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- ActionMap::blockBind(%this, %otherMap, %command)
- ActionMap::copyBind(%this, %otherMap, %command)
- AdminGui_BanPlayer()
- AdminGui_ClearBricks()
- AdminGui_KickPlayer()
- AdminGui_Wand()
- AdminLoginGui::onSleep()
- AdminLoginGui::onWake()
- AvatarGui::ClickFav(%this, %idx)
- AvatarGui::ClickX(%this)
- AvatarGui::clickSetFavs(%this)
- AvatarGui::onSleep(%this)
- AvatarGui::onWake(%this)
- AvatarGui::updateFavButtons()
- AvatarGui_CreateColorMenu(%prefString, %colorList, %xPos, %yPos, %symmetryPrefString, %allowTrans)
- AvatarGui_CreatePartMenu(%name, %cmdString, %filename, %xPos, %yPos)
- AvatarGui_CreatePartMenuFACE(%name, %cmdString, %filename, %xPos, %yPos)
- AvatarGui_CreateSubPartMenu(%name, %cmdString, %subPartList, %xPos, %yPos)
- AvatarGui_LoadAccentInfo(%arrayName, %filename)
- Avatar_AssignColor(%index)
- Avatar_Clean()
- Avatar_ClickAccentColor()
- Avatar_ClickHatColor()
- Avatar_ClickHeadColor()
- Avatar_ClickHipColor()
- Avatar_ClickLeftArmColor()
- Avatar_ClickLeftHandColor()
- Avatar_ClickLeftLegColor()
- Avatar_ClickPackColor()
- Avatar_ClickRightArmColor()
- Avatar_ClickRightHandColor()
- Avatar_ClickRightLegColor()
- Avatar_ClickSecondPackColor()
- Avatar_ClickTorsoColor()
- Avatar_ColorAllIcons(%box, %color)
- Avatar_Done()
- Avatar_GetRandomColor(%allowTrans)
- Avatar_HideAllPartMenus()
- Avatar_Randomize()
- Avatar_SetAccent(%index, %imageObj)
- Avatar_SetChest(%index)
- Avatar_SetDecal(%index, %imageObj)
- Avatar_SetFace(%index, %imageObj)
- Avatar_SetHat(%index, %imageObj)
- Avatar_SetHip(%index)
- Avatar_SetLArm(%index)
- Avatar_SetLHand(%index)
- Avatar_SetLLeg(%index)
- Avatar_SetPack(%index, %imageObj)
- Avatar_SetRArm(%index)
- Avatar_SetRHand(%index)
- Avatar_SetRLeg(%index)
- Avatar_SetSecondPack(%index, %imageObj)
- Avatar_TogglePartMenu(%obj)
- Avatar_UpdatePreview()
- BSD_BuyBricks()
- BSD_BuyFavorites(%idx)
- BSD_ClickClear()
- BSD_ClickFav(%idx)
- BSD_ClickIcon(%data)
- BSD_ClickInv(%index)
- BSD_CreateBrickButton(%data)
- BSD_CreateInventoryButtons()
- BSD_DumpCategories()
- BSD_KillBricks()
- BSD_KillInventoryButtons()
- BSD_LoadBricks()
- BSD_LoadFavorites()
- BSD_NextTab()
- BSD_RightClickIcon(%data)
- BSD_SaveFavorites(%idx)
- BSD_SetFavs()
- BSD_ShowTab(%catID)
- BSD_addCategory(%newcat)
- BSD_addSubCategory(%cat, %newSubCat)
- BSD_category::onRemove(%this)
- BSD_createSubHeadings(%cat)
- BSD_findCategory(%catName)
- BSD_findSubCategory(%catObj, %subCatName)
- BottomPrintText::onResize(%this, %width, %height)
- BrickManGui::clearAllBricks(%this)
- BrickManGui::clearBrickGroup(%this, %bl_id)
- BrickManGui::clickBan(%this)
- BrickManGui::clickClear(%this)
- BrickManGui::clickClearAll(%this)
- BrickManGui::clickHilight(%this)
- BrickManGui::onSleep(%this)
- BrickManGui::onWake(%this)
- BrickManGui::sortList(%this, %col)
- BrickManGui::sortNumList(%this, %col)
- BrickSelectorDlg::onSleep(%this)
- BrickSelectorDlg::onWake(%this)
- BrickSelectorDlg::updateFavButtons()
- BuildMacroSO::PlayBack(%this, %line)
- BuildMacroSO::PlayEvent(%this, %eventNum)
- BuildMacroSO::compress(%this)
- BuildMacroSO::deleteEvent(%this, %idx)
- BuildMacroSO::dump(%this)
- BuildMacroSO::pushEvent(%this, %eventType, %event, %arg1, %arg2, %arg3, %arg4, %arg5, %arg6)
- CenterPrintText::onResize(%this, %width, %height)
- ClientCmdAddMiniGameColor(%idx, %name, %RGB)
- ClientCmdAddNTName(%name)
- ClientCmdPSD_KillPrints()
- ClientCmdRegisterEventsDone()
- ClientCmdRegisterInputEvent(%class, %name, %targetList)
- ClientCmdRegisterOutputEvent(%class, %name, %parameterListA, %parameterListB, %parameterListC, %parameterListD)
- ClientCmdRemoveNTName(%name)
- ClientCmdTransmitAllBrickNamesDone()
- ClientCmdTransmitBrickName(%ghostID, %name)
- ClientCmdTransmitBrickOwner(%ghostID, %ownerBL_ID)
- ClientCmdTransmitEmitterDirection(%ghostID, %line)
- ClientCmdTransmitEvent(%ghostID, %line)
- ClientCmdTransmitItemDirection(%ghostID, %line)
- ClientVerifyAddOnScripts(%dirName)
- CloseMessagePopup()
- ColorSetGui::AddColor(%this, %color)
- ColorSetGui::Display(%this)
- ColorSetGui::defaults(%this)
- ColorSetGui::deleteColor(%this)
- ColorSetGui::load(%this)
- ColorSetGui::onSleep(%this)
- ColorSetGui::onWake(%this)
