KyadCK

Diaspora Eyefinity Fix

Feb 23rd, 2014
111
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  1. $Load Retail Configuration: No
  2. $Font: 3
  3. $Max Directives: 7
  4. $Max Escort Ships: 7
  5.  
  6.  
  7. #Gauge Config
  8.  
  9. $Ship: Raptor
  10. $Color: ( 160, 225, 255 )
  11. $Font: 4
  12. $Base: (4800, 900)
  13. $Required Aspect: Wide Screen
  14. $Min: (3840, 720)
  15. $Max: (7680, 1600)
  16. $Gauges:
  17. +Custom:
  18. Position: (2235, 277 )
  19. Name: MiscSEXPBar
  20. Text:
  21. X Offset: 10
  22. Y Offset: 5
  23. Gauge Type: RADAR
  24. Slew: YES
  25. Active by default: NO
  26. Filename: col_miscbargauge
  27. +Throttle:
  28. Position: (2156, 322)
  29. Slew: yes
  30. Filename: Throttle_Default
  31. Foreground Clip Bottom Y-offset: 210
  32. Foreground Clip Width: 109
  33. Foreground Clip Height: 133
  34. Afterburner Clip Height: 29
  35. Show Background: no
  36. Show Max Speed Label: no
  37. Show Min Speed Label: no
  38. Current Speed Offsets: (41, 56)
  39. Target Speed Offsets: (41, 40)
  40. Show Percentage: yes
  41. Glide Status Offsets: (-5, 80)
  42. Match Speed Status Offsets: (-5, 80)
  43. +Threat Indicator:
  44. Position: (2533, 323)
  45. Slew: yes
  46. Arc Filename: Threat_Arc_Default
  47. Dumbfire Filename: Threat_Dumb_Default
  48. Lock Filename: Threat_Lock_Default
  49. Dumbfire Offsets: (61, 50)
  50. Lock Offsets: (61, 31)
  51. +Countermeasures:
  52. Position: (2228, 541)
  53. Slew: yes
  54. Filename: Dummy
  55. Text Offsets: (36, 4)
  56. Value Offsets: (9, 4)
  57. +Weapon Energy:
  58. Position: (2570, 402)
  59. Slew: yes
  60. Filename: Energy_Big_Default
  61. Foreground Clip Height: 130
  62. Text Offsets: (15, -15)
  63. Text Alignment: Right
  64. Always Show Text: true
  65. Text Follows: true
  66. Show Ballistic Ammo: true
  67. Armed Guns List Offsets: (15, -45)
  68. Armed Guns List Alignment: Right
  69. +Weapon Energy:
  70. Position: (2589, 438)
  71. Slew: yes
  72. Filename: Energy_Default
  73. Foreground Clip Height: 94
  74. Text Offsets: (15, 6)
  75. Always Show Text: true
  76. Text Moves: true
  77. +Afterburner Energy:
  78. Position: (2192, 438)
  79. Slew: yes
  80. Filename: Energy_Default
  81. Foreground Clip Height: 94
  82. +Flight Path Marker:
  83. Filename: Flight_Path_Default
  84. Center Offsets: (15, 15)
  85. +Warhead Count:
  86. Position: (2547, 544)
  87. Slew: true
  88. Filename: Warhead_Icon_Default
  89. Name Offsets: (0, 0)
  90. Count Offsets: (-4, 15)
  91. Icon Width: 7
  92. Icon Height: 22
  93. Max Icons: 8
  94. Max Columns: 8
  95. Name Alignment: Right
  96. +Lead Sight:
  97. Position: (2400, 450)
  98. Filename: Leadsight_Default
  99. +Directives:
  100. Position: (5, 278)
  101. Slew: no
  102. Top Background Filename: col_weapons_h
  103. Entry Background Filename: Dummy
  104. Bottom Background Filename: col_weapons_list
  105. Header Offsets: (4, 4)
  106. Top Background Height: 25
  107. List Start Offsets: (12, 23)
  108. Entry Height: 18
  109. Bottom Background Offset: -18
  110. Max Line Width: 210
  111. +Escort View:
  112. Position: (2966, 250)
  113. Slew: no
  114. Top Background Filename: col_weapons_h
  115. Entry Background Filename: Dummy
  116. Bottom Background Filename: col_weapons_list
  117. Entry Height: 18
