSV.GMS"
- GMS_CTSV = "GMS\BrushWood_CTSV.GMS"
- [Map6]
- Key = "ColdSeed"
- Name ="$Map_Name_6"
- SmallIconFile = "UI_SCR_Common\Map\ColdSeed.dtx"
- LargeIconFile = "UI_SCR_Common\Map\ColdSeed.dtx"
- Description = "$ColdSeedDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_ColdSeed.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\ColdSeed.dtx"
- TextImgFile = "$ColdSeedLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\ColdSeed_T.GMS"
- GMS_CDM = "GMS\ColdSeed_CT.GMS"
- GMS_FFA = "GMS\ColdSeed_F.GMS"
- GMS_CTF = "GMS\ColdSeed_CTF.GMS"
- GMS_CCTF = "GMS\ColdSeed_CCTF.GMS"
- GMS_SFM = "GMS\ColdSeed_S.GMS"
- GMS_TSV = "GMS\ColdSeed_TSV.GMS"
- GMS_CTSV = "GMS\ColdSeed_CTSV.GMS"
- GMS_LMS = "GMS\ColdSeed_LMS.GMS"
- GMS_HQM = "GMS\ColdSeed_HQM.GMS"
- [Map7]
- Key = "SandHog"
- Name ="$Map_Name_7"
- SmallIconFile = "UI_SCR_Common\Map\SandHog.dtx"
- LargeIconFile = "UI_SCR_Common\Map\SandHog.dtx"
- Description = "$SandHogDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_SandHog.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SandHog.dtx"
- TextImgFile = "$SandHogLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\SandHog_T.GMS"
- GMS_TMM = "GMS\SandHog_M.GMS"
- GMS_CDM = "GMS\SandHog_CT.GMS"
- GMS_CMM = "GMS\SandHog_CM.GMS"
- GMS_FFA = "GMS\SandHog_F.GMS"
- GMS_CTF = "GMS\SandHog_CTF.GMS"
- GMS_CCTF = "GMS\SandHog_CCTF.GMS"
- GMS_BNT = "GMS\SandHog_BNT.GMS"
- GMS_TSV = "GMS\SandHog_TSV.GMS"
- GMS_CTSV = "GMS\SandHog_CTSV.GMS"
- GMS_LMS = "GMS\SandHog_LMS.GMS"
- GMS_SBT = "GMS\SandHog_SBT.GMS"
- GMS_HQM = "GMS\SandHog_HQM.GMS"
- [Map8]
- Key = "Warhead"
- Name ="$Map_Name_8"
- SmallIconFile = "UI_SCR_Common\Map\WarHead.dtx"
- LargeIconFile = "UI_SCR_Common\Map\WarHead.dtx"
- Description = "$WarheadDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Warhead.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Warhead.dtx"
- TextImgFile = "$WarheadLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\WarHead_T.GMS"
- GMS_TMM = "GMS\WarHead_M.GMS"
- GMS_CDM = "GMS\WarHead_CT.GMS"
- GMS_CMM = "GMS\WarHead_CM.GMS"
- GMS_FFA = "GMS\WarHead_F.GMS"
- GMS_CTF = "GMS\WarHead_CTF.GMS"
- GMS_CCTF = "GMS\WarHead_CCTF.GMS"
- GMS_BNT = "GMS\WarHead_BNT.GMS"
- GMS_QRT = "GMS\WarHead_QRT.GMS"
- GMS_TSV = "GMS\WarHead_TSV.GMS"
- GMS_CTSV = "GMS\WarHead_CTSV.GMS"
- GMS_LMS = "GMS\WarHead_LMS.GMS"
- GMS_SBT = "GMS\WarHead_SBT.GMS"
- Description_QRT = "$WarheadQRTDesc"
- [Map9]
- Key = "Waverider"
- Name ="$Map_Name_9"
- SmallIconFile = "UI_SCR_Common\Map\Waverider.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Waverider.dtx"
- Description = "$WaveriderDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Waverider.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Waverider.dtx"
- TextImgFile = "$WaveriderLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Waverider_T.GMS"
- GMS_CDM = "GMS\Waverider_CT.GMS"
- GMS_FFA = "GMS\Waverider_F.GMS"
- GMS_CTF = "GMS\Waverider_CTF.GMS"
- GMS_CCTF = "GMS\Waverider_CCTF.GMS"
- GMS_BNT = "GMS\WaveRider_BNT.GMS"
- GMS_TSV = "GMS\Waverider_TSV.GMS"
- GMS_CTSV = "GMS\Waverider_CTSV.GMS"
- GMS_LMS = "GMS\Waverider_LMS.GMS"
- GMS_HQM = "GMS\WaveRider_HQM.GMS"
- [Map10]
- Key = "Rattlesnake"
- Name ="$Map_Name_10"
- SmallIconFile = "UI_SCR_Common\Map\RattleSnake.dtx"
- LargeIconFile = "UI_SCR_Common\Map\RattleSnake.dtx"
- Description = "$RattlesnakeDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Rattlesnake.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Rattlesnake.dtx"
- TextImgFile = "$RattlesnakeLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\RattleSnake_T.GMS"
- GMS_TMM = "GMS\RattleSnake_M.GMS"
- GMS_CDM = "GMS\RattleSnake_CT.GMS"
- GMS_CMM = "GMS\RattleSnake_CM.GMS"
- GMS_FFA = "GMS\RattleSnake_F.GMS"
- GMS_TSV = "GMS\RattleSnake_TSV.GMS"
- GMS_CTSV = "GMS\RattleSnake_CTSV.GMS"
- GMS_LMS = "GMS\RattleSnake_LMS.GMS"
- GMS_SBT = "GMS\RattleSnake_SBT.GMS"
- GMS_HQM = "GMS\RattleSnake_HQM.GMS"
- [Map11]
- Key = "DeathRoom"
- Name ="$Map_Name_11"
- SmallIconFile = "UI_SCR_Common\Map\DeathRoom.dtx"
- LargeIconFile = "UI_SCR_Common\Map\DeathRoom.dtx"
- Description = "$DeathRoomDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_DeathRoom.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DeathRoom.dtx"
- TextImgFile = "$DeathRoomLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\DeathRoom_T.GMS"
- GMS_CDM = "GMS\DeathRoom_CT.GMS"
- GMS_CTF = "GMS\DeathRoom_CTF.GMS"
- GMS_CCTF = "GMS\DeathRoom_CCTF.GMS"
- GMS_TSV = "GMS\DeathRoom_TSV.GMS"
- GMS_CTSV = "GMS\DeathRoom_CTSV.GMS"
- GMS_HQM = "GMS\DeathRoom_HQM.GMS"
- [Map12]
- Key = "Warehouse"
- Name ="$Map_Name_12"
- SmallIconFile = "UI_SCR_Common\Map\showdown.dtx"
- LargeIconFile = "UI_SCR_Common\Map\showdown.dtx"
- Description = "$WarehouseDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_showdown.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\showdown.dtx"
- TextImgFile = "$WarehouseLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Showdown_T.GMS"
- GMS_CDM = "GMS\Showdown_CT.GMS"
- GMS_FFA = "GMS\Showdown_F.GMS"
- GMS_QRT = "GMS\Showdown_QRT.GMS"
- GMS_TSV = "GMS\Showdown_TSV.GMS"
- GMS_CTSV = "GMS\Showdown_CTSV.GMS"
- GMS_LMS = "GMS\Showdown_LMS.GMS"
- LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_Showdown_Quarantine.dtx"
- Description_QRT = "$WarehouseQRTDesc"
- [Map13]
- Key = "SandHog_CP"
- Name ="$Map_Name_13"
- SmallIconFile = "UI_SCR_Common\Map\SandHog_FRT.dtx"
- LargeIconFile = "UI_SCR_Common\Map\SandHog_FRT.dtx"
- Description = "$SandHog_CPDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_SandHog_C01.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SandHog_FRT.dtx"
- TextImgFile = "$SandHog_CPLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\SandHog_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_SandHog_C01.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_DT.dtx"
- [Map14]
- Key = "RapidStream"
- Name ="$Map_Name_14"
- SmallIconFile = "UI_SCR_Common\Map\RapidStream.dtx"
- LargeIconFile = "UI_SCR_Common\Map\RapidStream.dtx"
- Description = "$RapidStreamDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_RapidStream.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RapidStream.dtx"
- TextImgFile = "$RapidStreamLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\RapidStream_T.GMS"
- GMS_TMM = "GMS\RapidStream_M.GMS"
- GMS_CDM = "GMS\RapidStream_CT.GMS"
- GMS_CMM = "GMS\RapidStream_CM.GMS"
- GMS_FFA = "GMS\RapidStream_F.GMS"
- GMS_CTF = "GMS\RapidStream_CTF.GMS"
- GMS_CCTF = "GMS\RapidStream_CCTF.GMS"
- GMS_BNT = "GMS\RapidStream_BNT.GMS"
- GMS_TSV = "GMS\RapidStream_TSV.GMS"
- GMS_CTSV = "GMS\RapidStream_CTSV.GMS"
- GMS_LMS = "GMS\RapidStream_LMS.GMS"
- [Map15]
- Key = "Overdose"
- Name ="$Map_Name_15"
- SmallIconFile = "UI_SCR_Common\Map\OverDose.dtx"
- LargeIconFile = "UI_SCR_Common\Map\OverDose.dtx"
- Description = "$OverdoseDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Overdose.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Overdose.dtx"
- TextImgFile = "$OverdoseLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Overdose_T.GMS"
- GMS_CDM = "GMS\Overdose_CT.GMS"
- GMS_FFA = "GMS\Overdose_F.GMS"
- GMS_QRT = "GMS\Overdose_QRT.GMS"
- GMS_TSV = "GMS\Overdose_TSV.GMS"
- GMS_CTSV = "GMS\Overdose_CTSV.GMS"
- GMS_LMS = "GMS\Overdose_LMS.GMS"
- LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_OverDose.dtx"
- Description_QRT = "$OverdoseQRTDesc"
- [Map16]
- Key = "Gravedigger"
- Name ="$Map_Name_16"
- SmallIconFile = "UI_SCR_Common\Map\GraveDigger.dtx"
- LargeIconFile = "UI_SCR_Common\Map\GraveDigger.dtx"
- Description = "$GravediggerDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Gravedigger.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Gravedigger.dtx"
- TextImgFile = "$GravediggerLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Gravedigger_T.GMS"
- GMS_CDM = "GMS\Gravedigger_CT.GMS"
- GMS_FFA = "GMS\Gravedigger_F.GMS"
- GMS_CTF = "GMS\Gravedigger_CTF.GMS"
- GMS_CCTF = "GMS\Gravedigger_CCTF.GMS"
- GMS_TSV = "GMS\Gravedigger_TSV.GMS"
- GMS_CTSV = "GMS\Gravedigger_CTSV.GMS"
- GMS_LMS = "GMS\Gravedigger_LMS.GMS"
- [Map17]
- Key = "RoadKill"
- Name ="$Map_Name_17"
- SmallIconFile = "UI_SCR_Common\Map\RoadKill.dtx"
- LargeIconFile = "UI_SCR_Common\Map\RoadKill.dtx"
- Description = "$RoadKillDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_RoadKill.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RoadKill.dtx"
- TextImgFile = "$RoadKillLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\RoadKill_T.GMS"
- GMS_CDM = "GMS\RoadKill_CT.GMS"
- GMS_CTF = "GMS\RoadKill_CTF.GMS"
- GMS_CCTF = "GMS\RoadKill_CCTF.GMS"
- GMS_TSV = "GMS\RoadKill_TSV.GMS"
- GMS_CTSV = "GMS\RoadKill_CTSV.GMS"
- GMS_HQM = "GMS\RoadKill_HQM.GMS"
- [Map18]
- Key = "CabinFever"
- Name ="$Map_Name_18"
- SmallIconFile = "UI_SCR_Common\Map\CabinFever.dtx"
- LargeIconFile = "UI_SCR_Common\Map\CabinFever.dtx"