- ColorSetGui::save(%this)
- ColorSetGui::selectColor(%this, %idx)
- ColorSetGui::setMode(%this, %mode)
- ColorSetGui::update()
- ColorWarning_ClickAppend()
- ColorWarning_ClickCancel()
- ColorWarning_ClickMatch()
- ColorWarning_ClickReplace()
- ConnectToServer(%address, %password, %useDirect, %useArranged)
- ConsoleEntry::eval()
- CreateMiniGameGui::ClickCreate(%this)
- CreateMiniGameGui::ClickFav(%this, %idx)
- CreateMiniGameGui::LoadDataBlocks()
- CreateMiniGameGui::Refresh(%this, %parentObj)
- CreateMiniGameGui::clickColorList()
- CreateMiniGameGui::clickEnd(%this)
- CreateMiniGameGui::clickReset(%this)
- CreateMiniGameGui::clickSetFavs(%this)
- CreateMiniGameGui::dumpColorList()
- CreateMiniGameGui::end(%this)
- CreateMiniGameGui::onSleep(%this)
- CreateMiniGameGui::onWake(%this)
- CreateMiniGameGui::send(%this)
- Crouch(%val)
- CustomGameGui::AddAdvancedGuiElement(%this, %label, %varName, %type, %min, %max, %default)
- CustomGameGui::ClickBack(%this)
- CustomGameGui::ClickSelect(%this)
- CustomGameGui::CopyGuiVarsToPrefs()
- CustomGameGui::CopyPrefsToGuiVars()
- CustomGameGui::CreateAddOnListGui(%this)
- CustomGameGui::CreateAdvancedGui(%this)
- CustomGameGui::CreateMusicListGui(%this)
- CustomGameGui::ScaleText(%this)
- CustomGameGui::clickAddOnItem()
- CustomGameGui::clickAddOns(%this)
- CustomGameGui::clickAdvanced(%this)
- CustomGameGui::clickAdvancedItem()
- CustomGameGui::clickAll(%this)
- CustomGameGui::clickDefault(%this)
- CustomGameGui::clickMusic(%this)
- CustomGameGui::clickMusicItem()
- CustomGameGui::clickNone(%this)
- CustomGameGui::hideAllTabs(%this)
- CustomGameGui::onRender(%this)
- CustomGameGui::onWake(%this)
- CustomGameGui::populateAddOnList(%this)
- CustomGameGui::populateMusicList(%this)
- CustomGameGui::setDefaultAddOns()
- CustomGameGui::setDefaultMusic()
- EnvGui::ClickDayCycleMenu(%this)
- EnvGui::ClickDefaults(%this)
- EnvGui::ClickGroundButton(%this)
- EnvGui::ClickSkyButton(%this)
- EnvGui::ClickSunFlareBottomButton(%this)
- EnvGui::ClickSunFlareTopButton(%this)
- EnvGui::ClickWaterButton(%this)
- EnvGui::CreateIconMenu(%this, %parentGui, %name, %cmdString, %imgArray, %imgCount, %xPos, %yPos)
- EnvGui::apply(%this)
- EnvGui::cancel(%this)
- EnvGui::clickAmbientLightColor(%this)
- EnvGui::clickDirectLightColor(%this)
- EnvGui::clickFogColor(%this)
- EnvGui::clickGroundColor(%this)
- EnvGui::clickRandom(%this)
- EnvGui::clickShadowColor(%this)
- EnvGui::clickSkyColor(%this)
- EnvGui::clickSunFlareColor(%this)
- EnvGui::clickUnderWaterColor(%this)
- EnvGui::clickVignetteColor(%this)
- EnvGui::clickVignetteMultiply(%this)
- EnvGui::clickWaterColor(%this)
- EnvGui::hideAllMenus(%this)
- EnvGui::onWake(%this)
- EnvGui::setGround(%this, %idx, %thumbImage)
- EnvGui::setPane(%this, %paneName)
- EnvGui::setSky(%this, %idx, %thumbImage)
- EnvGui::setSunFlareBottom(%this, %idx, %thumbImage)
- EnvGui::setSunFlareTop(%this, %idx, %thumbImage)
- EnvGui::setWater(%this, %idx, %thumbImage)
- EnvGui::updateDayCycleEnabled(%this)
- EnvGui::updateDayLength(%this)
- EnvGui::updateVar(%this, %varName)
- EnvGui_Window::onWindowFocus(%this)
- GameConnection::initialControlSet(%this)
- GameConnection::onConnectRequestRejected(%this, %msg)
- GameConnection::onConnectRequestTimedOut(%this)
- GameConnection::onConnectionAccepted(%this)
- GameConnection::onConnectionDropped(%this, %msg)
- GameConnection::onConnectionError(%this, %msg)
- GameConnection::onConnectionTimedOut(%this)
- GameConnection::prepDemoPlayback(%this)
- GameConnection::prepDemoRecord(%this)
- GameConnection::setLagIcon(%this, %state)
- GameModeGui::ClickBack(%this)
- GameModeGui::ClickGameMode(%this, %idx)
- GameModeGui::ClickSelect(%this)
- GameModeGui::CreateListItems()
- GameModeGui::DumpGameModes()
- GameModeGui::GetMissingAddOns(%filename)
- GameModeGui::PopulateGameModeList(%this)
- GameModeGui::onRender(%this)
- GameModeGui::onWake(%this)
- GameModeGui::scrollToGameMode(%this, %idx)
- GlobalChat(%val)
- GuiCanvas::checkCursor(%this)
- GuiCanvas::checkTabFocus(%this)
- GuiCanvas::popDialog(%this, %ctrl)
- GuiCanvas::popLayer(%this, %layer)
- GuiCanvas::pushDialog(%this, %ctrl)
- GuiCanvas::setContent(%this, %ctrl)
- GuiControl::ScaleText(%this)
- GuiControl::getHelpPage(%this)
