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GameRoom.txt

Mar 16th, 2013
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  1.  
  2. [Map0]
  3. Key = "SnowValley"
  4. Name ="$Map_Name_0"
  5. SmallIconFile = "UI_SCR_Common\Map\snowvalley.dtx"
  6. LargeIconFile = "UI_SCR_Common\Map\snowvalley.dtx"
  7. Description = "$SnowValleyDesc"
  8. LoadImgFile = "UI_HUD_Map\mapImage\Map_SnowValley.dtx"
  9. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SnowValley.dtx"
  10. TextImgFile = "$SnowValleyLoadingText"
  11. PureSaturate = 0.7
  12. FXSaturateEnable = FALSE
  13. Enable = TRUE
  14. GMS_TDM = "GMS\SnowValley_T.GMS"
  15. GMS_TMM = "GMS\SnowValley_M.GMS"
  16. GMS_CDM = "GMS\SnowValley_CT.GMS"
  17. GMS_CMM = "GMS\SnowValley_CM.GMS"
  18. GMS_FFA = "GMS\SnowValley_F.GMS"
  19. GMS_CTF = "GMS\SnowValley_CTF.GMS"
  20. GMS_CCTF = "GMS\SnowValley_CCTF.GMS"
  21. GMS_BNT = "GMS\SnowValley_BNT.GMS"
  22. GMS_SFM = "GMS\SnowValley_S.GMS"
  23. GMS_TSV = "GMS\SnowValley_TSV.GMS"
  24. GMS_CTSV = "GMS\SnowValley_CTSV.GMS"
  25. GMS_LMS = "GMS\SnowValley_LMS.GMS"
  26. GMS_HQM = "GMS\SnowValley_HQM.GMS"
  27.  
  28. [Map1]
  29. Key = "GrayHammer"
  30. Name ="$Map_Name_1"
  31. SmallIconFile = "UI_SCR_Common\Map\GrayHammer.dtx"
  32. LargeIconFile = "UI_SCR_Common\Map\GrayHammer.dtx"
  33. Description = "$GrayHammerDesc"
  34. LoadImgFile = "UI_HUD_Map\mapImage\Map_GrayHammer.dtx"
  35. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\GrayHammer.dtx"
  36. TextImgFile = "$GrayHammerLoadingText"
  37. PureSaturate = 0.7
  38. FXSaturateEnable = FALSE
  39. Enable = TRUE
  40. GMS_TDM = "GMS\Grayhammer_T.GMS"
  41. GMS_TMM = "GMS\Grayhammer_M.GMS"
  42. GMS_CDM = "GMS\Grayhammer_CT.GMS"
  43. GMS_CMM = "GMS\Grayhammer_CM.GMS"
  44. GMS_FFA = "GMS\Grayhammer_F.GMS"
  45. GMS_CTF = "GMS\Grayhammer_CTF.GMS"
  46. GMS_CCTF = "GMS\Grayhammer_CCTF.GMS"
  47. GMS_BNT = "GMS\Grayhammer_BNT.GMS"
  48. GMS_TSV = "GMS\Grayhammer_TSV.GMS"
  49. GMS_CTSV = "GMS\Grayhammer_CTSV.GMS"
  50. GMS_LMS = "GMS\Grayhammer_LMS.GMS"
  51.  
  52. [Map2]
  53. Key = "JunkFlea"
  54. Name ="$Map_Name_2"
  55. SmallIconFile = "UI_SCR_Common\Map\junkflea.dtx"
  56. LargeIconFile = "UI_SCR_Common\Map\junkflea.dtx"
  57. Description = "$JunkFleaDesc"
  58. LoadImgFile = "UI_HUD_Map\mapImage\Map_JunkFlea.dtx"
  59. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\JunkFlea.dtx"
  60. TextImgFile = "$JunkFleaLoadingText"
  61. PureSaturate = 0.75
  62. FXSaturateEnable = FALSE
  63. Enable = TRUE
  64. GMS_TDM = "GMS\Junkflea_T.GMS"
  65. GMS_CDM = "GMS\Junkflea_CT.GMS"
  66. GMS_FFA = "GMS\Junkflea_F.GMS"
  67. GMS_CTF = "GMS\Junkflea_CTF.GMS"
  68. GMS_CCTF = "GMS\Junkflea_CCTF.GMS"
  69. GMS_QRT = "GMS\Junkflea_QRT.GMS"
  70. GMS_TSV = "GMS\Junkflea_TSV.GMS"
  71. GMS_CTSV = "GMS\Junkflea_CTSV.GMS"
  72. GMS_LMS = "GMS\Junkflea_LMS.GMS"
  73. Description_QRT = "$JunkFleaQRTDesc"
  74.  
  75. [Map3]
  76. Key = "TwoTowers"
  77. Name ="$Map_Name_3"
  78. SmallIconFile = "UI_SCR_Common\Map\TwoTowers.dtx"
  79. LargeIconFile = "UI_SCR_Common\Map\TwoTowers.dtx"
  80. Description = "$TwoTowersDesc"
  81. LoadImgFile = "UI_HUD_Map\mapImage\Map_TwoTower.dtx"
  82. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\TwoTowers.dtx"
  83. TextImgFile = "$TwoTowersLoadingText"
  84. PureSaturate = 0.8
  85. FXSaturateEnable = FALSE
  86. Enable = TRUE
  87. GMS_TDM = "GMS\TWOTOWERS_T.GMS"
  88. GMS_CDM = "GMS\TWOTOWERS_CT.GMS"
  89. GMS_FFA = "GMS\TWOTOWERS_F.GMS"
  90. GMS_CTF = "GMS\TWOTOWERS_CTF.GMS"
  91. GMS_CCTF = "GMS\TWOTOWERS_CCTF.GMS"
  92. GMS_BNT = "GMS\TWOTOWERS_BNT.GMS"
  93. GMS_QRT = "GMS\TWOTOWERS_QRT.GMS"
  94. GMS_TSV = "GMS\TWOTOWERS_TSV.GMS"
  95. GMS_CTSV = "GMS\TWOTOWERS_CTSV.GMS"
  96. GMS_LMS = "GMS\TWOTOWERS_LMS.GMS"
  97. GMS_HQM = "GMS\TWOTOWERS_HQM.GMS"
  98. Description_QRT = "$TwoTowersQRTDesc"
  99.  
  100. [Map4]
  101. Key = "PumpJack"
  102. Name ="$Map_Name_4"
  103. SmallIconFile = "UI_SCR_Common\Map\PumpJack.dtx"
  104. LargeIconFile = "UI_SCR_Common\Map\PumpJack.dtx"
  105. Description = "$PumpJackDesc"
  106. LoadImgFile = "UI_HUD_Map\mapImage\Map_PumpJack.dtx"
  107. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\PumpJack.dtx"
  108. TextImgFile = "$PumpJackLoadingText"
  109. PureSaturate = 0.8
  110. FXSaturateEnable = FALSE
  111. Enable = TRUE
  112. GMS_TDM = "GMS\PumpJack_T.GMS"
  113. GMS_CDM = "GMS\PumpJack_CT.GMS"
  114. GMS_FFA = "GMS\PumpJack_F.GMS"
  115. GMS_CTF = "GMS\PumpJack_CTF.GMS"
  116. GMS_CCTF = "GMS\PumpJack_CCTF.GMS"
  117. GMS_TSV = "GMS\PumpJack_TSV.GMS"
  118. GMS_CTSV = "GMS\PumpJack_CTSV.GMS"
  119. GMS_LMS = "GMS\PumpJack_LMS.GMS"
  120. GMS_SBT = "GMS\PumpJack_SBT.GMS"
  121.  
  122. [Map5]
  123. Key = "Brushwood"
  124. Name ="$Map_Name_5"
  125. SmallIconFile = "UI_SCR_Common\Map\brushwood.dtx"
  126. LargeIconFile = "UI_SCR_Common\Map\brushwood.dtx"
  127. Description = "$BrushwoodDesc"
  128. LoadImgFile = "UI_HUD_Map\mapImage\Map_Brushwood.dtx"
  129. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Brushwood.dtx"
  130. TextImgFile = "$BrushwoodLoadingText"
  131. PureSaturate = 0.75
  132. FXSaturateEnable = FALSE
  133. Enable = TRUE
  134. GMS_TDM = "GMS\BrushWood_T.GMS"
  135. GMS_CDM = "GMS\BrushWood_CT.GMS"
  136. GMS_CTF = "GMS\BrushWood_CTF.GMS"
  137. GMS_CCTF = "GMS\BrushWood_CCTF.GMS"
  138. GMS_TSV = "GMS\BrushWood_TSV.GMS"
  139. GMS_CTSV = "GMS\BrushWood_CTSV.GMS"
  140.  
  141. [Map6]
  142. Key = "ColdSeed"
  143. Name ="$Map_Name_6"
  144. SmallIconFile = "UI_SCR_Common\Map\ColdSeed.dtx"
  145. LargeIconFile = "UI_SCR_Common\Map\ColdSeed.dtx"
  146. Description = "$ColdSeedDesc"
  147. LoadImgFile = "UI_HUD_Map\mapImage\Map_ColdSeed.dtx"
  148. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\ColdSeed.dtx"
  149. TextImgFile = "$ColdSeedLoadingText"
  150. PureSaturate = 1.0
  151. FXSaturateEnable = FALSE
  152. Enable = TRUE
  153. GMS_TDM = "GMS\ColdSeed_T.GMS"
  154. GMS_CDM = "GMS\ColdSeed_CT.GMS"
  155. GMS_FFA = "GMS\ColdSeed_F.GMS"
  156. GMS_CTF = "GMS\ColdSeed_CTF.GMS"
  157. GMS_CCTF = "GMS\ColdSeed_CCTF.GMS"
  158. GMS_SFM = "GMS\ColdSeed_S.GMS"
  159. GMS_TSV = "GMS\ColdSeed_TSV.GMS"
  160. GMS_CTSV = "GMS\ColdSeed_CTSV.GMS"
  161. GMS_LMS = "GMS\ColdSeed_LMS.GMS"
  162. GMS_HQM = "GMS\ColdSeed_HQM.GMS"
  163.  