- Description = "$CabinFeverDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_CabinFever.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\CabinFever.dtx"
- TextImgFile = "$CabinFeverLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\CabinFever_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_CabinFever.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_CF.dtx"
- [Map19]
- Key = "ShortFuse"
- Name ="$Map_Name_19"
- SmallIconFile = "UI_SCR_Common\Map\ShortFuse.dtx"
- LargeIconFile = "UI_SCR_Common\Map\ShortFuse.dtx"
- Description = "$ShortFuseDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_ShortFuse.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\ShortFuse.dtx"
- TextImgFile = "$ShortFuseLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\ShortFuse_T.GMS"
- GMS_TMM = "GMS\ShortFuse_M.GMS"
- GMS_CDM = "GMS\ShortFuse_CT.GMS"
- GMS_CMM = "GMS\ShortFuse_CM.GMS"
- GMS_FFA = "GMS\ShortFuse_F.GMS"
- GMS_CTF = "GMS\ShortFuse_CTF.GMS"
- GMS_CCTF = "GMS\ShortFuse_CCTF.GMS"
- GMS_BNT = "GMS\ShortFuse_BNT.GMS"
- GMS_TSV = "GMS\ShortFuse_TSV.GMS"
- GMS_CTSV = "GMS\ShortFuse_CTSV.GMS"
- GMS_LMS = "GMS\ShortFuse_LMS.GMS"
- GMS_SBT = "GMS\ShortFuse_SBT.GMS"
- GMS_HQM = "GMS\ShortFuse_HQM.GMS"
- GMS_QRT = "GMS\ShortFuse_QRT.GMS"
- Description_QRT = "$ShortFuseQRTDesc"
- [Map20]
- Key = "Downhill"
- Name ="$Map_Name_20"
- SmallIconFile = "UI_SCR_Common\Map\Downhill.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Downhill.dtx"
- Description = "$DownhillDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Downhill.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Downhill.dtx"
- TextImgFile = "$DownhillLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Downhill_T.GMS"
- GMS_CDM = "GMS\Downhill_CT.GMS"
- GMS_CTF = "GMS\Downhill_CTF.GMS"
- GMS_CCTF = "GMS\Downhill_CCTF.GMS"
- GMS_QRT = "GMS\Downhill_QRT.GMS"
- GMS_TSV = "GMS\Downhill_TSV.GMS"
- GMS_CTSV = "GMS\Downhill_CTSV.GMS"
- GMS_HQM = "GMS\DownHill_HQM.GMS"
- Description_QRT = "$DownhillQRTDesc"
- [Map21]
- Key = "Vertigo"
- Name ="$Map_Name_21"
- SmallIconFile = "UI_SCR_Common\Map\Vertigo.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Vertigo.dtx"
- Description = "$VertigoDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Vertigo.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Vertigo.dtx"
- TextImgFile = "$VertigoLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Vertigo_T.GMS"
- GMS_CDM = "GMS\Vertigo_CT.GMS"
- GMS_FFA = "GMS\Vertigo_F.GMS"
- GMS_CTF = "GMS\Vertigo_CTF.GMS"
- GMS_CCTF = "GMS\Vertigo_CCTF.GMS"
- GMS_BNT = "GMS\Vertigo_BNT.GMS"
- GMS_TSV = "GMS\Vertigo_TSV.GMS"
- GMS_CTSV = "GMS\Vertigo_CTSV.GMS"
- GMS_LMS = "GMS\Vertigo_LMS.GMS"
- [Map22]
- Key = "DarkForest"
- Name ="$Map_Name_22"
- SmallIconFile = "UI_SCR_Common\Map\DarkForest.dtx"
- LargeIconFile = "UI_SCR_Common\Map\DarkForest.dtx"
- Description = "$DarkForestDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_DarkForest.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DarkForest.dtx"
- TextImgFile = "$DarkForestLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\DarkForest_T.GMS"
- GMS_CDM = "GMS\DarkForest_CT.GMS"
- GMS_FFA = "GMS\DarkForest_F.GMS"
- GMS_CTF = "GMS\DarkForest_CTF.GMS"
- GMS_CCTF = "GMS\DarkForest_CCTF.GMS"
- GMS_BNT = "GMS\DarkForest_BNT.GMS"
- GMS_TSV = "GMS\DarkForest_TSV.GMS"
- GMS_CTSV = "GMS\DarkForest_CTSV.GMS"
- GMS_LMS = "GMS\DarkForest_LMS.GMS"
- GMS_SBT = "GMS\DarkForest_SBT.GMS"
- GMS_HQM = "GMS\DarkForest_HQM.GMS"
- [Map23]
- Key = "Sector25"
- Name ="$Map_Name_23"
- SmallIconFile = "UI_SCR_Common\Map\Sector25.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Sector25.dtx"
- Description = "$Sector25Desc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Sector25.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Sector25.dtx"
- TextImgFile = "$Sector25LoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Sector25_T.GMS"
- GMS_CDM = "GMS\Sector25_CT.GMS"
- GMS_FFA = "GMS\Sector25_F.GMS"
- GMS_CTF = "GMS\Sector25_CTF.GMS"
- GMS_CCTF = "GMS\Sector25_CCTF.GMS"
- GMS_TSV = "GMS\Sector25_TSV.GMS"
- GMS_CTSV = "GMS\Sector25_CTSV.GMS"
- GMS_LMS = "GMS\Sector25_LMS.GMS"
- GMS_HQM = "GMS\Sector25_HQM.GMS"
- [Map24]
- Key = "Dredge"
- Name ="$Map_Name_24"
- SmallIconFile = "UI_SCR_Common\Map\Dredge.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Dredge.dtx"
- Description = "$DredgeDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Dredge.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Dredge.dtx"