  118. Bottom Background Offset: 4
  119. Header Text: sitrep
  120. Header Offsets: (4, 4)
  121. List Start Offsets: (0, 23)
  122. Hull X-offset: 185
  123. Ship Name Max Width: 160
  124. ;Name X-offset: (4, 0)
  125. ;Status X-offset: (-11, 0)
  126. +Wingman Status:
  127. Position: (3026, 100)
  128. Slew: no
  129. Left Background Filename: Wingman_Left_Default
  130. Entry Background Filename: Dummy
  131. Right Background Filename: Wingman_Entry_Default
  132. Dot Filename: Wingman_Dot_Default
  133. Header Offsets: (2, 3)
  134. Left Background Width: 20
  135. Entry Width: 20
  136. Last Background Offset: -16
  137. Single Wing Offsets: (0, 23)
  138. Multiple Wing Start Offsets: (0, 23)
  139. Wing Name Offsets: (30, 0)
  140. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  141. Expansion Mode: Down
  142. +Lock Indicator:
  143. Lock Filename: Lock_Ind_Default
  144. Locked Filename: Locked_Ind_Default
  145. Lock Center Offsets: (50, 50)
  146. Locked Center Offsets: (50, 50)
  147. +Hardpoints:
  148. Position: (3025, 590)
  149. Size: (150, 150)
  150. Line Width: 2
  151. View Direction: Top
  152. Show Primary Weapons: no
  153. Show Secondary Weapons: yes
  154. +Primary Weapons:
  155. Position: (2961, 447)
  156. Header Offsets: (4, 4)
  157. Header Text: Primary Stores
  158. First Background Filename: col_weapons_h
  159. First Background Height: 20
  160. First Background X-offset: 0
  161. Entry Background Filename: Dummy
  162. Entry Background Height: 20
  163. Entry Background X-offset: 0
  164. Last Background Filename: col_weapons_list
  165. Last Background X-offset: 0
  166. Last Background Y-offset: -18
  167. Entry Height: 18
  168. List Start Y-offset: 20
  169. Ammo X-offset: 55
  170. Link X-offset: 65
  171. Name X-offset: 75
  172. +Secondary Weapons:
  173. Position: (2961, 537)
  174. Header Offsets: (4, 4)
  175. Header Text: Secondary Stores
  176. First Background Filename: col_weapons_h
  177. First Background Height: 20
  178. First Background X-offset: 0
  179. Entry Background Filename: Dummy
  180. Entry Background Height: 20
  181. Entry Background X-offset: 0
  182. Last Background Filename: col_weapons_list
  183. Last Background X-offset: 0
  184. Last Background Y-offset: -18
  185. Entry Height: 18
  186. List Start Y-offset: 20
  187. Ammo X-offset: 30
  188. Link X-offset: 40
  189. Name X-offset: 49
  190. Unlink X-offset: 45
  191. Reload X-offset: 180
  192. +Mission Time:
  193. Position: (2238, 351)
  194. Slew: yes
  195. Filename: Dummy
  196. Text Offsets: (4, 4)
  197. Value Offsets: (4, 15)
  198. +Kills:
  199. Position: (3111, 872)
  200. Slew: no
  201. Filename: Dummy
  202. Text Offsets: (4, 4)
  203. Value Offsets: (70, 4)
  204. +Auto Speed:
  205. Position: (2211, 594)
  206. Slew: yes
  207. Filename: Dummy
  208. Auto Offsets: (6, 0)
  209. Speed Offsets: (0, 12)
  210. On Text Color: (-1, -1, -1, -1)
  211. Off Text Color: (0, 0, 0, 0)
  212. +Auto Target:
  213. Position: (2513, 591)
  214. Slew: yes
  215. Filename: Dummy
  216. Auto Offsets: (9, 0)
  217. Target Offsets: (0, 12)
  218. On Text Color: (-1, -1, -1, -1)
  219. Off Text Color: (0, 0, 0, 0)
  220. +Hostile Triangle:
  221. Position: (2400, 453)
  222. Slew: yes
  223. Radius: 100
  224. Triangle Base: 9.5
  225. Triangle Height: 11.0
  226. +Target Triangle:
  227. Position: (2400, 453)
  228. Slew: yes
  229. Radius: 100
  230. Triangle Base: 9.5
  231. Triangle Height: 11.0
  232. +Missile Triangles:
  233. Position: (2400, 453)
  234. Slew: yes
  235. Radius: 100
  236. Triangle Base: 9.5
  237. Triangle Height: 11.0
  238. +Orientation Tee:
  239. Position: (2400, 453)
  240. Slew: yes
  241. Radius: 100
  242. +Center Reticle:
  243. Position: (2388, 441)
  244. Filename: Reticle_Center_Default
  245. +Messages:
  246. Position: (1605, 5)
  247. Font: 2
  248. +Training Messages:
  249. Position: (2267, 191)
  250. +Multiplayer Messages:
  251. Position: (1608, 240)
  252. +Support:
  253. Position: (2347, 600)
  254. Slew: no
  255. Filename: Support_Default
  256. Header Offsets: (3, 2)
  257. Text Y-offset: 12
  258. Dock Status X-offset: 6
  259. Dock Time X-offset: 65
  260. +Damage:
  261. Position: (2328, 61)
  262. Slew: no
  263. Top Background Filename: Direct_Top_Default
  264. Entry Background Filename: Dummy
  265. Bottom Background Filename: Direct_Entry_Default
  266. Header Offsets: (2, 3)
  267. Hull Integrity Offsets: (4, 23)
  268. Hull Integrity Value X-offset: 180
  269. Top Background Height: 27
  270. Subsystem Entry Height: 20
  271. Subsystem List Start Offsets: (4, 43)
  272. Subsystem Entry Value X-offset: 142
  273. Bottom Background Offset: 0
  274. +Objective Notify:
  275. Position: (2400, 250)
  276. Slew: no
  277. Filename: Dummy
  278. Objective Text Y-offset: 4
  279. Objective Value Y-offset: 23
  280. Subspace Text Y-offset: 4
  281. Subspace Value Y-offset: 23
  282. Red Alert Text Y-offset: 4
  283. Red Alert Value Y-offset: 23
  284. +Squad Message:
  285. Position: (1625, 50)
  286. Slew: no
  287. Top Background Filename: col_weapons_h
  288. Entry Background Filename: Dummy
  289. Bottom Background Filename: col_weapons_list
  290. Header Offsets: (4, 3)
  291. List Start Offsets: (4, 20)
  292. Top Background Height: 20
  293. Entry Height: 15
  294. Bottom Background Offset: -10
  295. Command X-offset: 17
  296. Page Up Offsets: (110, 5)
  297. Page Down Offsets: (110, 115)
  298. +Target Monitor:
  299. Position: (1605, 752)
  300. Monitor Filename: TargetMon_Main_Default
  301. Monitor Alpha Mask Filename: TargetMon_Alpha
  302. Integrity Bar Filename: TargetMon_Bar_Default
  303. Viewport Offsets: (0, 0)
  304. Viewport Size: (180, 135)
  305. Integrity Bar Offsets: (176, 20)
  306. ;Integrity Bar Foreground Clip Height: 88
  307. Status Offsets: (6, 18)
  308. Name Offsets: (8, -25)
  309. Class Offsets: (8, -10)
  310. Distance Offsets: (64, 6)
  311. Speed Offsets: (64, 20)
  312. Hull Offsets: (45, 6)
  313. Cargo Contents Offsets: (8, 30)
  314. Cargo Scan Start Offsets: (3, 5)
  315. Cargo Scan Size: (172, 130)
  316. Subsystem Name Offsets: (25, 132)
  317. Subsystem Integrity Offsets: (155, 132)
  318. Disabled Status Offsets: (90, 120)
  319. Desaturate: yes
  320. +Radar BSG:
  321. Position: (1600, 0)
  322. Size: (1024, 1024)
  323. Cockpit Target: dradis
  324. Display Offset: (0, 130)
  325. Display Size: (1024, 1024)
  326. Loop Sound: 245
  327. Arrival Beep Sound: 246
  328. Stealth arrival Beep Sound: 249
  329. Minimum Beep Delay: 3.5
  330. Departure Beep Sound: 250
  331. Minimum Beep Delay: 3.5
  332.  