  164. [Map7]
  165. Key = "SandHog"
  166. Name ="$Map_Name_7"
  167. SmallIconFile = "UI_SCR_Common\Map\SandHog.dtx"
  168. LargeIconFile = "UI_SCR_Common\Map\SandHog.dtx"
  169. Description = "$SandHogDesc"
  170. LoadImgFile = "UI_HUD_Map\mapImage\Map_SandHog.dtx"
  171. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SandHog.dtx"
  172. TextImgFile = "$SandHogLoadingText"
  173. PureSaturate = 1.0
  174. FXSaturateEnable = FALSE
  175. Enable = TRUE
  176. GMS_TDM = "GMS\SandHog_T.GMS"
  177. GMS_TMM = "GMS\SandHog_M.GMS"
  178. GMS_CDM = "GMS\SandHog_CT.GMS"
  179. GMS_CMM = "GMS\SandHog_CM.GMS"
  180. GMS_FFA = "GMS\SandHog_F.GMS"
  181. GMS_CTF = "GMS\SandHog_CTF.GMS"
  182. GMS_CCTF = "GMS\SandHog_CCTF.GMS"
  183. GMS_BNT = "GMS\SandHog_BNT.GMS"
  184. GMS_TSV = "GMS\SandHog_TSV.GMS"
  185. GMS_CTSV = "GMS\SandHog_CTSV.GMS"
  186. GMS_LMS = "GMS\SandHog_LMS.GMS"
  187. GMS_SBT = "GMS\SandHog_SBT.GMS"
  188. GMS_HQM = "GMS\SandHog_HQM.GMS"
  189.  
  190. [Map8]
  191. Key = "Warhead"
  192. Name ="$Map_Name_8"
  193. SmallIconFile = "UI_SCR_Common\Map\WarHead.dtx"
  194. LargeIconFile = "UI_SCR_Common\Map\WarHead.dtx"
  195. Description = "$WarheadDesc"
  196. LoadImgFile = "UI_HUD_Map\mapImage\Map_Warhead.dtx"
  197. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Warhead.dtx"
  198. TextImgFile = "$WarheadLoadingText"
  199. PureSaturate = 1.0
  200. FXSaturateEnable = FALSE
  201. Enable = TRUE
  202. GMS_TDM = "GMS\WarHead_T.GMS"
  203. GMS_TMM = "GMS\WarHead_M.GMS"
  204. GMS_CDM = "GMS\WarHead_CT.GMS"
  205. GMS_CMM = "GMS\WarHead_CM.GMS"
  206. GMS_FFA = "GMS\WarHead_F.GMS"
  207. GMS_CTF = "GMS\WarHead_CTF.GMS"
  208. GMS_CCTF = "GMS\WarHead_CCTF.GMS"
  209. GMS_BNT = "GMS\WarHead_BNT.GMS"
  210. GMS_QRT = "GMS\WarHead_QRT.GMS"
  211. GMS_TSV = "GMS\WarHead_TSV.GMS"
  212. GMS_CTSV = "GMS\WarHead_CTSV.GMS"
  213. GMS_LMS = "GMS\WarHead_LMS.GMS"
  214. GMS_SBT = "GMS\WarHead_SBT.GMS"
  215. Description_QRT = "$WarheadQRTDesc"
  216.  
  217. [Map9]
  218. Key = "Waverider"
  219. Name ="$Map_Name_9"
  220. SmallIconFile = "UI_SCR_Common\Map\Waverider.dtx"
  221. LargeIconFile = "UI_SCR_Common\Map\Waverider.dtx"
  222. Description = "$WaveriderDesc"
  223. LoadImgFile = "UI_HUD_Map\mapImage\Map_Waverider.dtx"
  224. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Waverider.dtx"
  225. TextImgFile = "$WaveriderLoadingText"
  226. PureSaturate = 1.0
  227. FXSaturateEnable = FALSE
  228. Enable = TRUE
  229. GMS_TDM = "GMS\Waverider_T.GMS"
  230. GMS_CDM = "GMS\Waverider_CT.GMS"
  231. GMS_FFA = "GMS\Waverider_F.GMS"
  232. GMS_CTF = "GMS\Waverider_CTF.GMS"
  233. GMS_CCTF = "GMS\Waverider_CCTF.GMS"
  234. GMS_BNT = "GMS\WaveRider_BNT.GMS"
  235. GMS_TSV = "GMS\Waverider_TSV.GMS"
  236. GMS_CTSV = "GMS\Waverider_CTSV.GMS"
  237. GMS_LMS = "GMS\Waverider_LMS.GMS"
  238. GMS_HQM = "GMS\WaveRider_HQM.GMS"
  239.  
  240. [Map10]
  241. Key = "Rattlesnake"
  242. Name ="$Map_Name_10"
  243. SmallIconFile = "UI_SCR_Common\Map\RattleSnake.dtx"
  244. LargeIconFile = "UI_SCR_Common\Map\RattleSnake.dtx"
  245. Description = "$RattlesnakeDesc"
  246. LoadImgFile = "UI_HUD_Map\mapImage\Map_Rattlesnake.dtx"
  247. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Rattlesnake.dtx"
  248. TextImgFile = "$RattlesnakeLoadingText"
  249. PureSaturate = 1.0
  250. FXSaturateEnable = FALSE
  251. Enable = TRUE
  252. GMS_TDM = "GMS\RattleSnake_T.GMS"
  253. GMS_TMM = "GMS\RattleSnake_M.GMS"
  254. GMS_CDM = "GMS\RattleSnake_CT.GMS"
  255. GMS_CMM = "GMS\RattleSnake_CM.GMS"
  256. GMS_FFA = "GMS\RattleSnake_F.GMS"
  257. GMS_TSV = "GMS\RattleSnake_TSV.GMS"
  258. GMS_CTSV = "GMS\RattleSnake_CTSV.GMS"
  259. GMS_LMS = "GMS\RattleSnake_LMS.GMS"
  260. GMS_SBT = "GMS\RattleSnake_SBT.GMS"
  261. GMS_HQM = "GMS\RattleSnake_HQM.GMS"
  262.  
  263. [Map11]
  264. Key = "DeathRoom"
  265. Name ="$Map_Name_11"
  266. SmallIconFile = "UI_SCR_Common\Map\DeathRoom.dtx"
  267. LargeIconFile = "UI_SCR_Common\Map\DeathRoom.dtx"
  268. Description = "$DeathRoomDesc"
  269. LoadImgFile = "UI_HUD_Map\mapImage\Map_DeathRoom.dtx"
  270. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DeathRoom.dtx"
  271. TextImgFile = "$DeathRoomLoadingText"
  272. PureSaturate = 1.0
  273. FXSaturateEnable = FALSE
  274. Enable = TRUE
  275. GMS_TDM = "GMS\DeathRoom_T.GMS"
  276. GMS_CDM = "GMS\DeathRoom_CT.GMS"
  277. GMS_CTF = "GMS\DeathRoom_CTF.GMS"
  278. GMS_CCTF = "GMS\DeathRoom_CCTF.GMS"
  279. GMS_TSV = "GMS\DeathRoom_TSV.GMS"
  280. GMS_CTSV = "GMS\DeathRoom_CTSV.GMS"
  281. GMS_HQM = "GMS\DeathRoom_HQM.GMS"
  282.  
  283. [Map12]
  284. Key = "Warehouse"
  285. Name ="$Map_Name_12"
  286. SmallIconFile = "UI_SCR_Common\Map\showdown.dtx"
  287. LargeIconFile = "UI_SCR_Common\Map\showdown.dtx"
  288. Description = "$WarehouseDesc"
  289. LoadImgFile = "UI_HUD_Map\mapImage\Map_showdown.dtx"
  290. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\showdown.dtx"
  291. TextImgFile = "$WarehouseLoadingText"
  292. PureSaturate = 1.0
  293. FXSaturateEnable = FALSE
  294. Enable = TRUE
  295. GMS_TDM = "GMS\Showdown_T.GMS"
  296. GMS_CDM = "GMS\Showdown_CT.GMS"
  297. GMS_FFA = "GMS\Showdown_F.GMS"
  298. GMS_QRT = "GMS\Showdown_QRT.GMS"
  299. GMS_TSV = "GMS\Showdown_TSV.GMS"
  300. GMS_CTSV = "GMS\Showdown_CTSV.GMS"
  301. GMS_LMS = "GMS\Showdown_LMS.GMS"
  302. LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_Showdown_Quarantine.dtx"
  303. Description_QRT = "$WarehouseQRTDesc"
  304.  
  305. [Map13]
  306. Key = "SandHog_CP"
  307. Name ="$Map_Name_13"
  308. SmallIconFile = "UI_SCR_Common\Map\SandHog_FRT.dtx"
  309. LargeIconFile = "UI_SCR_Common\Map\SandHog_FRT.dtx"
  310. Description = "$SandHog_CPDesc"
  311. LoadImgFile = "UI_HUD_Map\mapImage\Map_SandHog_C01.dtx"
  312. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\SandHog_FRT.dtx"
  313. TextImgFile = "$SandHog_CPLoadingText"
  314. PureSaturate = 1.0
  315. FXSaturateEnable = FALSE
  316. Enable = TRUE
  317. GMS_COOP = "GMS\SandHog_CP.GMS"
  318. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_SandHog_C01.dtx"
  319. ResultBackground = "UI_SCR_Result\Background\PVE_DT.dtx"
  320.  
