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  1. 2026-01-06T13:56:49 19300.796 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-39)
  2. 2026-01-06T13:56:49 19300.796 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  5. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  6. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  7. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  8. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  9. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  10. Log:Exception(Exception)
  11. ChunkSnapshotUtil:LoadChunk(String, Int64)
  12. RegionFileManager:GetChunkSync(Int64)
  13. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  14. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  15. ThreadManager:myThreadInvoke(Object)
  16. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  17. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  18. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  19. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  20. System.Threading.ThreadHelper:ThreadStart(Object)
  21.  
  22. 2026-01-06T13:56:49 19300.803 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-38)
  23. 2026-01-06T13:56:49 19300.803 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  24. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  25. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  26. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  27. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  28. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  29. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  30. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  31. Log:Exception(Exception)
  32. ChunkSnapshotUtil:LoadChunk(String, Int64)
  33. RegionFileManager:GetChunkSync(Int64)
  34. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  35. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  36. ThreadManager:myThreadInvoke(Object)
  37. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  38. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  39. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  40. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  41. System.Threading.ThreadHelper:ThreadStart(Object)
  42.  
  43. 2026-01-06T13:56:49 19300.808 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-37)
  44. 2026-01-06T13:56:49 19300.808 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  45. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  46. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  47. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  48. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  49. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  50. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  51. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  52. Log:Exception(Exception)
  53. ChunkSnapshotUtil:LoadChunk(String, Int64)
  54. RegionFileManager:GetChunkSync(Int64)
  55. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  56. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  57. ThreadManager:myThreadInvoke(Object)
  58. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  59. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  60. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  61. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  62. System.Threading.ThreadHelper:ThreadStart(Object)
  63.  
  64. 2026-01-06T13:56:49 19300.813 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-36)
  65. 2026-01-06T13:56:49 19300.814 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  66. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  67. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  68. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  69. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  70. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  71. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  72. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  73. Log:Exception(Exception)
  74. ChunkSnapshotUtil:LoadChunk(String, Int64)
  75. RegionFileManager:GetChunkSync(Int64)
  76. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  77. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  78. ThreadManager:myThreadInvoke(Object)
  79. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  80. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  81. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  82. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  83. System.Threading.ThreadHelper:ThreadStart(Object)
  84.  
  85. 2026-01-06T13:56:49 19300.818 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-35)
  86. 2026-01-06T13:56:49 19300.819 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  87. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  88. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  89. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  90. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  91. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  92. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  93. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  94. Log:Exception(Exception)
  95. ChunkSnapshotUtil:LoadChunk(String, Int64)
  96. RegionFileManager:GetChunkSync(Int64)
  97. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  98. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  99. ThreadManager:myThreadInvoke(Object)
  100. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  101. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  102. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  103. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  104. System.Threading.ThreadHelper:ThreadStart(Object)
  105.  
  106. 2026-01-06T13:56:49 19300.826 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-34)
  107. 2026-01-06T13:56:49 19300.830 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  108. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  109. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  110. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  111. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  112. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  113. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  114. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  115. Log:Exception(Exception)
  116. ChunkSnapshotUtil:LoadChunk(String, Int64)
  117. RegionFileManager:GetChunkSync(Int64)
  118. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  119. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  120. ThreadManager:myThreadInvoke(Object)
  121. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  122. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  123. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  124. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  125. System.Threading.ThreadHelper:ThreadStart(Object)
  126.  
  127. 2026-01-06T13:56:49 19300.839 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-33)
  128. 2026-01-06T13:56:49 19300.843 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  129. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  130. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  131. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  132. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  133. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  134. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  135. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  136. Log:Exception(Exception)
  137. ChunkSnapshotUtil:LoadChunk(String, Int64)
  138. RegionFileManager:GetChunkSync(Int64)
  139. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  140. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  141. ThreadManager:myThreadInvoke(Object)
  142. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  143. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  144. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  145. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  146. System.Threading.ThreadHelper:ThreadStart(Object)
  147.  
  148. 2026-01-06T13:56:53 19305.287 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-40)
  149. 2026-01-06T13:56:53 19305.287 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  150. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  151. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  152. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  153. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  154. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  155. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  156. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  157. Log:Exception(Exception)
  158. ChunkSnapshotUtil:LoadChunk(String, Int64)
  159. RegionFileManager:GetChunkSync(Int64)
  160. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  161. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  162. ThreadManager:myThreadInvoke(Object)
  163. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  164. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  165. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  166. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  167. System.Threading.ThreadHelper:ThreadStart(Object)
  168.  
  169. 2026-01-06T13:56:56 19307.343 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-40)
  170. 2026-01-06T13:56:56 19307.344 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  171. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  172. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  173. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  174. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  175. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  176. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  177. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  178. Log:Exception(Exception)
  179. ChunkSnapshotUtil:LoadChunk(String, Int64)
  180. RegionFileManager:GetChunkSync(Int64)
  181. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  182. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  183. ThreadManager:myThreadInvoke(Object)
  184. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  185. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  186. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  187. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  188. System.Threading.ThreadHelper:ThreadStart(Object)
  189.  
  190. 2026-01-06T13:56:56 19307.348 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-39)
  191. 2026-01-06T13:56:56 19307.349 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  192. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  193. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  194. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  195. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  196. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  197. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  198. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  199. Log:Exception(Exception)
  200. ChunkSnapshotUtil:LoadChunk(String, Int64)
  201. RegionFileManager:GetChunkSync(Int64)
  202. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  203. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  204. ThreadManager:myThreadInvoke(Object)
  205. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  206. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  207. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  208. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  209. System.Threading.ThreadHelper:ThreadStart(Object)
  210.  
  211. 2026-01-06T13:56:56 19307.358 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-38)
  212. 2026-01-06T13:56:56 19307.358 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  213. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  214. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  215. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  216. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  217. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  218. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  219. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  220. Log:Exception(Exception)
  221. ChunkSnapshotUtil:LoadChunk(String, Int64)
  222. RegionFileManager:GetChunkSync(Int64)
  223. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  224. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  225. ThreadManager:myThreadInvoke(Object)
  226. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  227. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  228. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  229. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  230. System.Threading.ThreadHelper:ThreadStart(Object)
  231.  
  232. 2026-01-06T13:56:56 19307.367 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-37)
  233. 2026-01-06T13:56:56 19307.367 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  234. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  235. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  236. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  237. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  238. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  239. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  240. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  241. Log:Exception(Exception)
  242. ChunkSnapshotUtil:LoadChunk(String, Int64)
  243. RegionFileManager:GetChunkSync(Int64)
  244. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  245. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  246. ThreadManager:myThreadInvoke(Object)
  247. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  248. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  249. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  250. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  251. System.Threading.ThreadHelper:ThreadStart(Object)
  252.  
  253. 2026-01-06T13:56:56 19307.376 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-36)
  254. 2026-01-06T13:56:56 19307.376 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  255. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  256. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  257. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  258. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  259. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  260. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  261. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  262. Log:Exception(Exception)
  263. ChunkSnapshotUtil:LoadChunk(String, Int64)
  264. RegionFileManager:GetChunkSync(Int64)
  265. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  266. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  267. ThreadManager:myThreadInvoke(Object)
  268. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  269. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  270. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  271. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  272. System.Threading.ThreadHelper:ThreadStart(Object)
  273.  
  274. 2026-01-06T13:56:56 19307.424 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-35)
  275. 2026-01-06T13:56:56 19307.425 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  276. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  277. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  278. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  279. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  280. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  281. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  282. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  283. Log:Exception(Exception)
  284. ChunkSnapshotUtil:LoadChunk(String, Int64)
  285. RegionFileManager:GetChunkSync(Int64)
  286. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  287. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  288. ThreadManager:myThreadInvoke(Object)
  289. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  290. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  291. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  292. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  293. System.Threading.ThreadHelper:ThreadStart(Object)
  294.  
  295. 2026-01-06T13:56:56 19307.468 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-34)
  296. 2026-01-06T13:56:56 19307.469 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  297. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  298. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  299. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  300. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  301. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  302. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  303. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  304. Log:Exception(Exception)
  305. ChunkSnapshotUtil:LoadChunk(String, Int64)
  306. RegionFileManager:GetChunkSync(Int64)
  307. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  308. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  309. ThreadManager:myThreadInvoke(Object)
  310. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  311. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  312. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  313. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  314. System.Threading.ThreadHelper:ThreadStart(Object)
  315.  
  316. 2026-01-06T13:56:56 19307.477 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-33)
  317. 2026-01-06T13:56:56 19307.477 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  318. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  319. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  320. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  321. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  322. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  323. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  324. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  325. Log:Exception(Exception)
  326. ChunkSnapshotUtil:LoadChunk(String, Int64)
  327. RegionFileManager:GetChunkSync(Int64)
  328. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  329. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  330. ThreadManager:myThreadInvoke(Object)
  331. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  332. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  333. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  334. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  335. System.Threading.ThreadHelper:ThreadStart(Object)
  336.  
  337. 2026-01-06T13:57:09 19320.382 INF Time: 321.62m FPS: 19.99 Heap: 2265.4MB Max: 2475.3MB Chunks: 296 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (30) Items: 1 CO: 1 RSS: 3786.0MB
  338. 2026-01-06T13:57:14 19325.298 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-40)
  339. 2026-01-06T13:57:14 19325.299 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  340. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  341. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  342. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  343. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  344. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  345. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  346. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  347. Log:Exception(Exception)
  348. ChunkSnapshotUtil:LoadChunk(String, Int64)
  349. RegionFileManager:GetChunkSync(Int64)
  350. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  351. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  352. ThreadManager:myThreadInvoke(Object)
  353. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  354. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  355. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  356. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  357. System.Threading.ThreadHelper:ThreadStart(Object)
  358.  
  359. 2026-01-06T13:57:14 19325.303 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-39)
  360. 2026-01-06T13:57:14 19325.303 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  361. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  362. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  363. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  364. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  365. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  366. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  367. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  368. Log:Exception(Exception)
  369. ChunkSnapshotUtil:LoadChunk(String, Int64)
  370. RegionFileManager:GetChunkSync(Int64)
  371. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  372. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  373. ThreadManager:myThreadInvoke(Object)
  374. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  375. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  376. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  377. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  378. System.Threading.ThreadHelper:ThreadStart(Object)
  379.  
  380. 2026-01-06T13:57:14 19325.312 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-38)
  381. 2026-01-06T13:57:14 19325.312 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  382. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  383. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  384. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  385. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  386. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  387. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  388. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  389. Log:Exception(Exception)
  390. ChunkSnapshotUtil:LoadChunk(String, Int64)
  391. RegionFileManager:GetChunkSync(Int64)
  392. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  393. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  394. ThreadManager:myThreadInvoke(Object)
  395. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  396. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  397. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  398. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  399. System.Threading.ThreadHelper:ThreadStart(Object)
  400.  
  401. 2026-01-06T13:57:14 19325.320 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-37)
  402. 2026-01-06T13:57:14 19325.321 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  403. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  404. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  405. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  406. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  407. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  408. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  409. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  410. Log:Exception(Exception)
  411. ChunkSnapshotUtil:LoadChunk(String, Int64)
  412. RegionFileManager:GetChunkSync(Int64)
  413. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  414. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  415. ThreadManager:myThreadInvoke(Object)
  416. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  417. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  418. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  419. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  420. System.Threading.ThreadHelper:ThreadStart(Object)
  421.  
  422. 2026-01-06T13:57:14 19325.328 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-36)
  423. 2026-01-06T13:57:14 19325.329 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  424. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  425. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  426. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  427. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  428. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  429. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  430. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  431. Log:Exception(Exception)
  432. ChunkSnapshotUtil:LoadChunk(String, Int64)
  433. RegionFileManager:GetChunkSync(Int64)
  434. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  435. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  436. ThreadManager:myThreadInvoke(Object)
  437. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  438. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  439. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  440. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  441. System.Threading.ThreadHelper:ThreadStart(Object)
  442.  
  443. 2026-01-06T13:57:14 19325.338 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-35)
  444. 2026-01-06T13:57:14 19325.338 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  445. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  446. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  447. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  448. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  449. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  450. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  451. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  452. Log:Exception(Exception)
  453. ChunkSnapshotUtil:LoadChunk(String, Int64)
  454. RegionFileManager:GetChunkSync(Int64)
  455. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  456. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  457. ThreadManager:myThreadInvoke(Object)
  458. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  459. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  460. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  461. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  462. System.Threading.ThreadHelper:ThreadStart(Object)
  463.  
  464. 2026-01-06T13:57:14 19325.348 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-34)
  465. 2026-01-06T13:57:14 19325.348 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  466. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  467. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  468. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  469. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  470. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  471. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  472. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  473. Log:Exception(Exception)
  474. ChunkSnapshotUtil:LoadChunk(String, Int64)
  475. RegionFileManager:GetChunkSync(Int64)
  476. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  477. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  478. ThreadManager:myThreadInvoke(Object)
  479. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  480. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  481. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  482. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  483. System.Threading.ThreadHelper:ThreadStart(Object)
  484.  
  485. 2026-01-06T13:57:14 19325.357 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-33)
  486. 2026-01-06T13:57:14 19325.358 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  487. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  488. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  489. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  490. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  491. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  492. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  493. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  494. Log:Exception(Exception)
  495. ChunkSnapshotUtil:LoadChunk(String, Int64)
  496. RegionFileManager:GetChunkSync(Int64)
  497. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  498. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  499. ThreadManager:myThreadInvoke(Object)
  500. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  501. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  502. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  503. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  504. System.Threading.ThreadHelper:ThreadStart(Object)
  505.  
  506. 2026-01-06T13:57:14 19325.957 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-41)
  507. 2026-01-06T13:57:14 19325.957 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  508. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  509. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  510. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  511. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  512. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  513. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  514. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  515. Log:Exception(Exception)
  516. ChunkSnapshotUtil:LoadChunk(String, Int64)
  517. RegionFileManager:GetChunkSync(Int64)
  518. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  519. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  520. ThreadManager:myThreadInvoke(Object)
  521. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  522. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  523. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  524. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  525. System.Threading.ThreadHelper:ThreadStart(Object)
  526.  