- TextImgFile = "$DredgeLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Dredge_T.GMS"
- GMS_TMM = "GMS\Dredge_M.GMS"
- GMS_CDM = "GMS\Dredge_CT.GMS"
- GMS_CMM = "GMS\Dredge_CM.GMS"
- GMS_FFA = "GMS\Dredge_F.GMS"
- GMS_CTF = "GMS\Dredge_CTF.GMS"
- GMS_CCTF = "GMS\Dredge_CCTF.GMS"
- GMS_BNT = "GMS\Dredge_BNT.GMS"
- GMS_TSV = "GMS\Dredge_TSV.GMS"
- GMS_CTSV = "GMS\Dredge_CTSV.GMS"
- GMS_LMS = "GMS\Dredge_LMS.GMS"
- GMS_SBT = "GMS\Dredge_SBT.GMS"
- [Map25]
- Key = "BlackLung"
- Name ="$Map_Name_25"
- SmallIconFile = "UI_SCR_Common\Map\BlackLung.dtx"
- LargeIconFile = "UI_SCR_Common\Map\BlackLung.dtx"
- Description = "$BlackLungDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_BlackLung.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\BlackLung.dtx"
- TextImgFile = "$BlackLungLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\BlackLung_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_BlackLung.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_BL.dtx"
- [Map26]
- Key = "GhostTown"
- Name ="$Map_Name_26"
- SmallIconFile = "UI_SCR_Common\Map\GhostTown.dtx"
- LargeIconFile = "UI_SCR_Common\Map\GhostTown.dtx"
- Description = "$GhostTownDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_GhostTown.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\GhostTown.dtx"
- TextImgFile = "$GhostTownLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\GhostTown_T.GMS"
- GMS_TMM = "GMS\GhostTown_M.GMS"
- GMS_CDM = "GMS\GhostTown_CT.GMS"
- GMS_CMM = "GMS\GhostTown_CM.GMS"
- GMS_FFA = "GMS\GhostTown_F.GMS"
- GMS_CTF = "GMS\GhostTown_CTF.GMS"
- GMS_CCTF = "GMS\GhostTown_CCTF.GMS"
- GMS_BNT = "GMS\GhostTown_BNT.GMS"
- GMS_QRT = "GMS\GhostTown_QRT.GMS"
- GMS_TSV = "GMS\GhostTown_TSV.GMS"
- GMS_CTSV = "GMS\GhostTown_CTSV.GMS"
- GMS_LMS = "GMS\GhostTown_LMS.GMS"
- GMS_SBT = "GMS\GhostTown_SBT.GMS"
- GMS_HQM = "GMS\GhostTown_HQM.GMS"
- LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_GhostTown.dtx"
- Description_QRT = "$GhostTownQRTDesc"
- [Map27]
- Key = "DesertFox"
- Name ="$Map_Name_27"
- SmallIconFile = "UI_SCR_Common\Map\DesertFox.dtx"
- LargeIconFile = "UI_SCR_Common\Map\DesertFox.dtx"
- Description = "$DesertFoxDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_DesertFox.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DesertFox.dtx"
- TextImgFile = "$DesertFoxLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\DesertFox_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_DesertFox.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_DF.dtx"
- [Map28]
- Key = "CostaRecon"
- Name ="$Map_Name_28"
- SmallIconFile = "UI_SCR_Common\Map\CostaRecon.dtx"
- LargeIconFile = "UI_SCR_Common\Map\CostaRecon.dtx"
- Description = "$CostaReconDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_CostaRecon.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\CostaRecon.dtx"
- TextImgFile = "$CostaReconLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\CostaRecon_T.GMS"
- GMS_CDM = "GMS\CostaRecon_CT.GMS"
- GMS_FFA = "GMS\CostaRecon_F.GMS"
- GMS_CTF = "GMS\CostaRecon_CTF.GMS"
- GMS_CCTF = "GMS\CostaRecon_CCTF.GMS"
- GMS_BNT = "GMS\CostaRecon_BNT.GMS"
- GMS_TSV = "GMS\CostaRecon_TSV.GMS"
- GMS_CTSV = "GMS\CostaRecon_CTSV.GMS"
- GMS_LMS = "GMS\CostaRecon_LMS.GMS"
- [Map29]
- Key = "OilRig"
- Name ="$Map_Name_29"
- SmallIconFile = "UI_SCR_Common\Map\OilRig.dtx"
- LargeIconFile = "UI_SCR_Common\Map\OilRig.dtx"
- Description = "$OilRigDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_OilRig.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\OilRig.dtx"
- TextImgFile = "$OilRigLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\OilRig_T.GMS"
- GMS_CDM = "GMS\OilRig_CT.GMS"
- GMS_FFA = "GMS\OilRig_F.GMS"
- GMS_CTF = "GMS\OilRig_CTF.GMS"
- GMS_CCTF = "GMS\OilRig_CCTF.GMS"
- GMS_BNT = "GMS\OilRig_BNT.GMS"
- GMS_TSV = "GMS\OilRig_TSV.GMS"
- GMS_CTSV = "GMS\OilRig_CTSV.GMS"
- GMS_LMS = "GMS\OilRig_LMS.GMS"
- GMS_QRT = "GMS\OilRig_QRT.GMS"
- Description_QRT = "$OilRigQRTDesc"
- [Map30]
- Key = "BankRobber"
- Name ="$Map_Name_30"
- SmallIconFile = "UI_SCR_Common\Map\BloodMoney.dtx"
- LargeIconFile = "UI_SCR_Common\Map\BloodMoney.dtx"
- Description = "$BloodmoneyDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_BloodMoney.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\BloodMoney.dtx"
- TextImgFile = "$BloodmoneyLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_SQM = "GMS\BloodMoney.GMS"
- ResultBackground = "UI_SCR_Result\Background\SQM.dtx"
- [Map31]
- Key = "HallowRavine"
- Name ="$Map_Name_31"
- SmallIconFile = "UI_SCR_Common\Map\Hallow_Ravine.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Hallow_Ravine.dtx"
- Description = "$HallowRavineDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_HallowRavine.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Hallow_Ravine.dtx"
- TextImgFile = "$HallowRavineLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\HallowRavine_T.GMS"
- GMS_CDM = "GMS\HallowRavine_CT.GMS"
- GMS_CTF = "GMS\HallowRavine_CTF.GMS"
- GMS_CCTF = "GMS\HallowRavine_CCTF.GMS"
- GMS_TSV = "GMS\HallowRavine_TSV.GMS"
- GMS_CTSV = "GMS\HallowRavine_CTSV.GMS"
- GMS_HQM = "GMS\HallowRavine_HQM.GMS"
- [Map32]
- Key = "Piazza"
- Name ="$Map_Name_32"
- SmallIconFile = "UI_SCR_Common\Map\Piazza.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Piazza.dtx"
- Description = "$PiazzaDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Piazza.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Piazza.dtx"
- TextImgFile = "$PiazzaLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Piazza_T.GMS"
- GMS_CTF = "GMS\Piazza_CTF.GMS"
- GMS_TSV = "GMS\Piazza_TSV.GMS"
- GMS_LMS = "GMS\Piazza_LMS.GMS"
- GMS_TMM = "GMS\Piazza_M.GMS"
- GMS_CMM = "GMS\Piazza_CM.GMS"
- GMS_BNT = "GMS\Piazza_BNT.GMS"
- GMS_FFA = "GMS\Piazza_F.GMS"
- [Map33]
- Key = "Neptune"
- Name ="$Map_Name_33"
- SmallIconFile = "UI_SCR_Common\Map\Neptune.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Neptune.dtx"
- Description = "$NeptuneDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Neptune.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Neptune.dtx"
- TextImgFile = "$NeptuneLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Neptune_T.GMS"
- GMS_CTF = "GMS\Neptune_CTF.GMS"
- GMS_TSV = "GMS\Neptune_TSV.GMS"
- GMS_CCTF = "GMS\Neptune_CCTF.GMS"
- GMS_CTSV = "GMS\Neptune_CTSV.GMS"
- GMS_CDM = "GMS\Neptune_CT.GMS"
- GMS_LMS = "GMS\Neptune_LMS.GMS"
- GMS_FFA = "GMS\Neptune_F.GMS"
- GMS_QRT = "GMS\Neptune_QRT.GMS"
- GMS_BNT = "GMS\Neptune_BNT.GMS"
- Description_QRT = "$NeptuneQRTDesc"
- [Map34]
- Key = "NemexisHQ"
- Name ="$Map_Name_34"
- SmallIconFile = "UI_SCR_Common\Map\NemexisHQ.dtx"
- LargeIconFile = "UI_SCR_Common\Map\NemexisHQ.dtx"
- Description = "$NEMEXISHQDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisHQ.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisHQ.dtx"
- TextImgFile = "$NEMEXISHQLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\NemexisHQ_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_NemexisHQ.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_HQ.dtx"
- [Map35]
- Key = "RuralEstate"
- Name ="$Map_Name_35"
- SmallIconFile = "UI_SCR_Common\Map\RuralEstate.dtx"
- LargeIconFile = "UI_SCR_Common\Map\RuralEstate.dtx"
- Description = "$RuralEstateDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_RuralEstate.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RuralEstate.dtx"
- TextImgFile = "$RuralEstateLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\RuralEstate_T.GMS"
- GMS_CTF = "GMS\RuralEstate_CTF.GMS"
- GMS_TSV = "GMS\RuralEstate_TSV.GMS"
- GMS_CCTF = "GMS\RuralEstate_CCTF.GMS"
- GMS_CTSV = "GMS\RuralEstate_CTSV.GMS"
- GMS_CDM = "GMS\RuralEstate_CT.GMS"
- GMS_LMS = "GMS\RuralEstate_LMS.GMS"
- GMS_FFA = "GMS\RuralEstate_F.GMS"
- GMS_BNT = "GMS\RuralEstate_BNT.GMS"
- [Map36]
- Key = "RottenMeat"
- Name ="$Map_Name_36"
- SmallIconFile = "UI_SCR_Common\Map\Slaughterhouse.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Slaughterhouse.dtx"
- Description = "$SlaughterhouseDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Slaughterhouse.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Slaughterhouse.dtx"
- TextImgFile = "$SlaughterhouseLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TMM = "GMS\Slaughterhouse_M.GMS"
- GMS_CMM = "GMS\Slaughterhouse_CM.GMS"
- [Map37]
- Key = "NemexisLab_CP"
- Name ="$Map_Name_37"
- SmallIconFile = "UI_SCR_Common\Map\NemexisLAB.dtx"
- LargeIconFile = "UI_SCR_Common\Map\NemexisLAB.dtx"
- Description = "$NemexisLab_CPDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisLab_CP.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisLAB.dtx"
- TextImgFile = "$NemexisLab_CPQLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_COOP = "GMS\NemexisLab_CP.GMS"
- LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_NemexisLab_CP.dtx"
- ResultBackground = "UI_SCR_Result\Background\PVE_NL.dtx"
