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Sneaky Pete Skills

Feb 14th, 2014
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  1. Catchphrase
  2. Type: Combat
  3. MP Cost: 4
  4. Though he himself eventually grew weary of it, the audience loved Sneaky Pete's trademark catchphrase.
  5. Weaken and damage an enemy
  6.  
  7. Mixologist
  8. Type: Passive
  9. MP Cost: N/A
  10. Sneaky Pete knew his way around a bar, both in the sense of being able to make a lot of different kinds of cocktails and in the sense of being able to sneak behind bars and steal a lot of things.
  11. You can make every cocktail
  12.  
  13. Throw Party
  14. Type: Noncombat
  15. MP Cost: N/A
  16. usable once per day
  17. Sneaky Pete used to invite the entire studio audience up on stage for a big party. The producers hated it.
  18. Throw a fun cocktail party with the Studio Audience!
  19.  
  20. Fix Jukebox
  21. Type: Combat
  22. MP Cost: 25
  23. usable three times per day
  24. No jukebox was ever so broken that Sneaky Pete couldn't fix it by doing a thing that under normal circumstances would just render it even more broken.
  25. Fix a jukebox -- the audience will love it!
  26.  
  27. Snap Fingers
  28. Type: Combat
  29. MP Cost: 5
  30. usable once per fight
  31. Pete had this cool trick where he could snap his fingers and make the lights turn on. Some historians have argued that this effect was attributable not so much a cool trick as an as-seen-on-TV product known as "The Snapper."
  32. Stun an opponent
  33.  
  34. Shake It Off
  35. Type: Noncombat
  36. MP Cost: 30
  37. Pete was notoriously hard to keep down, both by lesser foes who would attempt to beat him up and by greater foes who would attempt to swallow him.
  38. Restore all of your HP and remove all negative effects
  39.  
  40. Check Hair
  41. Type: Noncombat
  42. MP Cost: 30
  43. Pete was really proud of his hair, and by all historical accounts, he had every right to be.
  44. Gives Effect:
  45. Of Course It Looks Great
  46. (10 Adventures)
  47. Was there ever any doubt?
  48. +100% Item Drops from Monsters
  49.  
  50. Cocktail Magic
  51. Type: Passive
  52. MP Cost: N/A
  53. Pete knew all kinds of cool showy cocktail making tricks. You know, like juggling bottles and twirling shakers behind his head and stuff. Just give me my drink, the surly patrons would say. But he already had.
  54. Mix cocktails without spending Adventures
  55.  
  56. Make Friends
  57. Type: Combat
  58. MP Cost: 30
  59. Sneaky Pete had friends in all kinds of places. High ones, low ones, forbidden ones, all the wrong ones. But with the kind of friends Pete had, he didn't need enemies.
  60. Become friends with a monster, causing them to attack you more often
  61.  
  62. Natural Dancer
  63. Type: Passive
  64. MP Cost: N/A
  65. Pete had rhythm, it was undeniable. Even when he was standing perfectly still, you still got the sense that he was dancing on the inside. And also stealing all of your stuff on the inside.
  66. +200% Item Drops from Monsters
  67.  
  68. Rev Engine
  69. Type: Noncombat
  70. MP Cost: 5
  71. Pete understood that there is nothing, absolutely nothing, as cool as a guy revving a motorcycle engine really loud.
  72. Gives Effect:
  73. All Revved Up
  74. (5 Adventures)
  75. You're filled with the confidence that only having revved an engine really loud can give a person.
  76. Muscle +10
  77. Mysticality +10
  78. Moxie +10
  79.  
  80. Born Showman
  81. Type: Passive
  82. MP Cost: N/A
  83. When Pete rode in on that motorcycle of his, love him or hate him, you noticed him. Not that he gave a damn whether you did or not.
  84. (Moxie bonus based on audience engagement)
  85.  
  86. Pop Wheelie
  87. Type: Combat
  88. MP Cost: 10
  89. Pete knew what we all know from the moment we are born: popping wheelies is awesome.
  90. Deal a bunch of damage and weaken opponent
  91.  
  92. Rowdy Drinker
  93. Type: Passive
  94. MP Cost: N/A
  95. Like all motorcycle guys, Sneaky Pete liked a drink. Oh, and any time a motorcycle guy tells you he doesn't like a drink he's lying. Motorcycle guys also love lying.
  96. You love booze, and get more Adventures from drinking it
  97.  
  98. Peel Out
  99. Type: Combat
  100. MP Cost: 10
  101. If the coolest thing you can do on a motorcycle is pop a wheelie, the second coolest is peeling out. And it is, so it is.
  102. (You can peel out 10 more times today.)
  103. Flee the scene, and fast!
  104.  
  105. Easy Riding
  106. Type: Passive
  107. MP Cost: N/A
  108. Sneaky Pete made riding a motorcycle look easy. Which it is, sort of, as long as you don't care about doing it safely or effectively.
  109. +5 Moxie Stats Per Fight
  110.  
  111. Check Mirror
  112. Type: Noncombat
  113. MP Cost: N/A
  114. Pete knew that the only acceptable way to adjust your cool hair was to do it while looking in the mirror of a cool motorcycle.