- GuiMLTextCtrl::onURL(%this, %url)
- HSVtoRGB(%h, %s, %v)
- HelpDlg::onWake(%this)
- HelpFileList::onSelect(%this, %row)
- IColorToFColor(%IColor)
- InitClientTeamManager()
- JS_sortList(%col, %defaultDescending)
- JS_sortNumList(%col, %defaultDescending)
- Jet(%val)
- JoinServerGui::ClickBack(%this)
- JoinServerGui::cancel(%this)
- JoinServerGui::exit(%this)
- JoinServerGui::join(%this)
- JoinServerGui::onWake()
- JoinServerGui::queryLan(%this)
- JoinServerGui::queryWebMaster(%this)
- JoinServerGui::update(%this)
- JoinServerPassGui::cancel(%this)
- JoinServerPassGui::enterPass(%this)
- Jump(%val)
- LoadBricksGui::ClickOwnership()
- LoadBricksGui::onSleep(%this)
- LoadBricksGui::onWake(%this)
- LoadBricks_ClickDelete()
- LoadBricks_ClickFastLoad()
- LoadBricks_ClickLoadButton()
- LoadBricks_ClientServerCheck(%filename, %colorMethod)
- LoadBricks_ColorCheck()
- LoadBricks_CreateFromLine(%line, %i)
- LoadBricks_FileClick()
- LoadBricks_GetColorDifference(%filename)
- LoadBricks_PopulateFileList()
- LoadBricks_SendLineToServer(%line, %i)
- LoadingGui::onAdd(%this)
- LoadingGui::onSleep(%this)
- LoadingGui::onWake(%this)
- MBSetText(%text, %frame, %msg)
- MJ_connect()
- MM_AuthBar::blinkFail(%obj)
- MM_AuthBar::blinkSuccess(%obj)
- MM_AuthBar::getExtendedPostString()
- MM_UpdateDemoDisplay()
- MainMenuGui::ClickJoin(%this)
- MainMenuGui::PlayMusic(%this)
- MainMenuGui::buildScreenshotList(%this)
- MainMenuGui::clickOptions(%this)
- MainMenuGui::clickPlayer(%this)
- MainMenuGui::clickStart(%this)
- MainMenuGui::clickSteam(%this)
- MainMenuGui::clickUnlock(%this)
- MainMenuGui::hideButtons(%this)
- MainMenuGui::onRender(%this)
- MainMenuGui::onSleep()
- MainMenuGui::onWake(%this)
- MainMenuGui::retryAuth(%this)
- MainMenuGui::showButtons(%this)
- ManualJoin::onWake()
- MessageBoxOK(%title, %message, %callback)
- MessageBoxOKCancel(%title, %message, %callback, %cancelCallback)
- MessageBoxOKCancelDlg::onSleep(%this)
- MessageBoxOKDlg::onSleep(%this)
- MessageBoxYesNoDlg::onSleep(%this)
- MessageCallback(%dlg, %callback)
- MessagePopup(%title, %message, %delay)
- MiniGameInviteGui::ClickAccept(%this)
- MiniGameInviteGui::ClickIgnore(%this)
- MiniGameInviteGui::ClickReject(%this)
- MiniGameInviteGui::Ignore(%this)
- MiniGameInviteGui::onSleep(%this)
- MiniGameInviteGui::onWake(%this)
- NMH_Type::send(%this)
- NMH_Type::type(%this)
- NewChatSO::addLine(%this, %line)
- NewChatSO::displayLatest(%this)
- NewChatSO::displayPage(%this)
- NewChatSO::dumpLines(%this)
- NewChatSO::pageDown(%this)
- NewChatSO::pageUp(%this)
- NewChatSO::update(%this)
- NewPlayerListGui::ClearInYourMiniGame(%this)
- NewPlayerListGui::ClickMiniGameInvite(%this)
- NewPlayerListGui::ClickMiniGameRemove(%this)
- NewPlayerListGui::ClickTrustDemoteBUILD(%this)
- NewPlayerListGui::ClickTrustDemoteNONE(%this)
- NewPlayerListGui::ClickTrustInviteBuild(%this)
- NewPlayerListGui::ClickTrustInviteFull(%this)
- NewPlayerListGui::ClickUnIgnore(%this)
- NewPlayerListGui::UpdateWindowTitle(%this)
- NewPlayerListGui::clickList(%this)
- NewPlayerListGui::getIgnoringBL_ID(%this, %targetBL_ID)
- NewPlayerListGui::onSleep(%this)
- NewPlayerListGui::onWake(%this)
- NewPlayerListGui::setIgnoring(%this, %clientId, %val)
- NewPlayerListGui::setIgnoringBL_ID(%this, %targetBL_ID, %val)
- NewPlayerListGui::showTrustMessage(%this)
- NewPlayerListGui::sortList(%this, %col)
- NewPlayerListGui::sortNumList(%this, %col)
- NewPlayerListGui::toggle(%this)
- NewPlayerListGui::update(%this, %clientId, %clientName, %bl_id, %isSuperAdmin, %isAdmin, %score)
- NewPlayerListGui::updateInYourMiniGame(%this, %clientId, %val)
- NewPlayerListGui::updateScore(%this, %clientId, %score)
- NewPlayerListGui::updateTrust(%this, %clientId, %trustLevel)
- NextSeat(%val)
- OPT_ChatSizeDrop()
- OPT_ChatSizeSlide()
- OPT_DynLightsDrop()
- OPT_MaxLightsDrop()
- OPT_SetChatSize(%val)
- OnSubnetError(%code)
- OpenALInit()
- OpenALShutdown()
- OptAudioDriverList::onSelect(%this, %id, %text)
- OptAudioUpdate()
- OptAudioUpdateChannelVolume(%channel, %volume)
- OptAudioUpdateMasterVolume(%volume)
- OptGraphicsBPPMenu::init(%this, %device)
- OptGraphicsBorderlessToggle::onAction(%this)
- OptGraphicsDriverMenu::onSelect(%this, %id, %text)