- [Map38]
- Key = "HiredGuns2"
- Name ="$Map_Name_38"
- SmallIconFile = "UI_SCR_Common\Map\DeathRow.dtx"
- LargeIconFile = "UI_SCR_Common\Map\DeathRow.dtx"
- Description = "$LockDownDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_HiredGuns2.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DeathRow.dtx"
- TextImgFile = "$LockDownLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_SQM = "GMS\HiredGuns2_HQM.GMS"
- GMS_TDM = "GMS\HiredGuns2_T.GMS"
- GMS_TSV = "GMS\HiredGuns2_TSV.GMS"
- GMS_CTSV = "GMS\HiredGuns2_CTSV.GMS"
- GMS_CDM = "GMS\HiredGuns2_CT.GMS"
- GMS_LMS = "GMS\HiredGuns2_LMS.GMS"
- GMS_FFA = "GMS\HiredGuns2_F.GMS"
- GMS_QRT = "GMS\HiredGuns2_QRT.GMS"
- GMS_BNT = "GMS\HiredGuns2_BNT.GMS"
- LoadingImg = "UI_HUD_Map\mapImage\Map_HiredGuns2.dtx"
- ResultBackground = "UI_SCR_Result\Background\HQM.dtx"
- // below map is not real map
- [Map39]
- Key = "RandomMap"
- Name = "$Map_Name_39"
- // below factor must be replace to right value-------
- SmallIconFile = "UI_SCR_Common\Map\Random.DTX"
- LargeIconFile = "UI_SCR_Common\Map\Random.DTX"
- Description = "$RandomMapDesc"
- // below factor means nothing-------
- LoadImgFile = ""
- LoadIconFile = ""
- TextImgFile = ""
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- [Map40]
- Key = "Istanbul"
- Name ="$Map_Name_40"
- SmallIconFile = "UI_SCR_Common\Map\Istanbul.dtx"
- LargeIconFile = "UI_SCR_Common\Map\Istanbul.dtx"
- Description = "$IstanbulDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_Istanbul.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Istanbul.dtx"
- TextImgFile = "$IstanbulLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\Istanbul_T.GMS"
- GMS_CTF = "GMS\Istanbul_CTF.GMS"
- GMS_TSV = "GMS\Istanbul_TSV.GMS"
- GMS_CCTF = "GMS\Istanbul_CCTF.GMS"
- GMS_CTSV = "GMS\Istanbul_CTSV.GMS"
- GMS_CDM = "GMS\Istanbul_CT.GMS"
- GMS_LMS = "GMS\Istanbul_LMS.GMS"
- GMS_FFA = "GMS\Istanbul_F.GMS"
- [Map41]
- Key = "NemexisWar"
- Name ="$Map_Name_41"
- SmallIconFile = "UI_SCR_Common\Map\NemexisWar.dtx"
- LargeIconFile = "UI_SCR_Common\Map\NemexisWar.dtx"
- Description = "$NemexisWarDesc"
- LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisWar.dtx"
- LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisWar.dtx"
- TextImgFile = "$NemexisWarLoadingText"
- PureSaturate = 1.0
- FXSaturateEnable = FALSE
- Enable = TRUE
- GMS_TDM = "GMS\NemexisWar_T.GMS"
- GMS_TMM = "GMS\NemexisWar_M.GMS"
- GMS_CDM = "GMS\NemexisWar_CT.GMS"
- GMS_CMM = "GMS\NemexisWar_CM.GMS"
- GMS_FFA = "GMS\NemexisWar_F.GMS"
- GMS_CTF = "GMS\NemexisWar_CTF.GMS"
- GMS_CCTF = "GMS\NemexisWar_CCTF.GMS"
- GMS_BNT = "GMS\NemexisWar_BNT.GMS"
- GMS_TSV = "GMS\NemexisWar_TSV.GMS"
- GMS_CTSV = "GMS\NemexisWar_CTSV.GMS"
- GMS_LMS = "GMS\NemexisWar_LMS.GMS"
- GMS_SBT = "GMS\NemexisWar_SBT.GMS"
- [Mode0]
- Key = "TDM"
- ModeSimpleName ="$Mode_SimpleName_0"
- ModeFullName ="$Mode_FullName_0"
- GameType = 1
- SortingOrder = 0
- DefaultMapID = 2
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 30
- GoalMax = 140
- GoalInc = 10
- DefaultGoal = 100
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = TRUE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
- EnablePlay = TRUE
- [Mode1]
- Key = "TMM"
- ModeSimpleName ="$Mode_SimpleName_1"
- ModeFullName ="$Mode_FullName_1"
- GameType = 2
- SortingOrder = 2
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 2 // NxA 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 3
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 5
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\TMM.dtx"
- EnablePlay = TRUE
- [Mode2]
- Key = "COOP"
- ModeSimpleName ="$Mode_SimpleName_2"
- ModeFullName ="$Mode_FullName_2"
- GameType = 5
- SortingOrder = 3
- DefaultMapID = 7
- MaxPlayers = 8
- MinPlayers = 8
- PlayersInc = 1
- RecommendMaxPlayers = 8
- GoalMin = 0
- GoalMax = 2
- GoalInc = 1
- DefaultGoal = 1
- EnableWeaponUseSetting = FALSE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = FALSE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Cooperative_Mode\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
- EnablePlay = TRUE
- [Mode3]
- Key = "FFA"
- ModeSimpleName ="$Mode_SimpleName_3"
- ModeFullName ="$Mode_FullName_3"
- GameType = 6
- SortingOrder = 4
- DefaultMapID = 2
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 1
- RecommendMaxPlayers = 8
- GoalMin = 15
- GoalMax = 45
- GoalInc = 15
- DefaultGoal = 30
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = TRUE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\FFA.dtx"
