Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- macroScript bridgeEdge category:"Lucas3D"
- (
- try
- (
- if (classof $ == Editable_Poly) then ($.EditablePoly.Bridge ())
- else
- (
- if (classof $ == PolyMeshObject) then ($.modifiers[#Edit_Poly].ButtonOp #BridgeEdge)
- else
- (
- if (classof $ == Editable_mesh) then
- (
- modPanel.addModToSelection (Edit_Poly ()) ui:on
- subobjectLevel = 2
- $.modifiers[#Edit_Poly].ButtonOp #BridgeEdge
- )
- else ()
- )
- )
- ) catch()
- )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement