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Jan 22nd, 2018
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  1. Mods.hook.set(mod_name, "DamageSystem.rpc_level_object_damage", function (func, self, sender, level_object_id, damage_amount, attack_direction, damage_source_id)
  2. local new_dmg_amount = 100
  3. func(self, sender, level_object_id, new_dmg_amount, attack_direction, damage_source_id)
  4. end)
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