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Sahyatt

Nightmare Profile

Apr 11th, 2022
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  1. {
  2. "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 4,
  3. "Advanced Protection Radius": {
  4. "Buyable Events": 50,
  5. "Maintained Events": 50,
  6. "Manual Events": 50,
  7. "Scheduled Events": 50
  8. },
  9. "Advanced Setup Settings": {
  10. "Amount Of Entities To Spawn Per Batch": 1,
  11. "Amount Of Entities To Despawn Per Batch": 10,
  12. "Height Adjustment Applied To This Paste": 0,
  13. "Force All Bases To Spawn At Height Level (0 = Water)": 0,
  14. "Foundations Immune To Damage When Forced Height Is Applied": false,
  15. "Recalculate Spawn Position Before Paste": true,
  16. "Teleport Entities Underworld Before Despawning": false
  17. },
  18. "Elevators": {
  19. "UI Enabled": true,
  20. "Anchor Min": "0.406 0.915",
  21. "Anchor Max": "0.59 0.949",
  22. "Panel Color": "#000000",
  23. "Panel Alpha": 0,
  24. "Required Access Level": 0,
  25. "Required Access Level Grants Permanent Use": false,
  26. "Required Keycard Skin ID": 2690554489,
  27. "Requires Building Permission": false,
  28. "Button Health": 1000,
  29. "Elevator Health": 600
  30. },
  31. "Entities Not Allowed To Be Picked Up": [],
  32. "Additional Bases For This Difficulty": {
  33. "raidnightmare": [
  34. {
  35. "Option": "stability",
  36. "Value": "true"
  37. },
  38. {
  39. "Option": "autoheight",
  40. "Value": "false"
  41. },
  42. {
  43. "Option": "height",
  44. "Value": "1.5"
  45. }
  46. ],
  47. "raidnightmare2": [
  48. {
  49. "Option": "stability",
  50. "Value": "false"
  51. },
  52. {
  53. "Option": "autoheight",
  54. "Value": "false"
  55. },
  56. {
  57. "Option": "height",
  58. "Value": "1.5"
  59. }
  60. ],
  61. "raidnightmare3": [
  62. {
  63. "Option": "stability",
  64. "Value": "false"
  65. },
  66. {
  67. "Option": "autoheight",
  68. "Value": "false"
  69. },
  70. {
  71. "Option": "height",
  72. "Value": "1.5"
  73. }
  74. ],
  75. "raidnightmare4": [
  76. {
  77. "Option": "stability",
  78. "Value": "false"
  79. },
  80. {
  81. "Option": "autoheight",
  82. "Value": "false"
  83. },
  84. {
  85. "Option": "height",
  86. "Value": "1.5"
  87. }
  88. ],
  89. "raidnightmare5": [
  90. {
  91. "Option": "stability",
  92. "Value": "false"
  93. },
  94. {
  95. "Option": "autoheight",
  96. "Value": "false"
  97. },
  98. {
  99. "Option": "height",
  100. "Value": "1.5"
  101. }
  102. ],
  103. "raidnightmare6": [
  104. {
  105. "Option": "stability",
  106. "Value": "false"
  107. },
  108. {
  109. "Option": "autoheight",
  110. "Value": "false"
  111. },
  112. {
  113. "Option": "height",
  114. "Value": "1.5"
  115. }
  116. ],
  117. "raidnightmare7": [
  118. {
  119. "Option": "stability",
  120. "Value": "false"
  121. },
  122. {
  123. "Option": "autoheight",
  124. "Value": "false"
  125. },
  126. {
  127. "Option": "height",
  128. "Value": "1.5"
  129. }
  130. ],
  131. "raidnightmare8": [
  132. {
  133. "Option": "stability",
  134. "Value": "false"
  135. },
  136. {
  137. "Option": "autoheight",
  138. "Value": "false"
  139. },
  140. {
  141. "Option": "height",
  142. "Value": "1.5"
  143. }
  144. ],
  145. "raidnightmare9": [
  146. {
  147. "Option": "stability",
  148. "Value": "false"
  149. },
  150. {
  151. "Option": "autoheight",
  152. "Value": "false"
  153. },
  154. {
  155. "Option": "height",
  156. "Value": "1.5"
  157. }
  158. ],
  159. "raidnightmare10": [
  160. {
  161. "Option": "stability",
  162. "Value": "false"
  163. },
  164. {
  165. "Option": "autoheight",
  166. "Value": "false"
  167. },
  168. {
  169. "Option": "height",
  170. "Value": "1.8"
  171. }
  172. ],
  173. "raidnightmare11": [
  174. {
  175. "Option": "stability",
  176. "Value": "false"
  177. },
  178. {
  179. "Option": "autoheight",
  180. "Value": "false"
  181. },
  182. {
  183. "Option": "height",
  184. "Value": "1.8"
  185. }
  186. ]
  187. },
  188. "Paste Options": [
  189. {
  190. "Option": "stability",
  191. "Value": "false"