  333. +Text Warnings:
  334. Position: (2400, 341)
  335. +Mini Target Shields:
  336. Position: (2385, 536)
  337. Slew: yes
  338. Filename: targhit1
  339. 3 Digit Hull Offsets: (5, 7)
  340. 2 Digit Hull Offsets: (9, 7)
  341. 1 Digit Hull Offsets: (14, 7)
  342. +Voice Status:
  343. Position: (1605, 165)
  344. +Ping:
  345. Position: (3072, 5)
  346. +Lag:
  347. Position: (2515, 595)
  348. +Supernova:
  349. Position: (1770, 170)
  350. +Target Brackets:
  351. +Offscreen Indicator:
  352. $End Gauges
  353.  
  354. #End
  355.  
  356. #Gauge Config
  357.  
  358. $Ship: Raptor
  359. $Color: ( 160, 225, 255 )
  360. $Font: 4
  361. $Base: (1600, 900)
  362. $Required Aspect: Wide Screen
  363. $Min: (1280, 720)
  364. $Max: (2560, 1600)
  365. $Gauges:
  366. +Custom:
  367. Position: (635, 277 )
  368. Name: MiscSEXPBar
  369. Text:
  370. X Offset: 10
  371. Y Offset: 5
  372. Gauge Type: RADAR
  373. Slew: YES
  374. Active by default: NO
  375. Filename: col_miscbargauge
  376. +Throttle:
  377. Position: (556, 322)
  378. Slew: yes
  379. Filename: Throttle_Default
  380. Foreground Clip Bottom Y-offset: 210
  381. Foreground Clip Width: 109
  382. Foreground Clip Height: 133
  383. Afterburner Clip Height: 29
  384. Show Background: no
  385. Show Max Speed Label: no
  386. Show Min Speed Label: no
  387. Current Speed Offsets: (41, 56)
  388. Target Speed Offsets: (41, 40)
  389. Show Percentage: yes
  390. Glide Status Offsets: (-5, 80)
  391. Match Speed Status Offsets: (-5, 80)
  392. +Threat Indicator:
  393. Position: (933, 323)
  394. Slew: yes
  395. Arc Filename: Threat_Arc_Default
  396. Dumbfire Filename: Threat_Dumb_Default
  397. Lock Filename: Threat_Lock_Default
  398. Dumbfire Offsets: (61, 50)
  399. Lock Offsets: (61, 31)
  400. +Countermeasures:
  401. Position: (628, 541)
  402. Slew: yes
  403. Filename: Dummy
  404. Text Offsets: (36, 4)
  405. Value Offsets: (9, 4)
  406. +Weapon Energy:
  407. Position: (970, 402)
  408. Slew: yes
  409. Filename: Energy_Big_Default
  410. Foreground Clip Height: 130
  411. Text Offsets: (15, -15)
  412. Text Alignment: Right
  413. Always Show Text: true
  414. Text Follows: true
  415. Show Ballistic Ammo: true
  416. Armed Guns List Offsets: (15, -45)
  417. Armed Guns List Alignment: Right
  418. +Weapon Energy:
  419. Position: (989, 438)
  420. Slew: yes
  421. Filename: Energy_Default
  422. Foreground Clip Height: 94
  423. Text Offsets: (15, 6)
  424. Always Show Text: true
  425. Text Moves: true
  426. +Afterburner Energy:
  427. Position: (592, 438)
  428. Slew: yes
  429. Filename: Energy_Default
  430. Foreground Clip Height: 94
  431. +Flight Path Marker:
  432. Filename: Flight_Path_Default
  433. Center Offsets: (15, 15)
  434. +Warhead Count:
  435. Position: (947, 544)
  436. Slew: true
  437. Filename: Warhead_Icon_Default
  438. Name Offsets: (0, 0)
  439. Count Offsets: (-4, 15)
  440. Icon Width: 7
  441. Icon Height: 22
  442. Max Icons: 8
  443. Max Columns: 8
  444. Name Alignment: Right
  445. +Lead Sight:
  446. Position: (800, 450)
  447. Filename: Leadsight_Default
  448. +Directives:
  449. Position: (5, 278)
  450. Slew: no
  451. Top Background Filename: col_weapons_h
  452. Entry Background Filename: Dummy
  453. Bottom Background Filename: col_weapons_list
  454. Header Offsets: (4, 4)
  455. Top Background Height: 25
  456. List Start Offsets: (12, 23)
  457. Entry Height: 18
