Storster

All Rooms

Aug 10th, 2024 (edited)
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  1. Inspired in-part by:
  2. https://pastebin.com/Brpv9wNq
  3.  
  4.  
  5. You MUST:
  6. Get through EVERY single unique room in the game
  7. You CANNOT enter a new room in a previously beaten level and then immediately start + select, you must exit the room before doing this to consider it complete.
  8. If the end of a specific room can be cleared via goal tape, hit it and beat the level - even if you’ve already beaten the level previously. (Ex. CI1 and CI2)
  9. Complete the Bonus Game at least once
  10.  
  11.  
  12. HIT GOAL TAPES TO EVENTUALLY GET BONUS ROOM
  13. W1:
  14. Yoshi’s House
  15. YI1 dragon coin pipe
  16. YSP (get this to make DP1 room feasible)
  17. YI2 end blue pipe
  18. YI3 low pipe
  19. YI4 blue pipe
  20. Iggy
  21.  
  22. W2:
  23. DP1 dont grab cape: bonus room -> cape room -> secret
  24.  
  25. DS1 dry room
  26. DGH
  27. TSA
  28.  
  29.  
  30. DS1*
  31. DSH*
  32. DSH (p switch - enter normal door - go right -> p-switch again)
  33.  
  34. DS2 (pipe after munchers)
  35. DP3 (yellow pipe bonus room)
  36. DP4 (blue pipe -> exit -> next blue pipe -> grab yoshi)
  37. Morton (NO Bonus Room -> get 2nd cape in R3 -> die -> drop cape for bonus room)
  38.  
  39. VD1 (no wings - go through level as norma - talk about how R1/R3 is actually same room)
  40. VD2* (yoshi clip)
  41. Red Switch
  42. VD2 (green pipe after water)
  43. VGH
  44. VD3 (Bonus Room -> exit bonus -> head left to yellow pipe)
  45. VD4 (blue pipe after midway)
  46. Lemmy (bonus room that we do anyways lol)
  47.  
  48. CBA (normal yoshi wing grab)
  49. CM (blue pipe after midway -> yoshi)
  50. CBA (yoshi heaven)
  51. CBA* (blue pipe after midway)
  52. SL
  53.  
  54. SW3
  55. SW3*
  56. SW4
  57. SW4*
  58. SW5
  59. SW1
  60. SW1*
  61. SW2*
  62. SW2
  63. SW5*
  64.  
  65. Gnarly (normal - no wings)
  66. Tubular
  67. Way Cool (yellow pipe -> Yoshi Wings)
  68. Way Cool (without wings)
  69. Awesome
  70. Groovy
  71. Mondo (group of two blue pipes - first one)
  72. Outrageous
  73. Funky
  74.  
  75. DP1
  76. DP2*
  77. GSP
  78. DP2
  79. DGH* (enter room 2 door -> p-switch, blue door -> continue as normal)
  80. VD1*
  81.  
  82. VS1*
  83. VS1
  84. VS2 (green pipe end of level)
  85. VS3
  86. VF
  87. BB1
  88. BB2 (2nd blue pipe after midway)
  89. Ludwig (Room 1 hidden bonus room)
  90.  
  91. FoI1
  92. FoI2*
  93. BSP
  94. FoI1*
  95. FGH* (do intended route)
  96. FoI2
  97. FoI3 (short blue pipe bonus room)
  98. FGH
  99. FoI4* (middle green pipe after midway - darb pipe -> secret pipe)
  100. FSA
  101. FF
  102. FoI4
  103. FoI3*
  104. Roy
  105.  
  106. CI1 (normal - no pipe fly -> finish)
  107. CI1 (pipefly only -> finish)
  108. CI1 (middle blue pipe towards end -> finish)
  109. CGH
  110. CI2*
  111. CS (yellow pipe)
  112. CI2 (9 coins in R1 -> 0-3 dragon coins/234 -> finish)
  113. CI2 (21 coins in R1 -> all dragon coin/249 -> finish)
  114. CI3
  115. CI3* (green pipe after midway)
  116. CF
  117.  
  118. CI4 (p switch -> pipe below -> pipe fly)
  119. CI5 (bonus room -> back left to yellow pipe)
  120. Wendy
  121. SGS
  122.  
  123. VoB1 (very end - fly to top of screen for pipe)
  124. Vob2 (yoshi wings)
  125. VGH*
  126. VGH
  127. VoB3 (yellow pipe)
  128. VoB4 (beginning blue pipe)
  129. Larry
  130. Front Door (4 -> 6 -> die)
  131. Front Door (3 -> 8 -> die)
  132. Front Door (2 -> 7 -> die)
  133. Front Door (1 -> 5 -> enter Bowser -> die)
  134.  
  135. VoB2*
  136. VoBF
  137. Dark Room -> Beat Bowser
  138.  
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