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- [2020-04-15 12:14:58] ------------ BEGIN log session -------------
- [12:14:58] OpenGL provider: Opengl32.dll
- [12:14:58] OpenGL library:
- [12:14:58] Vendor: NVIDIA Corporation
- [12:14:58] Render: GeForce GTX 960/PCIe/SSE2
- [12:14:58] Version: 4.6.0 NVIDIA 419.35
- [12:14:58] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- [12:14:58] Size: 1680x1050
- [12:14:58] ColorBits: 32
- [12:14:58] DepthBits: 24
- [12:14:58] StencilBits: 8
- [12:14:58] isDoubleBuffered: true
- [12:14:58] DirectX Joystick NOT created: DirectX joystick driver: device not attached
- [12:14:58]
- [12:14:58] *** Looking for Advanced CPU Instructions...
- [12:14:58] [x] PentiumPro
- [12:14:58] [x] Multimedia (MMX)
- [12:14:58] [x] 3D (SSE2)
- [12:14:58] [x] 3D (SSE2)
- [12:14:58] [-] 3D (3DNow)
- [12:14:58] ColourBits 32, ABits 0, ZBits 24
- [12:14:58]
- [12:14:58] *** Looking for Render API Extensions ...
- [12:14:58] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [12:14:58] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [12:14:58] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [12:14:58] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [12:14:58] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [12:14:58] [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [12:14:58] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [12:14:58] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [12:14:58] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [12:14:58] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [12:14:58] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [12:14:58] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [12:14:58] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- [12:14:58]
- [12:14:58] Maximum texture size : 16384
- [12:14:58] Maximum simultaneous textures :4
- [12:14:58] MaxAnisotropic (1.0 = none) : 16.000000
- [12:14:58] ...using "light" Splash Screens...
- [12:14:58] 15 Splashscreens available.
- [12:14:59] AutoMounting SFS files from folder SFS_AUTO now...
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_decals_02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_03.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_05.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_07.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_08.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_09.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sasup_fbdsm_10.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_ai_3do01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_bf109_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_bf109_cockpit.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_maps01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_maps02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_maps03.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_maps04.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_objects01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_objects02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_objects03.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_objects04.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_textures01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_1up_textures02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_03.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_04.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_05.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_06.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_07.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_08.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_02.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_cntrl.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_objects_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\STATIC_dbw_tex_01.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Big Clouds by Manysh.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Blender Waves by Herra Tohtori.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Cowling Engines & Prop by PA_Jeronimo.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - German Gunpods by PA_Jeronimo.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Gore For All Planes by Wolfighter.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Guncam Tracers by santobr.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - HakenCross Disabler.SFS... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - New Mod Wheels by PA_Jeronimo.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - SAS FX Small Collection.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Visual Mod 8 by P.A.L.sfs... mounted successfully!
- [12:14:59] Trying to AutoMount SFS_AUTO\Through JSGME - Water=4 by Carsmaster.sfs... mounted successfully!
- [12:14:59] AutoMounting SFS files from folder SFS_AUTO finished.