  527. 2026-01-06T13:57:14 19325.960 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-41)
  528. 2026-01-06T13:57:14 19325.961 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  529. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  530. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  531. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  532. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  533. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  534. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  535. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  536. Log:Exception(Exception)
  537. ChunkSnapshotUtil:LoadChunk(String, Int64)
  538. RegionFileManager:GetChunkSync(Int64)
  539. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  540. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  541. ThreadManager:myThreadInvoke(Object)
  542. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  543. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  544. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  545. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  546. System.Threading.ThreadHelper:ThreadStart(Object)
  547.  
  548. 2026-01-06T13:57:14 19325.968 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-41)
  549. 2026-01-06T13:57:14 19325.968 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  550. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  551. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  552. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  553. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  554. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  555. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  556. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  557. Log:Exception(Exception)
  558. ChunkSnapshotUtil:LoadChunk(String, Int64)
  559. RegionFileManager:GetChunkSync(Int64)
  560. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  561. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  562. ThreadManager:myThreadInvoke(Object)
  563. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  564. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  565. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  566. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  567. System.Threading.ThreadHelper:ThreadStart(Object)
  568.  
  569. 2026-01-06T13:57:18 19329.839 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  570. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  571. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  572. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  573. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  574. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  575. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  576. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  577. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  578. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  579. 2026-01-06T13:57:22 19333.388 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-41)
  580. 2026-01-06T13:57:22 19333.389 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  581. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  582. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  583. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  584. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  585. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  586. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  587. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  588. Log:Exception(Exception)
  589. ChunkSnapshotUtil:LoadChunk(String, Int64)
  590. RegionFileManager:GetChunkSync(Int64)
  591. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  592. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  593. ThreadManager:myThreadInvoke(Object)
  594. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  595. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  596. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  597. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  598. System.Threading.ThreadHelper:ThreadStart(Object)
  599.  
  600. 2026-01-06T13:57:22 19333.395 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-40)
  601. 2026-01-06T13:57:22 19333.396 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  602. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  603. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  604. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  605. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  606. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  607. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  608. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  609. Log:Exception(Exception)
  610. ChunkSnapshotUtil:LoadChunk(String, Int64)
  611. RegionFileManager:GetChunkSync(Int64)
  612. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  613. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  614. ThreadManager:myThreadInvoke(Object)
  615. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  616. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  617. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  618. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  619. System.Threading.ThreadHelper:ThreadStart(Object)
  620.  
  621. 2026-01-06T13:57:22 19333.404 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-39)
  622. 2026-01-06T13:57:22 19333.405 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  623. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  624. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  625. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  626. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  627. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  628. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  629. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  630. Log:Exception(Exception)
  631. ChunkSnapshotUtil:LoadChunk(String, Int64)
  632. RegionFileManager:GetChunkSync(Int64)
  633. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  634. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  635. ThreadManager:myThreadInvoke(Object)
  636. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  637. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  638. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  639. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  640. System.Threading.ThreadHelper:ThreadStart(Object)
  641.  
  642. 2026-01-06T13:57:22 19333.417 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-38)
  643. 2026-01-06T13:57:22 19333.421 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  644. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  645. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  646. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  647. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  648. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  649. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  650. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  651. Log:Exception(Exception)
  652. ChunkSnapshotUtil:LoadChunk(String, Int64)
  653. RegionFileManager:GetChunkSync(Int64)
  654. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  655. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  656. ThreadManager:myThreadInvoke(Object)
  657. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  658. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  659. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  660. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  661. System.Threading.ThreadHelper:ThreadStart(Object)
  662.  
  663. 2026-01-06T13:57:22 19333.437 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-37)
  664. 2026-01-06T13:57:22 19333.439 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  665. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  666. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  667. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  668. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  669. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  670. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  671. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  672. Log:Exception(Exception)
  673. ChunkSnapshotUtil:LoadChunk(String, Int64)
  674. RegionFileManager:GetChunkSync(Int64)
  675. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  676. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  677. ThreadManager:myThreadInvoke(Object)
  678. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  679. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  680. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  681. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  682. System.Threading.ThreadHelper:ThreadStart(Object)
  683.  
  684. 2026-01-06T13:57:22 19333.448 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-36)
  685. 2026-01-06T13:57:22 19333.451 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  686. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  687. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  688. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  689. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  690. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  691. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  692. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  693. Log:Exception(Exception)
  694. ChunkSnapshotUtil:LoadChunk(String, Int64)
  695. RegionFileManager:GetChunkSync(Int64)
  696. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  697. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  698. ThreadManager:myThreadInvoke(Object)
  699. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  700. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  701. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  702. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  703. System.Threading.ThreadHelper:ThreadStart(Object)
  704.  
  705. 2026-01-06T13:57:22 19333.492 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-35)
  706. 2026-01-06T13:57:22 19333.492 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  707. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  708. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  709. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  710. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  711. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  712. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  713. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  714. Log:Exception(Exception)
  715. ChunkSnapshotUtil:LoadChunk(String, Int64)
  716. RegionFileManager:GetChunkSync(Int64)
  717. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  718. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  719. ThreadManager:myThreadInvoke(Object)
  720. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  721. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  722. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  723. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  724. System.Threading.ThreadHelper:ThreadStart(Object)
  725.  
  726. 2026-01-06T13:57:22 19333.499 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-34)
  727. 2026-01-06T13:57:22 19333.500 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  728. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  729. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  730. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  731. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  732. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  733. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  734. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  735. Log:Exception(Exception)
  736. ChunkSnapshotUtil:LoadChunk(String, Int64)
  737. RegionFileManager:GetChunkSync(Int64)
  738. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  739. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  740. ThreadManager:myThreadInvoke(Object)
  741. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  742. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  743. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  744. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  745. System.Threading.ThreadHelper:ThreadStart(Object)
  746.  
  747. 2026-01-06T13:57:22 19333.507 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-33)
  748. 2026-01-06T13:57:22 19333.508 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  749. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  750. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  751. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  752. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  753. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  754. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  755. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  756. Log:Exception(Exception)
  757. ChunkSnapshotUtil:LoadChunk(String, Int64)
  758. RegionFileManager:GetChunkSync(Int64)
  759. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  760. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  761. ThreadManager:myThreadInvoke(Object)
  762. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  763. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  764. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  765. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  766. System.Threading.ThreadHelper:ThreadStart(Object)
  767.  
  768. 2026-01-06T13:57:24 19336.085 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-42)
  769. 2026-01-06T13:57:24 19336.085 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  770. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  771. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  772. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  773. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  774. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  775. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  776. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  777. Log:Exception(Exception)
  778. ChunkSnapshotUtil:LoadChunk(String, Int64)
  779. RegionFileManager:GetChunkSync(Int64)
  780. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  781. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  782. ThreadManager:myThreadInvoke(Object)
  783. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  784. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  785. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  786. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  787. System.Threading.ThreadHelper:ThreadStart(Object)
  788.  
  789. 2026-01-06T13:57:24 19336.090 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-42)
  790. 2026-01-06T13:57:24 19336.090 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  791. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  792. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  793. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  794. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  795. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  796. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  797. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  798. Log:Exception(Exception)
  799. ChunkSnapshotUtil:LoadChunk(String, Int64)
  800. RegionFileManager:GetChunkSync(Int64)
  801. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  802. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  803. ThreadManager:myThreadInvoke(Object)
  804. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  805. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  806. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  807. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  808. System.Threading.ThreadHelper:ThreadStart(Object)
  809.  
  810. 2026-01-06T13:57:24 19336.097 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-42)
  811. 2026-01-06T13:57:24 19336.098 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  812. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  813. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  814. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  815. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  816. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  817. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  818. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  819. Log:Exception(Exception)
  820. ChunkSnapshotUtil:LoadChunk(String, Int64)
  821. RegionFileManager:GetChunkSync(Int64)
  822. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  823. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  824. ThreadManager:myThreadInvoke(Object)
  825. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  826. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  827. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  828. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  829. System.Threading.ThreadHelper:ThreadStart(Object)
  830.  
  831. 2026-01-06T13:57:24 19336.105 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-42)
  832. 2026-01-06T13:57:24 19336.106 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  833. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  834. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  835. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  836. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  837. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  838. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  839. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  840. Log:Exception(Exception)
  841. ChunkSnapshotUtil:LoadChunk(String, Int64)
  842. RegionFileManager:GetChunkSync(Int64)
  843. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  844. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  845. ThreadManager:myThreadInvoke(Object)
  846. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  847. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  848. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  849. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  850. System.Threading.ThreadHelper:ThreadStart(Object)
  851.  
  852. 2026-01-06T13:57:26 19337.855 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  853. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  854. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  855. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  856. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  857. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  858. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  859. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  860. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  861. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  862. 2026-01-06T13:57:28 19339.854 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  863. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  864. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  865. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  866. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  867. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  868. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  869. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  870. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  871. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  872. 2026-01-06T13:57:28 19340.104 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-42)
  873. 2026-01-06T13:57:28 19340.105 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  874. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  875. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  876. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  877. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  878. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  879. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  880. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  881. Log:Exception(Exception)
  882. ChunkSnapshotUtil:LoadChunk(String, Int64)
  883. RegionFileManager:GetChunkSync(Int64)
  884. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  885. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  886. ThreadManager:myThreadInvoke(Object)
  887. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  888. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  889. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  890. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  891. System.Threading.ThreadHelper:ThreadStart(Object)
  892.  
  893. 2026-01-06T13:57:28 19340.113 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-41)
  894. 2026-01-06T13:57:28 19340.113 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  895. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  896. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  897. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  898. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  899. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  900. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  901. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  902. Log:Exception(Exception)
  903. ChunkSnapshotUtil:LoadChunk(String, Int64)
  904. RegionFileManager:GetChunkSync(Int64)
  905. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  906. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  907. ThreadManager:myThreadInvoke(Object)
  908. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  909. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  910. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  911. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  912. System.Threading.ThreadHelper:ThreadStart(Object)
  913.  
  914. 2026-01-06T13:57:28 19340.121 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-40)
  915. 2026-01-06T13:57:28 19340.121 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  916. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  917. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  918. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  919. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  920. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  921. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  922. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  923. Log:Exception(Exception)
  924. ChunkSnapshotUtil:LoadChunk(String, Int64)
  925. RegionFileManager:GetChunkSync(Int64)
  926. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  927. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  928. ThreadManager:myThreadInvoke(Object)
  929. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  930. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  931. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  932. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  933. System.Threading.ThreadHelper:ThreadStart(Object)
  934.  
  935. 2026-01-06T13:57:28 19340.127 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-39)
  936. 2026-01-06T13:57:28 19340.128 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  937. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  938. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  939. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  940. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  941. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  942. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  943. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  944. Log:Exception(Exception)
  945. ChunkSnapshotUtil:LoadChunk(String, Int64)
  946. RegionFileManager:GetChunkSync(Int64)
  947. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  948. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  949. ThreadManager:myThreadInvoke(Object)
  950. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  951. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  952. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  953. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  954. System.Threading.ThreadHelper:ThreadStart(Object)
  955.  
  956. 2026-01-06T13:57:28 19340.133 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-38)
  957. 2026-01-06T13:57:28 19340.133 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  958. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  959. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  960. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  961. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  962. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  963. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  964. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  965. Log:Exception(Exception)
  966. ChunkSnapshotUtil:LoadChunk(String, Int64)
  967. RegionFileManager:GetChunkSync(Int64)
  968. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  969. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  970. ThreadManager:myThreadInvoke(Object)
  971. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  972. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  973. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  974. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  975. System.Threading.ThreadHelper:ThreadStart(Object)
  976.  
  977. 2026-01-06T13:57:28 19340.139 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-37)
  978. 2026-01-06T13:57:28 19340.140 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  979. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  980. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  981. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  982. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  983. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  984. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  985. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  986. Log:Exception(Exception)
  987. ChunkSnapshotUtil:LoadChunk(String, Int64)
  988. RegionFileManager:GetChunkSync(Int64)
  989. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  990. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  991. ThreadManager:myThreadInvoke(Object)
  992. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  993. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  994. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  995. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  996. System.Threading.ThreadHelper:ThreadStart(Object)
  997.  
  998. 2026-01-06T13:57:28 19340.146 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-36)
  999. 2026-01-06T13:57:28 19340.146 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1000. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1001. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1002. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1003. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1004. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1005. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1006. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1007. Log:Exception(Exception)
  1008. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1009. RegionFileManager:GetChunkSync(Int64)
  1010. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1011. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1012. ThreadManager:myThreadInvoke(Object)
  1013. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1014. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1015. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1016. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1017. System.Threading.ThreadHelper:ThreadStart(Object)
  1018.  
  1019. 2026-01-06T13:57:28 19340.152 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-35)
  1020. 2026-01-06T13:57:28 19340.152 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1021. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1022. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1023. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1024. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1025. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1026. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1027. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1028. Log:Exception(Exception)
  1029. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1030. RegionFileManager:GetChunkSync(Int64)
  1031. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1032. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1033. ThreadManager:myThreadInvoke(Object)
  1034. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1035. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1036. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1037. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1038. System.Threading.ThreadHelper:ThreadStart(Object)
  1039.  
  1040. 2026-01-06T13:57:28 19340.158 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-34)
  1041. 2026-01-06T13:57:28 19340.159 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1042. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1043. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1044. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1045. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1046. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1047. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1048. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1049. Log:Exception(Exception)
  1050. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1051. RegionFileManager:GetChunkSync(Int64)
  1052. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1053. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1054. ThreadManager:myThreadInvoke(Object)
  1055. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1056. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1057. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1058. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1059. System.Threading.ThreadHelper:ThreadStart(Object)
  1060.  
  1061. 2026-01-06T13:57:28 19340.164 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-33)
  1062. 2026-01-06T13:57:28 19340.164 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1063. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1064. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1065. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1066. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1067. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1068. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1069. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1070. Log:Exception(Exception)
  1071. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1072. RegionFileManager:GetChunkSync(Int64)
  1073. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1074. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1075. ThreadManager:myThreadInvoke(Object)
  1076. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1077. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1078. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1079. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1080. System.Threading.ThreadHelper:ThreadStart(Object)
  1081.  