  458. Bottom Background Offset: -18
  459. Max Line Width: 210
  460. +Escort View:
  461. Position: (1366, 250)
  462. Slew: no
  463. Top Background Filename: col_weapons_h
  464. Entry Background Filename: Dummy
  465. Bottom Background Filename: col_weapons_list
  466. Entry Height: 18
  467. Bottom Background Offset: 4
  468. Header Text: sitrep
  469. Header Offsets: (4, 4)
  470. List Start Offsets: (0, 23)
  471. Hull X-offset: 185
  472. Ship Name Max Width: 160
  473. ;Name X-offset: (4, 0)
  474. ;Status X-offset: (-11, 0)
  475. +Wingman Status:
  476. Position: (1426, 100)
  477. Slew: no
  478. Left Background Filename: Wingman_Left_Default
  479. Entry Background Filename: Dummy
  480. Right Background Filename: Wingman_Entry_Default
  481. Dot Filename: Wingman_Dot_Default
  482. Header Offsets: (2, 3)
  483. Left Background Width: 20
  484. Entry Width: 20
  485. Last Background Offset: -16
  486. Single Wing Offsets: (0, 23)
  487. Multiple Wing Start Offsets: (0, 23)
  488. Wing Name Offsets: (30, 0)
  489. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  490. Expansion Mode: Down
  491. +Lock Indicator:
  492. Lock Filename: Lock_Ind_Default
  493. Locked Filename: Locked_Ind_Default
  494. Lock Center Offsets: (50, 50)
  495. Locked Center Offsets: (50, 50)
  496. +Hardpoints:
  497. Position: (1425, 590)
  498. Size: (150, 150)
  499. Line Width: 2
  500. View Direction: Top
  501. Show Primary Weapons: no
  502. Show Secondary Weapons: yes
  503. +Primary Weapons:
  504. Position: (1361, 447)
  505. Header Offsets: (4, 4)
  506. Header Text: Primary Stores
  507. First Background Filename: col_weapons_h
  508. First Background Height: 20
  509. First Background X-offset: 0
  510. Entry Background Filename: Dummy
  511. Entry Background Height: 20
  512. Entry Background X-offset: 0
  513. Last Background Filename: col_weapons_list
  514. Last Background X-offset: 0
  515. Last Background Y-offset: -18
  516. Entry Height: 18
  517. List Start Y-offset: 20
  518. Ammo X-offset: 55
  519. Link X-offset: 65
  520. Name X-offset: 75
  521. +Secondary Weapons:
  522. Position: (1361, 537)
  523. Header Offsets: (4, 4)
  524. Header Text: Secondary Stores
  525. First Background Filename: col_weapons_h
  526. First Background Height: 20
  527. First Background X-offset: 0
  528. Entry Background Filename: Dummy
  529. Entry Background Height: 20
  530. Entry Background X-offset: 0
  531. Last Background Filename: col_weapons_list
  532. Last Background X-offset: 0
  533. Last Background Y-offset: -18
  534. Entry Height: 18
  535. List Start Y-offset: 20
  536. Ammo X-offset: 30
  537. Link X-offset: 40
  538. Name X-offset: 49
  539. Unlink X-offset: 45
  540. Reload X-offset: 180
  541. +Mission Time:
  542. Position: (638, 351)
  543. Slew: yes
  544. Filename: Dummy
  545. Text Offsets: (4, 4)
  546. Value Offsets: (4, 15)
  547. +Kills:
  548. Position: (1511, 872)
  549. Slew: no
  550. Filename: Dummy
  551. Text Offsets: (4, 4)
  552. Value Offsets: (70, 4)
  553. +Auto Speed:
  554. Position: (611, 594)
  555. Slew: yes
  556. Filename: Dummy
  557. Auto Offsets: (6, 0)
  558. Speed Offsets: (0, 12)
  559. On Text Color: (-1, -1, -1, -1)
  560. Off Text Color: (0, 0, 0, 0)
  561. +Auto Target:
  562. Position: (913, 591)
  563. Slew: yes
  564. Filename: Dummy
  565. Auto Offsets: (9, 0)
  566. Target Offsets: (0, 12)
  567. On Text Color: (-1, -1, -1, -1)
