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  1. # 2.2.0
  2. # # If you need help with the configuration or have any questions related to GriefPrevention,
  3. # # join us at the IRC or drop by our forums and leave a post.
  4. # # IRC: #griefprevention @ irc.esper.net ( http://webchat.esper.net/?channel=griefprevention )
  5. # # Forums: https://forums.spongepowered.org/t/griefprevention-official-thread-1-8-9-1-10-2/1123/
  6. #
  7.  
  8. GriefPrevention {
  9. claim {
  10. # The list of slashcommands requiring access trust when in a claim.
  11. accesstrust-commands=[]
  12. # Radius used for auto-created claims
  13. auto-claim-radius=4
  14. # Whether survival claims will be automatically restored to nature when auto-deleted.
  15. auto-nature-restore=false
  16. # Contains list of banned item ids on server.
  17. banned-item-ids=[]
  18. # Limit on how deep claims can go.
  19. claim-max-depth=0
  20. # The mode used when creating claims. (0 = Disabled, 1 = Survival, 2 = SurvivalRequiringClaims, 3 = Creative)
  21. claims-mode=1
  22. # The interval in minutes for restoring blocks in an expired claim. Set to 0 to disable. Note: This only supports vanilla blocks. Use with caution if using custom biomes.
  23. cleanup-task-interval=5
  24. # Send players manuals on claim creation.
  25. deliver-manuals=false
  26. # How far below the shoveled block a new claim will reach. Set to 255 if you want to always extend to bedrock.
  27. extend-into-ground-distance=5
  28. # The item used to investigate claims with a right-click.
  29. investigation-tool="minecraft:stick"
  30. # Minimum area for non-admin claims.
  31. minimum-area=100
  32. # Minimum width for non-admin claims.
  33. minimum-width=5
  34. # The item used to create/resize claims with a right click.
  35. modification-tool="minecraft:golden_shovel"
  36. }
  37. database {
  38. # password
  39. password=""
  40. # url
  41. url=""
  42. # username
  43. username=""
  44. }
  45. economy {
  46. # Cost to purchase a claim block. set to zero to disable purchase.
  47. claim-block-cost=0.0
  48. # Return on a sold claim block. set to zero to disable sale.
  49. claim-block-sell=0.0
  50. }
  51. flags {
  52. # The default flag settings used when an admin claim is created.
  53. default-admin {
  54. block-break=false
  55. block-place=false
  56. collide-block=false
  57. collide-entity=false
  58. command-execute=true
  59. command-execute-pvp=true
  60. enter-claim=true
  61. entity-damage=true
  62. entity-fall=true
  63. entity-riding=true
  64. entity-spawn=true
  65. entity-teleport-from=true
  66. entity-teleport-to=true
  67. exit-claim=true
  68. explosion=false
  69. explosion-surface=false
  70. fire-spread=false
  71. interact-block-primary=false
  72. interact-block-secondary=false
  73. interact-entity-primary=false
  74. interact-entity-secondary=true
  75. interact-inventory=false
  76. interact-item-primary=true
  77. interact-item-secondary=true
  78. item-drop=true
  79. item-pickup=true
  80. item-spawn=false
  81. item-use=true
  82. liquid-flow=false
  83. portal-use=true
  84. projectile-impact-block=false
  85. projectile-impact-entity=false
  86. }
  87. # The default flag settings used when a basic claim is created.
  88. default-basic {
  89. block-break=false
  90. block-place=false
  91. collide-block=false
  92. collide-entity=false
  93. command-execute=true
  94. command-execute-pvp=true
  95. enter-claim=true
  96. entity-damage=true
  97. entity-fall=true
  98. entity-riding=true
  99. entity-spawn=true
  100. entity-teleport-from=true
  101. entity-teleport-to=true
  102. exit-claim=true
  103. explosion=false
  104. explosion-surface=false
  105. fire-spread=false
  106. interact-block-primary=false
  107. interact-block-secondary=false
  108. interact-entity-primary=false
  109. interact-entity-secondary=true
  110. interact-inventory=false
  111. interact-item-primary=true
  112. interact-item-secondary=true
  113. item-drop=true
  114. item-pickup=true
  115. item-spawn=false
  116. item-use=true
  117. liquid-flow=false
  118. portal-use=true
  119. projectile-impact-block=false
  120. projectile-impact-entity=false
  121. }
  122. # The default flag settings used for wilderness.
  123. default-wilderness {
  124. block-break=true
  125. block-place=true
  126. collide-block=true
  127. collide-entity=true
  128. command-execute=true
  129. command-execute-pvp=true
  130. enter-claim=true
  131. entity-damage=true
  132. entity-fall=true
  133. entity-riding=true
  134. entity-spawn=true
  135. entity-teleport-from=true
  136. entity-teleport-to=true
  137. exit-claim=true
  138. explosion=true
  139. explosion-surface=true
  140. fire-spread=false
  141. interact-block-primary=true
  142. interact-block-secondary=true
  143. interact-entity-primary=true
  144. interact-entity-secondary=true
  145. interact-inventory=true
  146. interact-item-primary=true
  147. interact-item-secondary=true
  148. item-drop=true
  149. item-pickup=true
  150. item-spawn=true
  151. item-use=true
  152. liquid-flow=true
  153. portal-use=true
  154. projectile-impact-block=true
  155. projectile-impact-entity=true
  156. }
  157. # A list of flags standard users can manage in their claims with the /cf, /cfg, and /cfp commands.