- EnablePlay = TRUE
- [Mode4]
- Key = "CTF"
- ModeSimpleName ="$Mode_SimpleName_4"
- ModeFullName ="$Mode_FullName_4"
- GameType = 7
- SortingOrder = 5
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 6 // NxE 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 3
- GoalMax = 7
- GoalInc = 2
- DefaultGoal = 5
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\CTF.dtx"
- EnablePlay = TRUE
- [Mode5]
- Key = "BNT"
- ModeSimpleName ="$Mode_SimpleName_5"
- ModeFullName ="$Mode_FullName_5"
- GameType = 9
- SortingOrder = 6
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 4
- PlayersInc = 1
- RecommendMaxPlayers = 16
- GoalMin = 8
- GoalMax = 16
- GoalInc = 4
- DefaultGoal = 12
- EnableWeaponUseSetting = FALSE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\SpyHunt.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\bounty_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\BNT.dtx"
- EnablePlay = TRUE
- [Mode6]
- Key = "SFM"
- ModeSimpleName ="$Mode_SimpleName_6"
- ModeFullName ="$Mode_FullName_6"
- GameType = 10
- SortingOrder = 7
- DefaultMapID = 6
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 30
- GoalMax = 90
- GoalInc = 20
- DefaultGoal = 50
- EnableWeaponUseSetting = FALSE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
- EnablePlay = FALSE
- [Mode7]
- Key = "QRT"
- ModeSimpleName ="$Mode_SimpleName_7"
- ModeFullName ="$Mode_FullName_7"
- GameType = 11
- SortingOrder = 8
- DefaultMapID = 15
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 1
- RecommendMaxPlayers = 16
- GoalMin = 5
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 7
- EnableWeaponUseSetting = FALSE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = FALSE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Quarantine_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\QRT.dtx"
- EnablePlay = TRUE
- [Mode8]
- Key = "TSV"
- ModeSimpleName ="$Mode_SimpleName_8"
- ModeFullName ="$Mode_FullName_8"
- GameType = 12
- SortingOrder = 1
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 2 // NxA 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 5
- GoalMax = 11
- GoalInc = 2
- DefaultGoal = 7
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\TSV.dtx"
- EnablePlay = TRUE
- [Mode9]
- Key = "LMS"
- ModeSimpleName ="$Mode_SimpleName_9"
- ModeFullName ="$Mode_FullName_9"
- GameType = 14
- SortingOrder = 9
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 4 // Only NxE
- PlayersInc = 1
- RecommendMaxPlayers = 16
- GoalMin = 3
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 5
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\LMS.dtx"
- EnablePlay = TRUE
- [Mode10]
- Key = "SBT"
- ModeSimpleName ="$Mode_SimpleName_10"
- ModeFullName ="$Mode_FullName_10"
- GameType = 15
- SortingOrder = 10
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 3
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 5
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\SBT.dtx"
- EnablePlay = TRUE
- [Mode11]
- Key = "HQM"
- ModeSimpleName ="$Mode_SimpleName_11"
- ModeFullName ="$Mode_FullName_11"
- GameType = 17
- SortingOrder = 11
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 8
- GoalMax = 16
- GoalInc = 4
- DefaultGoal = 12
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\HQM.dtx"
- EnablePlay = TRUE
- [Mode12]
- Key = "SQM"
- ModeSimpleName ="$Mode_SimpleName_12"
- ModeFullName ="$Mode_FullName_12"
- GameType = 19
- SortingOrder = 12
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 3
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 7
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- ResultBackground = "UI_SCR_Result\Background\SQM.dtx"
- EnablePlay = TRUE
- [ClanMode0]
- Key = "CDM"
- ModeSimpleName ="$ClanMode_SimpleName_0"
- ModeFullName ="$ClanMode_FullName_0"
- GameType = 4
- SortingOrder = 0
- DefaultMapID = 2
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 100
- GoalMax = 100
- GoalInc = 10
- DefaultGoal = 100
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = TRUE
- [ClanMode1]
- Key = "CMM"
- ModeSimpleName ="$ClanMode_SimpleName_1"
- ModeFullName ="$ClanMode_FullName_1"
- GameType = 3
- SortingOrder = 2
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 6
- GoalMax = 6
- GoalInc = 2
- DefaultGoal = 6
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = TRUE
- [ClanMode2]
- Key = "CCOOP"
- ModeSimpleName ="$ClanMode_SimpleName_2"
- ModeFullName ="$ClanMode_FullName_2"