  321. [Map14]
  322. Key = "RapidStream"
  323. Name ="$Map_Name_14"
  324. SmallIconFile = "UI_SCR_Common\Map\RapidStream.dtx"
  325. LargeIconFile = "UI_SCR_Common\Map\RapidStream.dtx"
  326. Description = "$RapidStreamDesc"
  327. LoadImgFile = "UI_HUD_Map\mapImage\Map_RapidStream.dtx"
  328. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RapidStream.dtx"
  329. TextImgFile = "$RapidStreamLoadingText"
  330. PureSaturate = 1.0
  331. FXSaturateEnable = FALSE
  332. Enable = TRUE
  333. GMS_TDM = "GMS\RapidStream_T.GMS"
  334. GMS_TMM = "GMS\RapidStream_M.GMS"
  335. GMS_CDM = "GMS\RapidStream_CT.GMS"
  336. GMS_CMM = "GMS\RapidStream_CM.GMS"
  337. GMS_FFA = "GMS\RapidStream_F.GMS"
  338. GMS_CTF = "GMS\RapidStream_CTF.GMS"
  339. GMS_CCTF = "GMS\RapidStream_CCTF.GMS"
  340. GMS_BNT = "GMS\RapidStream_BNT.GMS"
  341. GMS_TSV = "GMS\RapidStream_TSV.GMS"
  342. GMS_CTSV = "GMS\RapidStream_CTSV.GMS"
  343. GMS_LMS = "GMS\RapidStream_LMS.GMS"
  344.  
  345. [Map15]
  346. Key = "Overdose"
  347. Name ="$Map_Name_15"
  348. SmallIconFile = "UI_SCR_Common\Map\OverDose.dtx"
  349. LargeIconFile = "UI_SCR_Common\Map\OverDose.dtx"
  350. Description = "$OverdoseDesc"
  351. LoadImgFile = "UI_HUD_Map\mapImage\Map_Overdose.dtx"
  352. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Overdose.dtx"
  353. TextImgFile = "$OverdoseLoadingText"
  354. PureSaturate = 1.0
  355. FXSaturateEnable = FALSE
  356. Enable = TRUE
  357. GMS_TDM = "GMS\Overdose_T.GMS"
  358. GMS_CDM = "GMS\Overdose_CT.GMS"
  359. GMS_FFA = "GMS\Overdose_F.GMS"
  360. GMS_QRT = "GMS\Overdose_QRT.GMS"
  361. GMS_TSV = "GMS\Overdose_TSV.GMS"
  362. GMS_CTSV = "GMS\Overdose_CTSV.GMS"
  363. GMS_LMS = "GMS\Overdose_LMS.GMS"
  364. LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_OverDose.dtx"
  365. Description_QRT = "$OverdoseQRTDesc"
  366.  
  367. [Map16]
  368. Key = "Gravedigger"
  369. Name ="$Map_Name_16"
  370. SmallIconFile = "UI_SCR_Common\Map\GraveDigger.dtx"
  371. LargeIconFile = "UI_SCR_Common\Map\GraveDigger.dtx"
  372. Description = "$GravediggerDesc"
  373. LoadImgFile = "UI_HUD_Map\mapImage\Map_Gravedigger.dtx"
  374. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Gravedigger.dtx"
  375. TextImgFile = "$GravediggerLoadingText"
  376. PureSaturate = 1.0
  377. FXSaturateEnable = FALSE
  378. Enable = TRUE
  379. GMS_TDM = "GMS\Gravedigger_T.GMS"
  380. GMS_CDM = "GMS\Gravedigger_CT.GMS"
  381. GMS_FFA = "GMS\Gravedigger_F.GMS"
  382. GMS_CTF = "GMS\Gravedigger_CTF.GMS"
  383. GMS_CCTF = "GMS\Gravedigger_CCTF.GMS"
  384. GMS_TSV = "GMS\Gravedigger_TSV.GMS"
  385. GMS_CTSV = "GMS\Gravedigger_CTSV.GMS"
  386. GMS_LMS = "GMS\Gravedigger_LMS.GMS"
  387.  
  388. [Map17]
  389. Key = "RoadKill"
  390. Name ="$Map_Name_17"
  391. SmallIconFile = "UI_SCR_Common\Map\RoadKill.dtx"
  392. LargeIconFile = "UI_SCR_Common\Map\RoadKill.dtx"
  393. Description = "$RoadKillDesc"
  394. LoadImgFile = "UI_HUD_Map\mapImage\Map_RoadKill.dtx"
  395. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RoadKill.dtx"
  396. TextImgFile = "$RoadKillLoadingText"
  397. PureSaturate = 1.0
  398. FXSaturateEnable = FALSE
  399. Enable = TRUE
  400. GMS_TDM = "GMS\RoadKill_T.GMS"
  401. GMS_CDM = "GMS\RoadKill_CT.GMS"
  402. GMS_CTF = "GMS\RoadKill_CTF.GMS"
  403. GMS_CCTF = "GMS\RoadKill_CCTF.GMS"
  404. GMS_TSV = "GMS\RoadKill_TSV.GMS"
  405. GMS_CTSV = "GMS\RoadKill_CTSV.GMS"
  406. GMS_HQM = "GMS\RoadKill_HQM.GMS"
  407.  
  408. [Map18]
  409. Key = "CabinFever"
  410. Name ="$Map_Name_18"
  411. SmallIconFile = "UI_SCR_Common\Map\CabinFever.dtx"
  412. LargeIconFile = "UI_SCR_Common\Map\CabinFever.dtx"
  413. Description = "$CabinFeverDesc"
  414. LoadImgFile = "UI_HUD_Map\mapImage\Map_CabinFever.dtx"
  415. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\CabinFever.dtx"
  416. TextImgFile = "$CabinFeverLoadingText"
  417. PureSaturate = 1.0
  418. FXSaturateEnable = FALSE
  419. Enable = TRUE
  420. GMS_COOP = "GMS\CabinFever_CP.GMS"
  421. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_CabinFever.dtx"
  422. ResultBackground = "UI_SCR_Result\Background\PVE_CF.dtx"
  423.  
  424. [Map19]
  425. Key = "ShortFuse"
  426. Name ="$Map_Name_19"
  427. SmallIconFile = "UI_SCR_Common\Map\ShortFuse.dtx"
  428. LargeIconFile = "UI_SCR_Common\Map\ShortFuse.dtx"
  429. Description = "$ShortFuseDesc"
  430. LoadImgFile = "UI_HUD_Map\mapImage\Map_ShortFuse.dtx"
  431. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\ShortFuse.dtx"
  432. TextImgFile = "$ShortFuseLoadingText"
  433. PureSaturate = 1.0
  434. FXSaturateEnable = FALSE
  435. Enable = TRUE
  436. GMS_TDM = "GMS\ShortFuse_T.GMS"
  437. GMS_TMM = "GMS\ShortFuse_M.GMS"
  438. GMS_CDM = "GMS\ShortFuse_CT.GMS"
  439. GMS_CMM = "GMS\ShortFuse_CM.GMS"
  440. GMS_FFA = "GMS\ShortFuse_F.GMS"
  441. GMS_CTF = "GMS\ShortFuse_CTF.GMS"
  442. GMS_CCTF = "GMS\ShortFuse_CCTF.GMS"
  443. GMS_BNT = "GMS\ShortFuse_BNT.GMS"
  444. GMS_TSV = "GMS\ShortFuse_TSV.GMS"
  445. GMS_CTSV = "GMS\ShortFuse_CTSV.GMS"
  446. GMS_LMS = "GMS\ShortFuse_LMS.GMS"
  447. GMS_SBT = "GMS\ShortFuse_SBT.GMS"
  448. GMS_HQM = "GMS\ShortFuse_HQM.GMS"
  449. GMS_QRT = "GMS\ShortFuse_QRT.GMS"
  450. Description_QRT = "$ShortFuseQRTDesc"
  451.  
  452. [Map20]
  453. Key = "Downhill"
  454. Name ="$Map_Name_20"
  455. SmallIconFile = "UI_SCR_Common\Map\Downhill.dtx"
  456. LargeIconFile = "UI_SCR_Common\Map\Downhill.dtx"
  457. Description = "$DownhillDesc"
  458. LoadImgFile = "UI_HUD_Map\mapImage\Map_Downhill.dtx"
  459. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Downhill.dtx"
  460. TextImgFile = "$DownhillLoadingText"
  461. PureSaturate = 1.0
  462. FXSaturateEnable = FALSE
  463. Enable = TRUE
  464. GMS_TDM = "GMS\Downhill_T.GMS"
  465. GMS_CDM = "GMS\Downhill_CT.GMS"
  466. GMS_CTF = "GMS\Downhill_CTF.GMS"
  467. GMS_CCTF = "GMS\Downhill_CCTF.GMS"
  468. GMS_QRT = "GMS\Downhill_QRT.GMS"
  469. GMS_TSV = "GMS\Downhill_TSV.GMS"
  470. GMS_CTSV = "GMS\Downhill_CTSV.GMS"
  471. GMS_HQM = "GMS\DownHill_HQM.GMS"
  472. Description_QRT = "$DownhillQRTDesc"
  473.  
  474. [Map21]
  475. Key = "Vertigo"
  476. Name ="$Map_Name_21"
  477. SmallIconFile = "UI_SCR_Common\Map\Vertigo.dtx"
  478. LargeIconFile = "UI_SCR_Common\Map\Vertigo.dtx"
  479. Description = "$VertigoDesc"
  480. LoadImgFile = "UI_HUD_Map\mapImage\Map_Vertigo.dtx"
  481. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Vertigo.dtx"
  482. TextImgFile = "$VertigoLoadingText"
  483. PureSaturate = 1.0
  484. FXSaturateEnable = FALSE
  485. Enable = TRUE
  486. GMS_TDM = "GMS\Vertigo_T.GMS"
  487. GMS_CDM = "GMS\Vertigo_CT.GMS"
  488. GMS_FFA = "GMS\Vertigo_F.GMS"
  489. GMS_CTF = "GMS\Vertigo_CTF.GMS"
  490. GMS_CCTF = "GMS\Vertigo_CCTF.GMS"
  491. GMS_BNT = "GMS\Vertigo_BNT.GMS"
  492. GMS_TSV = "GMS\Vertigo_TSV.GMS"
  493. GMS_CTSV = "GMS\Vertigo_CTSV.GMS"
  494. GMS_LMS = "GMS\Vertigo_LMS.GMS"
  495.  
