Dancer_A

Type Chart Changes

Nov 4th, 2024 (edited)
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  1. Types & Type Chart changes
  2.  
  3. Normal
  4. x.5 vs Rock, Steel
  5. x0 vs Ghost
  6.  
  7. Fighting *
  8. x2 vs Normal, Rock, Ice, Steel, Dark
  9. x.5 vs Flying, Poison, Bug, Psychic, Fairy
  10. x0 vs Ghost
  11. - Cannot be flinched (Change the ability distribution of steadfast & inner focus?) *
  12.  
  13. Flying
  14. x2 vs Fighting, Bug, Grass
  15. x.5 vs Rock, Electric, Ice, Steel
  16. - Unaffected by terrain effects under normal circumstances
  17. - Immune to Arena Trap
  18. - Unaffected by Spikes, Sticky Web, and Toxic Spikes under normal circumstances
  19.  
  20. Poison *
  21. x2 vs Water, Grass, Fairy *
  22. x.5 vs Poison, Ground, Rock, Ghost
  23. x0 vs Steel
  24. - Cannot be Poisoned under normal circumstances
  25. - Cannot miss the move Toxic
  26. - Absorbs Toxic Spikes if switched in on them
  27.  
  28. Ground
  29. x2 vs Poison, Rock, Fire, Electric, Steel
  30. x.5 vs Bug, Grass
  31. x0 vs Flying
  32. - Unaffected by Sandstorm
  33.  
  34. Rock
  35. x2 vs Flying, Bug, Fire, Ice
  36. x.5 vs Fighting, Ground, Steel
  37. - Special Defense increased by 50% when in Sandstorm
  38.  
  39. Bug
  40. x2 vs Grass, Psychic, Dark
  41. x.5 vs Fighting, Flying, Poison, Ghost, Fire, Steel, Fairy
  42.  
  43. Ghost
  44. x2 vs Ghost, Psychic
  45. x.5 vs Dark
  46. x0 vs Normal
  47. - Cannot be trapped
  48.  
  49. Fire
  50. x2 vs Bug, Grass, Ice, Steel
  51. x.5 vs Rock, Fire, Water, Dragon
  52. - Cannot be Burned
  53. - Damage increased by 50% when in Harsh Sunlight
  54. - Damage decreased by 50% when in Heavy Rain
  55.  
  56. Water
  57. x2 vs Ground, Rock, Fire
  58. x.5 vs Water, Grass, Dragon
  59. - Damage decreased by 50% when in Harsh Sunlight
  60. - Damage increased by 50% when in Heavy Rain
  61.  
  62. Grass
  63. x2 vs Ground, Rock, Water
  64. x.5 vs Flying, Poison, Bug, Fire, Grass Dragon, Steel
  65. - Unaffected by Powder moves
  66. - Damage increased by 33% when in Grassy terrain
  67.  
  68. Electric
  69. x2 vs Flying, Water
  70. x.5 vs Grass, Dragon
  71. x0 vs Ground
  72. - Cannot be Paralyzed
  73. - Damage increased by 33% when in Electric terrain
  74.  
  75. Psychic *
  76. x2 vs Fighting, Poison
  77. x.5 vs Psychic, Steel
  78. x0 vs Dark
  79. - Cannot be Confused *
  80. - Damage increased by 33% when in Psychic terrain
  81.  
  82. Ice
  83. x2 vs Flying, Ground, Grass, Dragon
  84. x.5 vs Fire, Water, Ice, Steel
  85. - Cannot be Frozen
  86. - Defense increased by 50% when in Snow
  87.  
  88. Dragon
  89. x2 vs Dragon
  90. x.5 vs Steel
  91. x0 vs Fairy
  92. - Damage halved when in Misty Terrain
  93.  
  94. Steel
  95. x2 vs Rock, Ice, Fairy
  96. x.5 vs Fire, Water, Electric, Steel
  97. - Unaffected by Sandstorm
  98.  
  99. Dark
  100. x2 vs Ghost, Psychic
  101. x.5 vs Fighting, Dark, Fairy
  102. - Immune to moves powered up by Prankster
  103.  
  104. Fairy
  105. x2 vs Fighting, Dragon, Dark
  106. x.5 vs Poison, Fire, Steel
  107.  
  108. Stellar
  109. x2 vs Terastilized opponents
  110. - Only obtained through Terastilaztion
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