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Midget Update

Apr 30th, 2020
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  1. MDAID_迷い子の帽子・金: Gold Lost Child's Hat
  2. MDAID_H_迷い子の帽子・金: Proof of victory over Legendary Edelgard.
  3. MID_MISSION_M202005A_TITLE: May Quests
  4. MID_MISSION_M202005A_A1: KO w/Alfonse
  5. MID_MISSION_H_M202005A_A1: Defeat a foe with Alfonse: Prince of Askr.
  6. MID_MISSION_M202005A_A2: KO w/Sharena
  7. MID_MISSION_H_M202005A_A2: Defeat a foe with Sharena: Princess of Askr.
  8. MID_MISSION_M202005A_A3: KO w/Anna
  9. MID_MISSION_H_M202005A_A3: Defeat a foe with Anna: Commander.
  10. MID_MISSION_M202005A_A4: KO Red Foe
  11. MID_MISSION_H_M202005A_A4: Defeat a red foe.
  12. MID_MISSION_M202005A_A5: KO Blue Foe
  13. MID_MISSION_H_M202005A_A5: Defeat a blue foe.
  14. MID_MISSION_M202005A_A6: KO Green Foe
  15. MID_MISSION_H_M202005A_A6: Defeat a green foe.
  16. MID_MISSION_M202005A_A7: KO Colorless Foe
  17. MID_MISSION_H_M202005A_A7: Defeat a colorless foe.
  18. MID_MISSION_M202005A_A8: KO Infantry Foe
  19. MID_MISSION_H_M202005A_A8: Defeat an infantry foe.
  20. MID_MISSION_M202005A_A9: KO Armored Foe
  21. MID_MISSION_H_M202005A_A9: Defeat an armored foe.
  22. MID_MISSION_M202005A_A10: KO Cavalry Foe
  23. MID_MISSION_H_M202005A_A10: Defeat a cavalry foe.
  24. MID_MISSION_M202005A_A11: KO Flying Foe
  25. MID_MISSION_H_M202005A_A11: Defeat a flying foe.
  26. MID_MISSION_M202005A_A12: Clear 4-1
  27. MID_MISSION_H_M202005A_A12: Clear Book III, Chapter 4: Part 1 on Lunatic difficulty. All four allies must survive.
  28. MID_MISSION_M202005A_A13: Clear 4-2
  29. MID_MISSION_H_M202005A_A13: Clear Book III, Chapter 4: Part 2 on Lunatic difficulty. All four allies must survive.
  30. MID_MISSION_M202005A_A14: Clear 4-3
  31. MID_MISSION_H_M202005A_A14: Clear Book III, Chapter 4: Part 3 on Lunatic difficulty. All four allies must survive.
  32. MID_MISSION_M202005A_A15: Clear 4-4
  33. MID_MISSION_H_M202005A_A15: Clear Book III, Chapter 4: Part 4 on Lunatic difficulty. All four allies must survive.
  34. MID_MISSION_M202005A_A16: Clear 4-5
  35. MID_MISSION_H_M202005A_A16: Clear Book III, Chapter 4: Part 5 on Lunatic difficulty. All four allies must survive.
  36. MID_MISSION_M202005A_A17: AR: Attack Successfully
  37. MID_MISSION_H_M202005A_A17: Successfully attack in Aether Raids.
  38. MID_MISSION_M202005A_A18: AR: Attack Successfully
  39. MID_MISSION_H_M202005A_A18: Successfully attack in Aether Raids.
  40. MID_MISSION_M202005A_A19: AR: Attack Successfully
  41. MID_MISSION_H_M202005A_A19: Successfully attack in Aether Raids.
  42. MID_MISSION_M202005A_A20: Win Arena Duel
  43. MID_MISSION_H_M202005A_A20: Win Arena Duel at any difficulty.
  44. MID_MISSION_M202005A_A21: Win Arena Duel
  45. MID_MISSION_H_M202005A_A21: Win Arena Duel at any difficulty.
  46. MID_MISSION_M202005A_A22: Win Arena Duel
  47. MID_MISSION_H_M202005A_A22: Win Arena Duel at any difficulty.
  48. MID_MISSION_S202004RE_HERO12_TITLE: Grand Hero Party
  49. MID_MISSION_S202004RE_HERO12_A1: Defeat Death Knight
  50. MID_MISSION_H_S202004RE_HERO12_A1: Defeat Death Knight: The Reaper at level 40 or higher with a flying ally.
  51. MID_MISSION_S202005CHARA01_TITLE: Three Heroes
  52. MID_MISSION_S202005CHARA01_A1: KO Foe
  53. MID_MISSION_H_S202005CHARA01_A1: Defeat an enemy.
  54. MID_MISSION_S202005CHARA01_A2: KO w/Roy
  55. MID_MISSION_H_S202005CHARA01_A2: Defeat a foe with Roy: Young Lion.
  56. MID_MISSION_S202005CHARA01_A3: KO w/Lilina
  57. MID_MISSION_H_S202005CHARA01_A3: Defeat a foe with Lilina: Delightful Noble.
  58. MID_MISSION_S202005CHARA01_B1: KO Lvl. 20+ Foes
  59. MID_MISSION_H_S202005CHARA01_B1: Defeat a foe that is level 20 or higher with Roy: Young Lion.
  60. MID_MISSION_S202005CHARA01_B2: KO Lvl. 20+ Foes
  61. MID_MISSION_H_S202005CHARA01_B2: Defeat a foe that is level 20 or higher with Lilina: Delightful Noble.
  62. MID_MISSION_S202005CHARA01_B3: KO Lvl. 20+ Foes
  63. MID_MISSION_H_S202005CHARA01_B3: Defeat a foe that is level 20 or higher with Cecilia: Etrurian General.
  64. MID_MISSION_S202005CHARA01_C1: KO Lvl. 35+ Foes
  65. MID_MISSION_H_S202005CHARA01_C1: Defeat a foe that is level 35 or higher with Roy: Young Lion.
  66. MID_MISSION_S202005CHARA01_C2: KO Lvl. 35+ Foes
  67. MID_MISSION_H_S202005CHARA01_C2: Defeat a foe that is level 35 or higher with Lilina: Delightful Noble.
  68. MID_MISSION_S202005CHARA01_C3: KO Lvl. 35+ Foes
  69. MID_MISSION_H_S202005CHARA01_C3: Defeat a foe that is level 35 or higher with Cecilia: Etrurian General.
  70. MID_MISSION_S202005GW01_TITLE: Golden Week
  71. MID_MISSION_S202005GW01_A1: KO Lvl. 10+ Foes
  72. MID_MISSION_H_S202005GW01_A1: Defeat a green foe that is level 10 or higher with a red ally.
  73. MID_MISSION_S202005GW01_A2: KO Lvl. 10+ Foes
  74. MID_MISSION_H_S202005GW01_A2: Defeat a red foe that is level 10 or higher with a blue ally.
  75. MID_MISSION_S202005GW01_A3: KO Lvl. 10+ Foes
  76. MID_MISSION_H_S202005GW01_A3: Defeat a blue foe that is level 10 or higher with a green ally.
  77. MID_MISSION_S202005GW01_A4: KO Lvl. 10+ Foes
  78. MID_MISSION_H_S202005GW01_A4: Defeat a colorless foe that is level 10 or higher with a colorless ally.
  79. MID_MISSION_S202005GW01_A5: KO Lvl. 30+ Foes
  80. MID_MISSION_H_S202005GW01_A5: Defeat an axe foe that is level 30 or higher with a red ally.
  81. MID_MISSION_S202005GW01_A6: KO Lvl. 30+ Foes
  82. MID_MISSION_H_S202005GW01_A6: Defeat a sword foe that is level 30 or higher with a blue ally.
  83. MID_MISSION_S202005GW01_A7: KO Lvl. 30+ Foes
  84. MID_MISSION_H_S202005GW01_A7: Defeat a lance foe that is level 30 or higher with a green ally.
  85. MID_MISSION_S202005GW01_A8: KO Lvl. 30+ Foes
  86. MID_MISSION_H_S202005GW01_A8: Defeat a green tome foe that is level 30 or higher with a red ally.
  87. MID_MISSION_S202005GW01_A9: KO Lvl. 30+ Foes
  88. MID_MISSION_H_S202005GW01_A9: Defeat a red tome foe that is level 30 or higher with a blue ally.
  89. MID_MISSION_S202005GW01_A10: KO Lvl. 30+ Foes
  90. MID_MISSION_H_S202005GW01_A10: Defeat a blue tome foe that is level 30 or higher with a green ally.
  91. MID_MISSION_S202005GW01_A11: KO Lvl. 30+ Foes
  92. MID_MISSION_H_S202005GW01_A11: Defeat a staff foe that is level 30 or higher with a red ally.
  93. MID_MISSION_S202005GW01_A12: KO Lvl. 30+ Foes
  94. MID_MISSION_H_S202005GW01_A12: Defeat a colorless bow foe that is level 30 or higher with a blue ally.
  95. MID_MISSION_S202005GW01_A13: KO Lvl. 30+ Foes
  96. MID_MISSION_H_S202005GW01_A13: Defeat a colorless dagger foe that is level 30 or higher with a green ally.
  97. MID_MISSION_S202005VOTE01_TITLE: Voting Gauntlet
  98. MID_MISSION_S202005VOTE01_A1: Voting Gauntlet
  99. MID_MISSION_H_S202005VOTE01_A1: Win a battle in the Voting Gauntlet.
  100. MID_MISSION_S202005VOTE01_A2: Voting Gauntlet
  101. MID_MISSION_H_S202005VOTE01_A2: Win a battle in the Voting Gauntlet.
  102. MID_MISSION_S202005VOTE01_A3: Voting Gauntlet
  103. MID_MISSION_H_S202005VOTE01_A3: Win a battle in the Voting Gauntlet.
  104. MID_MISSION_S202005VOTE01_A4: Voting Gauntlet