  115. Unlock the following hairstyles:
  116. Slicked-Back Do
  117. You've got enough grease in your hair to stop a bullet.
  118. Serious Hot Resistance (+3)
  119. Serious Cold Resistance (+3)
  120. Serious Stench Resistance (+3)
  121. Serious Spooky Resistance (+3)
  122. Serious Sleaze Resistance (+3)
  123. Pompadour
  124. Your hair is coiffed up to a height that would be laughable if you weren't so cool.
  125. +3 Stats Per Fight
  126. Cowlick
  127. You have a little curl that covers one of your eyes, making it look like you're constantly winking.
  128. +50% Meat from Monsters
  129. Fauxhawk
  130. The only thing this hairstyle is the foe of is decency and taste. At least it's slightly more aerodynamic than a normal haircut.
  131. +50% Combat Initiative
  132.  
  133. Riding Tall
  134. Type: Passive
  135. MP Cost: N/A
  136. Sneaky Pete was larger than life even when he wasn't on a motorcycle. When he was on a motorcycle he was larger than the sum of the size of life and the size of a motorcycle.
  137. Muscle +30%
  138. Mysticality +30%
  139. Moxie +50%
  140.  
  141. Biker Swagger
  142. Type: Noncombat
  143. MP Cost: 30
  144. Sneaky Pete had a lot of swagger, but when he was on a motorcycle, he had a lot of swagger on a motorcycle. There's a crucial difference.
  145. Gives Effect:
  146. Biker Swagger
  147. (10 Adventures)
  148. Your attitude conveys the simple equation "Come at me, Bro" where "Bro" is the entire world.
  149. +30 to Monster Level
  150.  
  151. Flash Headlight
  152. Type: Combat
  153. MP Cost: 15
  154. usable once per fight
  155. Shine your headlight on opponents, do damage and other cool things based on your installed headlight.
  156.  
  157. Insult
  158. Type: Combat
  159. MP Cost: 4
  160. The more the audience is upset, the more you'll do damage and delevel your enemies!
  161.  
  162. Best Dressed
  163. Type: Passive
  164. MP Cost: N/A
  165. Sneaky Pete wore everything well, even kinds of clothes that other people didn't even know existed.
  166. You are aware of your torso. It is awesome.
  167. +1 Moxie stat per fight
  168.  
  169. Live Fast
  170. Type: Noncombat
  171. MP Cost: 5
  172. Sneaky Pete did everything fast. Driving, walking, eating, thinking, living. That's why he never ate breakfast.
  173. Gives Effect:
  174. Living Fast
  175. (10 Adventures)
  176. You're living life at twice the normal speed, and if there's any downside to that, I don't know what it is.
  177. +100% Combat Initiative
  178. Maximum HP -30%
  179.  
  180. Jump Shark
  181. Type: Combat
  182. MP Cost: 25
  183. usable three times per day
  184. Sneaky Pete did a lot of controversial motorcycle tricks, but controversy is an occupational hazard when your job is living on the edge.
  185. Jump over a shark -- the audience will hate it!
  186.  
  187. Hard Drinker
  188. Type: Passive
  189. MP Cost: N/A
  190. Sneaky Pete liked a drink. And then he liked another one, and then he liked another one, and so on.
  191. Liver Capacity +10
  192.  
  193. Smoke Break
  194. Type: Combat
  195. MP Cost: 10
  196. usable once per fight
  197. Historians are unclear as to whether Sneaky Pete smoked cigarettes or just pretended to smoke cigarettes in order to look cool. There was also a brief period of Loathing's history in which cigarettes were good for your health, which further confuses the issue.
  198. Deal damage to an opponent over multiple rounds
  199.  
  200. Animal Magnetism
  201. Type: Passive
  202. MP Cost: N/A
  203. Sneaky Pete couldn't have controlled his cool even if he had wanted to. It just came off of him in waves, getting all over everything and making a huge cool mess.
  204. Your MP is based on Moxie instead of Mysticality
  205. Regenerate 8-10 MP per Adventure
  206.  
  207. Brood
  208. Type: Noncombat
  209. MP Cost: 20
  210. Sneaky Pete knew that there was nothing more mysterious and exciting than a guy who looks all sulky and doesn't talk to anybody, for some stupid reason.
  211. Gives Effect:
  212. Brooding
  213. (10 Adventures)
  214. You're being very quiet and dark and mysterious, and undoubtedly thinking about something really, really cool and interesting.
  215. Monsters will be significantly less attracted to you
  216.  
  217. Walk Away From Explosion
  218. Type: Combat
  219. MP Cost: 30
  220. Sneaky Pete, like all cool guys, was not impressed enough by explosions to even look at them. Sneaky Pete, unlike most cool guys, actually encountered a lot of explosions in his day to day life.
  221. Eradicate an opponent
  222.  
  223. Incite Riot
  224. Type: Noncombat
  225. MP Cost: N/A
  226. usable once per day
  227. Sneaky Pete was too cool to let The Man tell him what to do, even when what The Man was saying made sense, like, "don't set police cars on fire" or "don't break every window you see."
  228.  
  229. Unrepentant Thief
  230. Type: Passive
  231. MP Cost: N/A
  232. Sneaky Pete took what he wanted, and what he wanted varied wildly from moment to moment.
  233. +50% Pickpocket Chance
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