kaualima12

Untitled

Oct 24th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. wait(0.2)
  154.  
  155. wait(0.6)
  156. --[[
  157. by Yourfirstnightmare-Dre#2941
  158. Created with my animation rig,
  159. Abanonded project got bored not much to do
  160. ]]--
  161. script.Parent=nil
  162. local p = game.Players.LocalPlayer
  163. local char = p.Character
  164. local mouse = p:GetMouse()
  165. local larm = char["Left Arm"]
  166. local rarm = char["Right Arm"]
  167. local lleg = char["Left Leg"]
  168. local rleg = char["Right Leg"]
  169. local euler=CFrame.fromEulerAnglesXYZ
  170. local hed = char.Head
  171. local torso = char.Torso
  172. local hum = char.Humanoid
  173. local root = char.HumanoidRootPart
  174. local walking = true
  175. local idle = true
  176. local rs = game:GetService("RunService").RenderStepped
  177. local new = Instance.new
  178. local v3 = Vector3.new
  179. local ns = NumberSequence.new
  180. local taunting = false
  181. local nr = NumberRange.new
  182. local bc = BrickColor.new
  183. local cf = CFrame.new
  184. local cfa = CFrame.Angles
  185. local rad = math.rad
  186. hum.Name = "1314____"
  187. hum.MaxHealth = math.huge
  188. hum.Health=math.huge
  189. local touchdb=false
  190. sine = 0
  191. for i,v in pairs(char:GetChildren()) do
  192. if v:IsA("BodyColors") then
  193. v.HeadColor = bc("Really black")
  194. v.RightArmColor = bc("Really black")
  195. v.LeftArmColor=bc("Really black")
  196. v.TorsoColor=bc("Really black")
  197. v.RightLegColor = bc("Really black")
  198. v.LeftLegColor=bc("Really black")
  199. end
  200. end
  201. function NoOutline(Part)
  202. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  203. end
  204. db=game:GetService('Debris')
  205. function Debris(item,timer)
  206. db:AddItem(item,timer)
  207. end
  208. for i,v in pairs(char:GetChildren()) do
  209. if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
  210. v:Destroy()
  211. end
  212. end
  213. hed.Transparency = 1
  214. function Lerp(a,b,c)
  215. return a:lerp(b,c)
  216. end
  217. if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
  218. char.Shirt.ShirtTemplate = "rbxassetid://135561529"
  219. char.Pants.PantsTemplate = "rbxassetid://135562232"
  220. end
  221. ----------------------------------------------------Sounds?
  222. local swosh = Instance.new("Sound",torso)
  223. swosh.SoundId= "rbxassetid://877471479"
  224. local slash=Instance.new("Sound",torso)
  225. slash.SoundId= "rbxassetid://153092274"
  226. local exp=Instance.new("Sound",torso)
  227. exp.SoundId= "rbxassetid://142070127"
  228. local squish=Instance.new("Sound",torso)
  229. squish.SoundId= "rbxassetid://935843979"
  230. local summon=Instance.new("Sound",torso)
  231. summon.SoundId= "rbxassetid://429459101"
  232. local theworld=Instance.new("Sound",torso)
  233. theworld.SoundId= "rbxassetid://616576400"
  234. ----------------------------------------------------
  235. New = function(Object, Parent, Name, Data)
  236. local Object = Instance.new(Object)
  237. for Index, Value in pairs(Data or {}) do
  238. Object[Index] = Value
  239. end
  240. Object.Parent = Parent
  241. Object.Name = Name
  242. return Object
  243. end
  244. local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
  245. local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
  246. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
  247. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  248. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
  249. local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  250. local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
  251. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
  252. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
  253. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  254. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
  255. local particleemitter = Instance.new("ParticleEmitter",torso)
  256. particleemitter.Texture = "rbxassetid://930754411"
  257. particleemitter.Rate = 1
  258. particleemitter.VelocitySpread = 35
  259. particleemitter.Enabled=false
  260. local headw=Instance.new("Weld",Skull)
  261. local grabpart=Instance.new("Part",char)
  262. grabpart.Size = Vector3.new(1,1,4)
  263. grabpart.Transparency=1
  264. grabpart.CanCollide=false
  265. local wel=Instance.new("Weld",grabpart)
  266. wel.Part0=grabpart
  267. wel.Part1=rarm
  268. local dh=Instance.new("SpecialMesh",grabpart)
  269. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  270. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  271. dh.VertexColor=Vector3.new(0,0,0)
  272. wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
  273. for i,v in pairs(Skull:GetChildren()) do
  274. if v:IsA("BasePart") then v.Anchored = false
  275. end
  276. end
  277. headw.Part0=Skull
  278. headw.Part1=hed
  279. local fxFolder={}
  280. local fxtab={
  281. blockeffect={
  282. blockfx = function(cf,tim,s1,s2,s3)
  283. local block=Instance.new("Part",char)
  284. table.insert(fxFolder,block)
  285. NoOutline(block)
  286. block.BrickColor = BrickColor.new("Really black")
  287. block.Transparency = .6
  288. block.Size = Vector3.new(s1,s2,s3)
  289. block.Anchored = true
  290. block.CanCollide = false
  291. block.CFrame = cf
  292. Debris(block,tim)
  293. end}
  294. }
  295. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  296. local wld = Instance.new("Weld", wp1)
  297. wld.Part0 = wp0
  298. wld.Part1 = wp1
  299. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  300. return wld
  301. end
  302. local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
  303. larmweld.C1 = CFrame.new(0, 0.5, 0)
  304. local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
  305. rarmweld.C1 = CFrame.new(0, 0.5, 0)
  306. local hedweld=newWeld(torso, hed, 0, 1.5, 0)
  307. local llegweld=newWeld(root, lleg, -0.5, -1, 0)
  308. llegweld.C1 = CFrame.new(0, 1, 0)
  309. local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