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
- [12:14:59] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_20mm/flame.tga'
- [12:14:59] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
- [12:14:59] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_25mm/flame.tga'
- [12:14:59] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
- [12:14:59] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/WhiteSmoke.tga'
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
- [12:14:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
- [12:15:00] INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
- [12:15:00] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
- [12:15:02] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
- [12:15:02] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
- [12:15:02] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
- [12:15:02] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
- [12:15:02] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
- [12:15:02] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
- [12:15:02] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
- [12:15:02] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
- [12:15:02] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
- [12:15:02] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
- [12:15:02] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
- [12:15:02] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
- [12:15:02] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
- [12:15:02] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
- [12:15:02] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
- [12:15:02] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
- [12:15:02] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
- [12:15:02] Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD
- [12:15:02] Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:65)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD8
- [12:15:02] Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:70)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
- [12:15:02] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:75)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD106
- [12:15:02] Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:80)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUkuruEscort
- [12:15:02] Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:85)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShinnanEscort
- [12:15:02] Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:90)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShigaEscort
- [12:15:02] Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:95)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette
- [12:15:02] Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:100)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower2Corvette
- [12:15:02] Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:105)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalGabbianoCorvette
- [12:15:02] Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:110)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalCicognaCorvette
- [12:15:02] Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:115)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalProcellariaCorvette
- [12:15:02] Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:120)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalTuffetoCorvetteKM
- [12:15:02] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:125)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
- [12:15:02] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:130)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
- [12:15:02] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
- [12:15:02] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:119)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
- [12:15:02] Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property
- [12:15:02] java.lang.RuntimeException: Can't set property
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
- [12:15:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
- [12:15:02] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:123)
- [12:15:02] at java.lang.Class.forName0(Native Method)
- [12:15:02] at java.lang.Class.forName(Unknown Source)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:15:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:15:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
- [12:15:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
- [12:15:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [12:15:02] at com.maddox.il2.game.Main.exec(Main.java:432)
- [12:15:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:02] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
- [12:15:04] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:04] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:04] FM called 'FlightModels/Do17Z0.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:04] FM called 'FlightModels/Do17Z2.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:04] FM called 'FlightModels/He51C.fmd:He51C_FM' is being loaded from File: 'he51c_fm'
- [12:15:04] FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
- [12:15:04] FM called 'FlightModels/He-219.fmd:Uhu_FM' is being loaded from File: 'uhu_fm'
- [12:15:04] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:04] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:04] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
- [12:15:04] FM called 'FlightModels/Me-323.fmd:323' is being loaded from File: '323'
- [12:15:04] FM called 'FlightModels/Spitfire-F21.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Spitfire-F22.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Spitfire-F24.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Typhoon1B.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Typhoon1BLate.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Typhoon1BLate4.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/TempestMkII.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/SeaFuryMkI.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/TempestMkV11.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Hudson_MkI.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:04] FM called 'FlightModels/Hudson_MkIII.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:04] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:04] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:04] FM called 'FlightModels/Walrus.fmd:Walrus_FM' is being loaded from File: 'walrus_fm'
- [12:15:04] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
- [12:15:04] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
- [12:15:04] FM called 'FlightModels/B-26B.fmd:B26B_FM' is being loaded from File: 'b26b_fm'
- [12:15:04] FM called 'FlightModels/P-47N15.fmd:P47N_FM' is being loaded from File: 'p47n_fm'
- [12:15:04] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:04] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:04] FM called 'FlightModels/Ki-48-I.fmd:Ki48-I_FM' is being loaded from File: 'ki48-i_fm'