  496. [Map22]
  497. Key = "DarkForest"
  498. Name ="$Map_Name_22"
  499. SmallIconFile = "UI_SCR_Common\Map\DarkForest.dtx"
  500. LargeIconFile = "UI_SCR_Common\Map\DarkForest.dtx"
  501. Description = "$DarkForestDesc"
  502. LoadImgFile = "UI_HUD_Map\mapImage\Map_DarkForest.dtx"
  503. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DarkForest.dtx"
  504. TextImgFile = "$DarkForestLoadingText"
  505. PureSaturate = 1.0
  506. FXSaturateEnable = FALSE
  507. Enable = TRUE
  508. GMS_TDM = "GMS\DarkForest_T.GMS"
  509. GMS_CDM = "GMS\DarkForest_CT.GMS"
  510. GMS_FFA = "GMS\DarkForest_F.GMS"
  511. GMS_CTF = "GMS\DarkForest_CTF.GMS"
  512. GMS_CCTF = "GMS\DarkForest_CCTF.GMS"
  513. GMS_BNT = "GMS\DarkForest_BNT.GMS"
  514. GMS_TSV = "GMS\DarkForest_TSV.GMS"
  515. GMS_CTSV = "GMS\DarkForest_CTSV.GMS"
  516. GMS_LMS = "GMS\DarkForest_LMS.GMS"
  517. GMS_SBT = "GMS\DarkForest_SBT.GMS"
  518. GMS_HQM = "GMS\DarkForest_HQM.GMS"
  519.  
  520. [Map23]
  521. Key = "Sector25"
  522. Name ="$Map_Name_23"
  523. SmallIconFile = "UI_SCR_Common\Map\Sector25.dtx"
  524. LargeIconFile = "UI_SCR_Common\Map\Sector25.dtx"
  525. Description = "$Sector25Desc"
  526. LoadImgFile = "UI_HUD_Map\mapImage\Map_Sector25.dtx"
  527. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Sector25.dtx"
  528. TextImgFile = "$Sector25LoadingText"
  529. PureSaturate = 1.0
  530. FXSaturateEnable = FALSE
  531. Enable = TRUE
  532. GMS_TDM = "GMS\Sector25_T.GMS"
  533. GMS_CDM = "GMS\Sector25_CT.GMS"
  534. GMS_FFA = "GMS\Sector25_F.GMS"
  535. GMS_CTF = "GMS\Sector25_CTF.GMS"
  536. GMS_CCTF = "GMS\Sector25_CCTF.GMS"
  537. GMS_TSV = "GMS\Sector25_TSV.GMS"
  538. GMS_CTSV = "GMS\Sector25_CTSV.GMS"
  539. GMS_LMS = "GMS\Sector25_LMS.GMS"
  540. GMS_HQM = "GMS\Sector25_HQM.GMS"
  541.  
  542. [Map24]
  543. Key = "Dredge"
  544. Name ="$Map_Name_24"
  545. SmallIconFile = "UI_SCR_Common\Map\Dredge.dtx"
  546. LargeIconFile = "UI_SCR_Common\Map\Dredge.dtx"
  547. Description = "$DredgeDesc"
  548. LoadImgFile = "UI_HUD_Map\mapImage\Map_Dredge.dtx"
  549. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Dredge.dtx"
  550. TextImgFile = "$DredgeLoadingText"
  551. PureSaturate = 1.0
  552. FXSaturateEnable = FALSE
  553. Enable = TRUE
  554. GMS_TDM = "GMS\Dredge_T.GMS"
  555. GMS_TMM = "GMS\Dredge_M.GMS"
  556. GMS_CDM = "GMS\Dredge_CT.GMS"
  557. GMS_CMM = "GMS\Dredge_CM.GMS"
  558. GMS_FFA = "GMS\Dredge_F.GMS"
  559. GMS_CTF = "GMS\Dredge_CTF.GMS"
  560. GMS_CCTF = "GMS\Dredge_CCTF.GMS"
  561. GMS_BNT = "GMS\Dredge_BNT.GMS"
  562. GMS_TSV = "GMS\Dredge_TSV.GMS"
  563. GMS_CTSV = "GMS\Dredge_CTSV.GMS"
  564. GMS_LMS = "GMS\Dredge_LMS.GMS"
  565. GMS_SBT = "GMS\Dredge_SBT.GMS"
  566.  
  567. [Map25]
  568. Key = "BlackLung"
  569. Name ="$Map_Name_25"
  570. SmallIconFile = "UI_SCR_Common\Map\BlackLung.dtx"
  571. LargeIconFile = "UI_SCR_Common\Map\BlackLung.dtx"
  572. Description = "$BlackLungDesc"
  573. LoadImgFile = "UI_HUD_Map\mapImage\Map_BlackLung.dtx"
  574. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\BlackLung.dtx"
  575. TextImgFile = "$BlackLungLoadingText"
  576. PureSaturate = 1.0
  577. FXSaturateEnable = FALSE
  578. Enable = TRUE
  579. GMS_COOP = "GMS\BlackLung_CP.GMS"
  580. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_BlackLung.dtx"
  581. ResultBackground = "UI_SCR_Result\Background\PVE_BL.dtx"
  582.  
  583. [Map26]
  584. Key = "GhostTown"
  585. Name ="$Map_Name_26"
  586. SmallIconFile = "UI_SCR_Common\Map\GhostTown.dtx"
  587. LargeIconFile = "UI_SCR_Common\Map\GhostTown.dtx"
  588. Description = "$GhostTownDesc"
  589. LoadImgFile = "UI_HUD_Map\mapImage\Map_GhostTown.dtx"
  590. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\GhostTown.dtx"
  591. TextImgFile = "$GhostTownLoadingText"
  592. PureSaturate = 1.0
  593. FXSaturateEnable = FALSE
  594. Enable = TRUE
  595. GMS_TDM = "GMS\GhostTown_T.GMS"
  596. GMS_TMM = "GMS\GhostTown_M.GMS"
  597. GMS_CDM = "GMS\GhostTown_CT.GMS"
  598. GMS_CMM = "GMS\GhostTown_CM.GMS"
  599. GMS_FFA = "GMS\GhostTown_F.GMS"
  600. GMS_CTF = "GMS\GhostTown_CTF.GMS"
  601. GMS_CCTF = "GMS\GhostTown_CCTF.GMS"
  602. GMS_BNT = "GMS\GhostTown_BNT.GMS"
  603. GMS_QRT = "GMS\GhostTown_QRT.GMS"
  604. GMS_TSV = "GMS\GhostTown_TSV.GMS"
  605. GMS_CTSV = "GMS\GhostTown_CTSV.GMS"
  606. GMS_LMS = "GMS\GhostTown_LMS.GMS"
  607. GMS_SBT = "GMS\GhostTown_SBT.GMS"
  608. GMS_HQM = "GMS\GhostTown_HQM.GMS"
  609. LoadingImg_QRT = "UI_HUD_Map\mapImage\Map_GhostTown.dtx"
  610. Description_QRT = "$GhostTownQRTDesc"
  611.  
  612.  
  613. [Map27]
  614. Key = "DesertFox"
  615. Name ="$Map_Name_27"
  616. SmallIconFile = "UI_SCR_Common\Map\DesertFox.dtx"
  617. LargeIconFile = "UI_SCR_Common\Map\DesertFox.dtx"
  618. Description = "$DesertFoxDesc"
  619. LoadImgFile = "UI_HUD_Map\mapImage\Map_DesertFox.dtx"
  620. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DesertFox.dtx"
  621. TextImgFile = "$DesertFoxLoadingText"
  622. PureSaturate = 1.0
  623. FXSaturateEnable = FALSE
  624. Enable = TRUE
  625. GMS_COOP = "GMS\DesertFox_CP.GMS"
  626. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_DesertFox.dtx"
  627. ResultBackground = "UI_SCR_Result\Background\PVE_DF.dtx"
  628.  
  629. [Map28]
  630. Key = "CostaRecon"
  631. Name ="$Map_Name_28"
  632. SmallIconFile = "UI_SCR_Common\Map\CostaRecon.dtx"
  633. LargeIconFile = "UI_SCR_Common\Map\CostaRecon.dtx"
  634. Description = "$CostaReconDesc"
  635. LoadImgFile = "UI_HUD_Map\mapImage\Map_CostaRecon.dtx"
  636. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\CostaRecon.dtx"
  637. TextImgFile = "$CostaReconLoadingText"
  638. PureSaturate = 1.0
  639. FXSaturateEnable = FALSE
  640. Enable = TRUE
  641. GMS_TDM = "GMS\CostaRecon_T.GMS"
  642. GMS_CDM = "GMS\CostaRecon_CT.GMS"
  643. GMS_FFA = "GMS\CostaRecon_F.GMS"
  644. GMS_CTF = "GMS\CostaRecon_CTF.GMS"
  645. GMS_CCTF = "GMS\CostaRecon_CCTF.GMS"
  646. GMS_BNT = "GMS\CostaRecon_BNT.GMS"
  647. GMS_TSV = "GMS\CostaRecon_TSV.GMS"
  648. GMS_CTSV = "GMS\CostaRecon_CTSV.GMS"
  649. GMS_LMS = "GMS\CostaRecon_LMS.GMS"
  650.  
  651. [Map29]
  652. Key = "OilRig"
  653. Name ="$Map_Name_29"
  654. SmallIconFile = "UI_SCR_Common\Map\OilRig.dtx"
  655. LargeIconFile = "UI_SCR_Common\Map\OilRig.dtx"
  656. Description = "$OilRigDesc"
  657. LoadImgFile = "UI_HUD_Map\mapImage\Map_OilRig.dtx"
  658. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\OilRig.dtx"
  659. TextImgFile = "$OilRigLoadingText"
  660. PureSaturate = 1.0
  661. FXSaturateEnable = FALSE
  662. Enable = TRUE
  663. GMS_TDM = "GMS\OilRig_T.GMS"
  664. GMS_CDM = "GMS\OilRig_CT.GMS"
  665. GMS_FFA = "GMS\OilRig_F.GMS"
  666. GMS_CTF = "GMS\OilRig_CTF.GMS"
  667. GMS_CCTF = "GMS\OilRig_CCTF.GMS"
  668. GMS_BNT = "GMS\OilRig_BNT.GMS"
  669. GMS_TSV = "GMS\OilRig_TSV.GMS"
  670. GMS_CTSV = "GMS\OilRig_CTSV.GMS"
  671. GMS_LMS = "GMS\OilRig_LMS.GMS"
  672. GMS_QRT = "GMS\OilRig_QRT.GMS"
  673. Description_QRT = "$OilRigQRTDesc"
  674.  