- GameType = -1
- SortingOrder = 3
- DefaultMapID = 7
- MaxPlayers = 8
- MinPlayers = 4
- PlayersInc = 1
- RecommendMaxPlayers = 8
- GoalMin = 0
- GoalMax = 2
- GoalInc = 1
- DefaultGoal = 1
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Cooperative_Mode\Team_List.dtx"
- EnablePlay = FALSE
- [ClanMode3]
- Key = "CFFA"
- ModeSimpleName ="$ClanMode_SimpleName_3"
- ModeFullName ="$ClanMode_FullName_3"
- GameType = -1
- SortingOrder = 4
- DefaultMapID = 2
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 1
- RecommendMaxPlayers = 8
- GoalMin = 15
- GoalMax = 45
- GoalInc = 15
- DefaultGoal = 30
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
- EnablePlay = FALSE
- [ClanMode4]
- Key = "CCTF"
- ModeSimpleName ="$ClanMode_SimpleName_4"
- ModeFullName ="$ClanMode_FullName_4"
- GameType = 8
- SortingOrder = 5
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 6
- GoalMax = 6
- GoalInc = 2
- DefaultGoal = 6
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = TRUE
- [ClanMode5]
- Key = "CBNT"
- ModeSimpleName ="$ClanMode_SimpleName_5"
- ModeFullName ="$ClanMode_FullName_5"
- GameType = -1
- SortingOrder = 6
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 1
- RecommendMaxPlayers = 16
- GoalMin = 8
- GoalMax = 16
- GoalInc = 4
- DefaultGoal = 12
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\bounty_List.dtx"
- EnablePlay = FALSE
- [ClanMode6]
- Key = "CSFM"
- ModeSimpleName ="$ClanMode_SimpleName_6"
- ModeFullName ="$ClanMode_FullName_6"
- GameType = -1
- SortingOrder = 7
- DefaultMapID = 6
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 50
- GoalMax = 50
- GoalInc = 20
- DefaultGoal = 50
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = FALSE
- [ClanMode7]
- Key = "CQRT"
- ModeSimpleName ="$ClanMode_SimpleName_7"
- ModeFullName ="$ClanMode_FullName_7"
- GameType = 11
- SortingOrder = 8
- DefaultMapID = 15
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 1
- RecommendMaxPlayers = 16
- GoalMin = 5
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 7
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Quarantine_List.dtx"
- EnablePlay = FALSE
- [ClanMode8]
- Key = "CTSV"
- ModeSimpleName ="$ClanMode_SimpleName_8"
- ModeFullName ="$ClanMode_FullName_8"
- GameType = 13
- SortingOrder = 1
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 6
- GoalMax = 6
- GoalInc = 2
- DefaultGoal = 6
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = TRUE
- [ClanMode9]
- Key = "CLMS"
- ModeSimpleName ="$ClanMode_SimpleName_9"
- ModeFullName ="$ClanMode_FullName_9"
- GameType = -1
- SortingOrder = 9
- DefaultMapID = 2
- MaxPlayers = 16
- MinPlayers = 2
- PlayersInc = 1
- RecommendMaxPlayers = 8
- GoalMin = 15
- GoalMax = 45
- GoalInc = 15
- DefaultGoal = 30
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
- EnablePlay = FALSE
- [ClanMode10]
- Key = "CSBT"
- ModeSimpleName ="$ClanMode_SimpleName_10"
- ModeFullName ="$ClanMode_FullName_10"
- GameType = 15
- SortingOrder = 10
- DefaultMapID = 1
- MaxPlayers = 16
- MinPlayers = 8
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 6
- GoalMax = 6
- GoalInc = 2
- DefaultGoal = 6
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = FALSE
- EnableTeamKillSetting = FALSE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = FALSE
- [ClanMode11]
- Key = "CHQM"
- ModeSimpleName ="$ClanMode_SimpleName_11"
- ModeFullName ="$ClanMode_FullName_11"
- GameType = 17
- SortingOrder = 11
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 8
- GoalMax = 16
- GoalInc = 4
- DefaultGoal = 12
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- [ClanMode12]
- Key = "CSQM"
- ModeSimpleName ="$ClanMode_SimpleName_12"
- ModeFullName ="$ClanMode_FullName_12"
- GameType = 19
- SortingOrder = 12
- DefaultMapID = 8
- MaxPlayers = 16
- MinPlayers = 6
- PlayersInc = 2
- RecommendMaxPlayers = 16
- GoalMin = 5
- GoalMax = 9
- GoalInc = 2
- DefaultGoal = 7
- EnableWeaponUseSetting = TRUE
- EnableJoinCombatSetting = TRUE
- EnableTeamKillSetting = TRUE
- EnableViewEnemyCameraSetting = TRUE
- EnableMutationSetting = FALSE
- StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
- TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
- EnablePlay = FALSE
- [OverrideMode0]
- ModeID = 12
- MapID = 38
- GameType = 20
- GoalMin = 15000
- GoalMax = 30000
- GoalInc = 5000
- DefaultGoal = 20000
- StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
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