  1082. 2026-01-06T13:57:30 19341.855 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1083. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1084. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1085. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1086. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1087. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1088. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1089. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1090. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1091. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1092. 2026-01-06T13:57:31 19342.886 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-43)
  1093. 2026-01-06T13:57:31 19342.886 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1094. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1095. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1096. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1097. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1098. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1099. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1100. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1101. Log:Exception(Exception)
  1102. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1103. RegionFileManager:GetChunkSync(Int64)
  1104. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1105. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1106. ThreadManager:myThreadInvoke(Object)
  1107. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1108. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1109. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1110. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1111. System.Threading.ThreadHelper:ThreadStart(Object)
  1112.  
  1113. 2026-01-06T13:57:31 19342.894 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-43)
  1114. 2026-01-06T13:57:31 19342.894 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1115. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1116. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1117. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1118. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1119. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1120. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1121. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1122. Log:Exception(Exception)
  1123. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1124. RegionFileManager:GetChunkSync(Int64)
  1125. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1126. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1127. ThreadManager:myThreadInvoke(Object)
  1128. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1129. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1130. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1131. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1132. System.Threading.ThreadHelper:ThreadStart(Object)
  1133.  
  1134. 2026-01-06T13:57:31 19342.906 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-43)
  1135. 2026-01-06T13:57:31 19342.906 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1136. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1137. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1138. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1139. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1140. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1141. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1142. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1143. Log:Exception(Exception)
  1144. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1145. RegionFileManager:GetChunkSync(Int64)
  1146. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1147. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1148. ThreadManager:myThreadInvoke(Object)
  1149. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1150. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1151. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1152. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1153. System.Threading.ThreadHelper:ThreadStart(Object)
  1154.  
  1155. 2026-01-06T13:57:31 19342.912 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1156. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1157. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1158. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1159. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1160. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1161. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1162. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1163. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1164. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1165. 2026-01-06T13:57:31 19342.919 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-43)
  1166. 2026-01-06T13:57:31 19342.920 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1167. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1168. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1169. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1170. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1171. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1172. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1173. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1174. Log:Exception(Exception)
  1175. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1176. RegionFileManager:GetChunkSync(Int64)
  1177. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1178. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1179. ThreadManager:myThreadInvoke(Object)
  1180. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1181. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1182. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1183. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1184. System.Threading.ThreadHelper:ThreadStart(Object)
  1185.  
  1186. 2026-01-06T13:57:31 19342.970 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-43)
  1187. 2026-01-06T13:57:31 19342.973 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1188. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1189. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1190. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1191. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1192. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1193. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1194. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1195. Log:Exception(Exception)
  1196. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1197. RegionFileManager:GetChunkSync(Int64)
  1198. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1199. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1200. ThreadManager:myThreadInvoke(Object)
  1201. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1202. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1203. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1204. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1205. System.Threading.ThreadHelper:ThreadStart(Object)
  1206.  
  1207. 2026-01-06T13:57:34 19345.878 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1208. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1209. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1210. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1211. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1212. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1213. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1214. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1215. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1216. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1217. 2026-01-06T13:57:35 19347.157 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-43)
  1218. 2026-01-06T13:57:35 19347.157 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1219. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1220. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1221. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1222. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1223. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1224. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1225. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1226. Log:Exception(Exception)
  1227. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1228. RegionFileManager:GetChunkSync(Int64)
  1229. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1230. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1231. ThreadManager:myThreadInvoke(Object)
  1232. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1233. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1234. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1235. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1236. System.Threading.ThreadHelper:ThreadStart(Object)
  1237.  
  1238. 2026-01-06T13:57:35 19347.164 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-42)
  1239. 2026-01-06T13:57:35 19347.165 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1240. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1241. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1242. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1243. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1244. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1245. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1246. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1247. Log:Exception(Exception)
  1248. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1249. RegionFileManager:GetChunkSync(Int64)
  1250. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1251. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1252. ThreadManager:myThreadInvoke(Object)
  1253. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1254. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1255. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1256. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1257. System.Threading.ThreadHelper:ThreadStart(Object)
  1258.  
  1259. 2026-01-06T13:57:35 19347.177 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-41)
  1260. 2026-01-06T13:57:35 19347.177 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1261. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1262. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1263. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1264. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1265. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1266. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1267. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1268. Log:Exception(Exception)
  1269. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1270. RegionFileManager:GetChunkSync(Int64)
  1271. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1272. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1273. ThreadManager:myThreadInvoke(Object)
  1274. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1275. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1276. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1277. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1278. System.Threading.ThreadHelper:ThreadStart(Object)
  1279.  
  1280. 2026-01-06T13:57:35 19347.188 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-40)
  1281. 2026-01-06T13:57:35 19347.189 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1282. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1283. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1284. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1285. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1286. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1287. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1288. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1289. Log:Exception(Exception)
  1290. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1291. RegionFileManager:GetChunkSync(Int64)
  1292. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1293. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1294. ThreadManager:myThreadInvoke(Object)
  1295. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1296. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1297. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1298. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1299. System.Threading.ThreadHelper:ThreadStart(Object)
  1300.  
  1301. 2026-01-06T13:57:35 19347.197 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-39)
  1302. 2026-01-06T13:57:35 19347.198 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1303. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1304. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1305. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1306. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1307. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1308. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1309. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1310. Log:Exception(Exception)
  1311. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1312. RegionFileManager:GetChunkSync(Int64)
  1313. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1314. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1315. ThreadManager:myThreadInvoke(Object)
  1316. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1317. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1318. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1319. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1320. System.Threading.ThreadHelper:ThreadStart(Object)
  1321.  
  1322. 2026-01-06T13:57:35 19347.207 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-38)
  1323. 2026-01-06T13:57:35 19347.207 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1324. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1325. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1326. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1327. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1328. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1329. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1330. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1331. Log:Exception(Exception)
  1332. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1333. RegionFileManager:GetChunkSync(Int64)
  1334. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1335. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1336. ThreadManager:myThreadInvoke(Object)
  1337. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1338. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1339. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1340. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1341. System.Threading.ThreadHelper:ThreadStart(Object)
  1342.  
  1343. 2026-01-06T13:57:35 19347.216 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-37)
  1344. 2026-01-06T13:57:35 19347.216 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1345. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1346. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1347. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1348. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1349. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1350. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1351. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1352. Log:Exception(Exception)
  1353. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1354. RegionFileManager:GetChunkSync(Int64)
  1355. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1356. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1357. ThreadManager:myThreadInvoke(Object)
  1358. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1359. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1360. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1361. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1362. System.Threading.ThreadHelper:ThreadStart(Object)
  1363.  
  1364. 2026-01-06T13:57:35 19347.224 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-36)
  1365. 2026-01-06T13:57:35 19347.224 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1366. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1367. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1368. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1369. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1370. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1371. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1372. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1373. Log:Exception(Exception)
  1374. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1375. RegionFileManager:GetChunkSync(Int64)
  1376. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1377. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1378. ThreadManager:myThreadInvoke(Object)
  1379. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1380. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1381. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1382. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1383. System.Threading.ThreadHelper:ThreadStart(Object)
  1384.  
  1385. 2026-01-06T13:57:35 19347.233 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-35)
  1386. 2026-01-06T13:57:35 19347.233 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1387. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1388. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1389. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1390. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1391. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1392. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1393. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1394. Log:Exception(Exception)
  1395. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1396. RegionFileManager:GetChunkSync(Int64)
  1397. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1398. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1399. ThreadManager:myThreadInvoke(Object)
  1400. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1401. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1402. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1403. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1404. System.Threading.ThreadHelper:ThreadStart(Object)
  1405.  
  1406. 2026-01-06T13:57:35 19347.240 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-34)
  1407. 2026-01-06T13:57:35 19347.241 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1408. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1409. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1410. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1411. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1412. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1413. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1414. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1415. Log:Exception(Exception)
  1416. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1417. RegionFileManager:GetChunkSync(Int64)
  1418. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1419. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1420. ThreadManager:myThreadInvoke(Object)
  1421. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1422. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1423. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1424. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1425. System.Threading.ThreadHelper:ThreadStart(Object)
  1426.  
  1427. 2026-01-06T13:57:35 19347.249 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-33)
  1428. 2026-01-06T13:57:35 19347.250 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1429. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1430. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1431. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1432. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1433. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1434. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1435. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1436. Log:Exception(Exception)
  1437. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1438. RegionFileManager:GetChunkSync(Int64)
  1439. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1440. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1441. ThreadManager:myThreadInvoke(Object)
  1442. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1443. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1444. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1445. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1446. System.Threading.ThreadHelper:ThreadStart(Object)
  1447.  
  1448. 2026-01-06T13:57:36 19347.858 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1449. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1450. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1451. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1452. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1453. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1454. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1455. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1456. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1457. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1458. 2026-01-06T13:57:38 19349.859 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1459. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1460. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1461. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1462. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1463. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1464. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1465. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1466. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1467. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1468. 2026-01-06T13:57:39 19350.404 INF Time: 322.12m FPS: 20.01 Heap: 2312.0MB Max: 2475.3MB Chunks: 296 CGO: 24 Ply: 1 Zom: 2 Ent: 3 (32) Items: 1 CO: 1 RSS: 3787.9MB
  1469. 2026-01-06T13:57:39 19350.682 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-44)
  1470. 2026-01-06T13:57:39 19350.683 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1471. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1472. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1473. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1474. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1475. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1476. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1477. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1478. Log:Exception(Exception)
  1479. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1480. RegionFileManager:GetChunkSync(Int64)
  1481. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1482. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1483. ThreadManager:myThreadInvoke(Object)
  1484. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1485. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1486. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1487. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1488. System.Threading.ThreadHelper:ThreadStart(Object)
  1489.  
  1490. 2026-01-06T13:57:39 19350.688 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-44)
  1491. 2026-01-06T13:57:39 19350.688 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1492. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1493. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1494. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1495. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1496. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1497. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1498. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1499. Log:Exception(Exception)
  1500. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1501. RegionFileManager:GetChunkSync(Int64)
  1502. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1503. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1504. ThreadManager:myThreadInvoke(Object)
  1505. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1506. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1507. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1508. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1509. System.Threading.ThreadHelper:ThreadStart(Object)
  1510.  
  1511. 2026-01-06T13:57:39 19350.695 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-44)
  1512. 2026-01-06T13:57:39 19350.696 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1513. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1514. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1515. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1516. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1517. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1518. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1519. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1520. Log:Exception(Exception)
  1521. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1522. RegionFileManager:GetChunkSync(Int64)
  1523. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1524. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1525. ThreadManager:myThreadInvoke(Object)
  1526. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1527. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1528. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1529. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1530. System.Threading.ThreadHelper:ThreadStart(Object)
  1531.  
  1532. 2026-01-06T13:57:39 19350.704 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-44)
  1533. 2026-01-06T13:57:39 19350.704 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1534. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1535. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1536. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1537. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1538. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1539. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1540. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1541. Log:Exception(Exception)
  1542. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1543. RegionFileManager:GetChunkSync(Int64)
  1544. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1545. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1546. ThreadManager:myThreadInvoke(Object)
  1547. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1548. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1549. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1550. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1551. System.Threading.ThreadHelper:ThreadStart(Object)
  1552.  
  1553. 2026-01-06T13:57:39 19350.714 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-44)
  1554. 2026-01-06T13:57:39 19350.714 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1555. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1556. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1557. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1558. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1559. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1560. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1561. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1562. Log:Exception(Exception)
  1563. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1564. RegionFileManager:GetChunkSync(Int64)
  1565. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1566. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1567. ThreadManager:myThreadInvoke(Object)
  1568. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1569. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1570. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1571. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1572. System.Threading.ThreadHelper:ThreadStart(Object)
  1573.  
  1574. 2026-01-06T13:57:39 19350.721 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1575. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1576. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1577. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1578. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1579. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1580. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1581. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1582. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1583. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1584. 2026-01-06T13:57:39 19350.727 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-44)
  1585. 2026-01-06T13:57:39 19350.727 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1586. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1587. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1588. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1589. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1590. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1591. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1592. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1593. Log:Exception(Exception)
  1594. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1595. RegionFileManager:GetChunkSync(Int64)
  1596. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1597. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1598. ThreadManager:myThreadInvoke(Object)
  1599. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1600. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1601. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1602. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1603. System.Threading.ThreadHelper:ThreadStart(Object)
  1604.  
  1605. 2026-01-06T13:57:40 19351.599 INF [DECO] written 161527, in 32ms
  1606. 2026-01-06T13:57:40 19351.605 INF [DECO] write thread 5ms
  1607. 2026-01-06T13:57:40 19351.824 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1608. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1609. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1610. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1611. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1612. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1613. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1614. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1615. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1616. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1617. 2026-01-06T13:57:42 19353.526 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-44)
  1618. 2026-01-06T13:57:42 19353.526 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1619. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1620. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1621. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1622. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1623. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1624. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1625. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1626. Log:Exception(Exception)
  1627. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1628. RegionFileManager:GetChunkSync(Int64)
  1629. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1630. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1631. ThreadManager:myThreadInvoke(Object)
  1632. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1633. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1634. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1635. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1636. System.Threading.ThreadHelper:ThreadStart(Object)
  1637.  
  1638. 2026-01-06T13:57:42 19353.531 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-43)
  1639. 2026-01-06T13:57:42 19353.532 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1640. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1641. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1642. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1643. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1644. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1645. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1646. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1647. Log:Exception(Exception)
  1648. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1649. RegionFileManager:GetChunkSync(Int64)
  1650. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1651. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1652. ThreadManager:myThreadInvoke(Object)
  1653. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1654. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1655. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1656. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1657. System.Threading.ThreadHelper:ThreadStart(Object)
  1658.  
  1659. 2026-01-06T13:57:42 19353.538 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-42)
  1660. 2026-01-06T13:57:42 19353.538 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1661. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1662. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1663. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1664. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1665. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1666. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1667. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1668. Log:Exception(Exception)
  1669. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1670. RegionFileManager:GetChunkSync(Int64)
  1671. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1672. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1673. ThreadManager:myThreadInvoke(Object)
  1674. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1675. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1676. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1677. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1678. System.Threading.ThreadHelper:ThreadStart(Object)
  1679.  