  310. rlegweld.C1 = CFrame.new(0, 1 ,0)
  311. local torweld=newWeld(root, torso, 0, -1, 0)
  312. torweld.C1 = CFrame.new(0, -1, 0)
  313. function _IterateLerp(matrices,LerpIncrement)
  314. hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
  315. torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
  316. rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
  317. larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
  318. rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
  319. llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
  320. end;
  321. local function root0switch()
  322. rlegweld.Part0 = root
  323. llegweld.Part0 = root
  324. end
  325. local function torso0switch()
  326. rlegweld.Part0 = torso
  327. llegweld.Part0 = torso
  328. end
  329. local falling = false
  330. local jmp = false
  331. hum.StateChanged:connect(function(z,state)
  332. if state == Enum.HumanoidStateType.Freefall then
  333. falling = true
  334. taunting=false
  335. else
  336. falling = false
  337. end
  338. end)
  339. function spikefx(pos)
  340. local fxtab={}
  341. local wrap=coroutine.wrap(function()
  342. for i=1,10 do
  343. wait()
  344. local p=Instance.new("Part",workspace)
  345. local m=Instance.new("SpecialMesh",p)
  346. m.MeshType="Sphere"
  347. p.CFrame=pos
  348. m.Scale=v3(1.7,0.3,0.2)
  349. p.Material="Neon"
  350. Debris(p,.5)
  351. table.insert(fxtab,m)
  352. table.insert(fxtab,p)
  353. p.BrickColor=BrickColor.new("Black")
  354. p.CanCollide=false
  355. p.Anchored=true
  356. p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  357. for _,v in pairs(fxtab) do
  358. if v:IsA("SpecialMesh") then
  359. v.Scale = v.Scale+Vector3.new(.4,0,0)
  360. else
  361. v.Transparency = v.Transparency+.1
  362. end
  363. end
  364. end
  365. end);wrap()
  366. end
  367. rs:connect(function()
  368. sine=sine+1
  369. local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
  370. if movevelocity <1 and idle and not taunting then
  371. if idle then
  372. _IterateLerp({
  373. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  374. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
  375. CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  376. CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
  377. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  378. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  379. },.1)
  380. end
  381. end
  382. if falling and idle then
  383. _IterateLerp({
  384. CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
  385. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  386. CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
  387. CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
  388. CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
  389. CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
  390. },.2)
  391. end
  392. if movevelocity >1 and walking and not jmp and not falling then
  393. taunting=false
  394. if walking then
  395. _IterateLerp({
  396. CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
  397. CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
  398. CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
  399. CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  400. CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  401. CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
  402. },.1)
  403. end
  404. end
  405. for _,fx in pairs(fxFolder) do
  406. fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  407. end
  408. end)
  409. function deathtouch()
  410. torso0switch()
  411. local deathdb=false
  412. local hb=rarm.Touched:connect(function(hit)
  413. if not hit:IsDescendantOf(char) then
  414. if deathdb then return end
  415. deathdb=true
  416. if hit.Parent then
  417. for i,v in pairs(hit.Parent:GetChildren()) do
  418. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  419. v:BreakJoints()
  420. exp:Play()
  421. local bv=Instance.new("BodyVelocity",v)
  422. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  423. bv.MaxForce = Vector3.new(100000,100000,100000)
  424. v.BrickColor = BrickColor.new("Really black")
  425. v.Anchored = false
  426. Debris(v,10)
  427. end
  428. end
  429. end
  430. end
  431. end)
  432. for i=1, 10 do
  433. rs:wait(1)
  434. fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
  435. _IterateLerp({
  436. CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
  437. CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
  438. CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
  439. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  440. CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
  441. CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
  442. },0.25 )
  443. end
  444. wait(.2)
  445. for i=1,7 do
  446. rs:wait(1)
  447. _IterateLerp({
  448. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  449. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
  450. CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  451. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  452. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  453. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  454. },.25)
  455. end
  456. hb:Disconnect()
  457. root0switch()
  458. end
  459. function chargeslash()
  460. torso0switch()
  461. for i=1,7 do
  462. wait()
  463. _IterateLerp({
  464. CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
  465. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  466. CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
  467. CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
  468. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
  469. CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  470. },.4)
  471. end
  472. for i=1,10 do
  473. wait()
  474. grabpart.Transparency=grabpart.Transparency-0.1
  475. end
  476. for i=1,7 do
  477. wait()
  478. _IterateLerp({