  568. Off Text Color: (0, 0, 0, 0)
  569. +Hostile Triangle:
  570. Position: (800, 453)
  571. Slew: yes
  572. Radius: 100
  573. Triangle Base: 9.5
  574. Triangle Height: 11.0
  575. +Target Triangle:
  576. Position: (800, 453)
  577. Slew: yes
  578. Radius: 100
  579. Triangle Base: 9.5
  580. Triangle Height: 11.0
  581. +Missile Triangles:
  582. Position: (800, 453)
  583. Slew: yes
  584. Radius: 100
  585. Triangle Base: 9.5
  586. Triangle Height: 11.0
  587. +Orientation Tee:
  588. Position: (800, 453)
  589. Slew: yes
  590. Radius: 100
  591. +Center Reticle:
  592. Position: (788, 441)
  593. Filename: Reticle_Center_Default
  594. +Messages:
  595. Position: (5, 5)
  596. Font: 2
  597. +Training Messages:
  598. Position: (667, 191)
  599. +Multiplayer Messages:
  600. Position: (8, 240)
  601. +Support:
  602. Position: (747, 600)
  603. Slew: no
  604. Filename: Support_Default
  605. Header Offsets: (3, 2)
  606. Text Y-offset: 12
  607. Dock Status X-offset: 6
  608. Dock Time X-offset: 65
  609. +Damage:
  610. Position: (728, 61)
  611. Slew: no
  612. Top Background Filename: Direct_Top_Default
  613. Entry Background Filename: Dummy
  614. Bottom Background Filename: Direct_Entry_Default
  615. Header Offsets: (2, 3)
  616. Hull Integrity Offsets: (4, 23)
  617. Hull Integrity Value X-offset: 180
  618. Top Background Height: 27
  619. Subsystem Entry Height: 20
  620. Subsystem List Start Offsets: (4, 43)
  621. Subsystem Entry Value X-offset: 142
  622. Bottom Background Offset: 0
  623. +Objective Notify:
  624. Position: (800, 250)
  625. Slew: no
  626. Filename: Dummy
  627. Objective Text Y-offset: 4
  628. Objective Value Y-offset: 23
  629. Subspace Text Y-offset: 4
  630. Subspace Value Y-offset: 23
  631. Red Alert Text Y-offset: 4
  632. Red Alert Value Y-offset: 23
  633. +Squad Message:
  634. Position: (25, 50)
  635. Slew: no
  636. Top Background Filename: col_weapons_h
  637. Entry Background Filename: Dummy
  638. Bottom Background Filename: col_weapons_list
  639. Header Offsets: (4, 3)
  640. List Start Offsets: (4, 20)
  641. Top Background Height: 20
  642. Entry Height: 15
  643. Bottom Background Offset: -10
  644. Command X-offset: 17
  645. Page Up Offsets: (110, 5)
  646. Page Down Offsets: (110, 115)
  647. +Target Monitor:
  648. Position: (5, 752)
  649. Monitor Filename: TargetMon_Main_Default
  650. Monitor Alpha Mask Filename: TargetMon_Alpha
  651. Integrity Bar Filename: TargetMon_Bar_Default
  652. Viewport Offsets: (0, 0)
  653. Viewport Size: (180, 135)
  654. Integrity Bar Offsets: (176, 20)
  655. ;Integrity Bar Foreground Clip Height: 88
  656. Status Offsets: (6, 18)
  657. Name Offsets: (8, -25)
  658. Class Offsets: (8, -10)
  659. Distance Offsets: (64, 6)
  660. Speed Offsets: (64, 20)
  661. Hull Offsets: (45, 6)
  662. Cargo Contents Offsets: (8, 30)
  663. Cargo Scan Start Offsets: (3, 5)
  664. Cargo Scan Size: (172, 130)
  665. Subsystem Name Offsets: (25, 132)
  666. Subsystem Integrity Offsets: (155, 132)
  667. Disabled Status Offsets: (90, 120)
  668. Desaturate: yes
  669. +Radar BSG:
  670. Position: (0, 0)
  671. Size: (1024, 1024)
  672. Cockpit Target: dradis
  673. Display Offset: (0, 130)
  674. Display Size: (1024, 1024)
  675. Loop Sound: 245
  676. Arrival Beep Sound: 246
  677. Stealth arrival Beep Sound: 249
  678. Minimum Beep Delay: 3.5
  679. Departure Beep Sound: 250
  680. Minimum Beep Delay: 3.5
  681.  
