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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. WedgePart0 = Instance.new("WedgePart")
  20. Part1 = Instance.new("Part")
  21. SpecialMesh2 = Instance.new("SpecialMesh")
  22. Part3 = Instance.new("Part")
  23. WedgePart4 = Instance.new("WedgePart")
  24. Part5 = Instance.new("Part")
  25. Attachment6 = Instance.new("Attachment")
  26. RopeConstraint7 = Instance.new("RopeConstraint")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. SpecialMesh14 = Instance.new("SpecialMesh")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Part21 = Instance.new("Part")
  41. SpecialMesh22 = Instance.new("SpecialMesh")
  42. Part23 = Instance.new("Part")
  43. WedgePart24 = Instance.new("WedgePart")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. SurfaceLight31 = Instance.new("SurfaceLight")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Weld36 = Instance.new("Weld")
  56. Attachment37 = Instance.new("Attachment")
  57. WedgePart38 = Instance.new("WedgePart")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. SpecialMesh41 = Instance.new("SpecialMesh")
  61. WedgePart42 = Instance.new("WedgePart")
  62. WedgePart43 = Instance.new("WedgePart")
  63. WedgePart44 = Instance.new("WedgePart")
  64. WedgePart45 = Instance.new("WedgePart")
  65. WedgePart46 = Instance.new("WedgePart")
  66. WedgePart47 = Instance.new("WedgePart")
  67. WedgePart48 = Instance.new("WedgePart")
  68. WedgePart49 = Instance.new("WedgePart")
  69. WedgePart50 = Instance.new("WedgePart")
  70. WedgePart51 = Instance.new("WedgePart")
  71. WedgePart52 = Instance.new("WedgePart")
  72. Part53 = Instance.new("Part")
  73. WedgePart54 = Instance.new("WedgePart")
  74. WedgePart55 = Instance.new("WedgePart")
  75. WedgePart56 = Instance.new("WedgePart")
  76. Part57 = Instance.new("Part")
  77. SpecialMesh58 = Instance.new("SpecialMesh")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. WedgePart61 = Instance.new("WedgePart")
  81. WedgePart62 = Instance.new("WedgePart")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. WedgePart65 = Instance.new("WedgePart")
  85. WedgePart66 = Instance.new("WedgePart")
  86. Part67 = Instance.new("Part")
  87. WedgePart68 = Instance.new("WedgePart")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. Seat71 = Instance.new("Seat")
  91. Part72 = Instance.new("Part")
  92. WedgePart73 = Instance.new("WedgePart")
  93. WedgePart74 = Instance.new("WedgePart")
  94. Part75 = Instance.new("Part")
  95. SpecialMesh76 = Instance.new("SpecialMesh")
  96. Part77 = Instance.new("Part")
  97. WedgePart78 = Instance.new("WedgePart")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. WedgePart81 = Instance.new("WedgePart")
  101. WedgePart82 = Instance.new("WedgePart")
  102. WedgePart83 = Instance.new("WedgePart")
  103. Part84 = Instance.new("Part")
  104. SpecialMesh85 = Instance.new("SpecialMesh")
  105. WedgePart86 = Instance.new("WedgePart")
  106. WedgePart87 = Instance.new("WedgePart")
  107. Part88 = Instance.new("Part")
  108. SpecialMesh89 = Instance.new("SpecialMesh")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. WedgePart92 = Instance.new("WedgePart")
  112. Part93 = Instance.new("Part")
  113. WedgePart94 = Instance.new("WedgePart")
  114. Part95 = Instance.new("Part")
  115. WedgePart96 = Instance.new("WedgePart")
  116. WedgePart97 = Instance.new("WedgePart")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. WedgePart100 = Instance.new("WedgePart")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. WedgePart103 = Instance.new("WedgePart")
  123. Part104 = Instance.new("Part")
  124. WedgePart105 = Instance.new("WedgePart")
  125. WedgePart106 = Instance.new("WedgePart")
  126. WedgePart107 = Instance.new("WedgePart")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. WedgePart110 = Instance.new("WedgePart")
  130. WedgePart111 = Instance.new("WedgePart")
  131. WedgePart0.Parent = Model0
  132. WedgePart0.Material = Enum.Material.Neon
  133. WedgePart0.BrickColor = BrickColor.new("Really red")
  134. WedgePart0.Rotation = Vector3.new(-180, 0, 90)
  135. WedgePart0.Anchored = true
  136. WedgePart0.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  137. WedgePart0.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.2999878, -9.9347659e-08, -1, -7.81620489e-15, -1, 9.9347659e-08, 8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  138. WedgePart0.Color = Color3.new(1, 0, 0)