- [12:15:04] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:04] FM called 'FlightModels/Ki-48-IIb.fmd:Ki48-IIb_FM' is being loaded from File: 'ki48-iib_fm'
- [12:15:04] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:04] FM called 'FlightModels/Ki67-I.fmd:Ki67-I_FM' is being loaded from File: 'ki67-i_fm'
- [12:15:04] FM called 'FlightModels/Ki109.fmd:Ki109_FM' is being loaded from File: 'ki109_fm'
- [12:15:04] FM called 'FlightModels/LeO-451.fmd:LEO451_FM' is being loaded from File: 'leo451_fm'
- [12:15:04] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:04] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:04] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:04] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:04] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:04] FM called 'FlightModels/Do17Z0.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:04] FM called 'FlightModels/Do17Z2.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:04] FM called 'FlightModels/He51C.fmd:He51C_FM' is being loaded from File: 'he51c_fm'
- [12:15:04] FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
- [12:15:04] FM called 'FlightModels/He-219.fmd:Uhu_FM' is being loaded from File: 'uhu_fm'
- [12:15:04] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:04] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:04] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
- [12:15:04] FM called 'FlightModels/Me-323.fmd:323' is being loaded from File: '323'
- [12:15:04] FM called 'FlightModels/Spitfire-F21.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Spitfire-F22.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Spitfire-F24.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:04] FM called 'FlightModels/Typhoon1B.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Typhoon1BLate.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Typhoon1BLate4.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/TempestMkII.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/SeaFuryMkI.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/TempestMkV11.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:04] FM called 'FlightModels/Hudson_MkI.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:04] FM called 'FlightModels/Hudson_MkIII.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:04] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:04] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:04] FM called 'FlightModels/Walrus.fmd:Walrus_FM' is being loaded from File: 'walrus_fm'
- [12:15:05] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
- [12:15:05] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
- [12:15:05] FM called 'FlightModels/B-26B.fmd:B26B_FM' is being loaded from File: 'b26b_fm'
- [12:15:05] FM called 'FlightModels/P-47N15.fmd:P47N_FM' is being loaded from File: 'p47n_fm'
- [12:15:05] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:05] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:05] FM called 'FlightModels/Ki-48-I.fmd:Ki48-I_FM' is being loaded from File: 'ki48-i_fm'
- [12:15:05] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:05] FM called 'FlightModels/Ki-48-IIb.fmd:Ki48-IIb_FM' is being loaded from File: 'ki48-iib_fm'
- [12:15:05] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:05] FM called 'FlightModels/Ki67-I.fmd:Ki67-I_FM' is being loaded from File: 'ki67-i_fm'
- [12:15:05] FM called 'FlightModels/Ki109.fmd:Ki109_FM' is being loaded from File: 'ki109_fm'
- [12:15:05] FM called 'FlightModels/LeO-451.fmd:LEO451_FM' is being loaded from File: 'leo451_fm'
- [12:15:05] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:05] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:05] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:10] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:10] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:10] FM called 'FlightModels/Do17Z0.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:10] FM called 'FlightModels/Do17Z2.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:10] FM called 'FlightModels/He51C.fmd:He51C_FM' is being loaded from File: 'he51c_fm'
- [12:15:10] FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
- [12:15:10] FM called 'FlightModels/He-219.fmd:Uhu_FM' is being loaded from File: 'uhu_fm'
- [12:15:10] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:10] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:10] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
- [12:15:10] FM called 'FlightModels/Me-323.fmd:323' is being loaded from File: '323'
- [12:15:10] FM called 'FlightModels/Spitfire-F21.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:10] FM called 'FlightModels/Spitfire-F22.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:10] FM called 'FlightModels/Spitfire-F24.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:10] FM called 'FlightModels/Typhoon1B.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/Typhoon1BLate.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/Typhoon1BLate4.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/TempestMkII.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/SeaFuryMkI.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/TempestMkV11.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:10] FM called 'FlightModels/Hudson_MkI.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:10] FM called 'FlightModels/Hudson_MkIII.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:10] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:10] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:10] FM called 'FlightModels/Walrus.fmd:Walrus_FM' is being loaded from File: 'walrus_fm'
- [12:15:10] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
- [12:15:10] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
- [12:15:10] FM called 'FlightModels/B-26B.fmd:B26B_FM' is being loaded from File: 'b26b_fm'
- [12:15:10] FM called 'FlightModels/P-47N15.fmd:P47N_FM' is being loaded from File: 'p47n_fm'
- [12:15:10] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:10] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:10] FM called 'FlightModels/Ki-48-I.fmd:Ki48-I_FM' is being loaded from File: 'ki48-i_fm'
- [12:15:10] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:10] FM called 'FlightModels/Ki-48-IIb.fmd:Ki48-IIb_FM' is being loaded from File: 'ki48-iib_fm'
- [12:15:10] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:10] FM called 'FlightModels/Ki67-I.fmd:Ki67-I_FM' is being loaded from File: 'ki67-i_fm'
- [12:15:10] FM called 'FlightModels/Ki109.fmd:Ki109_FM' is being loaded from File: 'ki109_fm'
- [12:15:10] FM called 'FlightModels/LeO-451.fmd:LEO451_FM' is being loaded from File: 'leo451_fm'
- [12:15:10] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:10] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:10] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:13] Initializing DirectSound playback device...
- [12:15:13] Primary buffer created.
- [12:15:13] Playback format is set : sampling rate = 44100, num channels = 2.
- [12:15:13] Not enought hardware buffers (0), hardware disabled
- [12:15:13] Buffer caps : Transfer rate = 0, CPU overhead = 0.
- [12:15:13] Default speaker config is : 1310724.
- [12:15:13] Direct sound audio device initialized successfully :
- [12:15:13] DX Version : 7
- [12:15:13] Hardware - disabled [buffers : 0]
- [12:15:13] Extensions - enabled :
- [12:15:13] EAX ver. 1 [ ] - disabled
- [12:15:13] EAX ver. 2 [ ] - disabled
- [12:15:13] EAX ver. 3 [ ] - disabled
- [12:15:13] I3D ver. 2 [ ] - disabled
- [12:15:13] ZoomFX [ ] - disabled
- [12:15:13] MacroFX [ ] - disabled
- [12:15:13] SIMD render [X]
- [12:15:13] num channels 16
- [12:15:13] Cannot open audio file samples/infinite 1
- [12:15:13]
- [12:15:14] Loading mission Records/Intro 04 Ed.trk...
- [12:15:15] INTERNAL ERROR: TGAFile_LoadTexture('maps/_tex/water/animated/waternoise00.BumpH')- Bump loading problem (Bad Size)
- [12:15:15] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/water/animated/waternoise00.tga')
- [12:15:15] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
- [12:15:15] WARNING: TLandscape::LoadMap('CoralSea/load.ini') - errors in loading
- [12:15:15] Landscape 'CoralSea/load.ini' loading error
- [12:15:15] java.lang.RuntimeException: Landscape 'CoralSea/load.ini' loading error
- [12:15:15] at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
- [12:15:15] at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
- [12:15:15] at com.maddox.il2.game.Mission.loadMain(Mission.java:795)
- [12:15:15] at com.maddox.il2.game.Mission._load(Mission.java:476)
- [12:15:15] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
- [12:15:15] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
- [12:15:15] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:15:15] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:15:15] at com.maddox.il2.game.Main.exec(Main.java:449)
- [12:15:15] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:15] Landscape 'CoralSea/load.ini' loading error
- [12:15:15] java.lang.RuntimeException: Landscape 'CoralSea/load.ini' loading error
- [12:15:15] at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
- [12:15:15] at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
- [12:15:15] at com.maddox.il2.game.Mission.loadMain(Mission.java:795)
- [12:15:15] at com.maddox.il2.game.Mission._load(Mission.java:476)
- [12:15:15] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
- [12:15:15] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
- [12:15:15] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:15:15] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:15:15] at com.maddox.il2.game.Main.exec(Main.java:449)
- [12:15:15] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:20] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:20] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
- [12:15:20] FM called 'FlightModels/Do17Z0.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:20] FM called 'FlightModels/Do17Z2.fmd:Do17_FM' is being loaded from File: 'do17_fm'
- [12:15:20] FM called 'FlightModels/He51C.fmd:He51C_FM' is being loaded from File: 'he51c_fm'
- [12:15:20] FM called 'FlightModels/He-177A-3.fmd:He177_FM' is being loaded from File: 'he177_fm'
- [12:15:20] FM called 'FlightModels/He-219.fmd:Uhu_FM' is being loaded from File: 'uhu_fm'
- [12:15:20] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:20] FM called 'FlightModels/Ju-88C-6mod.fmd:JU88C6' is being loaded from File: 'ju88c6'
- [12:15:20] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
- [12:15:20] FM called 'FlightModels/Me-323.fmd:323' is being loaded from File: '323'
- [12:15:20] FM called 'FlightModels/Spitfire-F21.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:20] FM called 'FlightModels/Spitfire-F22.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:20] FM called 'FlightModels/Spitfire-F24.fmd:SPITF22' is being loaded from File: 'spitf22'