  1680. 2026-01-06T13:57:42 19353.545 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-41)
  1681. 2026-01-06T13:57:42 19353.546 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1682. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1683. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1684. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1685. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1686. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1687. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1688. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1689. Log:Exception(Exception)
  1690. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1691. RegionFileManager:GetChunkSync(Int64)
  1692. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1693. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1694. ThreadManager:myThreadInvoke(Object)
  1695. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1696. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1697. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1698. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1699. System.Threading.ThreadHelper:ThreadStart(Object)
  1700.  
  1701. 2026-01-06T13:57:42 19353.552 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-40)
  1702. 2026-01-06T13:57:42 19353.553 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1703. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1704. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1705. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1706. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1707. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1708. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1709. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1710. Log:Exception(Exception)
  1711. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1712. RegionFileManager:GetChunkSync(Int64)
  1713. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1714. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1715. ThreadManager:myThreadInvoke(Object)
  1716. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1717. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1718. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1719. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1720. System.Threading.ThreadHelper:ThreadStart(Object)
  1721.  
  1722. 2026-01-06T13:57:42 19353.558 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-39)
  1723. 2026-01-06T13:57:42 19353.558 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1724. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1725. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1726. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1727. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1728. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1729. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1730. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1731. Log:Exception(Exception)
  1732. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1733. RegionFileManager:GetChunkSync(Int64)
  1734. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1735. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1736. ThreadManager:myThreadInvoke(Object)
  1737. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1738. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1739. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1740. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1741. System.Threading.ThreadHelper:ThreadStart(Object)
  1742.  
  1743. 2026-01-06T13:57:42 19353.564 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-38)
  1744. 2026-01-06T13:57:42 19353.564 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1745. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1746. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1747. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1748. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1749. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1750. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1751. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1752. Log:Exception(Exception)
  1753. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1754. RegionFileManager:GetChunkSync(Int64)
  1755. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1756. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1757. ThreadManager:myThreadInvoke(Object)
  1758. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1759. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1760. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1761. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1762. System.Threading.ThreadHelper:ThreadStart(Object)
  1763.  
  1764. 2026-01-06T13:57:42 19353.570 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-37)
  1765. 2026-01-06T13:57:42 19353.570 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1766. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1767. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1768. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1769. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1770. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1771. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1772. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1773. Log:Exception(Exception)
  1774. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1775. RegionFileManager:GetChunkSync(Int64)
  1776. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1777. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1778. ThreadManager:myThreadInvoke(Object)
  1779. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1780. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1781. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1782. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1783. System.Threading.ThreadHelper:ThreadStart(Object)
  1784.  
  1785. 2026-01-06T13:57:42 19353.578 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-36)
  1786. 2026-01-06T13:57:42 19353.578 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1787. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1788. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1789. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1790. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1791. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1792. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1793. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1794. Log:Exception(Exception)
  1795. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1796. RegionFileManager:GetChunkSync(Int64)
  1797. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1798. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1799. ThreadManager:myThreadInvoke(Object)
  1800. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1801. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1802. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1803. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1804. System.Threading.ThreadHelper:ThreadStart(Object)
  1805.  
  1806. 2026-01-06T13:57:42 19353.583 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-35)
  1807. 2026-01-06T13:57:42 19353.584 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1808. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1809. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1810. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1811. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1812. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1813. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1814. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1815. Log:Exception(Exception)
  1816. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1817. RegionFileManager:GetChunkSync(Int64)
  1818. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1819. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1820. ThreadManager:myThreadInvoke(Object)
  1821. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1822. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1823. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1824. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1825. System.Threading.ThreadHelper:ThreadStart(Object)
  1826.  
  1827. 2026-01-06T13:57:42 19353.589 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-34)
  1828. 2026-01-06T13:57:42 19353.590 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1829. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1830. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1831. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1832. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1833. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1834. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1835. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1836. Log:Exception(Exception)
  1837. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1838. RegionFileManager:GetChunkSync(Int64)
  1839. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1840. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1841. ThreadManager:myThreadInvoke(Object)
  1842. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1843. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1844. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1845. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1846. System.Threading.ThreadHelper:ThreadStart(Object)
  1847.  
  1848. 2026-01-06T13:57:42 19353.595 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-33)
  1849. 2026-01-06T13:57:42 19353.595 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1850. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1851. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1852. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1853. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1854. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1855. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1856. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1857. Log:Exception(Exception)
  1858. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1859. RegionFileManager:GetChunkSync(Int64)
  1860. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1861. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1862. ThreadManager:myThreadInvoke(Object)
  1863. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1864. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1865. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1866. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1867. System.Threading.ThreadHelper:ThreadStart(Object)
  1868.  
  1869. 2026-01-06T13:57:42 19353.820 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1870. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1871. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1872. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1873. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1874. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1875. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1876. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1877. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1878. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1879. 2026-01-06T13:57:44 19355.822 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1880. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1881. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1882. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1883. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1884. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1885. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1886. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1887. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1888. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1889. 2026-01-06T13:57:47 19358.796 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-45)
  1890. 2026-01-06T13:57:47 19358.797 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1891. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1892. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1893. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1894. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1895. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1896. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1897. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1898. Log:Exception(Exception)
  1899. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1900. RegionFileManager:GetChunkSync(Int64)
  1901. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1902. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1903. ThreadManager:myThreadInvoke(Object)
  1904. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1905. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1906. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1907. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1908. System.Threading.ThreadHelper:ThreadStart(Object)
  1909.  
  1910. 2026-01-06T13:57:47 19358.804 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-45)
  1911. 2026-01-06T13:57:47 19358.805 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1912. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1913. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1914. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1915. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1916. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1917. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1918. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1919. Log:Exception(Exception)
  1920. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1921. RegionFileManager:GetChunkSync(Int64)
  1922. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1923. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1924. ThreadManager:myThreadInvoke(Object)
  1925. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1926. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1927. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1928. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1929. System.Threading.ThreadHelper:ThreadStart(Object)
  1930.  
  1931. 2026-01-06T13:57:47 19358.817 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-45)
  1932. 2026-01-06T13:57:47 19358.817 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1933. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1934. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1935. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1936. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1937. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1938. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1939. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1940. Log:Exception(Exception)
  1941. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1942. RegionFileManager:GetChunkSync(Int64)
  1943. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1944. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1945. ThreadManager:myThreadInvoke(Object)
  1946. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1947. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1948. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1949. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1950. System.Threading.ThreadHelper:ThreadStart(Object)
  1951.  
  1952. 2026-01-06T13:57:47 19358.831 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-45)
  1953. 2026-01-06T13:57:47 19358.832 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1954. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1955. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1956. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1957. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1958. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1959. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1960. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1961. Log:Exception(Exception)
  1962. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1963. RegionFileManager:GetChunkSync(Int64)
  1964. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1965. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1966. ThreadManager:myThreadInvoke(Object)
  1967. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1968. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1969. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1970. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1971. System.Threading.ThreadHelper:ThreadStart(Object)
  1972.  
  1973. 2026-01-06T13:57:47 19358.848 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-45)
  1974. 2026-01-06T13:57:47 19358.848 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1975. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1976. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1977. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1978. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1979. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1980. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1981. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1982. Log:Exception(Exception)
  1983. ChunkSnapshotUtil:LoadChunk(String, Int64)
  1984. RegionFileManager:GetChunkSync(Int64)
  1985. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  1986. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  1987. ThreadManager:myThreadInvoke(Object)
  1988. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  1989. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1990. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  1991. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  1992. System.Threading.ThreadHelper:ThreadStart(Object)
  1993.  
  1994. 2026-01-06T13:57:47 19358.864 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-45)
  1995. 2026-01-06T13:57:47 19358.865 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  1996. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1997. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1998. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  1999. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2000. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2001. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2002. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2003. Log:Exception(Exception)
  2004. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2005. RegionFileManager:GetChunkSync(Int64)
  2006. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2007. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2008. ThreadManager:myThreadInvoke(Object)
  2009. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2010. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2011. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2012. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2013. System.Threading.ThreadHelper:ThreadStart(Object)
  2014.  
  2015. 2026-01-06T13:57:47 19358.885 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-45)
  2016. 2026-01-06T13:57:47 19358.885 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2017. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2018. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2019. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2020. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2021. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2022. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2023. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2024. Log:Exception(Exception)
  2025. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2026. RegionFileManager:GetChunkSync(Int64)
  2027. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2028. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2029. ThreadManager:myThreadInvoke(Object)
  2030. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2031. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2032. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2033. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2034. System.Threading.ThreadHelper:ThreadStart(Object)
  2035.  
  2036. 2026-01-06T13:57:48 19359.573 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-45)
  2037. 2026-01-06T13:57:48 19359.574 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2038. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2039. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2040. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2041. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2042. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2043. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2044. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2045. Log:Exception(Exception)
  2046. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2047. RegionFileManager:GetChunkSync(Int64)
  2048. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2049. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2050. ThreadManager:myThreadInvoke(Object)
  2051. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2052. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2053. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2054. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2055. System.Threading.ThreadHelper:ThreadStart(Object)
  2056.  
  2057. 2026-01-06T13:57:48 19359.579 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-44)
  2058. 2026-01-06T13:57:48 19359.579 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2059. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2060. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2061. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2062. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2063. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2064. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2065. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2066. Log:Exception(Exception)
  2067. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2068. RegionFileManager:GetChunkSync(Int64)
  2069. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2070. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2071. ThreadManager:myThreadInvoke(Object)
  2072. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2073. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2074. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2075. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2076. System.Threading.ThreadHelper:ThreadStart(Object)
  2077.  
  2078. 2026-01-06T13:57:48 19359.588 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-43)
  2079. 2026-01-06T13:57:48 19359.589 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2080. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2081. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2082. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2083. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2084. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2085. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2086. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2087. Log:Exception(Exception)
  2088. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2089. RegionFileManager:GetChunkSync(Int64)
  2090. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2091. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2092. ThreadManager:myThreadInvoke(Object)
  2093. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2094. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2095. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2096. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2097. System.Threading.ThreadHelper:ThreadStart(Object)
  2098.  
  2099. 2026-01-06T13:57:48 19359.616 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-42)
  2100. 2026-01-06T13:57:48 19359.619 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2101. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2102. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2103. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2104. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2105. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2106. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2107. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2108. Log:Exception(Exception)
  2109. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2110. RegionFileManager:GetChunkSync(Int64)
  2111. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2112. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2113. ThreadManager:myThreadInvoke(Object)
  2114. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2115. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2116. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2117. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2118. System.Threading.ThreadHelper:ThreadStart(Object)
  2119.  
  2120. 2026-01-06T13:57:48 19359.630 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-41)
  2121. 2026-01-06T13:57:48 19359.633 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2122. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2123. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2124. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2125. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2126. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2127. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2128. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2129. Log:Exception(Exception)
  2130. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2131. RegionFileManager:GetChunkSync(Int64)
  2132. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2133. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2134. ThreadManager:myThreadInvoke(Object)
  2135. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2136. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2137. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2138. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2139. System.Threading.ThreadHelper:ThreadStart(Object)
  2140.  
  2141. 2026-01-06T13:57:48 19359.641 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-40)
  2142. 2026-01-06T13:57:48 19359.642 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2143. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2144. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2145. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2146. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2147. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2148. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2149. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2150. Log:Exception(Exception)
  2151. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2152. RegionFileManager:GetChunkSync(Int64)
  2153. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2154. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2155. ThreadManager:myThreadInvoke(Object)
  2156. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2157. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2158. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2159. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2160. System.Threading.ThreadHelper:ThreadStart(Object)
  2161.  
  2162. 2026-01-06T13:57:48 19359.648 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-39)
  2163. 2026-01-06T13:57:48 19359.649 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2164. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2165. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2166. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2167. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2168. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2169. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2170. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2171. Log:Exception(Exception)
  2172. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2173. RegionFileManager:GetChunkSync(Int64)
  2174. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2175. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2176. ThreadManager:myThreadInvoke(Object)
  2177. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2178. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2179. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2180. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2181. System.Threading.ThreadHelper:ThreadStart(Object)
  2182.  
  2183. 2026-01-06T13:57:48 19359.655 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-38)
  2184. 2026-01-06T13:57:48 19359.656 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2185. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2186. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2187. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2188. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2189. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2190. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2191. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2192. Log:Exception(Exception)
  2193. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2194. RegionFileManager:GetChunkSync(Int64)
  2195. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2196. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2197. ThreadManager:myThreadInvoke(Object)
  2198. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2199. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2200. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2201. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2202. System.Threading.ThreadHelper:ThreadStart(Object)
  2203.  
  2204. 2026-01-06T13:57:48 19359.661 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-37)
  2205. 2026-01-06T13:57:48 19359.662 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2206. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2207. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2208. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2209. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2210. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2211. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2212. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2213. Log:Exception(Exception)
  2214. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2215. RegionFileManager:GetChunkSync(Int64)
  2216. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2217. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2218. ThreadManager:myThreadInvoke(Object)
  2219. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2220. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2221. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2222. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2223. System.Threading.ThreadHelper:ThreadStart(Object)
  2224.  
  2225. 2026-01-06T13:57:48 19359.668 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-36)
  2226. 2026-01-06T13:57:48 19359.668 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2227. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2228. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2229. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2230. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2231. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2232. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2233. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2234. Log:Exception(Exception)
  2235. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2236. RegionFileManager:GetChunkSync(Int64)
  2237. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2238. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2239. ThreadManager:myThreadInvoke(Object)
  2240. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2241. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2242. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2243. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2244. System.Threading.ThreadHelper:ThreadStart(Object)
  2245.  
  2246. 2026-01-06T13:57:48 19359.673 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-35)
  2247. 2026-01-06T13:57:48 19359.674 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2248. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2249. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2250. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2251. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2252. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2253. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2254. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2255. Log:Exception(Exception)
  2256. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2257. RegionFileManager:GetChunkSync(Int64)
  2258. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2259. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2260. ThreadManager:myThreadInvoke(Object)
  2261. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2262. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2263. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2264. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2265. System.Threading.ThreadHelper:ThreadStart(Object)
  2266.  