  139. WedgePart0.Position = Vector3.new(-87.8018494, 6.13502836, -88.2999878)
  140. WedgePart0.Orientation = Vector3.new(0, -180, -90)
  141. WedgePart0.Color = Color3.new(1, 0, 0)
  142. Part1.Parent = Model0
  143. Part1.BrickColor = BrickColor.new("Dirt brown")
  144. Part1.Anchored = true
  145. Part1.Size = Vector3.new(55, 15, 21)
  146. Part1.CFrame = CFrame.new(-98.8599548, 37.9100266, -112.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  147. Part1.Color = Color3.new(0.337255, 0.258824, 0.211765)
  148. Part1.Position = Vector3.new(-98.8599548, 37.9100266, -112.799988)
  149. Part1.Color = Color3.new(0.337255, 0.258824, 0.211765)
  150. SpecialMesh2.Parent = Part1
  151. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  152. Part3.Parent = Model0
  153. Part3.BrickColor = BrickColor.new("Dirt brown")
  154. Part3.Anchored = true
  155. Part3.Size = Vector3.new(55, 1, 59)
  156. Part3.CFrame = CFrame.new(-98.8599548, 3.91002846, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  157. Part3.Color = Color3.new(0.337255, 0.258824, 0.211765)
  158. Part3.Position = Vector3.new(-98.8599548, 3.91002846, -104.799988)
  159. Part3.Color = Color3.new(0.337255, 0.258824, 0.211765)
  160. WedgePart4.Parent = Model0
  161. WedgePart4.Material = Enum.Material.Neon
  162. WedgePart4.BrickColor = BrickColor.new("Really red")
  163. WedgePart4.Rotation = Vector3.new(0, 0, 90)
  164. WedgePart4.Anchored = true
  165. WedgePart4.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  166. WedgePart4.CFrame = CFrame.new(-87.7599564, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  167. WedgePart4.Color = Color3.new(1, 0, 0)
  168. WedgePart4.Position = Vector3.new(-87.7599564, 5.26002836, -88.7999954)
  169. WedgePart4.Orientation = Vector3.new(0, 0, 90)
  170. WedgePart4.Color = Color3.new(1, 0, 0)
  171. Part5.Parent = Model0
  172. Part5.BrickColor = BrickColor.new("Dirt brown")
  173. Part5.Anchored = true
  174. Part5.Size = Vector3.new(54, 1, 59)
  175. Part5.CFrame = CFrame.new(-99.3599548, 29.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  176. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  177. Part5.Position = Vector3.new(-99.3599548, 29.9100285, -104.799988)
  178. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  179. Attachment6.Name = "Attachment0"
  180. Attachment6.Parent = Part5
  181. Attachment6.Rotation = Vector3.new(-0, -0, -90)
  182. Attachment6.CFrame = CFrame.new(8.51000023, -0.5, 1.42999995, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  183. Attachment6.Position = Vector3.new(8.51000023, -0.5, 1.42999995)
  184. Attachment6.Axis = Vector3.new(0, -1, 0)
  185. Attachment6.Orientation = Vector3.new(-0, -0, -90)
  186. RopeConstraint7.Parent = Part5
  187. RopeConstraint7.Visible = true
  188. RopeConstraint7.Attachment0 = Attachment6
  189. RopeConstraint7.Attachment1 = Attachment37
  190. RopeConstraint7.Length = 9.7498712539673
  191. Part8.Parent = Model0
  192. Part8.BrickColor = BrickColor.new("Dirt brown")
  193. Part8.Anchored = true
  194. Part8.Size = Vector3.new(1, 26, 59)
  195. Part8.CFrame = CFrame.new(-71.8599548, 17.4100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  196. Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
  197. Part8.Position = Vector3.new(-71.8599548, 17.4100285, -104.799988)
  198. Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
  199. Part9.Parent = Model0
  200. Part9.BrickColor = BrickColor.new("Dirt brown")
  201. Part9.Anchored = true
  202. Part9.Size = Vector3.new(54, 26, 1)
  203. Part9.CFrame = CFrame.new(-98.3599548, 17.4100285, -133.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  204. Part9.Color = Color3.new(0.337255, 0.258824, 0.211765)
  205. Part9.Position = Vector3.new(-98.3599548, 17.4100285, -133.799988)
  206. Part9.Color = Color3.new(0.337255, 0.258824, 0.211765)
  207. Part10.Parent = Model0
  208. Part10.BrickColor = BrickColor.new("Dirt brown")
  209. Part10.Anchored = true
  210. Part10.Size = Vector3.new(55, 16, 20)
  211. Part10.CFrame = CFrame.new(-98.8599548, 38.4100266, -112.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  212. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  213. Part10.Position = Vector3.new(-98.8599548, 38.4100266, -112.299988)
  214. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  215. SpecialMesh11.Parent = Part10