- [12:15:20] FM called 'FlightModels/Typhoon1B.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/Typhoon1BLate.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/Typhoon1BLate4.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/TempestMkII.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/SeaFuryMkI.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/TempestMkV11.fmd:TYPHOON_FM' is being loaded from File: 'typhoon_fm'
- [12:15:20] FM called 'FlightModels/Hudson_MkI.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:20] FM called 'FlightModels/Hudson_MkIII.fmd:Hudsons_FM' is being loaded from File: 'hudsons_fm'
- [12:15:20] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:20] FM called 'FlightModels/Whitleybombers.fmd:Whitley_FM' is being loaded from File: 'whitley_fm'
- [12:15:20] FM called 'FlightModels/Walrus.fmd:Walrus_FM' is being loaded from File: 'walrus_fm'
- [12:15:20] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
- [12:15:20] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
- [12:15:20] FM called 'FlightModels/B-26B.fmd:B26B_FM' is being loaded from File: 'b26b_fm'
- [12:15:20] FM called 'FlightModels/P-47N15.fmd:P47N_FM' is being loaded from File: 'p47n_fm'
- [12:15:20] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:20] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
- [12:15:20] FM called 'FlightModels/Ki-48-I.fmd:Ki48-I_FM' is being loaded from File: 'ki48-i_fm'
- [12:15:20] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:20] FM called 'FlightModels/Ki-48-IIb.fmd:Ki48-IIb_FM' is being loaded from File: 'ki48-iib_fm'
- [12:15:20] FM called 'FlightModels/Ki-48-II.fmd:Ki48-II_FM' is being loaded from File: 'ki48-ii_fm'
- [12:15:20] FM called 'FlightModels/Ki67-I.fmd:Ki67-I_FM' is being loaded from File: 'ki67-i_fm'
- [12:15:20] FM called 'FlightModels/Ki109.fmd:Ki109_FM' is being loaded from File: 'ki109_fm'
- [12:15:20] FM called 'FlightModels/LeO-451.fmd:LEO451_FM' is being loaded from File: 'leo451_fm'
- [12:15:20] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:20] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:20] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
- [12:15:24] Loading mission single/ru/P-40/P-40 02.mis...
- [12:15:24] Detected Vertex Shaders 3.0.
- [12:15:24] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:15:24] Vertex texture units: 32
- [12:15:24]
- [12:15:25] WARNING: Loading Map: 'FinsGulf/load_w.ini', sections [APPENDIX]: animated water noise load failed at 'MAPS/_Tex/water/animated/waternoisex00Dot3.tga'!
- [12:15:25] PBuffer: suitable formats: 12
- [12:15:25]
- [12:15:25] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:15:25] Depth = 24, stencil = 8
- [12:15:25] PBuffer: suitable formats: 12
- [12:15:25]
- [12:15:25] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:15:25] Depth = 24, stencil = 8
- [12:15:27] Loading vertex/fragment programs: *714993696*
- [12:15:27] *** Loading: [vpFogFar2Tex2D]
- [12:15:27] *** Loading: [vpFog2Tex2DBlend]
- [12:15:27] *** Loading: [vpFogFar4Tex2D]
- [12:15:27] *** Loading: [vpFogFar8Tex2D]
- [12:15:27] *** Loading: [vpFogNoTex]
- [12:15:27] *** Loading: [vpFog4Tex2D]
- [12:15:27] *** Loading: [vpFog4Tex2D_UV2]
- [12:15:27] *** Loading: [vp4Tex2D]
- [12:15:27] *** Loading: [vp6Tex2D]
- [12:15:27] *** Loading: [vpTexUVTex2D]
- [12:15:27] *** Loading: [vpWaterGrid_NV]
- [12:15:27] *** Loading: [vpWaterSunLight_NV]
- [12:15:27] *** Loading: [vpWaterSunLight_ATI]
- [12:15:27] *** Loading: [vpWaterSunLight_FP]
- [12:15:27] *** Loading: [vpTreeSprite]
- [12:15:27] *** Loading: [vpTreeTrunk]
- [12:15:27] *** Loading: [vpVAObjectsN]
- [12:15:27] *** Loading: [vpVAObjectsL0]
- [12:15:27] *** Loading: [vpSprites]
- [12:15:27] *** Loading: [vpSimpleGL]
- [12:15:27] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpSimpleGL]
- [12:15:27] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpRiverCoastAA]
- [12:15:27] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:15:27] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [vpWaterDM_CPU]