  675. [Map30]
  676. Key = "BankRobber"
  677. Name ="$Map_Name_30"
  678. SmallIconFile = "UI_SCR_Common\Map\BloodMoney.dtx"
  679. LargeIconFile = "UI_SCR_Common\Map\BloodMoney.dtx"
  680. Description = "$BloodmoneyDesc"
  681. LoadImgFile = "UI_HUD_Map\mapImage\Map_BloodMoney.dtx"
  682. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\BloodMoney.dtx"
  683. TextImgFile = "$BloodmoneyLoadingText"
  684. PureSaturate = 1.0
  685. FXSaturateEnable = FALSE
  686. Enable = TRUE
  687. GMS_SQM = "GMS\BloodMoney.GMS"
  688. ResultBackground = "UI_SCR_Result\Background\SQM.dtx"
  689.  
  690. [Map31]
  691. Key = "HallowRavine"
  692. Name ="$Map_Name_31"
  693. SmallIconFile = "UI_SCR_Common\Map\Hallow_Ravine.dtx"
  694. LargeIconFile = "UI_SCR_Common\Map\Hallow_Ravine.dtx"
  695. Description = "$HallowRavineDesc"
  696. LoadImgFile = "UI_HUD_Map\mapImage\Map_HallowRavine.dtx"
  697. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Hallow_Ravine.dtx"
  698. TextImgFile = "$HallowRavineLoadingText"
  699. PureSaturate = 1.0
  700. FXSaturateEnable = FALSE
  701. Enable = TRUE
  702. GMS_TDM = "GMS\HallowRavine_T.GMS"
  703. GMS_CDM = "GMS\HallowRavine_CT.GMS"
  704. GMS_CTF = "GMS\HallowRavine_CTF.GMS"
  705. GMS_CCTF = "GMS\HallowRavine_CCTF.GMS"
  706. GMS_TSV = "GMS\HallowRavine_TSV.GMS"
  707. GMS_CTSV = "GMS\HallowRavine_CTSV.GMS"
  708. GMS_HQM = "GMS\HallowRavine_HQM.GMS"
  709.  
  710. [Map32]
  711. Key = "Piazza"
  712. Name ="$Map_Name_32"
  713. SmallIconFile = "UI_SCR_Common\Map\Piazza.dtx"
  714. LargeIconFile = "UI_SCR_Common\Map\Piazza.dtx"
  715. Description = "$PiazzaDesc"
  716. LoadImgFile = "UI_HUD_Map\mapImage\Map_Piazza.dtx"
  717. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Piazza.dtx"
  718. TextImgFile = "$PiazzaLoadingText"
  719. PureSaturate = 1.0
  720. FXSaturateEnable = FALSE
  721. Enable = TRUE
  722. GMS_TDM = "GMS\Piazza_T.GMS"
  723. GMS_CTF = "GMS\Piazza_CTF.GMS"
  724. GMS_TSV = "GMS\Piazza_TSV.GMS"
  725. GMS_LMS = "GMS\Piazza_LMS.GMS"
  726. GMS_TMM = "GMS\Piazza_M.GMS"
  727. GMS_CMM = "GMS\Piazza_CM.GMS"
  728. GMS_BNT = "GMS\Piazza_BNT.GMS"
  729. GMS_FFA = "GMS\Piazza_F.GMS"
  730.  
  731. [Map33]
  732. Key = "Neptune"
  733. Name ="$Map_Name_33"
  734. SmallIconFile = "UI_SCR_Common\Map\Neptune.dtx"
  735. LargeIconFile = "UI_SCR_Common\Map\Neptune.dtx"
  736. Description = "$NeptuneDesc"
  737. LoadImgFile = "UI_HUD_Map\mapImage\Map_Neptune.dtx"
  738. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Neptune.dtx"
  739. TextImgFile = "$NeptuneLoadingText"
  740. PureSaturate = 1.0
  741. FXSaturateEnable = FALSE
  742. Enable = TRUE
  743. GMS_TDM = "GMS\Neptune_T.GMS"
  744. GMS_CTF = "GMS\Neptune_CTF.GMS"
  745. GMS_TSV = "GMS\Neptune_TSV.GMS"
  746. GMS_CCTF = "GMS\Neptune_CCTF.GMS"
  747. GMS_CTSV = "GMS\Neptune_CTSV.GMS"
  748. GMS_CDM = "GMS\Neptune_CT.GMS"
  749. GMS_LMS = "GMS\Neptune_LMS.GMS"
  750. GMS_FFA = "GMS\Neptune_F.GMS"
  751. GMS_QRT = "GMS\Neptune_QRT.GMS"
  752. GMS_BNT = "GMS\Neptune_BNT.GMS"
  753. Description_QRT = "$NeptuneQRTDesc"
  754.  
  755. [Map34]
  756. Key = "NemexisHQ"
  757. Name ="$Map_Name_34"
  758. SmallIconFile = "UI_SCR_Common\Map\NemexisHQ.dtx"
  759. LargeIconFile = "UI_SCR_Common\Map\NemexisHQ.dtx"
  760. Description = "$NEMEXISHQDesc"
  761. LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisHQ.dtx"
  762. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisHQ.dtx"
  763. TextImgFile = "$NEMEXISHQLoadingText"
  764. PureSaturate = 1.0
  765. FXSaturateEnable = FALSE
  766. Enable = TRUE
  767. GMS_COOP = "GMS\NemexisHQ_CP.GMS"
  768. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_NemexisHQ.dtx"
  769. ResultBackground = "UI_SCR_Result\Background\PVE_HQ.dtx"
  770.  
  771. [Map35]
  772. Key = "RuralEstate"
  773. Name ="$Map_Name_35"
  774. SmallIconFile = "UI_SCR_Common\Map\RuralEstate.dtx"
  775. LargeIconFile = "UI_SCR_Common\Map\RuralEstate.dtx"
  776. Description = "$RuralEstateDesc"
  777. LoadImgFile = "UI_HUD_Map\mapImage\Map_RuralEstate.dtx"
  778. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\RuralEstate.dtx"
  779. TextImgFile = "$RuralEstateLoadingText"
  780. PureSaturate = 1.0
  781. FXSaturateEnable = FALSE
  782. Enable = TRUE
  783. GMS_TDM = "GMS\RuralEstate_T.GMS"
  784. GMS_CTF = "GMS\RuralEstate_CTF.GMS"
  785. GMS_TSV = "GMS\RuralEstate_TSV.GMS"
  786. GMS_CCTF = "GMS\RuralEstate_CCTF.GMS"
  787. GMS_CTSV = "GMS\RuralEstate_CTSV.GMS"
  788. GMS_CDM = "GMS\RuralEstate_CT.GMS"
  789. GMS_LMS = "GMS\RuralEstate_LMS.GMS"
  790. GMS_FFA = "GMS\RuralEstate_F.GMS"
  791. GMS_BNT = "GMS\RuralEstate_BNT.GMS"
  792.  
  793. [Map36]
  794. Key = "RottenMeat"
  795. Name ="$Map_Name_36"
  796. SmallIconFile = "UI_SCR_Common\Map\Slaughterhouse.dtx"
  797. LargeIconFile = "UI_SCR_Common\Map\Slaughterhouse.dtx"
  798. Description = "$SlaughterhouseDesc"
  799. LoadImgFile = "UI_HUD_Map\mapImage\Map_Slaughterhouse.dtx"
  800. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Slaughterhouse.dtx"
  801. TextImgFile = "$SlaughterhouseLoadingText"
  802. PureSaturate = 1.0
  803. FXSaturateEnable = FALSE
  804. Enable = TRUE
  805. GMS_TMM = "GMS\Slaughterhouse_M.GMS"
  806. GMS_CMM = "GMS\Slaughterhouse_CM.GMS"
  807.  
  808. [Map37]
  809. Key = "NemexisLab_CP"
  810. Name ="$Map_Name_37"
  811. SmallIconFile = "UI_SCR_Common\Map\NemexisLAB.dtx"
  812. LargeIconFile = "UI_SCR_Common\Map\NemexisLAB.dtx"
  813. Description = "$NemexisLab_CPDesc"
  814. LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisLab_CP.dtx"
  815. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisLAB.dtx"
  816. TextImgFile = "$NemexisLab_CPQLoadingText"
  817. PureSaturate = 1.0
  818. FXSaturateEnable = FALSE
  819. Enable = TRUE
  820. GMS_COOP = "GMS\NemexisLab_CP.GMS"
  821. LoadingImg_COOP = "UI_HUD_Map\mapImage\Map_NemexisLab_CP.dtx"
  822. ResultBackground = "UI_SCR_Result\Background\PVE_NL.dtx"
  823.  
  824. [Map38]
  825. Key = "HiredGuns2"
  826. Name ="$Map_Name_38"
  827. SmallIconFile = "UI_SCR_Common\Map\DeathRow.dtx"
  828. LargeIconFile = "UI_SCR_Common\Map\DeathRow.dtx"
  829. Description = "$LockDownDesc"
  830. LoadImgFile = "UI_HUD_Map\mapImage\Map_HiredGuns2.dtx"
  831. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\DeathRow.dtx"
  832. TextImgFile = "$LockDownLoadingText"
  833. PureSaturate = 1.0
  834. FXSaturateEnable = FALSE
  835. Enable = TRUE
  836. GMS_SQM = "GMS\HiredGuns2_HQM.GMS"
  837. GMS_TDM = "GMS\HiredGuns2_T.GMS"
  838. GMS_TSV = "GMS\HiredGuns2_TSV.GMS"
  839. GMS_CTSV = "GMS\HiredGuns2_CTSV.GMS"
  840. GMS_CDM = "GMS\HiredGuns2_CT.GMS"
  841. GMS_LMS = "GMS\HiredGuns2_LMS.GMS"
  842. GMS_FFA = "GMS\HiredGuns2_F.GMS"
  843. GMS_QRT = "GMS\HiredGuns2_QRT.GMS"
  844. GMS_BNT = "GMS\HiredGuns2_BNT.GMS"
  845. LoadingImg = "UI_HUD_Map\mapImage\Map_HiredGuns2.dtx"
  846. ResultBackground = "UI_SCR_Result\Background\HQM.dtx"
  847.  