  216. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  217. Part12.Parent = Model0
  218. Part12.BrickColor = BrickColor.new("CGA brown")
  219. Part12.Rotation = Vector3.new(-15, 0, 0)
  220. Part12.Anchored = true
  221. Part12.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  222. Part12.CFrame = CFrame.new(-84.3599548, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  223. Part12.Color = Color3.new(0.666667, 0.333333, 0)
  224. Part12.Position = Vector3.new(-84.3599548, 6.00506926, -92.7120209)
  225. Part12.Orientation = Vector3.new(-15, 0, 0)
  226. Part12.Color = Color3.new(0.666667, 0.333333, 0)
  227. Part13.Parent = Model0
  228. Part13.BrickColor = BrickColor.new("Dirt brown")
  229. Part13.Rotation = Vector3.new(-180, 0, -180)
  230. Part13.Anchored = true
  231. Part13.Size = Vector3.new(55, 16, 20)
  232. Part13.CFrame = CFrame.new(-98.8599548, 38.4100266, -92.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  233. Part13.Color = Color3.new(0.337255, 0.258824, 0.211765)
  234. Part13.Position = Vector3.new(-98.8599548, 38.4100266, -92.2999878)
  235. Part13.Orientation = Vector3.new(0, -180, 0)
  236. Part13.Color = Color3.new(0.337255, 0.258824, 0.211765)
  237. SpecialMesh14.Parent = Part13
  238. SpecialMesh14.MeshType = Enum.MeshType.Wedge
  239. Part15.Parent = Model0
  240. Part15.BrickColor = BrickColor.new("Dirt brown")
  241. Part15.Rotation = Vector3.new(-180, 0, -180)
  242. Part15.Anchored = true
  243. Part15.Size = Vector3.new(55, 10, 27)
  244. Part15.CFrame = CFrame.new(-98.8599548, 35.4100266, -88.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  245. Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
  246. Part15.Position = Vector3.new(-98.8599548, 35.4100266, -88.7999878)
  247. Part15.Orientation = Vector3.new(0, -180, 0)
  248. Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
  249. SpecialMesh16.Parent = Part15
  250. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  251. WedgePart17.Parent = Model0
  252. WedgePart17.Material = Enum.Material.Neon
  253. WedgePart17.BrickColor = BrickColor.new("Really red")
  254. WedgePart17.Rotation = Vector3.new(0, 0, 90)
  255. WedgePart17.Anchored = true
  256. WedgePart17.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  257. WedgePart17.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.6999893, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  258. WedgePart17.Color = Color3.new(1, 0, 0)
  259. WedgePart17.Position = Vector3.new(-87.8018494, 6.13502836, -88.6999893)
  260. WedgePart17.Orientation = Vector3.new(0, 0, 90)
  261. WedgePart17.Color = Color3.new(1, 0, 0)
  262. WedgePart18.Parent = Model0
  263. WedgePart18.Anchored = true
  264. WedgePart18.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  265. WedgePart18.CFrame = CFrame.new(-82.0599594, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  266. WedgePart18.Position = Vector3.new(-82.0599594, 5.26002884, -89.4999924)
  267. Part19.Parent = Model0
  268. Part19.BrickColor = BrickColor.new("Dirt brown")
  269. Part19.Rotation = Vector3.new(-180, 0, -180)
  270. Part19.Anchored = true
  271. Part19.Size = Vector3.new(55, 13, 24)
  272. Part19.CFrame = CFrame.new(-98.8599548, 36.9100266, -90.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  273. Part19.Color = Color3.new(0.337255, 0.258824, 0.211765)
  274. Part19.Position = Vector3.new(-98.8599548, 36.9100266, -90.2999878)
  275. Part19.Orientation = Vector3.new(0, -180, 0)
  276. Part19.Color = Color3.new(0.337255, 0.258824, 0.211765)
  277. SpecialMesh20.Parent = Part19
  278. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  279. Part21.Parent = Model0
  280. Part21.BrickColor = BrickColor.new("Dirt brown")
  281. Part21.Rotation = Vector3.new(-180, 0, -180)
  282. Part21.Anchored = true
  283. Part21.Size = Vector3.new(55, 15, 21)
  284. Part21.CFrame = CFrame.new(-98.8599548, 37.9100266, -91.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  285. Part21.Color = Color3.new(0.337255, 0.258824, 0.211765)
  286. Part21.Position = Vector3.new(-98.8599548, 37.9100266, -91.7999878)
  287. Part21.Orientation = Vector3.new(0, -180, 0)
  288. Part21.Color = Color3.new(0.337255, 0.258824, 0.211765)
  289. SpecialMesh22.Parent = Part21
  290. SpecialMesh22.MeshType = Enum.MeshType.Wedge
  291. Part23.Parent = Model0