  105. MID_MISSION_H_S202005VOTE01_A4: Win a battle in the Voting Gauntlet.
  106. MID_MISSION_S202005VOTE01_A5: Voting Gauntlet
  107. MID_MISSION_H_S202005VOTE01_A5: Win a battle in the Voting Gauntlet.
  108. MID_MISSION_S202005VOTE01_A6: Tower: 2nd Stratum
  109. MID_MISSION_H_S202005VOTE01_A6: Clear the second stratum of the Training Tower.
  110. MID_MISSION_S202005VOTE01_A7: Tower: 5th Stratum
  111. MID_MISSION_H_S202005VOTE01_A7: Clear the fifth stratum of the Training Tower.
  112. MID_MISSION_S202005VOTE01_A8: Tower: 8th Stratum
  113. MID_MISSION_H_S202005VOTE01_A8: Clear the eighth stratum of the Training Tower.
  114. MID_MISSION_S202005VOTE01_A9: Win Arena Duels
  115. MID_MISSION_H_S202005VOTE01_A9: Win Arena Duels at any difficulty.
  116. MID_MISSION_S202005VOTE01_A10: Win Arena Duels
  117. MID_MISSION_H_S202005VOTE01_A10: Win Arena Duels at any difficulty.
  118. MID_MISSION_S202005VOTE01_A11: Win Int.+ Arena Duels
  119. MID_MISSION_H_S202005VOTE01_A11: Win Arena Duels on Intermediate or higher difficulty.
  120. MID_MISSION_S202005VOTE01_A12: Win Int.+ Arena Duels
  121. MID_MISSION_H_S202005VOTE01_A12: Win Arena Duels on Intermediate or higher difficulty.
  122. MID_MISSION_S202005VOTE01_A13: Voting Gauntlet
  123. MID_MISSION_H_S202005VOTE01_A13: Win a battle in the Voting Gauntlet with a red ally on your team.
  124. MID_MISSION_S202005VOTE01_A14: Voting Gauntlet
  125. MID_MISSION_H_S202005VOTE01_A14: Win a battle in the Voting Gauntlet with a blue ally on your team.
  126. MID_MISSION_S202005VOTE01_A15: Voting Gauntlet
  127. MID_MISSION_H_S202005VOTE01_A15: Win a battle in the Voting Gauntlet with a green ally on your team.
  128. MID_MISSION_S202005VOTE01_A16: Voting Gauntlet
  129. MID_MISSION_H_S202005VOTE01_A16: Win a battle in the Voting Gauntlet with a colorless ally on your team.
  130. MID_MISSION_S202005VOTE01_A17: Voting Gauntlet
  131. MID_MISSION_H_S202005VOTE01_A17: Win a battle in the Voting Gauntlet with a red ally on your team.
  132. MID_MISSION_S202005VOTE01_A18: Voting Gauntlet
  133. MID_MISSION_H_S202005VOTE01_A18: Win a battle in the Voting Gauntlet with a blue ally on your team.
  134. MID_MISSION_S202005VOTE01_A19: Voting Gauntlet
  135. MID_MISSION_H_S202005VOTE01_A19: Win a battle in the Voting Gauntlet with a green ally on your team.
  136. MID_MISSION_S202005VOTE01_A20: Voting Gauntlet
  137. MID_MISSION_H_S202005VOTE01_A20: Win a battle in the Voting Gauntlet with a colorless ally on your team.
  138. MID_MISSION_S202005VOTE01_A21: Voting Gauntlet
  139. MID_MISSION_H_S202005VOTE01_A21: Win a battle in the Voting Gauntlet with a red ally on your team.
  140. MID_MISSION_S202005VOTE01_A22: Voting Gauntlet
  141. MID_MISSION_H_S202005VOTE01_A22: Win a battle in the Voting Gauntlet with a blue ally on your team.
  142. MID_MISSION_S202005VOTE01_A23: Voting Gauntlet
  143. MID_MISSION_H_S202005VOTE01_A23: Win a battle in the Voting Gauntlet with a green ally on your team.
  144. MID_MISSION_S202005VOTE01_A24: Voting Gauntlet
  145. MID_MISSION_H_S202005VOTE01_A24: Win a battle in the Voting Gauntlet with a colorless ally on your team.
  146. MID_MISSION_W_M202005B_TITLE: May Training
  147. MID_MISSION_W_M202005B_A1: Tower: 1st Stratum
  148. MID_MISSION_H_W_M202005B_A1: Clear the first stratum of the Training Tower. All four allies must survive.
  149. MID_MISSION_W_M202005B_A2: Tower: 2nd Stratum
  150. MID_MISSION_H_W_M202005B_A2: Clear the second stratum of the Training Tower. All four allies must survive.
  151. MID_MISSION_W_M202005B_A3: Tower: 3rd Stratum