  192. },
  193. {
  194. "Option": "autoheight",
  195. "Value": "false"
  196. },
  197. {
  198. "Option": "height",
  199. "Value": "1.8"
  200. }
  201. ],
  202. "Arena Walls": {
  203. "Enabled": true,
  204. "Extra Stacks": 2,
  205. "Use Stone Walls": false,
  206. "Use Iced Walls": true,
  207. "Use Least Amount Of Walls": false,
  208. "Use UFO Walls": false,
  209. "Radius": 25
  210. },
  211. "NPC Levels": {
  212. "Level 2 - Final Death": true
  213. },
  214. "NPCs": {
  215. "Damage Multipliers": {
  216. "Explosive Damage Multiplier": 1,
  217. "Gun Damage Multiplier": 1,
  218. "Melee Damage Multiplier": 1
  219. },
  220. "Spawn Inside Bases": {
  221. "Spawn On Floors": true,
  222. "Spawn On Beds": true,
  223. "Spawn On Rugs": false,
  224. "Spawn On Rugs With Skin Only": 1,
  225. "Spawn Murderers Outside": false,
  226. "Spawn Scientists Outside": true,
  227. "Minimum Inside (-1 = ignore)": 5,
  228. "Maximum Inside (-1 = ignore)": -1
  229. },
  230. "Murderer (Items)": {
  231. "Helm": [],
  232. "Torso": [],
  233. "Pants": [],
  234. "Gloves": [],
  235. "Boots": [],
  236. "Shirt": [],
  237. "Kilts": [],
  238. "Weapon": []
  239. },
  240. "Scientist (Items)": {
  241. "Helm": [],
  242. "Torso": [],
  243. "Pants": [],
  244. "Gloves": [],
  245. "Boots": [],
  246. "Shirt": [],
  247. "Kilts": [],
  248. "Weapon": []
  249. },
  250. "Murderer Kits": [
  251. "murderer_kit_1",
  252. "murderer_kit_2"
  253. ],
  254. "Scientist Kits": [
  255. "Raidable_base_sicentist_1",
  256. "Raidable_base_sicentist_2",
  257. "Raidable_base_sicentist_3",
  258. "Raidable_base_sicentist_4",
  259. "Raidable_base_sicentist_5",
  260. "Raidable_base_sicentist_6"
  261. ],
  262. "Murderer Items Dropped On Death": [
  263. {
  264. "shortname": "ammo.pistol",
  265. "name": null,
  266. "amount": 30,
  267. "skin": 0,
  268. "amountMin": 1,
  269. "probability": 1,
  270. "stacksize": -1
  271. }
  272. ],
  273. "Scientist Items Dropped On Death": [
  274. {
  275. "shortname": "ammo.rifle",
  276. "name": null,
  277. "amount": 30,
  278. "skin": 0,
  279. "amountMin": 1,
  280. "probability": 1,
  281. "stacksize": -1
  282. }
  283. ],
  284. "Spawn Alternate Default Scientist Loot": {
  285. "Prefab ID List": [
  286. "cargo",
  287. "turret_any",
  288. "ch47_gunner",
  289. "excavator",
  290. "full_any",
  291. "heavy",
  292. "junkpile_pistol",
  293. "oilrig",
  294. "patrol",
  295. "peacekeeper",
  296. "roam",
  297. "roamtethered"
  298. ],
  299. "Enabled": false
  300. },
  301. "Random Names": [],
  302. "Enabled": true,
  303. "Amount That Can Throw Weapons": 2,
  304. "Amount To Spawn": 25,
  305. "Minimum Amount To Spawn": 20,
  306. "Spawn Random Amount": false,
  307. "Allow Npcs To Roofcamp": true,
  308. "Allow Npcs To Counter Raid": true,
  309. "Allow Npcs To Leave Dome When Attacking": false,
  310. "Allow Npcs To Shoot Players Outside Of The Dome": false,
  311. "Allow Npcs To Play Catch When Equipped With Explosives": true,
  312. "Aggression Range": 160,
  313. "Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
  314. "Block Damage Outside Of The Dome To Npcs Inside": true,
  315. "Despawn Inventory On Death": false,
  316. "Health For Murderers (100 min, 5000 max)": 150,
  317. "Health For Scientists (100 min, 5000 max)": 500,
  318. "Player Traps And Turrets Ignore Npcs": false,
  319. "Scientist Weapon Accuracy (0 - 100)": 75,
  320. "Spawn Murderers And Scientists": false,
  321. "Spawn Murderers": false,
  322. "Spawn Scientists Only": true,
  323. "Use Dangerous Treasures NPCs": false
  324. },
  325. "Rewards": {
  326. "Custom Currency": {
  327. "Enabled": false,
  328. "Item Shortname": "scrap",
  329. "Item Name": null,
  330. "Amount": 0,
  331. "Skin": 0
  332. },
  333. "Economics Money": 1500,
  334. "ServerRewards Points": 0,
  335. "Do Not Reward Buyable Events": true
  336. },
  337. "Change Building Material Tier To": {
  338. "Wooden": false,
  339. "Stone": false,
  340. "Metal": false,
  341. "HQM": true
  342. },
  343. "Change Door Type To": {
  344. "Wooden": false,
  345. "Metal": false,