  292. Part23.BrickColor = BrickColor.new("Dirt brown")
  293. Part23.Anchored = true
  294. Part23.Size = Vector3.new(21, 25, 2)
  295. Part23.CFrame = CFrame.new(-82.8599548, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  296. Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
  297. Part23.Position = Vector3.new(-82.8599548, 16.9100285, -76.2999878)
  298. Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
  299. WedgePart24.Parent = Model0
  300. WedgePart24.Anchored = true
  301. WedgePart24.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  302. WedgePart24.CFrame = CFrame.new(-86.4599609, 5.26002789, -85.5999985, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  303. WedgePart24.Position = Vector3.new(-86.4599609, 5.26002789, -85.5999985)
  304. Part25.Parent = Model0
  305. Part25.BrickColor = BrickColor.new("Dirt brown")
  306. Part25.Anchored = true
  307. Part25.Size = Vector3.new(55, 13, 24)
  308. Part25.CFrame = CFrame.new(-98.8599548, 36.9100266, -114.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  309. Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  310. Part25.Position = Vector3.new(-98.8599548, 36.9100266, -114.299988)
  311. Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  312. SpecialMesh26.Parent = Part25
  313. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  314. Part27.Parent = Model0
  315. Part27.BrickColor = BrickColor.new("Dirt brown")
  316. Part27.Anchored = true
  317. Part27.Size = Vector3.new(24, 25, 2)
  318. Part27.CFrame = CFrame.new(-113.359955, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  319. Part27.Color = Color3.new(0.337255, 0.258824, 0.211765)
  320. Part27.Position = Vector3.new(-113.359955, 16.9100285, -76.2999878)
  321. Part27.Color = Color3.new(0.337255, 0.258824, 0.211765)
  322. Part28.Parent = Model0
  323. Part28.BrickColor = BrickColor.new("Dirt brown")
  324. Part28.Anchored = true
  325. Part28.Size = Vector3.new(40, 17, 2)
  326. Part28.CFrame = CFrame.new(-105.359955, 20.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  327. Part28.Color = Color3.new(0.337255, 0.258824, 0.211765)
  328. Part28.Position = Vector3.new(-105.359955, 20.9100285, -76.2999878)
  329. Part28.Color = Color3.new(0.337255, 0.258824, 0.211765)
  330. Part29.Parent = Model0
  331. Part29.BrickColor = BrickColor.new("Burnt Sienna")
  332. Part29.Rotation = Vector3.new(0, 30, 0)
  333. Part29.Anchored = true
  334. Part29.Size = Vector3.new(4, 8, 2)
  335. Part29.CFrame = CFrame.new(-99.9599533, 8.41002846, -77.2999878, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
  336. Part29.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  337. Part29.Position = Vector3.new(-99.9599533, 8.41002846, -77.2999878)
  338. Part29.Orientation = Vector3.new(0, 30, 0)
  339. Part29.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  340. Part30.Parent = Model0
  341. Part30.BrickColor = BrickColor.new("New Yeller")
  342. Part30.Anchored = true
  343. Part30.Size = Vector3.new(1, 1.60000002, 1)
  344. Part30.CFrame = CFrame.new(-96.2599564, 21.9100304, -107.899986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  345. Part30.Color = Color3.new(1, 1, 0)
  346. Part30.Position = Vector3.new(-96.2599564, 21.9100304, -107.899986)
  347. Part30.Color = Color3.new(1, 1, 0)
  348. SurfaceLight31.Parent = Part30
  349. SurfaceLight31.Brightness = 100000000
  350. SurfaceLight31.Range = 30
  351. SurfaceLight31.Angle = 180
  352. SurfaceLight31.Face = Enum.NormalId.Bottom
  353. SpecialMesh32.Parent = Part30
  354. SpecialMesh32.MeshType = Enum.MeshType.Sphere
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  632. Part72.Position = Vector3.new(-84.3599701, 7.76672697, -86.4250031)
  633. Part72.Orientation = Vector3.new(30, 0, 0)
  634. Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
  635. WedgePart73.Parent = Model0
  636. WedgePart73.Anchored = true
  637. WedgePart73.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  638. WedgePart73.CFrame = CFrame.new(-86.4599609, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  639. WedgePart73.Position = Vector3.new(-86.4599609, 4.96002865, -89.7499924)
  640. WedgePart74.Parent = Model0
  641. WedgePart74.Anchored = true
  642. WedgePart74.Size = Vector3.new(0.599999905, 1, 2)
  643. WedgePart74.CFrame = CFrame.new(-82.0599594, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  644. WedgePart74.Position = Vector3.new(-82.0599594, 4.91002846, -89.7999954)