  152. MID_MISSION_H_W_M202005B_A3: Clear the third stratum of the Training Tower. All four allies must survive.
  153. MID_MISSION_W_M202005B_A4: Tower: 4th Stratum
  154. MID_MISSION_H_W_M202005B_A4: Clear the fourth stratum of the Training Tower. All four allies must survive.
  155. MID_MISSION_W_M202005B_A5: Tower: 5th Stratum
  156. MID_MISSION_H_W_M202005B_A5: Clear the fifth stratum of the Training Tower. All four allies must survive.
  157. MID_MISSION_W_M202005B_A6: Tower: 6th Stratum
  158. MID_MISSION_H_W_M202005B_A6: Clear the sixth stratum of the Training Tower. All four allies must survive.
  159. MID_MISSION_W_M202005B_A7: Tower: 7th Stratum
  160. MID_MISSION_H_W_M202005B_A7: Clear the seventh stratum of the Training Tower. All four allies must survive.
  161. MID_MISSION_W_M202005B_A8: Tower: 8th Stratum
  162. MID_MISSION_H_W_M202005B_A8: Clear the eighth stratum of the Training Tower. All four allies must survive.
  163. MID_MISSION_W_M202005B_A9: Tower: 9th Stratum
  164. MID_MISSION_H_W_M202005B_A9: Clear the ninth stratum of the Training Tower. All four allies must survive.
  165. MID_MISSION_W_M202005B_A10: Tower: 10th Stratum
  166. MID_MISSION_H_W_M202005B_A10: Clear the tenth stratum of the Training Tower. All four allies must survive.
  167. MID_MISSION_W_M202005B_A11: Tower: 10th Stratum
  168. MID_MISSION_H_W_M202005B_A11: Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  169. MID_MISSION_W_M202005B_A12: Tower: 10th Stratum
  170. MID_MISSION_H_W_M202005B_A12: Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  171. MID_MISSION_W_M202005B_A13: Tower: 10th Stratum
  172. MID_MISSION_H_W_M202005B_A13: Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  173. MID_MISSION_W_M202005B_A14: Tower: 10th Stratum
  174. MID_MISSION_H_W_M202005B_A14: Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  175. MPID_伝承エーデルガルト: Edelgard
  176. MPID_SEARCH_伝承エーデルガルト: Edelgard
  177. MPID_HONOR_伝承エーデルガルト: Flame Emperor
  178. MPID_H_伝承エーデルガルト: Emperor of the Adrestian Empire. Destroyer of the Church of Seiros and unifier of all Fódlan. Appears in Fire Emblem: Three Houses.
  179. MPID_VOICE_伝承エーデルガルト: Tara Platt
  180. MPID_ILLUST_伝承エーデルガルト: HACCAN
  181. MPID_LEGEND_伝承エーデルガルト: Legendary Effect: Fire Ally Boost: HP+3 Grants allies this Legendary Effect during Fire season, if the Fire blessing has been conferred and if this unit enters battle with them. Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
  182. MID_TIPS_Summon_200403_legend_01_伝承エーデルガルト: Gains Atk+12 and extra actions when acting alone! Highly defensive, but she is still able to move two spaces.
  183. MSID_アイムール: Aymr
  184. MSID_狂嵐: Raging Storm
  185. MSID_重装の遊撃1: Armored Stride 1
  186. MSID_重装の遊撃2: Armored Stride 2
  187. MSID_重装の遊撃3: Armored Stride 3
  188. MSID_H_アイムール: Grants Atk+3. If unit is not adjacent to an ally, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.
  189. MSID_H_狂嵐: If unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat.
  190. MSID_H_重装の遊撃1: At start of turn, if unit's HP = 100% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)
  191. MSID_H_重装の遊撃2: At start of turn, if unit's HP ≥ 50% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)
  192. MSID_H_重装の遊撃3: At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)
  193. MID_STAGE_HONOR_L0026: Flame Emperor
  194. MID_STAGE_L0026: Edelgard
  195. MID_STAGE_TITLE_PB082: Skill Studies 82
  196. MID_STAGE_PB082: Resolute Conquest
  197. MID_STAGE_TITLE_PC056: Grandmaster 56
  198. MID_STAGE_PC056: Loyal without Fail
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