  2267. 2026-01-06T13:57:48 19359.679 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-34)
  2268. 2026-01-06T13:57:48 19359.680 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2269. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2270. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2271. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2272. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2273. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2274. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2275. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2276. Log:Exception(Exception)
  2277. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2278. RegionFileManager:GetChunkSync(Int64)
  2279. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2280. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2281. ThreadManager:myThreadInvoke(Object)
  2282. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2283. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2284. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2285. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2286. System.Threading.ThreadHelper:ThreadStart(Object)
  2287.  
  2288. 2026-01-06T13:57:48 19359.686 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-33)
  2289. 2026-01-06T13:57:48 19359.687 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2290. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2291. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2292. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2293. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2294. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2295. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2296. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2297. Log:Exception(Exception)
  2298. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2299. RegionFileManager:GetChunkSync(Int64)
  2300. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2301. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2302. ThreadManager:myThreadInvoke(Object)
  2303. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2304. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2305. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2306. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2307. System.Threading.ThreadHelper:ThreadStart(Object)
  2308.  
  2309. 2026-01-06T13:57:48 19359.825 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2310. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2311. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2312. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2313. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2314. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2315. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2316. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2317. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2318. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2319. 2026-01-06T13:57:50 19361.818 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2320. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2321. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2322. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2323. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2324. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2325. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2326. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2327. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2328. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2329. 2026-01-06T13:57:52 19363.819 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2330. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2331. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2332. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2333. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2334. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2335. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2336. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2337. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2338. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2339. 2026-01-06T13:57:54 19365.821 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2340. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2341. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2342. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2343. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2344. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2345. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2346. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2347. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2348. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2349. 2026-01-06T13:57:56 19367.820 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2350. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2351. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2352. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2353. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2354. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2355. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2356. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2357. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2358. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2359. 2026-01-06T13:57:58 19369.669 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-45)
  2360. 2026-01-06T13:57:58 19369.669 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2361. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2362. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2363. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2364. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2365. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2366. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2367. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2368. Log:Exception(Exception)
  2369. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2370. RegionFileManager:GetChunkSync(Int64)
  2371. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2372. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2373. ThreadManager:myThreadInvoke(Object)
  2374. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2375. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2376. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2377. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2378. System.Threading.ThreadHelper:ThreadStart(Object)
  2379.  
  2380. 2026-01-06T13:57:58 19369.673 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-44)
  2381. 2026-01-06T13:57:58 19369.674 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2382. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2383. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2384. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2385. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2386. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2387. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2388. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2389. Log:Exception(Exception)
  2390. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2391. RegionFileManager:GetChunkSync(Int64)
  2392. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2393. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2394. ThreadManager:myThreadInvoke(Object)
  2395. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2396. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2397. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2398. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2399. System.Threading.ThreadHelper:ThreadStart(Object)
  2400.  
  2401. 2026-01-06T13:57:58 19369.688 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-43)
  2402. 2026-01-06T13:57:58 19369.691 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2403. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2404. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2405. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2406. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2407. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2408. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2409. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2410. Log:Exception(Exception)
  2411. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2412. RegionFileManager:GetChunkSync(Int64)
  2413. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2414. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2415. ThreadManager:myThreadInvoke(Object)
  2416. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2417. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2418. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2419. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2420. System.Threading.ThreadHelper:ThreadStart(Object)
  2421.  
  2422. 2026-01-06T13:57:58 19369.700 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-42)
  2423. 2026-01-06T13:57:58 19369.703 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2424. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2425. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2426. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2427. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2428. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2429. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2430. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2431. Log:Exception(Exception)
  2432. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2433. RegionFileManager:GetChunkSync(Int64)
  2434. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2435. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2436. ThreadManager:myThreadInvoke(Object)
  2437. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2438. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2439. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2440. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2441. System.Threading.ThreadHelper:ThreadStart(Object)
  2442.  
  2443. 2026-01-06T13:57:58 19369.713 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-41)
  2444. 2026-01-06T13:57:58 19369.742 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2445. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2446. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2447. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2448. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2449. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2450. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2451. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2452. Log:Exception(Exception)
  2453. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2454. RegionFileManager:GetChunkSync(Int64)
  2455. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2456. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2457. ThreadManager:myThreadInvoke(Object)
  2458. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2459. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2460. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2461. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2462. System.Threading.ThreadHelper:ThreadStart(Object)
  2463.  
  2464. 2026-01-06T13:57:58 19369.747 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2465. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2466. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2467. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2468. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2469. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2470. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2471. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2472. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2473. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2474. 2026-01-06T13:57:58 19369.753 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-40)
  2475. 2026-01-06T13:57:58 19369.753 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2476. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2477. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2478. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2479. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2480. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2481. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2482. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2483. Log:Exception(Exception)
  2484. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2485. RegionFileManager:GetChunkSync(Int64)
  2486. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2487. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2488. ThreadManager:myThreadInvoke(Object)
  2489. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2490. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2491. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2492. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2493. System.Threading.ThreadHelper:ThreadStart(Object)
  2494.  
  2495. 2026-01-06T13:57:58 19369.762 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-39)
  2496. 2026-01-06T13:57:58 19369.763 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2497. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2498. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2499. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2500. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2501. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2502. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2503. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2504. Log:Exception(Exception)
  2505. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2506. RegionFileManager:GetChunkSync(Int64)
  2507. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2508. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2509. ThreadManager:myThreadInvoke(Object)
  2510. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2511. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2512. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2513. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2514. System.Threading.ThreadHelper:ThreadStart(Object)
  2515.  
  2516. 2026-01-06T13:57:58 19369.774 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-38)
  2517. 2026-01-06T13:57:58 19369.775 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2518. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2519. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2520. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2521. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2522. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2523. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2524. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2525. Log:Exception(Exception)
  2526. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2527. RegionFileManager:GetChunkSync(Int64)
  2528. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2529. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2530. ThreadManager:myThreadInvoke(Object)
  2531. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2532. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2533. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2534. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2535. System.Threading.ThreadHelper:ThreadStart(Object)
  2536.  
  2537. 2026-01-06T13:57:58 19369.783 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-37)
  2538. 2026-01-06T13:57:58 19369.783 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2539. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2540. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2541. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2542. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2543. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2544. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2545. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2546. Log:Exception(Exception)
  2547. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2548. RegionFileManager:GetChunkSync(Int64)
  2549. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2550. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2551. ThreadManager:myThreadInvoke(Object)
  2552. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2553. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2554. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2555. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2556. System.Threading.ThreadHelper:ThreadStart(Object)
  2557.  
  2558. 2026-01-06T13:57:58 19369.789 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-36)
  2559. 2026-01-06T13:57:58 19369.789 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2560. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2561. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2562. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2563. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2564. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2565. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2566. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2567. Log:Exception(Exception)
  2568. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2569. RegionFileManager:GetChunkSync(Int64)
  2570. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2571. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2572. ThreadManager:myThreadInvoke(Object)
  2573. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2574. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2575. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2576. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2577. System.Threading.ThreadHelper:ThreadStart(Object)
  2578.  
  2579. 2026-01-06T13:57:58 19369.795 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-35)
  2580. 2026-01-06T13:57:58 19369.795 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2581. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2582. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2583. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2584. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2585. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2586. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2587. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2588. Log:Exception(Exception)
  2589. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2590. RegionFileManager:GetChunkSync(Int64)
  2591. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2592. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2593. ThreadManager:myThreadInvoke(Object)
  2594. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2595. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2596. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2597. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2598. System.Threading.ThreadHelper:ThreadStart(Object)
  2599.  
  2600. 2026-01-06T13:57:58 19369.800 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-34)
  2601. 2026-01-06T13:57:58 19369.801 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2602. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2603. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2604. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2605. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2606. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2607. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2608. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2609. Log:Exception(Exception)
  2610. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2611. RegionFileManager:GetChunkSync(Int64)
  2612. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2613. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2614. ThreadManager:myThreadInvoke(Object)
  2615. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2616. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2617. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2618. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2619. System.Threading.ThreadHelper:ThreadStart(Object)
  2620.  
  2621. 2026-01-06T13:57:58 19369.805 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-33)
  2622. 2026-01-06T13:57:58 19369.806 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2623. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2624. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2625. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2626. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2627. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2628. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2629. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2630. Log:Exception(Exception)
  2631. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2632. RegionFileManager:GetChunkSync(Int64)
  2633. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2634. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2635. ThreadManager:myThreadInvoke(Object)
  2636. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2637. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2638. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2639. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2640. System.Threading.ThreadHelper:ThreadStart(Object)
  2641.  
  2642. 2026-01-06T13:57:58 19369.819 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2643. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2644. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2645. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2646. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2647. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2648. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2649. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2650. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2651. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2652. 2026-01-06T13:58:00 19371.494 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-46)
  2653. 2026-01-06T13:58:00 19371.494 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2654. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2655. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2656. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2657. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2658. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2659. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2660. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2661. Log:Exception(Exception)
  2662. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2663. RegionFileManager:GetChunkSync(Int64)
  2664. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2665. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2666. ThreadManager:myThreadInvoke(Object)
  2667. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2668. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2669. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2670. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2671. System.Threading.ThreadHelper:ThreadStart(Object)
  2672.  
  2673. 2026-01-06T13:58:00 19371.500 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-46)
  2674. 2026-01-06T13:58:00 19371.501 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2675. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2676. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2677. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2678. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2679. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2680. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2681. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2682. Log:Exception(Exception)
  2683. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2684. RegionFileManager:GetChunkSync(Int64)
  2685. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2686. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2687. ThreadManager:myThreadInvoke(Object)
  2688. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2689. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2690. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2691. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2692. System.Threading.ThreadHelper:ThreadStart(Object)
  2693.  
  2694. 2026-01-06T13:58:00 19371.512 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-46)
  2695. 2026-01-06T13:58:00 19371.513 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2696. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2697. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2698. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2699. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2700. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2701. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2702. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2703. Log:Exception(Exception)
  2704. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2705. RegionFileManager:GetChunkSync(Int64)
  2706. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2707. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2708. ThreadManager:myThreadInvoke(Object)
  2709. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2710. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2711. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2712. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2713. System.Threading.ThreadHelper:ThreadStart(Object)
  2714.  
  2715. 2026-01-06T13:58:00 19371.520 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2716. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2717. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2718. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2719. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2720. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2721. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2722. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2723. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2724. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2725. 2026-01-06T13:58:00 19371.527 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-46)
  2726. 2026-01-06T13:58:00 19371.528 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2727. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2728. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2729. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2730. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2731. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2732. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2733. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2734. Log:Exception(Exception)
  2735. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2736. RegionFileManager:GetChunkSync(Int64)
  2737. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2738. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2739. ThreadManager:myThreadInvoke(Object)
  2740. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2741. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2742. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2743. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2744. System.Threading.ThreadHelper:ThreadStart(Object)
  2745.  
  2746. 2026-01-06T13:58:00 19371.543 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-46)
  2747. 2026-01-06T13:58:00 19371.543 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2748. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2749. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2750. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2751. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2752. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2753. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2754. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2755. Log:Exception(Exception)
  2756. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2757. RegionFileManager:GetChunkSync(Int64)
  2758. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2759. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2760. ThreadManager:myThreadInvoke(Object)
  2761. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2762. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2763. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2764. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2765. System.Threading.ThreadHelper:ThreadStart(Object)
  2766.  
  2767. 2026-01-06T13:58:00 19371.557 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-46)
  2768. 2026-01-06T13:58:00 19371.557 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2769. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2770. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2771. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2772. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2773. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2774. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2775. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2776. Log:Exception(Exception)
  2777. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2778. RegionFileManager:GetChunkSync(Int64)
  2779. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2780. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2781. ThreadManager:myThreadInvoke(Object)
  2782. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2783. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2784. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2785. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2786. System.Threading.ThreadHelper:ThreadStart(Object)
  2787.  
  2788. 2026-01-06T13:58:00 19371.570 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-46)
  2789. 2026-01-06T13:58:00 19371.570 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2790. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2791. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2792. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2793. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2794. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2795. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2796. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2797. Log:Exception(Exception)
  2798. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2799. RegionFileManager:GetChunkSync(Int64)
  2800. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2801. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2802. ThreadManager:myThreadInvoke(Object)
  2803. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2804. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2805. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2806. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2807. System.Threading.ThreadHelper:ThreadStart(Object)
  2808.  
  2809. 2026-01-06T13:58:00 19371.581 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-46)
  2810. 2026-01-06T13:58:00 19371.582 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2811. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2812. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2813. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2814. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2815. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2816. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2817. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2818. Log:Exception(Exception)
  2819. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2820. RegionFileManager:GetChunkSync(Int64)
  2821. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2822. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2823. ThreadManager:myThreadInvoke(Object)
  2824. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2825. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2826. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2827. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2828. System.Threading.ThreadHelper:ThreadStart(Object)
  2829.  
  2830. 2026-01-06T13:58:00 19371.589 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-46)
  2831. 2026-01-06T13:58:00 19371.589 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2832. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2833. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2834. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2835. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2836. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2837. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2838. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2839. Log:Exception(Exception)
  2840. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2841. RegionFileManager:GetChunkSync(Int64)
  2842. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2843. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2844. ThreadManager:myThreadInvoke(Object)
  2845. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2846. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2847. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2848. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2849. System.Threading.ThreadHelper:ThreadStart(Object)
  2850.  
  2851. 2026-01-06T13:58:00 19371.822 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2852. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2853. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2854. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2855. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2856. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2857. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2858. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2859. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2860. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2861. 2026-01-06T13:58:02 19373.587 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-46)
  2862. 2026-01-06T13:58:02 19373.587 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2863. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2864. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2865. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2866. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2867. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2868. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2869. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2870. Log:Exception(Exception)
  2871. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2872. RegionFileManager:GetChunkSync(Int64)
  2873. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2874. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2875. ThreadManager:myThreadInvoke(Object)
  2876. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2877. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2878. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2879. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2880. System.Threading.ThreadHelper:ThreadStart(Object)
  2881.  
