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- Card Summoner Any% notes
- Timing Starts on Starting New Game, ends when King Frost sprite disappears
- Important things to know about the game:
- Game autosaves every(?) frame and it makes it impossible to revert any progress.
- This means it's also impossible to reload pack openings
- You will need to adapt your deckbuilding every single run
- The route assumes you're using Yurlungur Futsunushi deck
- Only A advances textboxes
- Early on in the game don't mash
- As there are a lot of "do you want me to repeat?" questions
- With YES being default pick
- ---
- Tutorial%:
- First fight:
- - summon tangata tengu, end turn
- - block, block end
- -summon, attack with tangata
- - block end
- - attack, attack
- Second fight:
- - select all the cards to mash through text then select basilisk, kikimora, zoma, end turn
- - block one of the demons with basilisk, block end
- - summon basilisk, turn end
- - summon achuri, turn end
- - block puruson with basilisk, other puruson with zoma and kikimora with kikimora
- - agi puruson, summon puruson, turn end
- - agi dou, attack with puruson, turn end
- - agi puruson, attack attack summon zoma turn end
- - agi taizo, attack attack attack
- Third fight:
- - summon all cards, attack attack attack, summon puruson, summon achuri, use agi until he dies while ending turn
- Tsutomu 1:
- - summon both puruson, turn end
- - summon basilisk, turn end
- - summon tangata tengu, turn end (NEEDED BASILISK)
- - block one greyman with puruson, turn end
- - attack with everyone that's summoned
- Tsutomu 2:
- - summon achuri and kikimora
- - block with kikimora, block end
- - summon kikimora and basilisk
- - guard snek with kikimora
- - summon again, attack with basilisk, turn end
- - guard snek with basilisk
- - summon puruson, agi
- - block with puruson, block end
- - summon kikimora, agi, turn end
- - block kikimora, block end
- - agi
- Taizo again:
- - summon achuri
- - summon basilisk, agi
- - summon zoma, agi
- - agi
- Hanako:
- - block basilisk with puruson, dou with kikimora/sandman, other with basilisk
- - block tangata with greyman, puruson with tangata and kikimora with kikimora
- - block greyman with tangata
- Midori tutorial:
- - text, block end
- - turn end
- - leave and head right
- Tsutomu 3:
- If he summons Choronzons it's easy mode
- Otherwise fuse the 2/9 dude and outgrind I guess
- Quiz:
- - 2, 3, 2, 1
- - SECOND DIALOGUE OPTION
- For the most part this is where Tutorial% ends and we can finally edit the deck
- Add as much low MAG demons as you can and good fusions
- Best Fusions you should use at this point are Illuyanka and Rakh
- The only item cards worth using are PC (normal, not EX one), Wings(Red, not Blue) and maybe a Gun (situational, would not use it in a deck until your deck size becomes 40)
- After every fight in this point, stop by the shop and buy guaranteed cards
- as well as packs to replace all garbage cards in your deck such as Gdons
- Upcoming story fights is a tournament and fights will be Best of 3 here
- If you feel like you're gonna lose just throw because best of 3 means 1 loss doesn't matter
- D U E L Room:
- Takeshi
- Tsutomu
- Drao
- Tutorial Room:
- Quiz: 1
- Police Man Raidou
- After Raidou fight:
- Buy a pack (Needed for story)
- (This is also where you unlock F-Break cards)
- Most of the F-Break cards aren't too useful however Futsunushi is really good
- Especially paired with Wings item card
- Add those into your deck if you pull them
- FUTSUNUSHI'S F-BREAK SKILL CAN BE GIVEN TO ANY DEMON, NOT JUST TO HIMSELF(this won me a lot of fights)
- D U E L Room:
- Aki
- Takuya
- This is the end of Part 1 of the game.
- Tutorial officially over and this is also where you unlock D E C K room
- That room seems really useless for the run though
- Also, stop buying packs here if your deck is looking solid
- ---
- Part 2:
- D U E L Room:
- Tsutomu
- 2nd floor Electricity Room:
- Z80
- MSX
- X68
- After you beat the Virtual Girls you unlock fusion packs
- You can whale on them now but better to do it after next Tsutomu fight
- D U E L Room:
- Midori
- Michael
- Taizo
- Tsutomu
- This is where deck size becomes 40 and real game begins
- After Tsutomu you have a lot of money
- Whale everything on Fusion Packs
- Hopefully you get a lot of Slimes, Yurlungurs, Futsunushis and Rakhs
- The idea is that after this you don't need to edit deck anymore
- End of part 2
- ---
- Part 3
- After every of the 4 fights, make sure to talk to the people to get Mitamas as rewards
- They are useful 0MAG demons
- I think at some point during this you need to enter D U E L room and talk to Rika to progress Part 3 story
- Go to PvP area for a quick tutorial
- Talk to everyone in 3rd floor Duel room:
- Yukihiko
- Talk to everyone in 2nd floor Duel room:
- Shizuka
- Duel room below tutorial room:
- Satoshi
- Tutorial Room:
- Oda
- 3rd floor duel room to trigger a story flag
- 1st floor lobby near card shop:
- Takuya
- End of part 3
- ---
- Part 4
- Alignements packs unlocked
- Buy all chaos packs as they have a lot of 0MAG demons
- Spend the rest on fusion and regular packs/guaranteed cards
- Talk to the Specter in card shop
- Duel room below tutorial room:
- Juggler
- Doppelganger
- Drill Hannya
- Tutorial room (maybe this one was optional, not in wiki)
- Birb
- Some samurai dude
- D U E L room:
- Sandman
- Pyro Jack
- Go to the roof for story
- 3rd floor duel room:
- Nekomata
- Cerberus
- Terrace:
- Heket
- Seiten Taisei
- Cutscene in tutorial room
- Studio room:
- Armaan
- Pazuzu
- Talk to people in PvP room, the green dude outside it
- Talk to him in lobby
- Talk to him on the roof
- Enter room on 3rd floor
- This is final boss rush
- You don't get healed for Pyro Jack fight so make sure to not play too agressively against Jack Frost
- Jack Frost
- Pyro Jack
- King Frost
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