  645. Part75.Parent = Model0
  646. Part75.BrickColor = BrickColor.new("Dirt brown")
  647. Part75.Anchored = true
  648. Part75.Size = Vector3.new(55, 10, 27)
  649. Part75.CFrame = CFrame.new(-98.8599548, 35.4100266, -115.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  650. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  651. Part75.Position = Vector3.new(-98.8599548, 35.4100266, -115.799988)
  652. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  653. SpecialMesh76.Parent = Part75
  654. SpecialMesh76.MeshType = Enum.MeshType.Wedge
  655. Part77.Parent = Model0
  656. Part77.BrickColor = BrickColor.new("CGA brown")
  657. Part77.Rotation = Vector3.new(-15, 0, 0)
  658. Part77.Anchored = true
  659. Part77.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  660. Part77.CFrame = CFrame.new(-84.7599564, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  661. Part77.Color = Color3.new(0.666667, 0.333333, 0)
  662. Part77.Position = Vector3.new(-84.7599564, 6.00506926, -92.7120209)
  663. Part77.Orientation = Vector3.new(-15, 0, 0)
  664. Part77.Color = Color3.new(0.666667, 0.333333, 0)
  665. WedgePart78.Parent = Model0
  666. WedgePart78.Material = Enum.Material.Neon
  667. WedgePart78.BrickColor = BrickColor.new("Really red")
  668. WedgePart78.Rotation = Vector3.new(0, 0, -90)
  669. WedgePart78.Anchored = true
  670. WedgePart78.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  671. WedgePart78.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7999954, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
  672. WedgePart78.Color = Color3.new(1, 0, 0)
  673. WedgePart78.Position = Vector3.new(-87.3599548, 5.26002836, -88.7999954)
  674. WedgePart78.Orientation = Vector3.new(0, 0, -90)
  675. WedgePart78.Color = Color3.new(1, 0, 0)
  676. Part79.Parent = Model0
  677. Part79.BrickColor = BrickColor.new("Institutional white")
  678. Part79.Rotation = Vector3.new(60, 0, 0)
  679. Part79.Anchored = true
  680. Part79.Size = Vector3.new(0.999999881, 0.0999999046, 1.19999993)
  681. Part79.CFrame = CFrame.new(-84.3599701, 7.54172707, -86.0352936, 1, 0, 0, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5)
  682. Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  683. Part79.Position = Vector3.new(-84.3599701, 7.54172707, -86.0352936)
  684. Part79.Orientation = Vector3.new(60, 0, 0)
  685. Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  686. Part80.Parent = Model0
  687. Part80.BrickColor = BrickColor.new("CGA brown")
  688. Part80.Rotation = Vector3.new(-15, 0, 0)
  689. Part80.Anchored = true
  690. Part80.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  691. Part80.CFrame = CFrame.new(-83.9599533, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  692. Part80.Color = Color3.new(0.666667, 0.333333, 0)
  693. Part80.Position = Vector3.new(-83.9599533, 6.00506926, -92.7120209)
  694. Part80.Orientation = Vector3.new(-15, 0, 0)
  695. Part80.Color = Color3.new(0.666667, 0.333333, 0)
  696. WedgePart81.Parent = Model0
  697. WedgePart81.Rotation = Vector3.new(-180, 0, -180)
  698. WedgePart81.Anchored = true
  699. WedgePart81.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  700. WedgePart81.CFrame = CFrame.new(-82.0599594, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  701. WedgePart81.Position = Vector3.new(-82.0599594, 5.21002865, -84.5)
  702. WedgePart81.Orientation = Vector3.new(0, -180, 0)
  703. WedgePart82.Parent = Model0
  704. WedgePart82.Anchored = true
  705. WedgePart82.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  706. WedgePart82.CFrame = CFrame.new(-86.4599609, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. WedgePart82.Position = Vector3.new(-86.4599609, 5.26002884, -89.4999924)
  708. WedgePart83.Parent = Model0
  709. WedgePart83.Rotation = Vector3.new(-180, 0, -180)
  710. WedgePart83.Anchored = true
  711. WedgePart83.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  712. WedgePart83.CFrame = CFrame.new(-82.0599594, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  713. WedgePart83.Position = Vector3.new(-82.0599594, 5.26002884, -84.5999985)
  714. WedgePart83.Orientation = Vector3.new(0, -180, 0)
  715. Part84.Parent = Model0
  716. Part84.BrickColor = BrickColor.new("Dirt brown")
  717. Part84.Anchored = true
  718. Part84.Size = Vector3.new(55, 12, 25)
