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- Types & Type Chart changes
- Normal
- x.5 vs Rock, Steel
- x0 vs Ghost
- Fighting *
- x2 vs Normal, Rock, Ice, Steel, Dark
- x.5 vs Flying, Poison, Bug, Psychic, Fairy
- x0 vs Ghost
- - Cannot be flinched (Change the ability distribution of steadfast & inner focus?) *
- Flying
- x2 vs Fighting, Bug, Grass
- x.5 vs Rock, Electric, Ice, Steel
- - Unaffected by terrain effects under normal circumstances
- - Immune to Arena Trap
- - Unaffected by Spikes, Sticky Web, and Toxic Spikes under normal circumstances
- Poison *
- x2 vs Water, Grass, Fairy *
- x.5 vs Poison, Ground, Rock, Ghost
- x0 vs Steel
- - Cannot be Poisoned under normal circumstances
- - Cannot miss the move Toxic
- - Absorbs Toxic Spikes if switched in on them
- Ground
- x2 vs Poison, Rock, Fire, Electric, Steel
- x.5 vs Bug, Grass
- x0 vs Flying
- - Unaffected by Sandstorm
- Rock
- x2 vs Flying, Bug, Fire, Ice
- x.5 vs Fighting, Ground, Steel
- - Special Defense increased by 50% when in Sandstorm
- Bug
- x2 vs Grass, Psychic, Dark
- x.5 vs Fighting, Flying, Poison, Ghost, Fire, Steel, Fairy
- Ghost
- x2 vs Ghost, Psychic
- x.5 vs Dark
- x0 vs Normal
- - Cannot be trapped
- Fire
- x2 vs Bug, Grass, Ice, Steel
- x.5 vs Rock, Fire, Water, Dragon
- - Cannot be Burned
- - Damage increased by 50% when in Harsh Sunlight
- - Damage decreased by 50% when in Heavy Rain
- Water
- x2 vs Ground, Rock, Fire
- x.5 vs Water, Grass, Dragon
- - Damage decreased by 50% when in Harsh Sunlight
- - Damage increased by 50% when in Heavy Rain
- Grass
- x2 vs Ground, Rock, Water
- x.5 vs Flying, Poison, Bug, Fire, Grass Dragon, Steel
- - Unaffected by Powder moves
- - Damage increased by 33% when in Grassy terrain
- Electric
- x2 vs Flying, Water
- x.5 vs Grass, Dragon
- x0 vs Ground
- - Cannot be Paralyzed
- - Damage increased by 33% when in Electric terrain
- Psychic *
- x2 vs Fighting, Poison
- x.5 vs Psychic, Steel
- x0 vs Dark
- - Cannot be Confused *
- - Damage increased by 33% when in Psychic terrain
- Ice
- x2 vs Flying, Ground, Grass, Dragon
- x.5 vs Fire, Water, Ice, Steel
- - Cannot be Frozen
- - Defense increased by 50% when in Snow
- Dragon
- x2 vs Dragon
- x.5 vs Steel
- x0 vs Fairy
- - Damage halved when in Misty Terrain
- Steel
- x2 vs Rock, Ice, Fairy
- x.5 vs Fire, Water, Electric, Steel
- - Unaffected by Sandstorm
- Dark
- x2 vs Ghost, Psychic
- x.5 vs Fighting, Dark, Fairy
- - Immune to moves powered up by Prankster
- Fairy
- x2 vs Fighting, Dragon, Dark
- x.5 vs Poison, Fire, Steel
- Stellar
- x2 vs Terastilized opponents
- - Only obtained through Terastilaztion
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