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Sep 23rd, 2017
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Pawn 0.33 KB | None | 0 0
  1. public OnGameModeInit()
  2. {
  3.   SetTimer("UpdatePos",true,2000);
  4.   return 1;
  5. }
  6.  
  7.  
  8. public UpdatePos()
  9. {
  10.   for(new h=0; h < sizeof(HouseInfo); h++)
  11.   {
  12.     for(new i=0; i < MAX_PLAYERS; i++)
  13.     {
  14.       if(IsPlayerInRangeOfPoint(playerid,2,... || êîíåêò...
  15.       {
  16.         CreateCheckpoint...
  17.       }
  18.     }
  19.   }
  20.   return 1;
  21. }
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