  848. // below map is not real map
  849. [Map39]
  850. Key = "RandomMap"
  851. Name = "$Map_Name_39"
  852. // below factor must be replace to right value-------
  853. SmallIconFile = "UI_SCR_Common\Map\Random.DTX"
  854. LargeIconFile = "UI_SCR_Common\Map\Random.DTX"
  855. Description = "$RandomMapDesc"
  856. // below factor means nothing-------
  857. LoadImgFile = ""
  858. LoadIconFile = ""
  859. TextImgFile = ""
  860. PureSaturate = 1.0
  861. FXSaturateEnable = FALSE
  862. Enable = TRUE
  863.  
  864. [Map40]
  865. Key = "Istanbul"
  866. Name ="$Map_Name_40"
  867. SmallIconFile = "UI_SCR_Common\Map\Istanbul.dtx"
  868. LargeIconFile = "UI_SCR_Common\Map\Istanbul.dtx"
  869. Description = "$IstanbulDesc"
  870. LoadImgFile = "UI_HUD_Map\mapImage\Map_Istanbul.dtx"
  871. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\Istanbul.dtx"
  872. TextImgFile = "$IstanbulLoadingText"
  873. PureSaturate = 1.0
  874. FXSaturateEnable = FALSE
  875. Enable = TRUE
  876. GMS_TDM = "GMS\Istanbul_T.GMS"
  877. GMS_CTF = "GMS\Istanbul_CTF.GMS"
  878. GMS_TSV = "GMS\Istanbul_TSV.GMS"
  879. GMS_CCTF = "GMS\Istanbul_CCTF.GMS"
  880. GMS_CTSV = "GMS\Istanbul_CTSV.GMS"
  881. GMS_CDM = "GMS\Istanbul_CT.GMS"
  882. GMS_LMS = "GMS\Istanbul_LMS.GMS"
  883. GMS_FFA = "GMS\Istanbul_F.GMS"
  884.  
  885. [Map41]
  886. Key = "NemexisWar"
  887. Name ="$Map_Name_41"
  888. SmallIconFile = "UI_SCR_Common\Map\NemexisWar.dtx"
  889. LargeIconFile = "UI_SCR_Common\Map\NemexisWar.dtx"
  890. Description = "$NemexisWarDesc"
  891. LoadImgFile = "UI_HUD_Map\mapImage\Map_NemexisWar.dtx"
  892. LoadIconFile = "UI_SCR_Loading\MapLoading\MapImage\NemexisWar.dtx"
  893. TextImgFile = "$NemexisWarLoadingText"
  894. PureSaturate = 1.0
  895. FXSaturateEnable = FALSE
  896. Enable = TRUE
  897. GMS_TDM = "GMS\NemexisWar_T.GMS"
  898. GMS_TMM = "GMS\NemexisWar_M.GMS"
  899. GMS_CDM = "GMS\NemexisWar_CT.GMS"
  900. GMS_CMM = "GMS\NemexisWar_CM.GMS"
  901. GMS_FFA = "GMS\NemexisWar_F.GMS"
  902. GMS_CTF = "GMS\NemexisWar_CTF.GMS"
  903. GMS_CCTF = "GMS\NemexisWar_CCTF.GMS"
  904. GMS_BNT = "GMS\NemexisWar_BNT.GMS"
  905. GMS_TSV = "GMS\NemexisWar_TSV.GMS"
  906. GMS_CTSV = "GMS\NemexisWar_CTSV.GMS"
  907. GMS_LMS = "GMS\NemexisWar_LMS.GMS"
  908. GMS_SBT = "GMS\NemexisWar_SBT.GMS"
  909.  
  910. [Mode0]
  911. Key = "TDM"
  912. ModeSimpleName ="$Mode_SimpleName_0"
  913. ModeFullName ="$Mode_FullName_0"
  914. GameType = 1
  915. SortingOrder = 0
  916. DefaultMapID = 2
  917. MaxPlayers = 16
  918. MinPlayers = 2
  919. PlayersInc = 2
  920. RecommendMaxPlayers = 16
  921. GoalMin = 30
  922. GoalMax = 140
  923. GoalInc = 10
  924. DefaultGoal = 100
  925. EnableWeaponUseSetting = TRUE
  926. EnableJoinCombatSetting = TRUE
  927. EnableTeamKillSetting = TRUE
  928. EnableViewEnemyCameraSetting = TRUE
  929. EnableMutationSetting = TRUE
  930. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  931. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  932. ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
  933. EnablePlay = TRUE
  934.  
  935. [Mode1]
  936. Key = "TMM"
  937. ModeSimpleName ="$Mode_SimpleName_1"
  938. ModeFullName ="$Mode_FullName_1"
  939. GameType = 2
  940. SortingOrder = 2
  941. DefaultMapID = 1
  942. MaxPlayers = 16
  943. MinPlayers = 2 // NxA 6
  944. PlayersInc = 2
  945. RecommendMaxPlayers = 16
  946. GoalMin = 3
  947. GoalMax = 9
  948. GoalInc = 2
  949. DefaultGoal = 5
  950. EnableWeaponUseSetting = TRUE
  951. EnableJoinCombatSetting = TRUE
  952. EnableTeamKillSetting = TRUE
  953. EnableViewEnemyCameraSetting = TRUE
  954. EnableMutationSetting = FALSE
  955. StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
  956. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  957. ResultBackground = "UI_SCR_Result\Background\TMM.dtx"
  958. EnablePlay = TRUE
  959.  
  960. [Mode2]
  961. Key = "COOP"
  962. ModeSimpleName ="$Mode_SimpleName_2"
  963. ModeFullName ="$Mode_FullName_2"
  964. GameType = 5
  965. SortingOrder = 3
  966. DefaultMapID = 7
  967. MaxPlayers = 8
  968. MinPlayers = 8
  969. PlayersInc = 1
  970. RecommendMaxPlayers = 8
  971. GoalMin = 0
  972. GoalMax = 2
  973. GoalInc = 1
  974. DefaultGoal = 1
  975. EnableWeaponUseSetting = FALSE
  976. EnableJoinCombatSetting = TRUE
  977. EnableTeamKillSetting = FALSE
  978. EnableViewEnemyCameraSetting = FALSE
  979. EnableMutationSetting = FALSE
  980. TeamListImg = "UI_SCR_Page_WaitRoom\Cooperative_Mode\Team_List.dtx"
  981. ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
  982. EnablePlay = TRUE
  983.  
  984. [Mode3]
  985. Key = "FFA"
  986. ModeSimpleName ="$Mode_SimpleName_3"
  987. ModeFullName ="$Mode_FullName_3"
  988. GameType = 6
  989. SortingOrder = 4
  990. DefaultMapID = 2
  991. MaxPlayers = 16
  992. MinPlayers = 2
  993. PlayersInc = 1
  994. RecommendMaxPlayers = 8
  995. GoalMin = 15
  996. GoalMax = 45
  997. GoalInc = 15
  998. DefaultGoal = 30
  999. EnableWeaponUseSetting = TRUE
  1000. EnableJoinCombatSetting = TRUE
  1001. EnableTeamKillSetting = FALSE
  1002. EnableViewEnemyCameraSetting = TRUE
  1003. EnableMutationSetting = TRUE
  1004. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1005. TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
  1006. ResultBackground = "UI_SCR_Result\Background\FFA.dtx"
  1007. EnablePlay = TRUE
  1008.  
  1009. [Mode4]
  1010. Key = "CTF"
  1011. ModeSimpleName ="$Mode_SimpleName_4"
  1012. ModeFullName ="$Mode_FullName_4"
  1013. GameType = 7
  1014. SortingOrder = 5
  1015. DefaultMapID = 1
  1016. MaxPlayers = 16
  1017. MinPlayers = 6 // NxE 6
  1018. PlayersInc = 2
  1019. RecommendMaxPlayers = 16
  1020. GoalMin = 3
  1021. GoalMax = 7
  1022. GoalInc = 2
  1023. DefaultGoal = 5
  1024. EnableWeaponUseSetting = TRUE
  1025. EnableJoinCombatSetting = TRUE
  1026. EnableTeamKillSetting = TRUE
  1027. EnableViewEnemyCameraSetting = TRUE
  1028. EnableMutationSetting = FALSE
  1029. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1030. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1031. ResultBackground = "UI_SCR_Result\Background\CTF.dtx"
  1032. EnablePlay = TRUE
  1033.  
  1034. [Mode5]
  1035. Key = "BNT"
  1036. ModeSimpleName ="$Mode_SimpleName_5"
  1037. ModeFullName ="$Mode_FullName_5"
  1038. GameType = 9
  1039. SortingOrder = 6
  1040. DefaultMapID = 1
  1041. MaxPlayers = 16
  1042. MinPlayers = 4
  1043. PlayersInc = 1
  1044. RecommendMaxPlayers = 16
  1045. GoalMin = 8
  1046. GoalMax = 16
  1047. GoalInc = 4
  1048. DefaultGoal = 12
  1049. EnableWeaponUseSetting = FALSE
  1050. EnableJoinCombatSetting = TRUE
  1051. EnableTeamKillSetting = TRUE
  1052. EnableViewEnemyCameraSetting = TRUE
  1053. EnableMutationSetting = FALSE
  1054. StartBGM = "Game\BGM\ModeBGM\SpyHunt.mp3"
  1055. TeamListImg = "UI_SCR_Page_WaitRoom\bounty_List.dtx"
  1056. ResultBackground = "UI_SCR_Result\Background\BNT.dtx"
  1057. EnablePlay = TRUE
  1058.  