- [12:15:27] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:15:27] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:15:27] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:15:27] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:15:27] *** Loading: [fpWaterLFogDM]
- [12:15:27] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:15:27] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:15:27] Load bridges
- [12:15:27] Load static objects
- [12:15:28] ##### House without collision (3do/Trains/PRVZb_B/body.sim)
- [12:15:28] ##### House without collision (3do/Buildings/Airdrome/Tank1_W/mono.sim)
- [12:15:28] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
- [12:15:28] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
- [12:15:30] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Cockpit/P-40E/Textur25.tga'
- [12:15:30] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Cockpit/P-40E/Textur25.tga'
- [12:15:30] java.io.FileNotFoundException: c:\games\il 2 sturmovik 1946\PaintSchemes\Skins\P-40E\Domyślne (Nie można odnaleźć określonego pliku)
- [12:15:30] at java.io.FileInputStream.open(Native Method)
- [12:15:30] at java.io.FileInputStream.<init>(Unknown Source)
- [12:15:30] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:58)
- [12:15:30] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
- [12:15:30] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
- [12:15:30] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
- [12:15:30] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1154)
- [12:15:30] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1137)
- [12:15:30] at com.maddox.il2.game.Mission.loadWings(Mission.java:1123)
- [12:15:30] at com.maddox.il2.game.Mission._load(Mission.java:487)
- [12:15:30] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
- [12:15:30] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
- [12:15:30] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:15:30] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:15:30] at com.maddox.il2.game.Main.exec(Main.java:449)
- [12:15:30] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/P-40E/Domyślne'
- [12:15:30] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/P-40E/Domyślne' size: 0 != 512 | 1024
- [12:15:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Domyślne'
- [12:15:32] ERROR file: File users/doe/Icons not found
- [12:15:32] Mission: single/ru/P-40/P-40 02.mis is Playing
- [12:15:32] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Domyślne'
- [12:15:33] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank2a'
- [12:15:33] warning: no files : music/takeoff
- [12:15:40] INTERNAL ERROR: Str2FloatClamp() - Clamped 8 -> 0.5 (delta = -7.5) to Range 0..0.5
- [12:16:00] java.lang.NoSuchMethodError
- [12:16:00] at com.maddox.il2.engine.BulletGeneric.drawLine(BulletGeneric.java:201)
- [12:16:00] at com.maddox.il2.engine.BulletGeneric.render(BulletGeneric.java:162)
- [12:16:00] at com.maddox.il2.engine.BulletGeneric.renderAll(BulletGeneric.java:191)
- [12:16:00] at com.maddox.il2.game.Main3D.doRender3D1(Main3D.java:2777)
- [12:16:00] at com.maddox.il2.game.Main3D.access$17(Main3D.java:2766)
- [12:16:00] at com.maddox.il2.game.Main3D$Render3D1.render(Main3D.java:779)
- [12:16:00] at com.maddox.il2.engine.Renders.b(Renders.java:603)
- [12:16:00] at com.maddox.il2.engine.Renders.paint(Renders.java:440)
- [12:16:00] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
- [12:16:00] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- [12:16:00] at com.maddox.rts.Message._send(Message.java:1217)
- [12:16:00] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:16:00] at com.maddox.rts.Message.sendTo(Message.java:1134)
- [12:16:00] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:16:00] at com.maddox.rts.Time.loopMessages(Time.java:252)
- [12:16:00] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:16:00] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:16:00] at com.maddox.il2.game.Main.exec(Main.java:449)
- [12:16:00] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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