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- VERSION: 2,
- LOG_LEVEL: "WARN",
- EVENTS_SETTLEMENT: {
- event.settlement.slaver: true,
- event.settlement.fish: true,
- event.settlement.accident: true,
- event.settlement.advice: true,
- event.settlement.orchard: true,
- event.settlement.pasture: true,
- event.settlement.disease: true,
- event.settlement.farm: true,
- event.settlement.temperature: true,
- event.settlement.killer: true,
- event.settlement.riot: true,
- event.settlement.uprising: true,
- },
- EVENTS_WORLD: {
- event.world.warPlayer: true,
- event.world.rebellion: true,
- event.world.factionExpand: true,
- event.world.war: true,
- event.world.popup: true,
- event.world.factionBreak: true,
- },
- EVENTS_CHANCE: {
- event.chance.disease: {
- VALUE: 90,
- MIN: 0,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
- SOUNDS_AMBIENCE: {
- sounds.ambience.thunder: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.rain: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.water: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.wind: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.windTrees: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.windhowl: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.night: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.ambience.nature: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
- SOUNDS_SETTLEMENT: {
- sounds.settlement._SLEEP: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._SQUISH: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._PAIN: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._STONE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._DIG: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._DECAY: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._BUILD: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._SWORD: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.settlement._AXE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
- SOUNDS_ROOM: {
- sounds.room.METAL: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.ARROW_RELEASE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.FABRIC: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.STONE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.CATAPULT_WORK: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.BUILD: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.TEMPLE_AMINION: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.MACHINE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.AXE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.CATAPULT_HIT: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.TEXTILE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.DIG: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.CRANK: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.LIBRARY: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.SQUISH: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.FART: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.ARROW_HIT: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- sounds.room.CATAPULT_RELEASE: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
- WEATHER: {
- weather.growth: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.moisture: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.clouds: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.rain: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.snow: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.growthRipe: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.ice: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.wind: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- weather.thunder: {
- VALUE: 100,
- MIN: 0,
- MAX: 100,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
- BOOSTERS: {
- booster.ROOM_FISHERY_NORMAL: {
- VALUE: 108,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_JEWELRY: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_SITHILON: {
- VALUE: 109,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_MORALE: {
- VALUE: 8,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_COTTON: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_SLASH_ATTACK: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_GRAIN: {
- VALUE: 102,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.START_NOBLES_MAX: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_NURSERY_CRETONIAN: {
- VALUE: 104,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_ACCIDENT: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_RAIDING: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_SOILING: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_SMITHY: {
- VALUE: 10,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_VEG: {
- VALUE: 116,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_PASTURE_AUR: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_CLAY: {
- VALUE: 108,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_PASTURE_GLOBDIEN: {
- VALUE: 104,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_OFFENCE_SKILL: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.WORLD_OPINION: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_SLASH_DEFENCE: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_BARRACKS_VANILLA: {
- VALUE: 10,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BEHAVIOUR_SANITY: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_COAL: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_HUNTER_NORMAL: {
- VALUE: 122,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_ARTILLERY_CATAPULT: {
- VALUE: 102,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_DEATH_AGE: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_NURSERY_AMEVIA: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_STOCKPILE: {
- VALUE: 108,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_MECHANIC: {
- VALUE: 114,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_PASTURE_ENT: {
- VALUE: 106,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_FURNITURE: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_FRUIT: {
- VALUE: 108,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_NURSERY_HUMAN: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_POTTERY: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.START_KNOWLEDGE: {
- VALUE: 120,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_UNIVERSITY_NORMAL: {
- VALUE: 6,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_BOWYER: {
- VALUE: 120,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_PIERCE_DEFENCE: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_MUSHROOM: {
- VALUE: 106,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_REFINER_BREWERY: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_PAPER: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_CARPENTER: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_MASS: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_PIERCE_ATTACK: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_ARCHERY_VANILLA: {
- VALUE: 5,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_RATION: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_GEM: {
- VALUE: 114,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BEHAVIOUR_LOYALTY: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_HEALTH: {
- VALUE: 5,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_RESISTANCE_HOT: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_STAMINA: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_DEFENCE_SKILL: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.START_LANDING: {
- VALUE: 130,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_ORCHARD_FRUIT: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BEHAVIOUR_HAPPINESS: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_DEFLATION: {
- VALUE: 538,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_ACCELERATION: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_MAINTENANCE: {
- VALUE: 372,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_ORE: {
- VALUE: 9,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_HYGINE: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_LIBRARY_NORMAL: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_BLUNT_ATTACK: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_NURSERY_GARTHIMI: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_PASTURE_ONX: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_ATTACK_RATE: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WOODCUTTER: {
- VALUE: 10,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_BLUNT_DEFENCE: {
- VALUE: 6,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_REFINER_BAKERY: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_HERB: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_IMMIGRATION: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_LABORATORY_NORMAL: {
- VALUE: 10,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_REFINER_SMELTER: {
- VALUE: 6,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WATERPUMP: {
- VALUE: 8,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_PASTURE_BALTI: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BEHAVIOUR_SUBMISSION: {
- VALUE: 1,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_SPEED: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.CIVIC_SPOILAGE: {
- VALUE: 538,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_NURSERY_TILAPI: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_ADMIN_NORMAL: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_FARM_SPICES: {
- VALUE: 3,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_MINE_STONE: {
- VALUE: 2,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BEHAVIOUR_LAWFULNESS: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.BATTLE_RANGED_BOW: {
- VALUE: 4,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "ADD",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_TAILOR: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_WORKSHOP_MASON: {
- VALUE: 114,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_REFINER_WEAVER: {
- VALUE: 112,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.ROOM_REFINER_COALER: {
- VALUE: 110,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- booster.PHYSICS_RESISTANCE_COLD: {
- VALUE: 100,
- MIN: 1,
- MAX: 10000,
- APPLY_MODE: "MULTI",
- DISPLAY_MODE: "PERCENTAGE",
- },
- },
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