- OptGraphicsFullscreenToggle::onAction(%this)
- OptGraphicsResolutionMenu::init(%this, %device, %fullScreen)
- OptGraphicsResolutionMenu::onSelect(%this, %id, %text)
- OptRemapInputCtrl::onInputEvent(%this, %device, %action)
- OptRemapList::doRemap(%this)
- OptRemapList::fillList(%this)
- OptScreenshotMenu::init(%this)
- PSD_KillPrints()
- PSD_LettersTab()
- PSD_LoadPrints(%aspectRatio, %startPrint, %numPrints)
- PSD_PrintsTab()
- PSD_click(%number)
- PageDownNewChatHud(%val)
- PageUpNewChatHud(%val)
- PlayBackBuildMacro(%val)
- PlayGui::FadePaintRow(%this, %row)
- PlayGui::FadePaintRows(%this)
- PlayGui::UnFadePaintRow(%this, %row)
- PlayGui::createInvHUD(%this)
- PlayGui::createToolHUD(%this)
- PlayGui::hideBrickBox(%this, %dist, %totalSteps, %currStep)
- PlayGui::hidePaintBox(%this, %dist, %totalSteps, %currStep)
- PlayGui::hideToolBox(%this, %dist, %totalSteps, %currStep)
- PlayGui::killInvHud(%this)
- PlayGui::killToolHud(%this)
- PlayGui::killpaint(%this)
- PlayGui::loadPaint(%this)
- PlayGui::onRender(%this)
- PlayGui::onSleep(%this)
- PlayGui::onWake(%this)
- PlayGui::updatePaintActive(%this)
- PrevSeat(%val)
- PrintSelectorDlg::onSleep(%this)
- PrintSelectorDlg::onWake(%this)
- RGBtoHSV(%r, %g, %b)
- ReConnectToServer()
- RotateBrickCCW(%val)
- RotateBrickCW(%val)
- SAD(%password)
- SADSetPassword(%password)
- SO_ClientTeam::addMember(%this, %clientId, %name)
- SO_ClientTeam::removeMember(%this, %clientId)
- SO_ClientTeam::setCaptain(%this, %clientId)
- SO_ClientTeamManager::addTeam(%this, %teamID, %teamName)
- SO_ClientTeamManager::dumpTeams(%this)
- SO_ClientTeamManager::findTeamByID(%this, %teamID)
- SO_ClientTeamManager::removeTeam(%this, %teamID)
- SO_ClientTeamManager::setTeamName(%this, %teamID, %teamName)
- SaveBricks_ClickDelete()
- SaveBricks_ClickFileList()
- SaveBricks_ConfirmDelete(%list, %gui)
- SaveBricks_DownloadWindowClose()
- SaveBricks_GetFileDescription(%filename)
- SaveBricks_Save()
- SaveBricks_StartInfoDownload()
- SaveBricks_WriteSingleBrick(%file, %obj)
- SavingGui::onRender(%this)
- SavingGui::onWake(%this)
- SavingGui::save(%this)
- SelectNetworkGui::onSleep(%this)
- SelectNetworkGui::onWake(%this)
- ServerInfoSO_Add(%ip, %pass, %ded, %name, %currPlayers, %maxPlayers, %mods, %map, %brickCount, %demoPlayers)
- ServerInfoSO_ClearAll()
- ServerInfoSO_DisplayAll()
- ServerInfoSO_PingNext(%slot)
- ServerInfoSO_StartPingAll()
- ServerInfoSO_UpdatePing(%ip, %ping)
- ServerSO::Display(%this)
- ServerSO::serialize(%this)
- ServerSettingsGui::ApplyVariablesToGui()
- ServerSettingsGui::ClickBack(%this)
- ServerSettingsGui::clickInternet(%this)
- ServerSettingsGui::clickLAN(%this)
- ServerSettingsGui::clickLaunchGame(%this)
- ServerSettingsGui::clickSinglePlayer(%this)
- ServerSettingsGui::copyVariablesToPrefs()
- ServerSettingsGui::getVariablesFromFile(%this)
- ServerSettingsGui::getVariablesFromGui()
- ServerSettingsGui::onRender(%this)
- ServerSettingsGui::onWake(%this)
- SetConnectionType(%val)
- SimGroup::CLIENTDumpNTNames(%obj)
- SimGroup::CLIENTaddNTName(%obj, %name)
- SimGroup::CLIENTremoveNTName(%obj, %name)
- StartSelectedDemo()
- SteamGreenLightGui::ClickBack(%this)
- SteamGreenLightGui::clickForward(%this)
- SteamGreenLightGui::onRender(%this)
- SteamGreenLightGui::onWake(%this)
- Suicide(%val)
- TeamChat(%val)
- ToggleBuildMacroRecording(%val)
- ToggleCursor(%val)
- ToggleShapeNameHud(%val)
- TrustInviteGui::ClickAccept(%this)
- TrustInviteGui::ClickIgnore(%this)
- TrustInviteGui::ClickReject(%this)
- TrustInviteGui::Ignore(%this)
- UpdateLagThreshold()
- UpdateLagThreshold()
- UpdatePacketSize()
- UpdatePacketSize()
- UpdateRateToClient()
- UpdateRateToClient()
- UpdateRateToServer()
- UpdateRateToServer()
- UploadSaveFile_End()
- UploadSaveFile_Start(%filename)
- UploadSaveFile_Tick()
- Walk(%val)
- WhoTalkSO::Display(%this)
- WhoTalkSO::HasID(%this, %client)
- WhoTalkSO::addID(%this, %client)
- WhoTalkSO::removeID(%this, %client)
- WhoTalk_Init()
- WhoTalk_Kill()
- WhoTalk_addID(%client)
- WhoTalk_removeID(%client)
- WrenchEvents_ClickLock()
- addAllFilesToCache()
- addAllFilesToCache_Tick()
- addBanGui::ban()
- addBanGui::clickForever()
- addBanGui::onSleep(%this)
- addBanGui::onWake(%this)
- addBanGui::setVictim(%this, %name, %id, %bl_id)