  158. # Note: All flags in this list will be used to determine which user permission to check such as 'griefprevention.user.flag.block-break'.
  159. user-claim-flags=[
  160. block-break,
  161. block-place,
  162. collide-block,
  163. entity-riding,
  164. explosion,
  165. explosion-surface,
  166. fire-spread,
  167. interact-block-primary,
  168. interact-block-secondary,
  169. interact-entity-primary,
  170. interact-entity-secondary,
  171. interact-item-primary,
  172. interact-item-secondary,
  173. item-drop,
  174. item-pickup,
  175. item-use,
  176. portal-use,
  177. projectile-impact-block,
  178. projectile-impact-entity
  179. ]
  180. }
  181. general {
  182. # Enable sign notifications for admins.
  183. admin-sign-notifications=false
  184. # List of whisper commands to eavesdrop on.
  185. admin-whisper-commands=[]
  186. # Enable whisper notifications for admins.
  187. admin-whisper-notifications=false
  188. # Whether whispered messages will broadcast to administrators in game.
  189. admin-whispers=false
  190. # Whether chat should be monitored and filtered by rules.
  191. chat-rules-enabled=false
  192. # Whether pistons are limited to only move blocks located within the piston's land claim.
  193. limit-pistons-to-claims=false
  194. # Whether players can build trees on platforms in the sky.
  195. limit-sky-trees=true
  196. # Whether trees should be prevented from growing into a claim from outside.
  197. limit-tree-growth=false
  198. # The max claim inspection block distance. (Default: 100)
  199. max-claim-inspection-distance=100
  200. # How many players can share an IP address. (Default: 3)
  201. max-players-per-ip=3
  202. # Whether players' dropped on death items are protected in non-pvp worlds.
  203. protect-item-drops-death-non-pvp=true
  204. # Whether to ban accounts which very likely owned by a banned player.
  205. smart-ban=false
  206. }
  207. logging {
  208. # Log admin activity.
  209. admin-activity=false
  210. # How many days to keep logs in storage.
  211. days-stored=7
  212. # Log social activity.
  213. social-acitivity=false
  214. # Log suspicious activity.
  215. suspicious-activity=false
  216. }
  217. # List of migrators that convert other protection data into GP claim data.
  218. # Note: These migrators will NOT change or delete your data. It simply reads and creates new data for GriefPrevention.
  219. migrator {
  220. # Set to true to enable Polis data migrator.
  221. # Note: All Polis data will be converted into basic claim data. Town balance will transfer to leaders.
  222. polis=false
  223. # Set to true to enable RedProtect data migrator.
  224. # Note: All RedProtect data will be converted into basic claim data.
  225. red-protect=false
  226. }
  227. playerdata {
  228. # Whether player data should be stored per world. True will store all data in the default world.
  229. use-global-storage=false
  230. }
  231. pvp {
  232. # Whether a player can drop items during combat to hide them.
  233. allow-combat-item-drops=false
  234. # How long combat is considered to continue after the most recent damage.
  235. combat-timeout=15
  236. # Whether to make newly spawned players immune until they pick up an item.
  237. protect-fresh-spawns=true
  238. # Whether player's dropped on death items are protected in pvp worlds.
  239. protect-item-drops-death=false
  240. # Whether players may fight in admin-owned land claims.
  241. protect-players-in-adminclaims=false
  242. # Whether players may fight in player-owned land claims.
  243. protect-players-in-claims=false
  244. # Whether players may fight in subdivisions of admin-owned land claims.
  245. protect-players-in-subdivisions=false
  246. # Whether players may fight in wilderness.
  247. protect-players-in-wilderness=false
  248. # Whether to kill players who log out during PvP combat.
  249. punish-logout=true
  250. # Whether or not pvp anti-grief rules apply.
  251. rules-enabled=true
  252. }
  253. siege {
  254. # which blocks will be breakable in siege mode.
  255. breakable-blocks=[
  256. "minecraft:sand",
  257. "minecraft:gravel",
  258. "minecraft:grass",
  259. "minecraft:tallgrass",
  260. "minecraft:glass",
  261. "minecraft:dye",
  262. "minecraft:snow",
  263. "minecraft:stained_glass",
  264. "minecraft:cobblestone"
  265. ]
  266. # Whether sieges are allowed or not.
  267. enable-sieges=true
  268. # which blocks the siege winner can access in the loser's claim.
  269. winner-accessible-blocks=[]
  270. }
  271. spam {
  272. # IP addresses which will not be censored.
  273. allowed-ips=[]
  274. # Whether or not to ban spammers automatically.
  275. autoban-offenders=false
  276. # Message to show an automatically banned player.
  277. ban-message="Banned for spam."
  278. # Message to show a player who is close to spam level.
  279. ban-warning-message="Please reduce your noise level. Spammers will be banned."
  280. # Cooldown period for death messages (per player) in seconds.
  281. death-message-cooldown=60
  282. # Whether or not to monitor for spam.
  283. enable-spam-monitor=true
  284. # How long players must wait between logins. combats login spam.
  285. login-cooldown=60
  286. # the list of slash commands monitored for spam,
  287. monitor-commands=[]
  288. }
  289. }
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