  719. Part84.CFrame = CFrame.new(-98.8599548, 36.4100266, -114.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  720. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  721. Part84.Position = Vector3.new(-98.8599548, 36.4100266, -114.799988)
  722. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  723. SpecialMesh85.Parent = Part84
  724. SpecialMesh85.MeshType = Enum.MeshType.Wedge
  725. WedgePart86.Parent = Model0
  726. WedgePart86.Anchored = true
  727. WedgePart86.Size = Vector3.new(0.599999905, 1, 2)
  728. WedgePart86.CFrame = CFrame.new(-86.4599609, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. WedgePart86.Position = Vector3.new(-86.4599609, 4.91002846, -89.7999954)
  730. WedgePart87.Parent = Model0
  731. WedgePart87.Rotation = Vector3.new(-180, 0, -180)
  732. WedgePart87.Anchored = true
  733. WedgePart87.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  734. WedgePart87.CFrame = CFrame.new(-82.0599594, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
  735. WedgePart87.Position = Vector3.new(-82.0599594, 5.26002789, -88.5)
  736. WedgePart87.Orientation = Vector3.new(0, -180, 0)
  737. Part88.Parent = Model0
  738. Part88.BrickColor = BrickColor.new("Dirt brown")
  739. Part88.Rotation = Vector3.new(-180, 0, -180)
  740. Part88.Anchored = true
  741. Part88.Size = Vector3.new(55, 12, 25)
  742. Part88.CFrame = CFrame.new(-98.8599548, 36.4100266, -89.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  743. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  744. Part88.Position = Vector3.new(-98.8599548, 36.4100266, -89.7999878)
  745. Part88.Orientation = Vector3.new(0, -180, 0)
  746. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  747. SpecialMesh89.Parent = Part88
  748. SpecialMesh89.MeshType = Enum.MeshType.Wedge
  749. WedgePart90.Parent = Model0
  750. WedgePart90.Anchored = true
  751. WedgePart90.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  752. WedgePart90.CFrame = CFrame.new(-82.0599594, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. WedgePart90.Position = Vector3.new(-82.0599594, 5.56002855, -89.2999878)
  754. WedgePart91.Parent = Model0
  755. WedgePart91.Rotation = Vector3.new(-180, 0, -180)
  756. WedgePart91.Anchored = true
  757. WedgePart91.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  758. WedgePart91.CFrame = CFrame.new(-86.4599609, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  759. WedgePart91.Position = Vector3.new(-86.4599609, 5.76002836, -84.9500046)
  760. WedgePart91.Orientation = Vector3.new(0, -180, 0)
  761. WedgePart92.Parent = Model0
  762. WedgePart92.BrickColor = BrickColor.new("Really black")
  763. WedgePart92.Rotation = Vector3.new(0, 0, -90)
  764. WedgePart92.Anchored = true
  765. WedgePart92.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
  766. WedgePart92.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7499924, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  767. WedgePart92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  768. WedgePart92.Position = Vector3.new(-87.3599548, 5.26002836, -88.7499924)
  769. WedgePart92.Orientation = Vector3.new(0, 0, -90)
  770. WedgePart92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  771. Part93.Parent = Model0
  772. Part93.BrickColor = BrickColor.new("CGA brown")
  773. Part93.Rotation = Vector3.new(-30, 0, 0)
  774. Part93.Anchored = true
  775. Part93.Size = Vector3.new(0.199999899, 1, 0.200000018)
  776. Part93.CFrame = CFrame.new(-83.5599594, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  777. Part93.Color = Color3.new(0.666667, 0.333333, 0)
  778. Part93.Position = Vector3.new(-83.5599594, 4.68502855, -91.2066879)
  779. Part93.Orientation = Vector3.new(-30, 0, 0)
  780. Part93.Color = Color3.new(0.666667, 0.333333, 0)
  781. WedgePart94.Parent = Model0
  782. WedgePart94.Rotation = Vector3.new(-180, 0, -180)
  783. WedgePart94.Anchored = true
  784. WedgePart94.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  785. WedgePart94.CFrame = CFrame.new(-86.4599609, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  786. WedgePart94.Position = Vector3.new(-86.4599609, 5.26002884, -84.5999985)
  787. WedgePart94.Orientation = Vector3.new(0, -180, 0)
  788. Part95.Parent = Model0
  789. Part95.BrickColor = BrickColor.new("Burnt Sienna")
  790. Part95.Rotation = Vector3.new(0, 60, 0)
  791. Part95.Anchored = true