- addMessageCallback(%msgType, %func)
- adminGui::ClickClearBricks()
- adminGui::ClickGameMode(%this)
- adminGui::ClickServerSettings(%this)
- adminGui::ban()
- adminGui::kick()
- adminGui::onWake()
- adminGui::openEnvGui()
- adminGui::sortList(%this, %col)
- adminGui::sortNumList(%this, %col)
- adminGui::spy()
- altTrigger(%val)
- appendCrapOnCache(%line)
- applyPhysicsPrefs()
- audioMetricsCallback()
- authTCPobj_Client::onConnectFailed(%this)
- authTCPobj_Client::onConnected(%this)
- authTCPobj_Client::onDNSFailed(%this)
- authTCPobj_Client::onDisconnect(%this)
- authTCPobj_Client::onLine(%this, %line)
- auth_Init_Client()
- buildConfetti()
- buildFloor()
- buildFloor2()
- buildFullMapString(%index)
- buildIFLs()
- buildstairs()
- buildwall()
- cacheImpactFont()
- cancelBrick(%val)
- censorString(%line)
- clickSpam(%val)
- clientCmdAddBrickManLine(%bl_id, %line)
- clientCmdAddEvent(%line)
- clientCmdAddEventsDone()
- clientCmdAddMiniGameLine(%line, %id, %colorIdx)
- clientCmdAddUnBanLine(%line, %idx)
- clientCmdAdminFailure()
- clientCmdBSD_LoadBricks()
- clientCmdBSD_Open()
- clientCmdBottomPrint(%message, %time, %hideBar)
- clientCmdCancelAutoBrickBuy()
- clientCmdCenterPrint(%message, %time, %size)
- clientCmdChatMessage(%sender, %voice, %pitch, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
- clientCmdClearBrickMan()
- clientCmdClearCenterPrint()
- clientCmdClearUnBans()
- clientCmdCreateMiniGameFail(%reason)
- clientCmdCreateMiniGameSuccess()
- clientCmdCustomGameGui_AddAddOn(%varName, %enabled)
- clientCmdCustomGameGui_AddAdvancedConfig(%varName, %value)
- clientCmdCustomGameGui_AddMusic(%base, %enabled)
- clientCmdCustomGameGui_ListDone()
- clientCmdEnvGui_AddDayCycle(%filename)
- clientCmdEnvGui_AddGround(%filename)
- clientCmdEnvGui_AddSky(%filename)
- clientCmdEnvGui_AddSunFlare(%filename)
- clientCmdEnvGui_AddWater(%filename)
- clientCmdEnvGui_ClearLists()
- clientCmdEnvGui_ListsDone()
- clientCmdEnvGui_SetVar(%varName, %value)
- clientCmdGameEnd(%seq)
- clientCmdGameModeChange()
- clientCmdGameModeGui_AddGameMode(%filename, %missingAddons, %selected)
- clientCmdGameModeGui_Done()
- clientCmdGameStart(%seq)
- clientCmdGetAchievement(%ach)
- clientCmdLoadBricksConfirmHandshake(%val, %allowColorLoads)
- clientCmdLoadBricksHandshake(%val, %allowColorLoads)
- clientCmdMessageBoxOK(%title, %message)
- clientCmdMessageBoxOKCancel(%title, %message, %okServerCmd, %cancelServerCmd)
- clientCmdMessageBoxYesNo(%title, %message, %okServerCmd, %cancelServerCmd)
- clientCmdMiniGameInvite(%title, %name, %bl_id, %miniGameID)
- clientCmdMissionEnd(%seq)
- clientCmdMissionStart(%seq)
- clientCmdNewPlayerListGui_UpdateWindowTitle(%serverTitle, %maxPlayers)
- clientCmdOpenPrintSelectorDlg(%aspectRatio, %startPrint, %numPrints)
- clientCmdOpenWrenchDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
- clientCmdOpenWrenchSoundDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
- clientCmdOpenWrenchVehicleSpawnDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
- clientCmdPlayGui_CreateToolHud(%numSlots)
- clientCmdPlayGui_LoadPaint()
- clientCmdRemoveMiniGameLine(%id)
- clientCmdResetMiniGameList()
- clientCmdServerMessage(%msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
- clientCmdServerSettingsGui_ApplyVariables()
- clientCmdServerSettingsGui_SetVariable(%varName, %value)
- clientCmdSetActiveBrick(%slot)
- clientCmdSetActiveTool(%slot)
- clientCmdSetAdminLevel(%newAdminLevel)
- clientCmdSetBuildingDisabled(%val)
- clientCmdSetClientHatTicket(%client, %hatTicket)
- clientCmdSetFocalPoint(%point)
- clientCmdSetLetterPrintInfo(%start, %numLetters)
- clientCmdSetLoadingIndicator(%val)
- clientCmdSetPaintingDisabled(%val)
- clientCmdSetPlayingMiniGame(%val)
- clientCmdSetRemoteServerData(%serverLAN, %listenServer)
- clientCmdSetRunningMiniGame(%val)
- clientCmdSetScrollMode(%mode)
- clientCmdSetVignette(%multiply, %color)
- clientCmdSetWrenchData(%data)
- clientCmdShowBricks(%val)
- clientCmdShowEnergyBar(%val)
- clientCmdStopBrickControls()
- clientCmdSyncClock(%time)
- clientCmdTrustInvite(%name, %bl_id, %level)
- clientCmdTrustInviteAccepted(%clientId, %bl_id, %level)
- clientCmdTrustListUpload_Start()
- clientCmdUpdatePrefs()