  346. "HQM": true,
  347. "Include Garage Doors": false
  348. },
  349. "Auto Turrets": {
  350. "Aim Cone": 5,
  351. "Minimum Damage Modifier": 1,
  352. "Maximum Damage Modifier": 1,
  353. "Start Health": 1500,
  354. "Sight Range": 50,
  355. "Double Sight Range When Shot": false,
  356. "Set Hostile (False = Do Not Set Any Mode)": true,
  357. "Requires Power Source": false,
  358. "Remove Equipped Weapon": false,
  359. "Random Weapons To Equip When Unequipped": [
  360. "rifle.ak",
  361. "lmg.m249",
  362. "rifle.l96"
  363. ]
  364. },
  365. "Player Building Restrictions": {
  366. "Wooden": true,
  367. "Stone": true,
  368. "Metal": true,
  369. "HQM": true
  370. },
  371. "Water Settings": {
  372. "Allow Bases To Float Above Water": false,
  373. "Chance For Underwater Bases To Spawn (0-100) (BETA - WORK IN PROGRESS)": 0,
  374. "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
  375. "Maximum Water Depth Level Used For Float Above Water Option": 1
  376. },
  377. "Spawns Database": {
  378. "Spawns Database File (Optional)": "none",
  379. "Ignore Safe Checks": false,
  380. "Ignore Safe Checks In X Radius Only": 0,
  381. "Ignore Player Entities At Custom Spawn Locations": false,
  382. "Kill Sleeping Bags": true
  383. },
  384. "Profile Enabled": true,
  385. "Maximum Elevation Level": 1,
  386. "Allow Players To Use MLRS": true,
  387. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  388. "Add Code Lock To Tool Cupboards": true,
  389. "Add Code Lock To Boxes": true,
  390. "Add Code Lock To Lockers": true,
  391. "Close Open Doors With No Door Controller Installed": true,
  392. "Allow Duplicate Items": false,
  393. "Allow Players To Pickup Deployables": true,
  394. "Allow Players To Deploy A Cupboard": false,
  395. "Allow Players To Deploy Barricades": true,
  396. "Allow PVP": true,
  397. "Allow Friendly Fire (Teams)": true,
  398. "Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
  399. "Amount Of Items To Spawn": 220,
  400. "Flame Turret Health": 300,
  401. "Block Plugins Which Prevent Item Durability Loss": true,
  402. "Block Damage Outside Of The Dome To Players Inside": true,
  403. "Block Damage Outside Of The Dome To Bases Inside": true,
  404. "Block Damage Inside From Npcs To Players Outside": true,
  405. "Building Blocks Are Immune To Damage": false,
  406. "Building Blocks Are Immune To Damage (Twig Only)": false,
  407. "Boxes Are Invulnerable": false,
  408. "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
  409. "Divide Loot Into All Containers": true,
  410. "Drop Tool Cupboard Loot After Raid Is Completed": false,
  411. "Drop Container Loot X Seconds After It Is Looted": 60,
  412. "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  413. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  414. "Enable CopyPaste Stability Option (USE AT YOUR OWN RISK - POTENTIAL SERVER CRASH)": false,
  415. "Empty All Containers Before Spawning Loot": false,
  416. "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  417. "Eject Corpses From PVE Instantly (Advanced Users Only)": false,
  418. "Eject Enemies From Purchased PVE Raids": true,
  419. "Eject Enemies From Purchased PVP Raids": true,
  420. "Eject Enemies From Locked PVE Raids": true,
  421. "Eject Enemies From Locked PVP Raids": true,
  422. "Explosion Damage Modifier (0-999)": 75,
  423. "Force All Boxes To Have Same Skin": false,
  424. "Ignore Containers That Spawn With Loot Already": false,
  425. "Loot Amount Multiplier": 1.5,
  426. "Maximum Respawn Npc X Seconds After Death": 180,
  427. "Minimum Respawn Npc X Seconds After Death": 120,
  428. "No Item Input For Boxes And TC": true,
  429. "Penalize Players On Death In PVE (ZLevels)": true,
  430. "Penalize Players On Death In PVP (ZLevels)": true,
  431. "Require Cupboard Access To Loot": false,
  432. "Require Cupboard Access To Place Ladders": false,
  433. "Skip Treasure Loot And Use Loot In Base Only": false,
  434. "Force Time In Dome To (requires raidablebases.time)": -1,
  435. "Always Spawn Base Loot Table": true
  436. }
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