  682. +Text Warnings:
  683. Position: (800, 341)
  684. +Mini Target Shields:
  685. Position: (785, 536)
  686. Slew: yes
  687. Filename: targhit1
  688. 3 Digit Hull Offsets: (5, 7)
  689. 2 Digit Hull Offsets: (9, 7)
  690. 1 Digit Hull Offsets: (14, 7)
  691. +Voice Status:
  692. Position: (5, 165)
  693. +Ping:
  694. Position: (1472, 5)
  695. +Lag:
  696. Position: (915, 595)
  697. +Supernova:
  698. Position: (170, 170)
  699. +Target Brackets:
  700. +Offscreen Indicator:
  701. +Fixed Messages:
  702. Position: (32768, 50)
  703. Font: 2
  704. $End Gauges
  705.  
  706. #End
  707.  
  708. #Gauge Config
  709.  
  710. $Ship: Raptor
  711. $Color: ( 160, 225, 255 )
  712. $Font: 4
  713. $Base: (1400, 1050)
  714. $Required Aspect: Full Screen
  715. $Gauges:
  716. +Custom:
  717. Position: (535, 352)
  718. Name: MiscSEXPBar
  719. Text:
  720. X Offset: 10
  721. Y Offset: 5
  722. Gauge Type: RADAR
  723. Slew: YES
  724. Active by default: NO
  725. Filename: col_miscbargauge
  726. +Throttle:
  727. Position: (456, 397)
  728. Slew: yes
  729. Filename: Throttle_Default
  730. Foreground Clip Bottom Y-offset: 210
  731. Foreground Clip Width: 109
  732. Foreground Clip Height: 133
  733. Afterburner Clip Height: 29
  734. Show Background: no
  735. Show Max Speed Label: no
  736. Show Min Speed Label: no
  737. Current Speed Offsets: (41, 56)
  738. Target Speed Offsets: (41, 40)
  739. Show Percentage: yes
  740. Glide Status Offsets: (-5, 80)
  741. Match Speed Status Offsets: (-5, 80)
  742. +Threat Indicator:
  743. Position: (833, 398)
  744. Slew: yes
  745. Arc Filename: Threat_Arc_Default
  746. Dumbfire Filename: Threat_Dumb_Default
  747. Lock Filename: Threat_Lock_Default
  748. Dumbfire Offsets: (61, 50)
  749. Lock Offsets: (61, 31)
  750. +Countermeasures:
  751. Position: (528, 616)
  752. Slew: yes
  753. Filename: Dummy
  754. Text Offsets: (36, 4)
  755. Value Offsets: (9, 4)
  756. +Weapon Energy:
  757. Position: (870, 477)
  758. Slew: yes
  759. Filename: Energy_Big_Default
  760. Foreground Clip Height: 130
  761. Text Offsets: (15, -15)
  762. Text Alignment: Right
  763. Always Show Text: true
  764. Text Follows: true
  765. Show Ballistic Ammo: true
  766. Armed Guns List Offsets: (15, -45)
  767. Armed Guns List Alignment: Right
  768. +Weapon Energy:
  769. Position: (889, 513)
  770. Slew: yes
  771. Filename: Energy_Default
  772. Foreground Clip Height: 94
  773. Text Offsets: (15, 6)
  774. Always Show Text: true
  775. Text Moves: true
  776. +Afterburner Energy:
  777. Position: (492, 513)
  778. Slew: yes
  779. Filename: Energy_Default
  780. Foreground Clip Height: 94
  781. +Flight Path Marker:
  782. Filename: Flight_Path_Default
  783. Center Offsets: (15, 15)
  784. +Warhead Count:
  785. Position: (847, 619)
  786. Slew: true
  787. Filename: Warhead_Icon_Default
  788. Name Offsets: (0, 0)
  789. Count Offsets: (-4, 15)
  790. Icon Width: 7
  791. Icon Height: 22
  792. Max Icons: 8
  793. Max Columns: 8
  794. Name Alignment: Right
  795. +Lead Sight:
  796. Position: (700, 525)
  797. Filename: Leadsight_Default
  798. +Directives:
  799. Position: (5, 278)
  800. Slew: no
  801. Top Background Filename: col_weapons_h
  802. Entry Background Filename: Dummy
  803. Bottom Background Filename: col_weapons_list
  804. Header Offsets: (4, 4)
  805. Top Background Height: 25
  806. List Start Offsets: (12, 23)
  807. Entry Height: 18
  808. Bottom Background Offset: -18