- clientCmdUseBrickControls()
- clientCmdWrenchLoadingDone()
- clientCmdWrench_LoadMenus()
- clientCmdclearBottomPrint()
- clientIsValidAddOn(%dirName, %verbose)
- clientIsValidMusicFilename(%filename)
- colorGui::clickCancel(%this)
- colorGui::doCallbacks(%this)
- colorGui::done(%this)
- colorGui::onSleep(%this)
- colorGui::onWake(%this)
- colorGui::popUp(%this, %targetVar, %targetSwatch, %callback, %alpha)
- colorGui::setMode(%this, %mode)
- colorGui::update(%this)
- colorMatch(%colorA, %colorB)
- connectingGui::cancel()
- connectingGui::onWake()
- contextHelp()
- convertFile(%inFileName, %outFileName)
- copyTextFile(%source, %destination)
- createUINameTable()
- cursorOff()
- cursorOn()
- cycleDebugRenderMode(%val)
- debugMetricsCallback()
- defaultControlsGui::apply()
- defaultControlsGui::clickClose()
- defaultControlsGui::onSleep()
- defaultControlsGui::onWake()
- defaultMessageCallback(%msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
- demoBrickLimitGui::onWake()
- demoPlaybackComplete()
- directSelectInv(%index)
- disconnect(%doReconnect)
- disconnectedCleanup(%doReconnect)
- doDofScreenShot(%val)
- doHudScreenshot(%val)
- doPanoramaScreenShot(%val)
- doQuitGame()
- doScreenShot(%val)
- dofPreview(%val)
- dropCameraAtPlayer(%val)
- dropEighthSlot(%val)
- dropFifthSlot(%val)
- dropFirstSlot(%val)
- dropFourthSlot(%val)
- dropNinthSlot(%val)
- dropPlayerAtCamera(%val)
- dropSecondSlot(%val)
- dropSeventhSlot(%val)
- dropSixthSlot(%val)
- dropTenthSlot(%val)
- dropThirdSlot(%val)
- dropTool(%val)
- dumpClientSkyBoxList()
- dumpPrints()
- dumpTrustList()
- emoteAlarm(%val)
- emoteConfusion(%val)
- emoteHate(%val)
- emoteLove(%val)
- emoteSit(%val)
- escapeFromGame()
- escapeMenu::clickAdmin()
- escapeMenu::clickLoadBricks()
- escapeMenu::clickMinigames()
- escapeMenu::clickSaveBricks()
- escapeMenu::onWake(%this)
- escapeMenu::toggle(%this)
- eulerRadToMatrix(%euler)
- eulerToMatrix(%euler)
- eulerToQuat(%euler)
- eulerToQuat_degrees(%euler)
- filtersGui::onSleep()
- filtersGui::onWake()
- findRemapCmdIndex(%command)
- formatImageNumber(%number)
- fpsMetricsCallback()
- getActiveInv()
- getCensor(%word)
- getHelp(%helpName)
- getLine(%phrase, %lineNum)
- getLineCount(%phrase)
- getMapDisplayName(%device, %action)
- getMouseAdjustAmount(%val)
- getMouseAdjustAmount(%val)
- getOldSaves()
- getRandomColorF()
- getRandomColorFOpaque()
- getTimeString(%timeS)
- getValidSaveName(%saveName)
- handleAddClientToTeam(%msgType, %msgString, %clientId, %clientName, %teamID)
- handleAddTeam(%msgType, %msgString, %teamID, %teamName)
- handleAdminForce(%msgType, %msgString)
- handleClearBricks(%msgType, %msgString)
- handleClearInv(%msgType)
- handleClientInYourMiniGame(%msgType, %msgString, %clientId, %val)
- handleClientJoin()
- handleConnectionErrorMessage(%msgType, %msgString, %msgError)
- handleDeEquipInv(%msgType, %msgString, %slot)
- handleDropItem(%msgType, %string, %slot)
- handleEquipInv(%msgType, %msgString, %slot)
- handleError(%msgType, %msgString)
- handleHilightInv(%msgType, %msgString, %slot)
- handleInitTeams(%msgType, %msgString)
- handleItemPickup(%msgType, %msgString, %slot, %itemData, %silent)
- handlePlantError(%msgType, %msgString)
- handleProcessComplete(%msgType, %msgString, %clientId)
- handlePunchConnect(%address, %clientNonce)
- handleRemoveClientFromTeam(%msgType, %msgString, %clientId, %teamID)
- handleRemoveTeam(%msgType, %msgString, %teamID)
- handleSetInvData(%msgType, %msgString, %slot, %data)
- handleSetTeamCaptain(%msgType, %msgString, %clientId, %teamID)
- handleSetTeamName(%msgType, %msgString, %teamID, %teamName)
- handleStartTalking(%msgType, %msgString, %clientId)
- handleStopTalking(%msgType, %msgString, %clientId)
- handleUploadEnd(%msgType, %msgString, %clientId)
- handleUploadStart(%msgType, %msgString, %clientId)
- handleYourDeath(%msgType, %msgString, %yourName, %killerName, %respawnTime)
- handleYourSpawn(%msgType, %msgString)
- hatTCPObj::onConnectFailed(%this)
- hatTCPObj::onConnected(%this)
- hatTCPObj::onDNSFailed(%this)
- hatTCPObj::onDisconnect(%this)
- hatTCPObj::onLine(%this, %line)
- haveTools()
- initCanvas(%windowName)
- initClient()
- invDown(%val)
- invLeft(%val)
- invRight(%val)
- invUp(%val)