  2882. 2026-01-06T13:58:02 19373.591 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-45)
  2883. 2026-01-06T13:58:02 19373.592 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2884. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2885. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2886. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2887. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2888. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2889. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2890. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2891. Log:Exception(Exception)
  2892. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2893. RegionFileManager:GetChunkSync(Int64)
  2894. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2895. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2896. ThreadManager:myThreadInvoke(Object)
  2897. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2898. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2899. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2900. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2901. System.Threading.ThreadHelper:ThreadStart(Object)
  2902.  
  2903. 2026-01-06T13:58:02 19373.601 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-44)
  2904. 2026-01-06T13:58:02 19373.602 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2905. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2906. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2907. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2908. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2909. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2910. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2911. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2912. Log:Exception(Exception)
  2913. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2914. RegionFileManager:GetChunkSync(Int64)
  2915. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2916. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2917. ThreadManager:myThreadInvoke(Object)
  2918. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2919. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2920. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2921. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2922. System.Threading.ThreadHelper:ThreadStart(Object)
  2923.  
  2924. 2026-01-06T13:58:02 19373.612 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-43)
  2925. 2026-01-06T13:58:02 19373.612 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2926. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2927. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2928. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2929. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2930. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2931. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2932. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2933. Log:Exception(Exception)
  2934. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2935. RegionFileManager:GetChunkSync(Int64)
  2936. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2937. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2938. ThreadManager:myThreadInvoke(Object)
  2939. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2940. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2941. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2942. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2943. System.Threading.ThreadHelper:ThreadStart(Object)
  2944.  
  2945. 2026-01-06T13:58:02 19373.622 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-42)
  2946. 2026-01-06T13:58:02 19373.623 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2947. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2948. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2949. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2950. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2951. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2952. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2953. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2954. Log:Exception(Exception)
  2955. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2956. RegionFileManager:GetChunkSync(Int64)
  2957. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2958. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2959. ThreadManager:myThreadInvoke(Object)
  2960. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2961. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2962. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2963. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2964. System.Threading.ThreadHelper:ThreadStart(Object)
  2965.  
  2966. 2026-01-06T13:58:02 19373.631 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-41)
  2967. 2026-01-06T13:58:02 19373.632 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2968. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2969. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2970. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2971. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2972. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2973. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2974. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  2975. Log:Exception(Exception)
  2976. ChunkSnapshotUtil:LoadChunk(String, Int64)
  2977. RegionFileManager:GetChunkSync(Int64)
  2978. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  2979. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  2980. ThreadManager:myThreadInvoke(Object)
  2981. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  2982. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  2983. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  2984. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  2985. System.Threading.ThreadHelper:ThreadStart(Object)
  2986.  
  2987. 2026-01-06T13:58:02 19373.637 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2988. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2989. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2990. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2991. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2992. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2993. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2994. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2995. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2996. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  2997. 2026-01-06T13:58:02 19373.638 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-40)
  2998. 2026-01-06T13:58:02 19373.638 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  2999. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3000. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3001. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3002. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3003. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3004. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3005. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3006. Log:Exception(Exception)
  3007. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3008. RegionFileManager:GetChunkSync(Int64)
  3009. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3010. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3011. ThreadManager:myThreadInvoke(Object)
  3012. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3013. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3014. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3015. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3016. System.Threading.ThreadHelper:ThreadStart(Object)
  3017.  
  3018. 2026-01-06T13:58:02 19373.643 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-39)
  3019. 2026-01-06T13:58:02 19373.643 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3020. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3021. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3022. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3023. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3024. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3025. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3026. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3027. Log:Exception(Exception)
  3028. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3029. RegionFileManager:GetChunkSync(Int64)
  3030. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3031. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3032. ThreadManager:myThreadInvoke(Object)
  3033. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3034. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3035. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3036. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3037. System.Threading.ThreadHelper:ThreadStart(Object)
  3038.  
  3039. 2026-01-06T13:58:02 19373.649 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-38)
  3040. 2026-01-06T13:58:02 19373.649 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3041. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3042. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3043. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3044. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3045. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3046. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3047. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3048. Log:Exception(Exception)
  3049. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3050. RegionFileManager:GetChunkSync(Int64)
  3051. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3052. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3053. ThreadManager:myThreadInvoke(Object)
  3054. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3055. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3056. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3057. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3058. System.Threading.ThreadHelper:ThreadStart(Object)
  3059.  
  3060. 2026-01-06T13:58:02 19373.656 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-37)
  3061. 2026-01-06T13:58:02 19373.656 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3062. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3063. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3064. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3065. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3066. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3067. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3068. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3069. Log:Exception(Exception)
  3070. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3071. RegionFileManager:GetChunkSync(Int64)
  3072. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3073. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3074. ThreadManager:myThreadInvoke(Object)
  3075. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3076. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3077. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3078. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3079. System.Threading.ThreadHelper:ThreadStart(Object)
  3080.  
  3081. 2026-01-06T13:58:02 19373.662 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-36)
  3082. 2026-01-06T13:58:02 19373.663 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3083. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3084. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3085. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3086. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3087. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3088. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3089. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3090. Log:Exception(Exception)
  3091. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3092. RegionFileManager:GetChunkSync(Int64)
  3093. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3094. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3095. ThreadManager:myThreadInvoke(Object)
  3096. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3097. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3098. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3099. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3100. System.Threading.ThreadHelper:ThreadStart(Object)
  3101.  
  3102. 2026-01-06T13:58:02 19373.669 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-35)
  3103. 2026-01-06T13:58:02 19373.669 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3104. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3105. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3106. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3107. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3108. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3109. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3110. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3111. Log:Exception(Exception)
  3112. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3113. RegionFileManager:GetChunkSync(Int64)
  3114. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3115. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3116. ThreadManager:myThreadInvoke(Object)
  3117. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3118. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3119. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3120. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3121. System.Threading.ThreadHelper:ThreadStart(Object)
  3122.  
  3123. 2026-01-06T13:58:02 19373.676 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-34)
  3124. 2026-01-06T13:58:02 19373.676 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3125. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3126. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3127. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3128. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3129. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3130. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3131. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3132. Log:Exception(Exception)
  3133. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3134. RegionFileManager:GetChunkSync(Int64)
  3135. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3136. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3137. ThreadManager:myThreadInvoke(Object)
  3138. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3139. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3140. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3141. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3142. System.Threading.ThreadHelper:ThreadStart(Object)
  3143.  
  3144. 2026-01-06T13:58:02 19373.682 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-33)
  3145. 2026-01-06T13:58:02 19373.682 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3146. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3147. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3148. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3149. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3150. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3151. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3152. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3153. Log:Exception(Exception)
  3154. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3155. RegionFileManager:GetChunkSync(Int64)
  3156. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3157. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3158. ThreadManager:myThreadInvoke(Object)
  3159. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3160. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3161. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3162. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3163. System.Threading.ThreadHelper:ThreadStart(Object)
  3164.  
  3165. 2026-01-06T13:58:02 19373.840 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3166. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3167. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3168. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3169. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3170. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3171. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3172. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3173. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3174. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3175. 2026-01-06T13:58:04 19375.838 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3176. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3177. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3178. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3179. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3180. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3181. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3182. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3183. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3184. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3185. 2026-01-06T13:58:05 19376.435 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-46)
  3186. 2026-01-06T13:58:05 19376.435 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3187. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3188. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3189. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3190. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3191. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3192. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3193. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3194. Log:Exception(Exception)
  3195. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3196. RegionFileManager:GetChunkSync(Int64)
  3197. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3198. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3199. ThreadManager:myThreadInvoke(Object)
  3200. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3201. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3202. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3203. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3204. System.Threading.ThreadHelper:ThreadStart(Object)
  3205.  
  3206. 2026-01-06T13:58:05 19376.439 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-45)
  3207. 2026-01-06T13:58:05 19376.439 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3208. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3209. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3210. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3211. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3212. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3213. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3214. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3215. Log:Exception(Exception)
  3216. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3217. RegionFileManager:GetChunkSync(Int64)
  3218. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3219. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3220. ThreadManager:myThreadInvoke(Object)
  3221. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3222. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3223. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3224. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3225. System.Threading.ThreadHelper:ThreadStart(Object)
  3226.  
  3227. 2026-01-06T13:58:05 19376.445 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-44)
  3228. 2026-01-06T13:58:05 19376.445 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3229. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3230. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3231. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3232. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3233. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3234. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3235. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3236. Log:Exception(Exception)
  3237. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3238. RegionFileManager:GetChunkSync(Int64)
  3239. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3240. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3241. ThreadManager:myThreadInvoke(Object)
  3242. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3243. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3244. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3245. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3246. System.Threading.ThreadHelper:ThreadStart(Object)
  3247.  
  3248. 2026-01-06T13:58:05 19376.452 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-43)
  3249. 2026-01-06T13:58:05 19376.452 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3250. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3251. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3252. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3253. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3254. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3255. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3256. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3257. Log:Exception(Exception)
  3258. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3259. RegionFileManager:GetChunkSync(Int64)
  3260. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3261. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3262. ThreadManager:myThreadInvoke(Object)
  3263. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3264. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3265. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3266. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3267. System.Threading.ThreadHelper:ThreadStart(Object)
  3268.  
  3269. 2026-01-06T13:58:05 19376.458 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-42)
  3270. 2026-01-06T13:58:05 19376.459 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3271. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3272. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3273. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3274. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3275. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3276. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3277. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3278. Log:Exception(Exception)
  3279. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3280. RegionFileManager:GetChunkSync(Int64)
  3281. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3282. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3283. ThreadManager:myThreadInvoke(Object)
  3284. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3285. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3286. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3287. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3288. System.Threading.ThreadHelper:ThreadStart(Object)
  3289.  
  3290. 2026-01-06T13:58:05 19376.465 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-41)
  3291. 2026-01-06T13:58:05 19376.465 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3292. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3293. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3294. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3295. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3296. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3297. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3298. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3299. Log:Exception(Exception)
  3300. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3301. RegionFileManager:GetChunkSync(Int64)
  3302. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3303. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3304. ThreadManager:myThreadInvoke(Object)
  3305. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3306. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3307. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3308. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3309. System.Threading.ThreadHelper:ThreadStart(Object)
  3310.  
  3311. 2026-01-06T13:58:05 19376.472 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-40)
  3312. 2026-01-06T13:58:05 19376.472 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3313. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3314. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3315. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3316. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3317. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3318. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3319. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3320. Log:Exception(Exception)
  3321. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3322. RegionFileManager:GetChunkSync(Int64)
  3323. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3324. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3325. ThreadManager:myThreadInvoke(Object)
  3326. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3327. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3328. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3329. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3330. System.Threading.ThreadHelper:ThreadStart(Object)
  3331.  
  3332. 2026-01-06T13:58:05 19376.478 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-39)
  3333. 2026-01-06T13:58:05 19376.479 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3334. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3335. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3336. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3337. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3338. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3339. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3340. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3341. Log:Exception(Exception)
  3342. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3343. RegionFileManager:GetChunkSync(Int64)
  3344. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3345. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3346. ThreadManager:myThreadInvoke(Object)
  3347. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3348. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3349. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3350. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3351. System.Threading.ThreadHelper:ThreadStart(Object)
  3352.  
  3353. 2026-01-06T13:58:05 19376.487 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-38)
  3354. 2026-01-06T13:58:05 19376.488 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3355. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3356. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3357. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3358. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3359. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3360. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3361. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3362. Log:Exception(Exception)
  3363. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3364. RegionFileManager:GetChunkSync(Int64)
  3365. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3366. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3367. ThreadManager:myThreadInvoke(Object)
  3368. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3369. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3370. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3371. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3372. System.Threading.ThreadHelper:ThreadStart(Object)
  3373.  
  3374. 2026-01-06T13:58:05 19376.489 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3375. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3376. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3377. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3378. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3379. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3380. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3381. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3382. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3383. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3384. 2026-01-06T13:58:05 19376.498 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-37)
  3385. 2026-01-06T13:58:05 19376.498 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3386. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3387. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3388. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3389. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3390. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3391. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3392. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3393. Log:Exception(Exception)
  3394. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3395. RegionFileManager:GetChunkSync(Int64)
  3396. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3397. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3398. ThreadManager:myThreadInvoke(Object)
  3399. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3400. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3401. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3402. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3403. System.Threading.ThreadHelper:ThreadStart(Object)
  3404.  
  3405. 2026-01-06T13:58:05 19376.507 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-36)
  3406. 2026-01-06T13:58:05 19376.508 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3407. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3408. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3409. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3410. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3411. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3412. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3413. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3414. Log:Exception(Exception)
  3415. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3416. RegionFileManager:GetChunkSync(Int64)
  3417. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3418. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3419. ThreadManager:myThreadInvoke(Object)
  3420. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3421. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3422. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3423. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3424. System.Threading.ThreadHelper:ThreadStart(Object)
  3425.  
  3426. 2026-01-06T13:58:05 19376.517 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-35)
  3427. 2026-01-06T13:58:05 19376.518 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3428. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3429. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3430. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3431. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3432. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3433. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3434. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3435. Log:Exception(Exception)
  3436. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3437. RegionFileManager:GetChunkSync(Int64)
  3438. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3439. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3440. ThreadManager:myThreadInvoke(Object)
  3441. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3442. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3443. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3444. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3445. System.Threading.ThreadHelper:ThreadStart(Object)
  3446.  
  3447. 2026-01-06T13:58:05 19376.527 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-34)
  3448. 2026-01-06T13:58:05 19376.527 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3449. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3450. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3451. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3452. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3453. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3454. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3455. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3456. Log:Exception(Exception)
  3457. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3458. RegionFileManager:GetChunkSync(Int64)
  3459. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3460. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3461. ThreadManager:myThreadInvoke(Object)
  3462. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3463. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3464. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3465. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3466. System.Threading.ThreadHelper:ThreadStart(Object)
  3467.  
  3468. 2026-01-06T13:58:05 19376.541 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-33)
  3469. 2026-01-06T13:58:05 19376.548 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3470. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3471. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3472. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3473. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3474. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3475. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3476. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3477. Log:Exception(Exception)
  3478. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3479. RegionFileManager:GetChunkSync(Int64)
  3480. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3481. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3482. ThreadManager:myThreadInvoke(Object)
  3483. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3484. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3485. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3486. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3487. System.Threading.ThreadHelper:ThreadStart(Object)
  3488.  
