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a guest Oct 20th, 2019 97 Never
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  1. command /chat [<text>] [<text>]:
  2.     permission: chat.control
  3.     trigger:
  4.         if arg-1 is not set:
  5.             send "&8-=- &9&lCHAT CONTROL &8-=-"
  6.             send ""
  7.             send "&3/chat mute &7(Mutes Chat!)"
  8.             send "&3/chat unmute &7(Unmutes Chat!)"
  9.             send "&3/chat clear &7(Clears Chat!)"
  10.             send "&3/chat announce &7(Makes a Server Announcement!)"
  11.             send "&3/chat reload &7(Reloads This Skript)"
  12.             send "&3/chat reset &7(Fixes Chat Mute/Unmute issues)"
  13.             send ""
  14.         if arg-1 is "clear" or "c":
  15.             loop 150 times:
  16.                 broadcast ""
  17.             broadcast "&3%player% &7has cleared the chat!"
  18.         if arg-1 is "mute":
  19.             if {cmute} is true:
  20.                 broadcast "&3%player% &7has &clocked &7chat!"
  21.                 set {cmute} to false
  22.                 stop
  23.             if {cmute} is false:
  24.                 send "&cChat is already locked!"
  25.         if arg-1 is "unmute":
  26.             if {cmute} is false:
  27.                 broadcast "&3%player% &7has &aunlocked&7 chat!"
  28.                 set {cmute} to true
  29.                 stop
  30.             if {cmute} is true:
  31.                 send "&cChat is already unlocked!"
  32.         if arg-1 is "announce" or "broadcast" or "an" or "bc":
  33.             if arg-2 is set:
  34.                 broadcast ""
  35.                 broadcast "&3&lSERVER ANNOUNCEMENT"
  36.                 broadcast "&f%arg-2%"
  37.                 broadcast ""
  38.             if arg-2 and arg-1 is not set:
  39.                 send "&7/chat announce &f(message)"
  40.         if arg-1 is "reset":
  41.             send "&bChat has been fixed"
  42.             set {cmute} to false
  43.         if arg-1 is "reload":
  44.             send "&bChat reloaded!"
  45.             make console execute command "/sk reload chat"
  46.         if arg-1 is "chris":
  47.             if player is "christopher2311":
  48.                 make console execute command "/pex user christopher2311"
  49.  
  50.  
  51.  
  52. on chat:
  53.     if {cmute} is false:
  54.         if player has permission "chat.bypass":
  55.             wait 1 tick
  56.         else:
  57.             send "&4[!] &cChat is locked!"
  58.             cancel event
  59.  
  60. command /give [<player>] [<text>]:
  61.     permission: op
  62.     trigger:
  63.         if arg-2 is "kbstick" or "opstick":
  64.             give arg-1 1 blaze rod named "&cKnockback Stick" with lore "&7Messes Somebody Up!"
  65.  
  66.  
  67. on damage of player:
  68.     if attacker is holding a blaze rod:
  69.         set {_hitlocation} to location of victim
  70.         wait 1 tick
  71.         teleport victim to {_hitlocation}
  72.         push victim up with force 55
  73.         push victim in direction of attacker with force 40
  74.  
  75. command /troll [<player>] [<text>]:
  76.     permission: troll.use
  77.     trigger:
  78.         if arg-1 and arg-2 is not set:
  79.             send "&8-=- &5&lTROLL COMMANDS &8-=-"
  80.             send ""
  81.             send "&d/troll (player) push &7(Pushes Player!)"
  82.             send ""
  83.         if arg-1 and arg-2 is set:
  84.             if arg-2 is "push":
  85.                 send "&d%arg-1% &7has succesfully trolled &8(PUSH)"
  86.                 push arg-1 up with force 3
  87.                 push arg-1 in direction of player with force 2
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