- isListenServer()
- isValidDecal(%file)
- isValidFileName(%filename)
- joinMiniGameGui::ClickCreate(%this)
- joinMiniGameGui::ClickJoin(%this)
- joinMiniGameGui::ClickLeave(%this)
- joinMiniGameGui::clickList(%this)
- joinMiniGameGui::end(%this)
- joinMiniGameGui::onSleep(%this)
- joinMiniGameGui::onWake(%this)
- joinMiniGameGui::sortList(%this, %col)
- joinMiniGameGui::sortNumList(%this, %col)
- keyGui::cancel(%this)
- keyGui::changePrompt()
- keyGui::done()
- keyGui::onSleep(%this)
- keyGui::onWake(%this)
- keyGui::pasteAuthKey(%this, %text)
- keyGui::type(%index)
- keyText0::onPaste(%this, %text)
- keyText1::onPaste(%this, %text)
- keyText2::onPaste(%this, %text)
- keyText3::onPaste(%this, %text)
- listAllDataBlocks()
- loadClientAddOns()
- loadMainMenu()
- loadTrustList()
- maze()
- maze2()
- messageBoxYesNo(%title, %message, %yesCallback, %noCallback)
- metrics(%expr)
- mm_Fade::OnWait(%this)
- mm_Fade::onDone(%this)
- mouseFire(%val)
- mouseMoveBrickX(%val)
- mouseMoveBrickY(%val)
- mouseMoveBrickZ(%val)
- movebackward(%val)
- movedown(%val)
- moveforward(%val)
- moveleft(%val)
- moveright(%val)
- moveup(%val)
- movieGrabScreen(%movieName, %frameNumber)
- newChatHud_AddLine(%line)
- newChatHud_Init()
- newChatHud_UpdateIndicatorPosition()
- newChatHud_UpdateMaxLines()
- newChatHud_UpdateScrollDownIndicator()
- newMessageHud::onSleep(%this)
- newMessageHud::onWake(%this)
- newMessageHud::open(%this, %channel)
- newMessageHud::updatePosition(%this)
- newMessageHud::updateTypePosition(%this)
- noHudGui::onRender(%this)
- noHudGui::onSleep(%this)
- noHudGui::onWake(%this)
- normalFromRaycast(%transform)
- notifyArrangedAddress(%addy)
- notifyArrangedFinish(%nonceA, %nonceB, %spamConnect)
- notifyArrangedStart(%addy)
- onChatMessage(%message, %voice, %pitch)
- onInvalidConnectionAddress()
- onMissionDownloadComplete()
- onMissionDownloadPhase1()
- onMissionDownloadPhase2()
- onMissionDownloadPhase3()
- onPhase1Complete()
- onPhase1Progress(%progress)
- onPhase2Complete()
- onPhase2Progress(%progress)
- onPhase3Complete()
- onPhase3Progress(%progress)
- onPhysicsDisabled()
- onSendConnectChallengeRequest()
- onSendPunchPacket(%ip)
- onServerMessage(%message)
- onServerQueryStatus(%status, %msg, %value)
- onSimplePingReceived(%ip, %ping, %slot)
- onSimplePingTimeout(%ip, %slot)
- onSqliteError(%errorCode)
- onUDPFailure()
- onWindowReactivate()
- openAdminWindow(%val)
- openBSD(%val)
- openOptionsWindow(%val)
- optionsDlg::RemapAll(%this)
- optionsDlg::RemapNext(%this, %idx)
- optionsDlg::UpdateAvailableShaders(%this)
- optionsDlg::applyGraphics(%this)
- optionsDlg::clearAllBinds(%this, %confirm)
- optionsDlg::clickLatencyOption(%this)
- optionsDlg::onSleep(%this)
- optionsDlg::onWake(%this)
- optionsDlg::setBrickFXQuality(%this, %val)
- optionsDlg::setDefaultBinds(%this, %confirm)
- optionsDlg::setLightingQuality(%this, %val)
- optionsDlg::setPane(%this, %pane)
- optionsDlg::setParticleQuality(%this, %val)
- optionsDlg::setPhysicsQuality(%this, %val)
- optionsDlg::setShaderQuality(%this, %val)
- optionsDlg::setTextureQuality(%this, %val)
- optionsDlg::updateDrawDistanceBlocker()
- optionsDlg::updateFOV(%this)
- optionsDlg::updateMaxViewDistance(%this)
- optionsDlg::updateTempBrickBlockers()
- pageMessageHudDown(%val)
- pageMessageHudUp(%val)
- panDown(%val)
- panUp(%val)
- pitch(%val)
- plantBrick(%val)
- posFromRaycast(%transform)
- posFromTransform(%transform)
- queryMasterTCPObj::onConnectFailed(%this)
- queryMasterTCPObj::onConnected(%this)
- queryMasterTCPObj::onDNSFailed(%this)
- queryMasterTCPObj::onDisconnect(%this)
- queryMasterTCPObj::onLine(%this, %line)
- quitGame()
- reEnablePhysics()
- recordMovie(%movieName, %fps)
- recordingsDlg::onWake()
- redoMapping(%device, %action, %cmd, %oldIndex, %newIndex)
- refreshBottomTextCtrl()
- refreshCenterTextCtrl()
- regNameGui::onSleep()
- regNameGui::onWake()
- regNameGui::register()
- rememberSentTrustInvite(%bl_id, %level)
- repeatBrickAway(%val)
- repeatBrickDown(%val)
- repeatBrickLeft(%val)
- repeatBrickPlant(%val)
- repeatBrickRight(%val)
- repeatBrickThirdDown(%val)
- repeatBrickThirdUp(%val)
- repeatBrickTowards(%val)
- repeatBrickUp(%val)
- repeatPageDownNewChatHud(%val)
- repeatPageUpNewChatHud(%val)