  3489. 2026-01-06T13:58:05 19376.758 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-47)
  3490. 2026-01-06T13:58:05 19376.759 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3491. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3492. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3493. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3494. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3495. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3496. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3497. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3498. Log:Exception(Exception)
  3499. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3500. RegionFileManager:GetChunkSync(Int64)
  3501. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3502. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3503. ThreadManager:myThreadInvoke(Object)
  3504. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3505. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3506. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3507. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3508. System.Threading.ThreadHelper:ThreadStart(Object)
  3509.  
  3510. 2026-01-06T13:58:05 19376.766 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-47)
  3511. 2026-01-06T13:58:05 19376.767 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3512. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3513. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3514. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3515. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3516. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3517. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3518. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3519. Log:Exception(Exception)
  3520. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3521. RegionFileManager:GetChunkSync(Int64)
  3522. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3523. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3524. ThreadManager:myThreadInvoke(Object)
  3525. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3526. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3527. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3528. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3529. System.Threading.ThreadHelper:ThreadStart(Object)
  3530.  
  3531. 2026-01-06T13:58:05 19376.779 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-47)
  3532. 2026-01-06T13:58:05 19376.779 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3533. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3534. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3535. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3536. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3537. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3538. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3539. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3540. Log:Exception(Exception)
  3541. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3542. RegionFileManager:GetChunkSync(Int64)
  3543. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3544. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3545. ThreadManager:myThreadInvoke(Object)
  3546. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3547. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3548. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3549. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3550. System.Threading.ThreadHelper:ThreadStart(Object)
  3551.  
  3552. 2026-01-06T13:58:05 19376.792 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-47)
  3553. 2026-01-06T13:58:05 19376.793 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3554. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3555. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3556. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3557. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3558. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3559. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3560. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3561. Log:Exception(Exception)
  3562. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3563. RegionFileManager:GetChunkSync(Int64)
  3564. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3565. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3566. ThreadManager:myThreadInvoke(Object)
  3567. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3568. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3569. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3570. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3571. System.Threading.ThreadHelper:ThreadStart(Object)
  3572.  
  3573. 2026-01-06T13:58:05 19376.794 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3574. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3575. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3576. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3577. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3578. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3579. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3580. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3581. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3582. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3583. 2026-01-06T13:58:05 19376.808 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-47)
  3584. 2026-01-06T13:58:05 19376.808 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3585. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3586. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3587. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3588. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3589. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3590. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3591. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3592. Log:Exception(Exception)
  3593. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3594. RegionFileManager:GetChunkSync(Int64)
  3595. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3596. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3597. ThreadManager:myThreadInvoke(Object)
  3598. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3599. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3600. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3601. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3602. System.Threading.ThreadHelper:ThreadStart(Object)
  3603.  
  3604. 2026-01-06T13:58:05 19376.823 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-47)
  3605. 2026-01-06T13:58:05 19376.823 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3606. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3607. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3608. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3609. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3610. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3611. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3612. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3613. Log:Exception(Exception)
  3614. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3615. RegionFileManager:GetChunkSync(Int64)
  3616. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3617. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3618. ThreadManager:myThreadInvoke(Object)
  3619. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3620. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3621. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3622. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3623. System.Threading.ThreadHelper:ThreadStart(Object)
  3624.  
  3625. 2026-01-06T13:58:05 19376.838 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-47)
  3626. 2026-01-06T13:58:05 19376.838 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3627. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3628. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3629. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3630. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3631. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3632. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3633. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3634. Log:Exception(Exception)
  3635. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3636. RegionFileManager:GetChunkSync(Int64)
  3637. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3638. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3639. ThreadManager:myThreadInvoke(Object)
  3640. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3641. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3642. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3643. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3644. System.Threading.ThreadHelper:ThreadStart(Object)
  3645.  
  3646. 2026-01-06T13:58:05 19376.849 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-47)
  3647. 2026-01-06T13:58:05 19376.849 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3648. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3649. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3650. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3651. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3652. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3653. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3654. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3655. Log:Exception(Exception)
  3656. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3657. RegionFileManager:GetChunkSync(Int64)
  3658. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3659. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3660. ThreadManager:myThreadInvoke(Object)
  3661. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3662. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3663. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3664. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3665. System.Threading.ThreadHelper:ThreadStart(Object)
  3666.  
  3667. 2026-01-06T13:58:05 19376.856 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-47)
  3668. 2026-01-06T13:58:05 19376.857 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3669. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3670. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3671. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3672. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3673. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3674. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3675. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3676. Log:Exception(Exception)
  3677. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3678. RegionFileManager:GetChunkSync(Int64)
  3679. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3680. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3681. ThreadManager:myThreadInvoke(Object)
  3682. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3683. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3684. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3685. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3686. System.Threading.ThreadHelper:ThreadStart(Object)
  3687.  
  3688. 2026-01-06T13:58:05 19376.865 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-47)
  3689. 2026-01-06T13:58:05 19376.865 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3690. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3691. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3692. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3693. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3694. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3695. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3696. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3697. Log:Exception(Exception)
  3698. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3699. RegionFileManager:GetChunkSync(Int64)
  3700. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3701. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3702. ThreadManager:myThreadInvoke(Object)
  3703. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3704. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3705. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3706. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3707. System.Threading.ThreadHelper:ThreadStart(Object)
  3708.  
  3709. 2026-01-06T13:58:05 19376.877 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-47)
  3710. 2026-01-06T13:58:05 19376.878 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3711. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3712. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3713. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3714. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3715. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3716. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3717. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3718. Log:Exception(Exception)
  3719. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3720. RegionFileManager:GetChunkSync(Int64)
  3721. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3722. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3723. ThreadManager:myThreadInvoke(Object)
  3724. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3725. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3726. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3727. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3728. System.Threading.ThreadHelper:ThreadStart(Object)
  3729.  
  3730. 2026-01-06T13:58:06 19377.841 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3731. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3732. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3733. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3734. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3735. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3736. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3737. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3738. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3739. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3740. 2026-01-06T13:58:08 19379.858 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3741. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3742. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3743. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3744. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3745. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3746. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3747. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3748. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3749. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3750. 2026-01-06T13:58:08 19380.248 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-47)
  3751. 2026-01-06T13:58:08 19380.248 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3752. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3753. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3754. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3755. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3756. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3757. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3758. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3759. Log:Exception(Exception)
  3760. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3761. RegionFileManager:GetChunkSync(Int64)
  3762. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3763. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3764. ThreadManager:myThreadInvoke(Object)
  3765. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3766. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3767. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3768. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3769. System.Threading.ThreadHelper:ThreadStart(Object)
  3770.  
  3771. 2026-01-06T13:58:08 19380.253 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-46)
  3772. 2026-01-06T13:58:08 19380.254 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3773. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3774. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3775. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3776. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3777. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3778. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3779. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3780. Log:Exception(Exception)
  3781. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3782. RegionFileManager:GetChunkSync(Int64)
  3783. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3784. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3785. ThreadManager:myThreadInvoke(Object)
  3786. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3787. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3788. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3789. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3790. System.Threading.ThreadHelper:ThreadStart(Object)
  3791.  
  3792. 2026-01-06T13:58:08 19380.262 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-45)
  3793. 2026-01-06T13:58:08 19380.263 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3794. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3795. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3796. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3797. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3798. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3799. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3800. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3801. Log:Exception(Exception)
  3802. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3803. RegionFileManager:GetChunkSync(Int64)
  3804. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3805. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3806. ThreadManager:myThreadInvoke(Object)
  3807. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3808. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3809. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3810. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3811. System.Threading.ThreadHelper:ThreadStart(Object)
  3812.  
  3813. 2026-01-06T13:58:08 19380.272 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-44)
  3814. 2026-01-06T13:58:08 19380.272 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3815. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3816. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3817. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3818. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3819. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3820. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3821. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3822. Log:Exception(Exception)
  3823. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3824. RegionFileManager:GetChunkSync(Int64)
  3825. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3826. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3827. ThreadManager:myThreadInvoke(Object)
  3828. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3829. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3830. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3831. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3832. System.Threading.ThreadHelper:ThreadStart(Object)
  3833.  
  3834. 2026-01-06T13:58:08 19380.290 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-43)
  3835. 2026-01-06T13:58:09 19380.300 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3836. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3837. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3838. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3839. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3840. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3841. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3842. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3843. Log:Exception(Exception)
  3844. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3845. RegionFileManager:GetChunkSync(Int64)
  3846. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3847. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3848. ThreadManager:myThreadInvoke(Object)
  3849. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3850. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3851. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3852. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3853. System.Threading.ThreadHelper:ThreadStart(Object)
  3854.  
  3855. 2026-01-06T13:58:09 19380.308 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3856. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3857. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3858. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3859. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3860. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3861. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3862. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3863. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3864. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3865. 2026-01-06T13:58:09 19380.310 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-42)
  3866. 2026-01-06T13:58:09 19380.312 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3867. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3868. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3869. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3870. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3871. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3872. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3873. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3874. Log:Exception(Exception)
  3875. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3876. RegionFileManager:GetChunkSync(Int64)
  3877. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3878. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3879. ThreadManager:myThreadInvoke(Object)
  3880. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3881. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3882. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3883. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3884. System.Threading.ThreadHelper:ThreadStart(Object)
  3885.  
  3886. 2026-01-06T13:58:09 19380.349 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-41)
  3887. 2026-01-06T13:58:09 19380.350 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3888. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3889. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3890. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3891. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3892. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3893. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3894. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3895. Log:Exception(Exception)
  3896. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3897. RegionFileManager:GetChunkSync(Int64)
  3898. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3899. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3900. ThreadManager:myThreadInvoke(Object)
  3901. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3902. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3903. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3904. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3905. System.Threading.ThreadHelper:ThreadStart(Object)
  3906.  
  3907. 2026-01-06T13:58:09 19380.359 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-40)
  3908. 2026-01-06T13:58:09 19380.359 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3909. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3910. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3911. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3912. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3913. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3914. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3915. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3916. Log:Exception(Exception)
  3917. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3918. RegionFileManager:GetChunkSync(Int64)
  3919. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3920. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3921. ThreadManager:myThreadInvoke(Object)
  3922. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3923. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3924. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3925. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3926. System.Threading.ThreadHelper:ThreadStart(Object)
  3927.  
  3928. 2026-01-06T13:58:09 19380.365 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-39)
  3929. 2026-01-06T13:58:09 19380.366 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3930. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3931. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3932. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3933. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3934. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3935. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3936. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3937. Log:Exception(Exception)
  3938. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3939. RegionFileManager:GetChunkSync(Int64)
  3940. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3941. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3942. ThreadManager:myThreadInvoke(Object)
  3943. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3944. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3945. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3946. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3947. System.Threading.ThreadHelper:ThreadStart(Object)
  3948.  
  3949. 2026-01-06T13:58:09 19380.375 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-38)
  3950. 2026-01-06T13:58:09 19380.375 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3951. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3952. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3953. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3954. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3955. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3956. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3957. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3958. Log:Exception(Exception)
  3959. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3960. RegionFileManager:GetChunkSync(Int64)
  3961. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3962. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3963. ThreadManager:myThreadInvoke(Object)
  3964. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3965. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3966. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3967. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3968. System.Threading.ThreadHelper:ThreadStart(Object)
  3969.  
  3970. 2026-01-06T13:58:09 19380.385 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-37)
  3971. 2026-01-06T13:58:09 19380.385 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3972. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3973. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3974. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3975. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3976. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3977. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3978. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  3979. Log:Exception(Exception)
  3980. ChunkSnapshotUtil:LoadChunk(String, Int64)
  3981. RegionFileManager:GetChunkSync(Int64)
  3982. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  3983. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  3984. ThreadManager:myThreadInvoke(Object)
  3985. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  3986. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  3987. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  3988. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  3989. System.Threading.ThreadHelper:ThreadStart(Object)
  3990.  
  3991. 2026-01-06T13:58:09 19380.395 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-36)
  3992. 2026-01-06T13:58:09 19380.395 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  3993. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3994. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3995. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3996. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3997. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3998. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  3999. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4000. Log:Exception(Exception)
  4001. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4002. RegionFileManager:GetChunkSync(Int64)
  4003. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4004. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4005. ThreadManager:myThreadInvoke(Object)
  4006. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4007. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4008. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4009. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4010. System.Threading.ThreadHelper:ThreadStart(Object)
  4011.  
  4012. 2026-01-06T13:58:09 19380.405 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-35)
  4013. 2026-01-06T13:58:09 19380.406 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4014. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4015. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4016. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4017. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4018. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4019. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4020. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4021. Log:Exception(Exception)
  4022. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4023. RegionFileManager:GetChunkSync(Int64)
  4024. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4025. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4026. ThreadManager:myThreadInvoke(Object)
  4027. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4028. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4029. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4030. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4031. System.Threading.ThreadHelper:ThreadStart(Object)
  4032.  
  4033. 2026-01-06T13:58:09 19380.414 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-34)
  4034. 2026-01-06T13:58:09 19380.415 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4035. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4036. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4037. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4038. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4039. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4040. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4041. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4042. Log:Exception(Exception)
  4043. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4044. RegionFileManager:GetChunkSync(Int64)
  4045. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4046. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4047. ThreadManager:myThreadInvoke(Object)
  4048. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4049. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4050. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4051. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4052. System.Threading.ThreadHelper:ThreadStart(Object)
  4053.  
  4054. 2026-01-06T13:58:09 19380.422 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-33)
  4055. 2026-01-06T13:58:09 19380.423 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4056. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4057. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4058. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4059. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4060. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4061. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4062. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4063. Log:Exception(Exception)
  4064. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4065. RegionFileManager:GetChunkSync(Int64)
  4066. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4067. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4068. ThreadManager:myThreadInvoke(Object)
  4069. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4070. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4071. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4072. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4073. System.Threading.ThreadHelper:ThreadStart(Object)
  4074.  