  792. Part95.Size = Vector3.new(4, 8, 2)
  793. Part95.CFrame = CFrame.new(-92.4599533, 8.41002846, -77.9999847, 0.49999994, 0, 0.866025329, 0, 1, 0, -0.866025329, 0, 0.49999994)
  794. Part95.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  795. Part95.Position = Vector3.new(-92.4599533, 8.41002846, -77.9999847)
  796. Part95.Orientation = Vector3.new(0, 60, 0)
  797. Part95.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  798. WedgePart96.Parent = Model0
  799. WedgePart96.Material = Enum.Material.Neon
  800. WedgePart96.BrickColor = BrickColor.new("Really red")
  801. WedgePart96.Rotation = Vector3.new(0, 0, 90)
  802. WedgePart96.Anchored = true
  803. WedgePart96.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  804. WedgePart96.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  805. WedgePart96.Color = Color3.new(1, 0, 0)
  806. WedgePart96.Position = Vector3.new(-87.9599533, 5.26002836, -88.7999954)
  807. WedgePart96.Orientation = Vector3.new(0, 0, 90)
  808. WedgePart96.Color = Color3.new(1, 0, 0)
  809. WedgePart97.Parent = Model0
  810. WedgePart97.Anchored = true
  811. WedgePart97.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  812. WedgePart97.CFrame = CFrame.new(-82.0599594, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. WedgePart97.Position = Vector3.new(-82.0599594, 4.96002865, -89.7499924)
  814. Part98.Parent = Model0
  815. Part98.BrickColor = BrickColor.new("Really black")
  816. Part98.Anchored = true
  817. Part98.Size = Vector3.new(1.20000005, 1.70000005, 1.20000005)
  818. Part98.CFrame = CFrame.new(-87.6599503, 5.26002836, -87.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. Part98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  820. Part98.Position = Vector3.new(-87.6599503, 5.26002836, -87.9999924)
  821. Part98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  822. Part99.Parent = Model0
  823. Part99.BrickColor = BrickColor.new("Dirt brown")
  824. Part99.Anchored = true
  825. Part99.Size = Vector3.new(1, 27, 59)
  826. Part99.CFrame = CFrame.new(-125.859955, 16.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  827. Part99.Color = Color3.new(0.337255, 0.258824, 0.211765)
  828. Part99.Position = Vector3.new(-125.859955, 16.9100285, -104.799988)
  829. Part99.Color = Color3.new(0.337255, 0.258824, 0.211765)
  830. WedgePart100.Parent = Model0
  831. WedgePart100.Anchored = true
  832. WedgePart100.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  833. WedgePart100.CFrame = CFrame.new(-86.4599609, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. WedgePart100.Position = Vector3.new(-86.4599609, 5.76002836, -89.1499863)
  835. Part101.Parent = Model0
  836. Part101.BrickColor = BrickColor.new("CGA brown")
  837. Part101.Rotation = Vector3.new(-30, 0, 0)
  838. Part101.Anchored = true
  839. Part101.Size = Vector3.new(0.199999899, 1, 0.200000018)
  840. Part101.CFrame = CFrame.new(-84.7599564, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  841. Part101.Color = Color3.new(0.666667, 0.333333, 0)
  842. Part101.Position = Vector3.new(-84.7599564, 4.68502855, -91.2066879)
  843. Part101.Orientation = Vector3.new(-30, 0, 0)
  844. Part101.Color = Color3.new(0.666667, 0.333333, 0)
  845. Part102.Parent = Model0
  846. Part102.BrickColor = BrickColor.new("CGA brown")
  847. Part102.Rotation = Vector3.new(30, 0, 0)
  848. Part102.Anchored = true
  849. Part102.Size = Vector3.new(0.199999899, 1, 0.200000018)
  850. Part102.CFrame = CFrame.new(-84.7599564, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  851. Part102.Color = Color3.new(0.666667, 0.333333, 0)
  852. Part102.Position = Vector3.new(-84.7599564, 4.68502855, -92.7066879)
  853. Part102.Orientation = Vector3.new(30, 0, 0)
  854. Part102.Color = Color3.new(0.666667, 0.333333, 0)
  855. WedgePart103.Parent = Model0
  856. WedgePart103.Material = Enum.Material.Neon
  857. WedgePart103.BrickColor = BrickColor.new("Really red")
  858. WedgePart103.Rotation = Vector3.new(180, 0, -90)
  859. WedgePart103.Anchored = true
  860. WedgePart103.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  861. WedgePart103.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.2999878, 1.19248824e-08, 1, 1.56324098e-14, 1, -1.19248824e-08, -8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  862. WedgePart103.Color = Color3.new(1, 0, 0)
