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Jan 25th, 2019
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  1. # Default FeatherBoard comes with a board called "default". All players have the permission
  2. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  3. # the permission is negated.
  4.  
  5. # Example of the use of settings
  6. # This section is optional
  7. settings:
  8. # If you quickly want to change the
  9. # the label color change it here.
  10. # It replaces $setting_label-color$ throughout the entire config
  11. label-color: "&e"
  12. # Show or hide the health
  13. # This is an example of the script
  14. show-health: true
  15. # The priority of the scoreboard. The higher the number -> higher priority
  16. # Used when having more than one scoreboard assigned
  17. priority: 10
  18.  
  19. # Example of pre processing script
  20. # This section is optional
  21. script-pre: |
  22. if (settings['show-health'] == true){
  23. board.getMeta().setSetting("enable-health","");
  24. }else{
  25. board.getMeta().setSetting("enable-health","|disabled|");
  26. }
  27.  
  28. # This section is required. Those are your scoreboard lines
  29. lines:
  30. # Every section here are different lines. The first section will be used as the title
  31. # the following sections will be used as the lines on the scoreboard (max 15)
  32. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  33. # things simple I will use logical names such as "title", "spacer", "header", ...
  34. title:
  35. # Every line has its own frames. The animation will loop through these frames on intervals
  36. # that you configure below.
  37. # Put all your frames under 'text:'. You can make as many lines as you want and use
  38. # placeholders and preset effects.
  39. # Keep in mind that there is a limit in line width!
  40. frames:
  41. # To create cool looking animations you create yourself
  42. # you can use the graphical tool AnimationCreator
  43. # https://www.spigotmc.org/resources/animationcreator.6001/
  44. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  45. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  46. - '<single><delay times="10">&l><</delay></single>'
  47. - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
  48. - '<single>&f&lherB</single>'
  49. - '<single>&f&lherBo</single>'
  50. - '<single>&f&latherBoa</single>'
  51. - '<single>&f&leatherBoar</single>'
  52. - ' <delay times="15">&f&lFe&4&l4&f&ltherBoard</delay>' # <delay> will repeat the line X times
  53. #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
  54. - '<glow glowsize="5" startglowcolor="&c&l" glowcolor="&4&l" endglowcolor="&c&l" normalcolor="&f&l">FeatherBoard</glow>'
  55. # Interval is the animation interval in TICKS (20 ticks is one second).
  56. # Every X ticks the animation goes to the next frame (see above)
  57. # Once all frames are finished it will start over from the first one
  58. interval: 2
  59. # If you don't want a static order of the frames and want to show each frame at random
  60. # you can enable this option.
  61. random: false
  62. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  63. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  64. # These lines (usually a header or footer) are also good for decoration.
  65. header:
  66. text: []
  67. interval: 100
  68. random: true
  69. texto1:
  70. text:
  71. - ' &a INFO'
  72. interval: 100
  73. random: false
  74. texto20:
  75. text:
  76. - '&fTÊN: &6{player}'
  77. interval: 100
  78. random: false
  79. texto21:
  80. text:
  81. - '&fCHỨC VỤ: &c{group}'
  82. interval: 100
  83. random: false
  84. texto2:
  85. text:
  86. - &fTIỀN: &a{money_formatted}'
  87. interval: 100
  88. random: false
  89. texto42:
  90. text:
  91. - '&fPOINTS: &e{playerpoints}'
  92. interval: 100
  93. random: false
  94. spacer1:
  95. text: []
  96. interval: 100
  97. random: false
  98. texto134:
  99. text:
  100. - ' &aSTATS'
  101. interval: 100
  102. random: false
  103. texghto112fs:
  104. text:
  105. - '&fFACTIONS: &a{factionsuuid_faction_name}'
  106. interval: 2
  107. random: false
  108. texghto112fp:
  109. text:
  110. - '&fPOWER: &a{factionsuuid_faction_power_rounded}/10'
  111. interval: 2
  112. random: false
  113. texto11:
  114. text:
  115. - '&fGIẾT: &c{stat_pkills}'
  116. interval: 2
  117. random: false
  118. texto12:
  119. text:
  120. - '&fCHẾT: &7{stat_deaths}'
  121. interval: 2
  122. random: false
  123. texto16:
  124. text: []
  125. interval: 2
  126. random: false
  127. texto10:
  128. text:
  129. - '&e...'
  130. interval: 2
  131. random: falsed
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