  4075. 2026-01-06T13:58:09 19380.600 INF Time: 322.62m FPS: 18.13 Heap: 2287.5MB Max: 2475.3MB Chunks: 297 CGO: 48 Ply: 1 Zom: 4 Ent: 6 (33) Items: 0 CO: 1 RSS: 3795.6MB
  4076. 2026-01-06T13:58:10 19381.857 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4077. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4078. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4079. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4080. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4081. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4082. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4083. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4084. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4085. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4086. 2026-01-06T13:58:11 19382.320 ERR EXCEPTION: In load chunk (chunkX=0 chunkZ=-48)
  4087. 2026-01-06T13:58:11 19382.320 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4088. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4089. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4090. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4091. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4092. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4093. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4094. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4095. Log:Exception(Exception)
  4096. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4097. RegionFileManager:GetChunkSync(Int64)
  4098. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4099. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4100. ThreadManager:myThreadInvoke(Object)
  4101. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4102. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4103. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4104. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4105. System.Threading.ThreadHelper:ThreadStart(Object)
  4106.  
  4107. 2026-01-06T13:58:11 19382.325 ERR EXCEPTION: In load chunk (chunkX=1 chunkZ=-48)
  4108. 2026-01-06T13:58:11 19382.325 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4109. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4110. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4111. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4112. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4113. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4114. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4115. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4116. Log:Exception(Exception)
  4117. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4118. RegionFileManager:GetChunkSync(Int64)
  4119. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4120. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4121. ThreadManager:myThreadInvoke(Object)
  4122. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4123. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4124. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4125. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4126. System.Threading.ThreadHelper:ThreadStart(Object)
  4127.  
  4128. 2026-01-06T13:58:11 19382.333 ERR EXCEPTION: In load chunk (chunkX=2 chunkZ=-48)
  4129. 2026-01-06T13:58:11 19382.334 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4130. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4131. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4132. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4133. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4134. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4135. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4136. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4137. Log:Exception(Exception)
  4138. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4139. RegionFileManager:GetChunkSync(Int64)
  4140. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4141. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4142. ThreadManager:myThreadInvoke(Object)
  4143. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4144. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4145. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4146. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4147. System.Threading.ThreadHelper:ThreadStart(Object)
  4148.  
  4149. 2026-01-06T13:58:11 19382.341 ERR EXCEPTION: In load chunk (chunkX=3 chunkZ=-48)
  4150. 2026-01-06T13:58:11 19382.342 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4151. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4152. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4153. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4154. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4155. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4156. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4157. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4158. Log:Exception(Exception)
  4159. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4160. RegionFileManager:GetChunkSync(Int64)
  4161. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4162. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4163. ThreadManager:myThreadInvoke(Object)
  4164. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4165. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4166. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4167. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4168. System.Threading.ThreadHelper:ThreadStart(Object)
  4169.  
  4170. 2026-01-06T13:58:11 19382.348 ERR EXCEPTION: In load chunk (chunkX=4 chunkZ=-48)
  4171. 2026-01-06T13:58:11 19382.348 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4172. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4173. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4174. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4175. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4176. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4177. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4178. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4179. Log:Exception(Exception)
  4180. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4181. RegionFileManager:GetChunkSync(Int64)
  4182. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4183. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4184. ThreadManager:myThreadInvoke(Object)
  4185. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4186. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4187. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4188. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4189. System.Threading.ThreadHelper:ThreadStart(Object)
  4190.  
  4191. 2026-01-06T13:58:11 19382.356 ERR EXCEPTION: In load chunk (chunkX=5 chunkZ=-48)
  4192. 2026-01-06T13:58:11 19382.356 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4193. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4194. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4195. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4196. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4197. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4198. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4199. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4200. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4201. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4202. 2026-01-06T13:58:11 19382.356 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4203. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4204. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4205. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4206. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4207. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4208. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4209. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4210. Log:Exception(Exception)
  4211. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4212. RegionFileManager:GetChunkSync(Int64)
  4213. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4214. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4215. ThreadManager:myThreadInvoke(Object)
  4216. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4217. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4218. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4219. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4220. System.Threading.ThreadHelper:ThreadStart(Object)
  4221.  
  4222. 2026-01-06T13:58:11 19382.363 ERR EXCEPTION: In load chunk (chunkX=6 chunkZ=-48)
  4223. 2026-01-06T13:58:11 19382.364 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4224. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4225. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4226. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4227. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4228. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4229. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4230. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4231. Log:Exception(Exception)
  4232. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4233. RegionFileManager:GetChunkSync(Int64)
  4234. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4235. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4236. ThreadManager:myThreadInvoke(Object)
  4237. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4238. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4239. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4240. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4241. System.Threading.ThreadHelper:ThreadStart(Object)
  4242.  
  4243. 2026-01-06T13:58:11 19382.370 ERR EXCEPTION: In load chunk (chunkX=7 chunkZ=-48)
  4244. 2026-01-06T13:58:11 19382.370 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4245. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4246. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4247. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4248. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4249. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4250. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4251. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4252. Log:Exception(Exception)
  4253. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4254. RegionFileManager:GetChunkSync(Int64)
  4255. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4256. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4257. ThreadManager:myThreadInvoke(Object)
  4258. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4259. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4260. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4261. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4262. System.Threading.ThreadHelper:ThreadStart(Object)
  4263.  
  4264. 2026-01-06T13:58:11 19382.376 ERR EXCEPTION: In load chunk (chunkX=8 chunkZ=-48)
  4265. 2026-01-06T13:58:11 19382.376 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4266. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4267. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4268. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4269. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4270. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4271. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4272. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4273. Log:Exception(Exception)
  4274. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4275. RegionFileManager:GetChunkSync(Int64)
  4276. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4277. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4278. ThreadManager:myThreadInvoke(Object)
  4279. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4280. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4281. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4282. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4283. System.Threading.ThreadHelper:ThreadStart(Object)
  4284.  
  4285. 2026-01-06T13:58:11 19382.386 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=-48)
  4286. 2026-01-06T13:58:11 19382.390 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4287. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4288. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4289. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4290. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4291. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4292. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4293. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4294. Log:Exception(Exception)
  4295. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4296. RegionFileManager:GetChunkSync(Int64)
  4297. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4298. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4299. ThreadManager:myThreadInvoke(Object)
  4300. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4301. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4302. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4303. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4304. System.Threading.ThreadHelper:ThreadStart(Object)
  4305.  
  4306. 2026-01-06T13:58:11 19382.397 ERR EXCEPTION: In load chunk (chunkX=10 chunkZ=-48)
  4307. 2026-01-06T13:58:11 19382.399 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4308. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4309. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4310. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4311. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4312. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4313. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4314. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4315. Log:Exception(Exception)
  4316. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4317. RegionFileManager:GetChunkSync(Int64)
  4318. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4319. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4320. ThreadManager:myThreadInvoke(Object)
  4321. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4322. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4323. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4324. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4325. System.Threading.ThreadHelper:ThreadStart(Object)
  4326.  
  4327. 2026-01-06T13:58:11 19382.407 ERR EXCEPTION: In load chunk (chunkX=11 chunkZ=-48)
  4328. 2026-01-06T13:58:11 19382.408 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4329. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4330. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4331. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4332. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4333. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4334. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4335. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4336. Log:Exception(Exception)
  4337. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4338. RegionFileManager:GetChunkSync(Int64)
  4339. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4340. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4341. ThreadManager:myThreadInvoke(Object)
  4342. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4343. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4344. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4345. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4346. System.Threading.ThreadHelper:ThreadStart(Object)
  4347.  
  4348. 2026-01-06T13:58:12 19383.860 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4349. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4350. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4351. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4352. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4353. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4354. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4355. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4356. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4357. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4358. 2026-01-06T13:58:13 19384.469 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-48)
  4359. 2026-01-06T13:58:13 19384.469 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4360. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4361. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4362. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4363. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4364. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4365. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4366. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4367. Log:Exception(Exception)
  4368. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4369. RegionFileManager:GetChunkSync(Int64)
  4370. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4371. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4372. ThreadManager:myThreadInvoke(Object)
  4373. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4374. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4375. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4376. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4377. System.Threading.ThreadHelper:ThreadStart(Object)
  4378.  
  4379. 2026-01-06T13:58:13 19384.473 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-47)
  4380. 2026-01-06T13:58:13 19384.473 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4381. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4382. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4383. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4384. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4385. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4386. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4387. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4388. Log:Exception(Exception)
  4389. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4390. RegionFileManager:GetChunkSync(Int64)
  4391. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4392. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4393. ThreadManager:myThreadInvoke(Object)
  4394. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4395. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4396. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4397. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4398. System.Threading.ThreadHelper:ThreadStart(Object)
  4399.  
  4400. 2026-01-06T13:58:13 19384.478 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-46)
  4401. 2026-01-06T13:58:13 19384.478 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4402. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4403. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4404. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4405. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4406. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4407. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4408. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4409. Log:Exception(Exception)
  4410. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4411. RegionFileManager:GetChunkSync(Int64)
  4412. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4413. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4414. ThreadManager:myThreadInvoke(Object)
  4415. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4416. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4417. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4418. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4419. System.Threading.ThreadHelper:ThreadStart(Object)
  4420.  
  4421. 2026-01-06T13:58:13 19384.484 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-45)
  4422. 2026-01-06T13:58:13 19384.484 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4423. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4424. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4425. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4426. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4427. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4428. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4429. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4430. Log:Exception(Exception)
  4431. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4432. RegionFileManager:GetChunkSync(Int64)
  4433. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4434. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4435. ThreadManager:myThreadInvoke(Object)
  4436. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4437. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4438. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4439. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4440. System.Threading.ThreadHelper:ThreadStart(Object)
  4441.  
  4442. 2026-01-06T13:58:13 19384.490 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-44)
  4443. 2026-01-06T13:58:13 19384.491 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4444. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4445. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4446. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4447. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4448. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4449. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4450. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4451. Log:Exception(Exception)
  4452. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4453. RegionFileManager:GetChunkSync(Int64)
  4454. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4455. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4456. ThreadManager:myThreadInvoke(Object)
  4457. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4458. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4459. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4460. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4461. System.Threading.ThreadHelper:ThreadStart(Object)
  4462.  
  4463. 2026-01-06T13:58:13 19384.496 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-43)
  4464. 2026-01-06T13:58:13 19384.496 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4465. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4466. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4467. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4468. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4469. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4470. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4471. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4472. Log:Exception(Exception)
  4473. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4474. RegionFileManager:GetChunkSync(Int64)
  4475. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4476. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4477. ThreadManager:myThreadInvoke(Object)
  4478. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4479. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4480. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4481. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4482. System.Threading.ThreadHelper:ThreadStart(Object)
  4483.  
  4484. 2026-01-06T13:58:13 19384.501 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-42)
  4485. 2026-01-06T13:58:13 19384.501 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4486. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4487. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4488. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4489. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4490. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4491. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4492. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4493. Log:Exception(Exception)
  4494. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4495. RegionFileManager:GetChunkSync(Int64)
  4496. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4497. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4498. ThreadManager:myThreadInvoke(Object)
  4499. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4500. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4501. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4502. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4503. System.Threading.ThreadHelper:ThreadStart(Object)
  4504.  
  4505. 2026-01-06T13:58:13 19384.507 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-41)
  4506. 2026-01-06T13:58:13 19384.507 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4507. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4508. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4509. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4510. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4511. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4512. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4513. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4514. Log:Exception(Exception)
  4515. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4516. RegionFileManager:GetChunkSync(Int64)
  4517. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4518. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4519. ThreadManager:myThreadInvoke(Object)
  4520. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4521. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4522. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4523. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4524. System.Threading.ThreadHelper:ThreadStart(Object)
  4525.  
  4526. 2026-01-06T13:58:13 19384.508 ERR ERROR: System.Exception: Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4527. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4528. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4529. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4530. at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext, System.Byte[] _buf, System.Int32 _bufLength) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4531. at ChunkMemoryStreamWriter.Close () [0x0002a] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4532. at RegionFileChunkWriter.WriteStreamCompressed (System.String dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.IO.MemoryStream memoryStream) [0x00077] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4533. at RegionFileChunkSnapshot.Write (RegionFileChunkWriter writer, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00008] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4534. at ChunkSnapshotUtil.WriteSnapshot (IRegionFileChunkSnapshot snapshot, System.String dir, System.Int32 chunkX, System.Int32 chunkZ) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4535. at RegionFileManager.DoSaveChunks () [0x00244] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4536. 2026-01-06T13:58:13 19384.513 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-40)
  4537. 2026-01-06T13:58:13 19384.513 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4538. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4539. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4540. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4541. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4542. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4543. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4544. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4545. Log:Exception(Exception)
  4546. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4547. RegionFileManager:GetChunkSync(Int64)
  4548. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4549. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4550. ThreadManager:myThreadInvoke(Object)
  4551. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4552. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4553. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4554. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4555. System.Threading.ThreadHelper:ThreadStart(Object)
  4556.  
  4557. 2026-01-06T13:58:13 19384.519 ERR EXCEPTION: In load chunk (chunkX=12 chunkZ=-39)
  4558. 2026-01-06T13:58:13 19384.519 EXC Incorrect region file header! C:\TCAFiles\Users\kyle45\180644\userdata\Saves\SurviveSeason8K03\gamename\Region/r.0.-2.7rg
  4559. at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4560. at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4561. at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4562. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.String _ext) [0x0000c] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4563. at RegionFileChunkReader.readIntoLoadStream (System.String _dir, System.Int32 chunkX, System.Int32 chunkZ, System.String ext, System.UInt32& version) [0x00000] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4564. at ChunkSnapshotUtil.LoadChunk (System.String dir, System.Int64 key) [0x0000e] in <036aa33de93148cfa14fd53ce48d7b23>:0
  4565. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  4566. Log:Exception(Exception)
  4567. ChunkSnapshotUtil:LoadChunk(String, Int64)
  4568. RegionFileManager:GetChunkSync(Int64)
  4569. ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
  4570. ChunkProviderGenerateWorld:GenerateChunksThread(ThreadInfo)
  4571. ThreadManager:myThreadInvoke(Object)
  4572. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  4573. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  4574. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  4575. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  4576. System.Threading.ThreadHelper:ThreadStart(Object)
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