  1059. [Mode6]
  1060. Key = "SFM"
  1061. ModeSimpleName ="$Mode_SimpleName_6"
  1062. ModeFullName ="$Mode_FullName_6"
  1063. GameType = 10
  1064. SortingOrder = 7
  1065. DefaultMapID = 6
  1066. MaxPlayers = 16
  1067. MinPlayers = 2
  1068. PlayersInc = 2
  1069. RecommendMaxPlayers = 16
  1070. GoalMin = 30
  1071. GoalMax = 90
  1072. GoalInc = 20
  1073. DefaultGoal = 50
  1074. EnableWeaponUseSetting = FALSE
  1075. EnableJoinCombatSetting = TRUE
  1076. EnableTeamKillSetting = TRUE
  1077. EnableViewEnemyCameraSetting = TRUE
  1078. EnableMutationSetting = FALSE
  1079. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1080. ResultBackground = "UI_SCR_Result\Background\TDM.dtx"
  1081. EnablePlay = FALSE
  1082.  
  1083. [Mode7]
  1084. Key = "QRT"
  1085. ModeSimpleName ="$Mode_SimpleName_7"
  1086. ModeFullName ="$Mode_FullName_7"
  1087. GameType = 11
  1088. SortingOrder = 8
  1089. DefaultMapID = 15
  1090. MaxPlayers = 16
  1091. MinPlayers = 8
  1092. PlayersInc = 1
  1093. RecommendMaxPlayers = 16
  1094. GoalMin = 5
  1095. GoalMax = 9
  1096. GoalInc = 2
  1097. DefaultGoal = 7
  1098. EnableWeaponUseSetting = FALSE
  1099. EnableJoinCombatSetting = TRUE
  1100. EnableTeamKillSetting = FALSE
  1101. EnableViewEnemyCameraSetting = FALSE
  1102. EnableMutationSetting = FALSE
  1103. TeamListImg = "UI_SCR_Page_WaitRoom\Quarantine_List.dtx"
  1104. ResultBackground = "UI_SCR_Result\Background\QRT.dtx"
  1105. EnablePlay = TRUE
  1106.  
  1107. [Mode8]
  1108. Key = "TSV"
  1109. ModeSimpleName ="$Mode_SimpleName_8"
  1110. ModeFullName ="$Mode_FullName_8"
  1111. GameType = 12
  1112. SortingOrder = 1
  1113. DefaultMapID = 8
  1114. MaxPlayers = 16
  1115. MinPlayers = 2 // NxA 6
  1116. PlayersInc = 2
  1117. RecommendMaxPlayers = 16
  1118. GoalMin = 5
  1119. GoalMax = 11
  1120. GoalInc = 2
  1121. DefaultGoal = 7
  1122. EnableWeaponUseSetting = TRUE
  1123. EnableJoinCombatSetting = TRUE
  1124. EnableTeamKillSetting = TRUE
  1125. EnableViewEnemyCameraSetting = TRUE
  1126. EnableMutationSetting = FALSE
  1127. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1128. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1129. ResultBackground = "UI_SCR_Result\Background\TSV.dtx"
  1130. EnablePlay = TRUE
  1131.  
  1132. [Mode9]
  1133. Key = "LMS"
  1134. ModeSimpleName ="$Mode_SimpleName_9"
  1135. ModeFullName ="$Mode_FullName_9"
  1136. GameType = 14
  1137. SortingOrder = 9
  1138. DefaultMapID = 8
  1139. MaxPlayers = 16
  1140. MinPlayers = 4 // Only NxE
  1141. PlayersInc = 1
  1142. RecommendMaxPlayers = 16
  1143. GoalMin = 3
  1144. GoalMax = 9
  1145. GoalInc = 2
  1146. DefaultGoal = 5
  1147. EnableWeaponUseSetting = TRUE
  1148. EnableJoinCombatSetting = TRUE
  1149. EnableTeamKillSetting = FALSE
  1150. EnableViewEnemyCameraSetting = TRUE
  1151. EnableMutationSetting = FALSE
  1152. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1153. TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
  1154. ResultBackground = "UI_SCR_Result\Background\LMS.dtx"
  1155. EnablePlay = TRUE
  1156.  
  1157. [Mode10]
  1158. Key = "SBT"
  1159. ModeSimpleName ="$Mode_SimpleName_10"
  1160. ModeFullName ="$Mode_FullName_10"
  1161. GameType = 15
  1162. SortingOrder = 10
  1163. DefaultMapID = 1
  1164. MaxPlayers = 16
  1165. MinPlayers = 6
  1166. PlayersInc = 2
  1167. RecommendMaxPlayers = 16
  1168. GoalMin = 3
  1169. GoalMax = 9
  1170. GoalInc = 2
  1171. DefaultGoal = 5
  1172. EnableWeaponUseSetting = TRUE
  1173. EnableJoinCombatSetting = TRUE
  1174. EnableTeamKillSetting = TRUE
  1175. EnableViewEnemyCameraSetting = TRUE
  1176. EnableMutationSetting = FALSE
  1177. StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
  1178. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1179. ResultBackground = "UI_SCR_Result\Background\SBT.dtx"
  1180. EnablePlay = TRUE
  1181.  
  1182. [Mode11]
  1183. Key = "HQM"
  1184. ModeSimpleName ="$Mode_SimpleName_11"
  1185. ModeFullName ="$Mode_FullName_11"
  1186. GameType = 17
  1187. SortingOrder = 11
  1188. DefaultMapID = 8
  1189. MaxPlayers = 16
  1190. MinPlayers = 6
  1191. PlayersInc = 2
  1192. RecommendMaxPlayers = 16
  1193. GoalMin = 8
  1194. GoalMax = 16
  1195. GoalInc = 4
  1196. DefaultGoal = 12
  1197. EnableWeaponUseSetting = TRUE
  1198. EnableJoinCombatSetting = TRUE
  1199. EnableTeamKillSetting = TRUE
  1200. EnableViewEnemyCameraSetting = TRUE
  1201. EnableMutationSetting = FALSE
  1202. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1203. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1204. ResultBackground = "UI_SCR_Result\Background\HQM.dtx"
  1205. EnablePlay = TRUE
  1206.  
  1207. [Mode12]
  1208. Key = "SQM"
  1209. ModeSimpleName ="$Mode_SimpleName_12"
  1210. ModeFullName ="$Mode_FullName_12"
  1211. GameType = 19
  1212. SortingOrder = 12
  1213. DefaultMapID = 8
  1214. MaxPlayers = 16
  1215. MinPlayers = 6
  1216. PlayersInc = 2
  1217. RecommendMaxPlayers = 16
  1218. GoalMin = 3
  1219. GoalMax = 9
  1220. GoalInc = 2
  1221. DefaultGoal = 7
  1222. EnableWeaponUseSetting = TRUE
  1223. EnableJoinCombatSetting = TRUE
  1224. EnableTeamKillSetting = TRUE
  1225. EnableViewEnemyCameraSetting = TRUE
  1226. EnableMutationSetting = FALSE
  1227. StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
  1228. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1229. ResultBackground = "UI_SCR_Result\Background\SQM.dtx"
  1230. EnablePlay = TRUE
  1231.  
  1232. [ClanMode0]
  1233. Key = "CDM"
  1234. ModeSimpleName ="$ClanMode_SimpleName_0"
  1235. ModeFullName ="$ClanMode_FullName_0"
  1236. GameType = 4
  1237. SortingOrder = 0
  1238. DefaultMapID = 2
  1239. MaxPlayers = 16
  1240. MinPlayers = 8
  1241. PlayersInc = 2
  1242. RecommendMaxPlayers = 16
  1243. GoalMin = 100
  1244. GoalMax = 100
  1245. GoalInc = 10
  1246. DefaultGoal = 100
  1247. EnableWeaponUseSetting = TRUE
  1248. EnableJoinCombatSetting = FALSE
  1249. EnableTeamKillSetting = FALSE
  1250. EnableViewEnemyCameraSetting = TRUE
  1251. EnableMutationSetting = FALSE
  1252. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1253. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1254. EnablePlay = TRUE
  1255.  
  1256. [ClanMode1]
  1257. Key = "CMM"
  1258. ModeSimpleName ="$ClanMode_SimpleName_1"
  1259. ModeFullName ="$ClanMode_FullName_1"
  1260. GameType = 3
  1261. SortingOrder = 2
  1262. DefaultMapID = 1
  1263. MaxPlayers = 16
  1264. MinPlayers = 8
  1265. PlayersInc = 2
  1266. RecommendMaxPlayers = 16
  1267. GoalMin = 6
  1268. GoalMax = 6
  1269. GoalInc = 2
  1270. DefaultGoal = 6
  1271. EnableWeaponUseSetting = TRUE
  1272. EnableJoinCombatSetting = FALSE
  1273. EnableTeamKillSetting = FALSE
  1274. EnableViewEnemyCameraSetting = TRUE
  1275. EnableMutationSetting = FALSE
  1276. StartBGM = "Game\BGM\ModeBGM\Search&Destroy.mp3"
  1277. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1278. EnablePlay = TRUE
  1279.  
  1280. [ClanMode2]
  1281. Key = "CCOOP"
  1282. ModeSimpleName ="$ClanMode_SimpleName_2"
  1283. ModeFullName ="$ClanMode_FullName_2"
  1284. GameType = -1
  1285. SortingOrder = 3
  1286. DefaultMapID = 7
  1287. MaxPlayers = 8
  1288. MinPlayers = 4
  1289. PlayersInc = 1
  1290. RecommendMaxPlayers = 8
  1291. GoalMin = 0
  1292. GoalMax = 2
  1293. GoalInc = 1
  1294. DefaultGoal = 1
  1295. EnableWeaponUseSetting = TRUE
  1296. EnableJoinCombatSetting = FALSE
  1297. EnableTeamKillSetting = FALSE
  1298. EnableViewEnemyCameraSetting = TRUE
  1299. EnableMutationSetting = FALSE
  1300. TeamListImg = "UI_SCR_Page_WaitRoom\Cooperative_Mode\Team_List.dtx"
  1301. EnablePlay = FALSE
  1302.  