  863. WedgePart103.Position = Vector3.new(-87.5259781, 6.13502836, -88.2999878)
  864. WedgePart103.Orientation = Vector3.new(0, 180, 90)
  865. WedgePart103.Color = Color3.new(1, 0, 0)
  866. Part104.Parent = Model0
  867. Part104.Material = Enum.Material.Neon
  868. Part104.BrickColor = BrickColor.new("Toothpaste")
  869. Part104.Rotation = Vector3.new(30, 0, 0)
  870. Part104.Anchored = true
  871. Part104.Size = Vector3.new(1.39999986, 1.39999986, 0.299999952)
  872. Part104.CFrame = CFrame.new(-84.3599701, 7.86002827, -86.4866104, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  873. Part104.Color = Color3.new(0, 1, 1)
  874. Part104.Position = Vector3.new(-84.3599701, 7.86002827, -86.4866104)
  875. Part104.Orientation = Vector3.new(30, 0, 0)
  876. Part104.Color = Color3.new(0, 1, 1)
  877. WedgePart105.Parent = Model0
  878. WedgePart105.Anchored = true
  879. WedgePart105.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  880. WedgePart105.CFrame = CFrame.new(-86.4599609, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  881. WedgePart105.Position = Vector3.new(-86.4599609, 5.06002855, -89.6999893)
  882. WedgePart106.Parent = Model0
  883. WedgePart106.Material = Enum.Material.Neon
  884. WedgePart106.BrickColor = BrickColor.new("Really red")
  885. WedgePart106.Rotation = Vector3.new(0, 0, -90)
  886. WedgePart106.Anchored = true
  887. WedgePart106.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  888. WedgePart106.CFrame = CFrame.new(-87.5599518, 5.26002836, -88.7999954, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  889. WedgePart106.Color = Color3.new(1, 0, 0)
  890. WedgePart106.Position = Vector3.new(-87.5599518, 5.26002836, -88.7999954)
  891. WedgePart106.Orientation = Vector3.new(0, 0, -90)
  892. WedgePart106.Color = Color3.new(1, 0, 0)
  893. WedgePart107.Parent = Model0
  894. WedgePart107.Rotation = Vector3.new(-180, 0, -180)
  895. WedgePart107.Anchored = true
  896. WedgePart107.Size = Vector3.new(0.599999905, 1, 2)
  897. WedgePart107.CFrame = CFrame.new(-86.4599609, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  898. WedgePart107.Position = Vector3.new(-86.4599609, 4.91002846, -84.2999954)
  899. WedgePart107.Orientation = Vector3.new(0, -180, 0)
  900. Part108.Parent = Model0
  901. Part108.BrickColor = BrickColor.new("CGA brown")
  902. Part108.Anchored = true
  903. Part108.Size = Vector3.new(1.39999998, 0.300000012, 1.20000005)
  904. Part108.CFrame = CFrame.new(-84.1599579, 5.17473984, -91.9316864, 1, 0, 0, 0, 1, 8.94069672e-08, 0, -8.94069672e-08, 1)
  905. Part108.Color = Color3.new(0.666667, 0.333333, 0)
  906. Part108.Position = Vector3.new(-84.1599579, 5.17473984, -91.9316864)
  907. Part108.Color = Color3.new(0.666667, 0.333333, 0)
  908. Part109.Parent = Model0
  909. Part109.Material = Enum.Material.Brick
  910. Part109.BrickColor = BrickColor.new("Institutional white")
  911. Part109.Anchored = true
  912. Part109.Size = Vector3.new(2.19999981, 0.199999973, 1.30000007)
  913. Part109.CFrame = CFrame.new(-84.3599701, 7.21002817, -87.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  914. Part109.TopSurface = Enum.SurfaceType.Smooth
  915. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  916. Part109.Position = Vector3.new(-84.3599701, 7.21002817, -87.9000092)
  917. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  918. WedgePart110.Parent = Model0
  919. WedgePart110.Rotation = Vector3.new(-180, 0, -180)
  920. WedgePart110.Anchored = true
  921. WedgePart110.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  922. WedgePart110.CFrame = CFrame.new(-86.4599609, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  923. WedgePart110.Position = Vector3.new(-86.4599609, 5.36002874, -84.6500015)
  924. WedgePart110.Orientation = Vector3.new(0, -180, 0)
  925. WedgePart111.Parent = Model0
  926. WedgePart111.Anchored = true
  927. WedgePart111.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  928. WedgePart111.CFrame = CFrame.new(-82.0599594, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  929. WedgePart111.Position = Vector3.new(-82.0599594, 5.06002855, -89.6999893)
  930. for i,v in pairs(mas:GetChildren()) do
  931. v.Parent = workspace
  932. pcall(function() v:MakeJoints() end)
  933. end
  934. mas:Destroy()
  935. for i,v in pairs(cors) do
  936. spawn(function()
  937. pcall(v)
  938. end)
  939. end
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