- resetCanvas()
- resizeMessageHud(%val)
- respawnCountDownTick(%time)
- restartAudio()
- rotFromTransform(%transform)
- round(%val)
- saveBricks(%filename, %description)
- saveBricksGui::onSleep(%this)
- saveBricksGui::onWake(%this)
- saveBricks_ProcessWrenchExtras()
- saveTrustList()
- scrollBricks(%direction)
- scrollInventory(%val)
- scrollPaint(%direction)
- scrollTools(%direction)
- secureClientCmd_ClientDrop(%clientName, %clientId)
- secureClientCmd_ClientJoin(%clientName, %clientId, %bl_id, %score, %isAI, %isAdmin, %isSuperAdmin, %trust, %inYourMiniGame)
- secureClientCmd_ClientScoreChanged(%score, %clientId)
- secureClientCmd_ClientTrust(%clientId, %trustLevel)
- secureClientCmd_SetMaxPlayersDisplay(%val)
- secureClientCmd_SetServerNameDisplay(%ownerName, %serverName)
- secureClientCmd_TrustDemoted(%clientId, %bl_id, %level)
- sendAdminLogin()
- sendHatRequest()
- setActiveInv(%index)
- setActiveTool(%index)
- setScrollMode(%newMode)
- setShaderDefaults()
- setSpeed(%speed)
- setZoomFOV(%val)
- shiftBrickAway(%val)
- shiftBrickDown(%val)
- shiftBrickLeft(%val)
- shiftBrickRight(%val)
- shiftBrickThirdDown(%val)
- shiftBrickThirdUp(%val)
- shiftBrickTowards(%val)
- shiftBrickUp(%val)
- shiftPaintColumn(%direction)
- showPlayerList(%val)
- sortList(%obj, %col, %defaultDescending)
- sortNumList(%obj, %col)
- startDemoRecord()
- startRecordingDemo(%val)
- steamOnLobbyEnter(%yourLobby)
- steamOnOverlayActivated()
- steamOnOverlayDeactivated()
- stopDemoRecord()
- stopMovie()
- stopRecordingDemo(%val)
- stress()
- superRepeatBrickAway(%val)
- superRepeatBrickDown(%val)
- superRepeatBrickLeft(%val)
- superRepeatBrickRight(%val)
- superRepeatBrickTowards(%val)
- superRepeatBrickUp(%val)
- superShiftBrickAway(%val)
- superShiftBrickAwayProxy(%val)
- superShiftBrickDown(%val)
- superShiftBrickDownProxy(%val)
- superShiftBrickLeft(%val)
- superShiftBrickLeftProxy(%val)
- superShiftBrickRight(%val)
- superShiftBrickRightProxy(%val)
- superShiftBrickTowards(%val)
- superShiftBrickTowardsProxy(%val)
- superShiftBrickUp(%val)
- superShiftBrickUpProxy(%val)
- terrainMetricsCallback()
- textureMetricsCallback()
- timeMetricsCallback()
- togFullScreen()
- toggleCamera(%val)
- toggleConsole(%make)
- toggleFirstPerson(%val)
- toggleFreeLook(%val)
- toggleNetGraph(%val)
- toggleSuperShift(%val)
- toggleZoom(%val)
- transferOldAvatarPrefs()
- turnLeft(%val)
- turnRight(%val)
- two()
- unBanGui::clickUnBan(%this)
- unBanGui::onSleep(%this)
- unBanGui::onWake(%this)
- unBanGui::sortList(%this, %col)
- unBanGui::sortNumList(%this, %col)
- unBanGui::unBan(%this, %idx)
- undoBrick(%val)
- updateClientTrustList(%bl_id, %level, %name)
- updateListSort(%obj)
- useBricks(%val)
- useEighthSlot(%val)
- useFifthSlot(%val)
- useFirstSlot(%val)
- useFourthSlot(%val)
- useLight(%val)
- useNinthSlot(%val)
- useSecondSlot(%val)
- useSeventhSlot(%val)
- useSixthSlot(%val)
- useSprayCan(%val)
- useTenthSlot(%val)
- useThirdSlot(%val)
- useTools(%val)
- vehicleMetricsCallback()
- vendorSpecificDefaults()
- videoMetricsCallback()
- waterMetricsCallback()
- wrenchDlg::LoadDataBlocks()
- wrenchDlg::onSleep(%this)
- wrenchDlg::onWake(%this)
- wrenchDlg::send(%this)
- wrenchEventsDlg::CreateColorMenu(%this, %gui)
- wrenchEventsDlg::CreateNamedBrickList(%this, %box, %targetMenu, %inputEventIdx)
- wrenchEventsDlg::VerifyInt(%this, %textBox, %min, %max)
- wrenchEventsDlg::clear(%this)
- wrenchEventsDlg::closeColorMenu(%this)
- wrenchEventsDlg::createOutputList(%this, %box, %targetMenu, %inputEventIdx, %outputClass)
- wrenchEventsDlg::createOutputParameters(%this, %box, %outputMenu, %outputClass)
- wrenchEventsDlg::createTargetList(%this, %box, %inputMenu)
- wrenchEventsDlg::newEvent(%this)
- wrenchEventsDlg::onSleep(%this)
- wrenchEventsDlg::onWake(%this)
- wrenchEventsDlg::pickColor(%this, %gui, %idx)
- wrenchEventsDlg::reshuffleScrollbox(%this, %target)
- wrenchEventsDlg::send(%this)
- wrenchSoundDlg::onSleep(%this)
- wrenchSoundDlg::onWake(%this)
- wrenchSoundDlg::send(%this)
- wrenchVehicleSpawnDlg::Respawn(%this)
- wrenchVehicleSpawnDlg::onSleep(%this)
- wrenchVehicleSpawnDlg::onWake(%this)
- wrenchVehicleSpawnDlg::send(%this)
- yaw(%val)
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