  1303. [ClanMode3]
  1304. Key = "CFFA"
  1305. ModeSimpleName ="$ClanMode_SimpleName_3"
  1306. ModeFullName ="$ClanMode_FullName_3"
  1307. GameType = -1
  1308. SortingOrder = 4
  1309. DefaultMapID = 2
  1310. MaxPlayers = 16
  1311. MinPlayers = 2
  1312. PlayersInc = 1
  1313. RecommendMaxPlayers = 8
  1314. GoalMin = 15
  1315. GoalMax = 45
  1316. GoalInc = 15
  1317. DefaultGoal = 30
  1318. EnableWeaponUseSetting = TRUE
  1319. EnableJoinCombatSetting = FALSE
  1320. EnableTeamKillSetting = FALSE
  1321. EnableViewEnemyCameraSetting = TRUE
  1322. EnableMutationSetting = FALSE
  1323. TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
  1324. EnablePlay = FALSE
  1325.  
  1326. [ClanMode4]
  1327. Key = "CCTF"
  1328. ModeSimpleName ="$ClanMode_SimpleName_4"
  1329. ModeFullName ="$ClanMode_FullName_4"
  1330. GameType = 8
  1331. SortingOrder = 5
  1332. DefaultMapID = 1
  1333. MaxPlayers = 16
  1334. MinPlayers = 8
  1335. PlayersInc = 2
  1336. RecommendMaxPlayers = 16
  1337. GoalMin = 6
  1338. GoalMax = 6
  1339. GoalInc = 2
  1340. DefaultGoal = 6
  1341. EnableWeaponUseSetting = TRUE
  1342. EnableJoinCombatSetting = FALSE
  1343. EnableTeamKillSetting = FALSE
  1344. EnableViewEnemyCameraSetting = TRUE
  1345. EnableMutationSetting = FALSE
  1346. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1347. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1348. EnablePlay = TRUE
  1349.  
  1350. [ClanMode5]
  1351. Key = "CBNT"
  1352. ModeSimpleName ="$ClanMode_SimpleName_5"
  1353. ModeFullName ="$ClanMode_FullName_5"
  1354. GameType = -1
  1355. SortingOrder = 6
  1356. DefaultMapID = 1
  1357. MaxPlayers = 16
  1358. MinPlayers = 2
  1359. PlayersInc = 1
  1360. RecommendMaxPlayers = 16
  1361. GoalMin = 8
  1362. GoalMax = 16
  1363. GoalInc = 4
  1364. DefaultGoal = 12
  1365. EnableWeaponUseSetting = TRUE
  1366. EnableJoinCombatSetting = FALSE
  1367. EnableTeamKillSetting = FALSE
  1368. EnableViewEnemyCameraSetting = TRUE
  1369. EnableMutationSetting = FALSE
  1370. TeamListImg = "UI_SCR_Page_WaitRoom\bounty_List.dtx"
  1371. EnablePlay = FALSE
  1372.  
  1373. [ClanMode6]
  1374. Key = "CSFM"
  1375. ModeSimpleName ="$ClanMode_SimpleName_6"
  1376. ModeFullName ="$ClanMode_FullName_6"
  1377. GameType = -1
  1378. SortingOrder = 7
  1379. DefaultMapID = 6
  1380. MaxPlayers = 16
  1381. MinPlayers = 2
  1382. PlayersInc = 2
  1383. RecommendMaxPlayers = 16
  1384. GoalMin = 50
  1385. GoalMax = 50
  1386. GoalInc = 20
  1387. DefaultGoal = 50
  1388. EnableWeaponUseSetting = TRUE
  1389. EnableJoinCombatSetting = FALSE
  1390. EnableTeamKillSetting = FALSE
  1391. EnableViewEnemyCameraSetting = TRUE
  1392. EnableMutationSetting = FALSE
  1393. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1394. EnablePlay = FALSE
  1395.  
  1396. [ClanMode7]
  1397. Key = "CQRT"
  1398. ModeSimpleName ="$ClanMode_SimpleName_7"
  1399. ModeFullName ="$ClanMode_FullName_7"
  1400. GameType = 11
  1401. SortingOrder = 8
  1402. DefaultMapID = 15
  1403. MaxPlayers = 16
  1404. MinPlayers = 8
  1405. PlayersInc = 1
  1406. RecommendMaxPlayers = 16
  1407. GoalMin = 5
  1408. GoalMax = 9
  1409. GoalInc = 2
  1410. DefaultGoal = 7
  1411. EnableWeaponUseSetting = TRUE
  1412. EnableJoinCombatSetting = FALSE
  1413. EnableTeamKillSetting = FALSE
  1414. EnableViewEnemyCameraSetting = TRUE
  1415. EnableMutationSetting = FALSE
  1416. TeamListImg = "UI_SCR_Page_WaitRoom\Quarantine_List.dtx"
  1417. EnablePlay = FALSE
  1418.  
  1419. [ClanMode8]
  1420. Key = "CTSV"
  1421. ModeSimpleName ="$ClanMode_SimpleName_8"
  1422. ModeFullName ="$ClanMode_FullName_8"
  1423. GameType = 13
  1424. SortingOrder = 1
  1425. DefaultMapID = 8
  1426. MaxPlayers = 16
  1427. MinPlayers = 8
  1428. PlayersInc = 2
  1429. RecommendMaxPlayers = 16
  1430. GoalMin = 6
  1431. GoalMax = 6
  1432. GoalInc = 2
  1433. DefaultGoal = 6
  1434. EnableWeaponUseSetting = TRUE
  1435. EnableJoinCombatSetting = FALSE
  1436. EnableTeamKillSetting = FALSE
  1437. EnableViewEnemyCameraSetting = TRUE
  1438. EnableMutationSetting = FALSE
  1439. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1440. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1441. EnablePlay = TRUE
  1442.  
  1443. [ClanMode9]
  1444. Key = "CLMS"
  1445. ModeSimpleName ="$ClanMode_SimpleName_9"
  1446. ModeFullName ="$ClanMode_FullName_9"
  1447. GameType = -1
  1448. SortingOrder = 9
  1449. DefaultMapID = 2
  1450. MaxPlayers = 16
  1451. MinPlayers = 2
  1452. PlayersInc = 1
  1453. RecommendMaxPlayers = 8
  1454. GoalMin = 15
  1455. GoalMax = 45
  1456. GoalInc = 15
  1457. DefaultGoal = 30
  1458. EnableWeaponUseSetting = TRUE
  1459. EnableJoinCombatSetting = FALSE
  1460. EnableTeamKillSetting = FALSE
  1461. EnableViewEnemyCameraSetting = TRUE
  1462. EnableMutationSetting = FALSE
  1463. TeamListImg = "UI_SCR_Page_WaitRoom\FFA_List.dtx"
  1464. EnablePlay = FALSE
  1465.  
  1466. [ClanMode10]
  1467. Key = "CSBT"
  1468. ModeSimpleName ="$ClanMode_SimpleName_10"
  1469. ModeFullName ="$ClanMode_FullName_10"
  1470. GameType = 15
  1471. SortingOrder = 10
  1472. DefaultMapID = 1
  1473. MaxPlayers = 16
  1474. MinPlayers = 8
  1475. PlayersInc = 2
  1476. RecommendMaxPlayers = 16
  1477. GoalMin = 6
  1478. GoalMax = 6
  1479. GoalInc = 2
  1480. DefaultGoal = 6
  1481. EnableWeaponUseSetting = TRUE
  1482. EnableJoinCombatSetting = FALSE
  1483. EnableTeamKillSetting = FALSE
  1484. EnableViewEnemyCameraSetting = TRUE
  1485. EnableMutationSetting = FALSE
  1486. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1487. EnablePlay = FALSE
  1488.  
  1489. [ClanMode11]
  1490. Key = "CHQM"
  1491. ModeSimpleName ="$ClanMode_SimpleName_11"
  1492. ModeFullName ="$ClanMode_FullName_11"
  1493. GameType = 17
  1494. SortingOrder = 11
  1495. DefaultMapID = 8
  1496. MaxPlayers = 16
  1497. MinPlayers = 6
  1498. PlayersInc = 2
  1499. RecommendMaxPlayers = 16
  1500. GoalMin = 8
  1501. GoalMax = 16
  1502. GoalInc = 4
  1503. DefaultGoal = 12
  1504. EnableWeaponUseSetting = TRUE
  1505. EnableJoinCombatSetting = TRUE
  1506. EnableTeamKillSetting = TRUE
  1507. EnableViewEnemyCameraSetting = TRUE
  1508. EnableMutationSetting = FALSE
  1509. StartBGM = "Game\BGM\ModeBGM\Elimination.mp3"
  1510. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1511.  
  1512. [ClanMode12]
  1513. Key = "CSQM"
  1514. ModeSimpleName ="$ClanMode_SimpleName_12"
  1515. ModeFullName ="$ClanMode_FullName_12"
  1516. GameType = 19
  1517. SortingOrder = 12
  1518. DefaultMapID = 8
  1519. MaxPlayers = 16
  1520. MinPlayers = 6
  1521. PlayersInc = 2
  1522. RecommendMaxPlayers = 16
  1523. GoalMin = 5
  1524. GoalMax = 9
  1525. GoalInc = 2
  1526. DefaultGoal = 7
  1527. EnableWeaponUseSetting = TRUE
  1528. EnableJoinCombatSetting = TRUE
  1529. EnableTeamKillSetting = TRUE
  1530. EnableViewEnemyCameraSetting = TRUE
  1531. EnableMutationSetting = FALSE
  1532. StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
  1533. TeamListImg = "UI_SCR_Page_WaitRoom\Team_List.dtx"
  1534. EnablePlay = FALSE
  1535.  
  1536. [OverrideMode0]
  1537. ModeID = 12
  1538. MapID = 38
  1539. GameType = 20
  1540. GoalMin = 15000
  1541. GoalMax = 30000
  1542. GoalInc = 5000
  1543. DefaultGoal = 20000
  1544. StartBGM = "Game\BGM\ModeBGM\HiredGuns.mp3"
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