Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Оригинал скрипта Реквиема
- scriptName TempleBlessingScript extends ObjectReference conditional
- ;-- Properties --------------------------------------
- spell property TempleBlessing auto
- spell property TempleDispel auto
- message property AltarRemoveMsg auto
- message property BlessingMessage auto
- ;-- Variables ---------------------------------------
- ;-- Functions ---------------------------------------
- function OnActivate(ObjectReference akActionRef)
- TempleDispel.Cast(akActionRef, akActionRef)
- utility.wait(0.250000)
- TempleBlessing.Cast(akActionRef, akActionRef)
- if akActionRef == game.GetPlayer() as ObjectReference
- AltarRemoveMsg.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
- BlessingMessage.Show(0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000)
- endIf
- endFunction
- Оригинал скрипта из мода
- Scriptname TempleBlessingScript extends ObjectReference Conditional
- Spell Property TempleBlessing Auto
- Event OnActivate(ObjectReference akActionRef)
- TempleBlessing.Cast(akActionRef, akActionRef)
- if akActionRef == Game.GetPlayer()
- AltarRemoveMsg.Show()
- BlessingMessage.Show()
- ;SL_Shrines
- quest SL_Shrines = Quest.GetQuest("SL_Shrines")
- SL_shrinesplayeralias AliasRef = (SL_Shrines.GetAlias(0) as SL_shrinesplayeralias)
- AliasRef.SpellCheck(akActionRef)
- endif
- EndEvent
- Message Property BlessingMessage Auto
- Message Property AltarRemoveMsg Auto
- Как мне сделать патч?
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement