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- Necturine base stats
- Hp 5
- Attack 6
- Defense 6
- Sp. Attack 5
- Sp. Defense 8
- Speed 5
- Small Size WC 1
- Overland 2, Swim 2, Levitate 5, Jump 1/1, Power 1, Naturewalk (Forest), Darkvision, Dead Silent, Invisibility, Phasing, Underdog
- Athl 1d6, Acro 3d6, Combat 1d6, Stealth 2d6, Percep 4d6, Focus 2d6+2
- Necturna base stats
- HP 6
- Attack 12
- Defense 10
- Sp. Attack 9
- Sp. Defense 12
- Speed 8
- Large Size WC 4
- Overland 6, Swim 5, Levitate 6, Jump 2/2, Power 5, Naturewalk (Forest), Darkvision, Dead Silent, Invisibility, Phasing, Perfect Mimicry
- Perfect Mimicry: Sketch but for non-movement Capabilities
- Athl 4d6+2, Acro 3d6, Combat 2d6, Stealth 3d6, Percep 6d6, Focus 5d6
- Abilities:
- Basic 1: Telepathy
- Basic 2: Strong Jaw
- Advanced 1: Omen
- Advanced 2: Cursed Body
- High: Soulstealer
- Move pool: http://www.smogon.com/cap/pokemon/moves/necturna
- + Tutors: Dark Pulse, Giga Drain, Pain Split, Seed Bomb, Worry Seed, Spite, Synthesis, Snatch, Knock Off, Ominous Wind, Metronome, Trick
- http://www.smogon.com/cap/pokemon/necturna
- Night's Necturine:
- Level 20, Female, starts with Poison Fang and Leaf Blade, learns Sketch at 30, -SpA +HP, Telepathy and Strong Jaw
- Adrienne's Necturine:
- Level 20, Female, Starts with Thunder Fang and Ingrain, learns Sketch at 30, -SpA +HP, Telepathy and Cursed Body
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