  479. CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
  480. CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
  481. CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
  482. CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
  483. CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
  484. CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  485. },.4)
  486. end
  487. swosh:Play()
  488. local bvol=Instance.new("BodyVelocity",torso)
  489. bvol.P = 100000
  490. bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
  491. bvol.Velocity = root.CFrame.lookVector*100
  492. Debris(bvol,.2)
  493. local chopdb=false
  494. local hb=grabpart.Touched:connect(function(hit)
  495. if chopdb==true then return end
  496. if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
  497. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then
  498. chopdb=true
  499. local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
  500. spikefx(tors.CFrame)
  501. slash:Play()
  502. for i,v in pairs(hit.Parent:GetChildren()) do
  503. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  504. v:BreakJoints()
  505. local bv=Instance.new("BodyVelocity",v)
  506. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  507. bv.MaxForce = Vector3.new(100000,100000,100000)
  508. v.BrickColor = BrickColor.new("Really black")
  509. v.Anchored = false
  510. Debris(v,10)
  511. end
  512. end
  513. end
  514. end
  515. end)
  516. for i=1,7 do
  517. wait()
  518. _IterateLerp({
  519. CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
  520. CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
  521. CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
  522. CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
  523. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
  524. CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
  525. },.4)
  526. end
  527. hb:Disconnect()
  528. for i=1,10 do
  529. wait()
  530. grabpart.Transparency=grabpart.Transparency+0.1
  531. end
  532. end
  533. function darkheart()
  534. torso0switch()
  535. summon:Play()
  536. for i=1,25 do
  537. wait()
  538. _IterateLerp({
  539. CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
  540. CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  541. CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
  542. CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
  543. CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
  544. CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
  545. },.1)
  546. end
  547. wait(.2)
  548. local inc=-3
  549. local swordtab={}
  550. for i=1,45 do
  551. wait()
  552. local dark=Instance.new("Part",char)
  553. dark.Size = Vector3.new(2,2,9)
  554. dark.Transparency=1
  555. dark.CanCollide=false
  556. dark.Anchored = true
  557. table.insert(swordtab,dark)
  558. local dh=Instance.new("SpecialMesh",dark)
  559. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  560. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  561. dh.VertexColor=Vector3.new(0,0,0)
  562. dh.Scale=v3(2,2,2)
  563. dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
  564. local wrap=coroutine.wrap(function()
  565. for i=1,10 do
  566. wait()
  567. dark.Transparency=dark.Transparency-.1
  568. dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
  569. end
  570. end);wrap()
  571. local sq=false
  572. dark.Touched:connect(function(hit)
  573. if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
  574. if sq then return end
  575. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
  576. if tors then
  577. sq=true
  578. squish:Play()
  579. spikefx(tors.CFrame)
  580. for i,v in pairs(hit.Parent:GetChildren()) do
  581. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
  582. v:BreakJoints()
  583. local bv=Instance.new("BodyVelocity",v)
  584. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  585. bv.MaxForce = Vector3.new(100000,100000,100000)
  586. v.BrickColor = BrickColor.new("Really black")
  587. v.Anchored = false
  588. Debris(v,10)
  589. end
  590. end
  591. end
  592. end
  593. end)
  594. inc=inc-1
  595. end
  596. for _,v in pairs(swordtab) do
  597. Debris(v,.4)
  598. local wrap=coroutine.wrap(function()
  599. for i=1,10 do
  600. wait()
  601. v.Transparency = v.Transparency+.1
  602. v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
  603. end
  604. end);wrap()
  605. end
  606. end
  607. function zaworld()
  608. torso0switch()
  609. particleemitter.Enabled=true
  610. taunting = true
  611. theworld:Play()
  612. for i=1,7 do
  613. wait()
  614. _IterateLerp({
  615. CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  616. CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
  617. CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
  618. CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
  619. CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
  620. CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
  621. },.35)
  622. end
  623. end
  624. mouse.KeyDown:connect(function(k)
  625. if k=="z" then
  626. if touchdb then return end
  627. touchdb=true
  628. zaworld()
  629. repeat wait(.7)
  630. until not taunting
  631. root0switch()
  632. particleemitter.Enabled=false
  633. touchdb=false
  634. elseif k=="e" then
  635. if touchdb then return end
  636. touchdb=true
  637. walking=false
  638. idle = false
  639. deathtouch()
  640. walking=true
  641. idle=true
  642. touchdb=false
  643. elseif k=="f" then
  644. if touchdb then return end
  645. touchdb=true
  646. walking=false
  647. idle = false
  648. chargeslash()
  649. walking=true
  650. idle=true
  651. wait(.4)
  652. root0switch()
  653. touchdb=false
  654. elseif k=="r" then
  655. if touchdb then return end
  656. touchdb=true
  657. walking=false
  658. idle = false
  659. darkheart()
  660. walking=true
  661. idle=true
  662. wait(.4)
  663. root0switch()
  664. touchdb=false
  665. end
  666. end)
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