  809. Max Line Width: 210
  810. +Escort View:
  811. Position: (1166, 250)
  812. Slew: no
  813. Top Background Filename: col_weapons_h
  814. Entry Background Filename: Dummy
  815. Bottom Background Filename: col_weapons_list
  816. Entry Height: 18
  817. Bottom Background Offset: 4
  818. Header Text: sitrep
  819. Header Offsets: (4, 4)
  820. List Start Offsets: (0, 23)
  821. Hull X-offset: 185
  822. Ship Name Max Width: 160
  823. ;Name X-offset: (4, 0)
  824. ;Status X-offset: (-11, 0)
  825. +Wingman Status:
  826. Position: (1226, 100)
  827. Slew: no
  828. Left Background Filename: Wingman_Left_Default
  829. Entry Background Filename: Dummy
  830. Right Background Filename: Wingman_Entry_Default
  831. Dot Filename: Wingman_Dot_Default
  832. Header Offsets: (2, 3)
  833. Left Background Width: 20
  834. Entry Width: 20
  835. Last Background Offset: -16
  836. Single Wing Offsets: (0, 23)
  837. Multiple Wing Start Offsets: (0, 23)
  838. Wing Name Offsets: (30, 0)
  839. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  840. Expansion Mode: Down
  841. +Lock Indicator:
  842. Lock Filename: Lock_Ind_Default
  843. Locked Filename: Locked_Ind_Default
  844. Lock Center Offsets: (50, 50)
  845. Locked Center Offsets: (50, 50)
  846. +Hardpoints:
  847. Position: (1225, 740)
  848. Size: (150, 150)
  849. Line Width: 2
  850. View Direction: Top
  851. Show Primary Weapons: no
  852. Show Secondary Weapons: yes
  853. +Primary Weapons:
  854. Position: (1161, 597)
  855. Header Offsets: (4, 4)
  856. Header Text: Primary Stores
  857. First Background Filename: col_weapons_h
  858. First Background Height: 20
  859. First Background X-offset: 0
  860. Entry Background Filename: Dummy
  861. Entry Background Height: 20
  862. Entry Background X-offset: 0
  863. Last Background Filename: col_weapons_list
  864. Last Background X-offset: 0
  865. Last Background Y-offset: -18
  866. Entry Height: 18
  867. List Start Y-offset: 20
  868. Ammo X-offset: 55
  869. Link X-offset: 65
  870. Name X-offset: 75
  871. +Secondary Weapons:
  872. Position: (1161, 687)
  873. Header Offsets: (4, 4)
  874. Header Text: Secondary Stores
  875. First Background Filename: col_weapons_h
  876. First Background Height: 20
  877. First Background X-offset: 0
  878. Entry Background Filename: Dummy
  879. Entry Background Height: 20
  880. Entry Background X-offset: 0
  881. Last Background Filename: col_weapons_list
  882. Last Background X-offset: 0
  883. Last Background Y-offset: -18
  884. Entry Height: 18
  885. List Start Y-offset: 20
  886. Ammo X-offset: 30
  887. Link X-offset: 40
  888. Name X-offset: 49
  889. Unlink X-offset: 45
  890. Reload X-offset: 180
  891. +Mission Time:
  892. Position: (538, 426)
  893. Slew: yes
  894. Filename: Dummy
  895. Text Offsets: (4, 4)
  896. Value Offsets: (4, 15)
  897. +Kills:
  898. Position: (1311, 1022)
  899. Slew: no
  900. Filename: Dummy
  901. Text Offsets: (4, 4)
  902. Value Offsets: (70, 4)
  903. +Auto Speed:
  904. Position: (511, 669)
  905. Slew: yes
  906. Filename: Dummy
  907. Auto Offsets: (6, 0)
  908. Speed Offsets: (0, 12)
  909. On Text Color: (-1, -1, -1, -1)
  910. Off Text Color: (0, 0, 0, 0)
  911. +Auto Target:
  912. Position: (813, 665)
  913. Slew: yes
  914. Filename: Dummy
  915. Auto Offsets: (9, 0)
  916. Target Offsets: (0, 12)
  917. On Text Color: (-1, -1, -1, -1)
  918. Off Text Color: (0, 0, 0, 0)
  919. +Hostile Triangle:
  920. Position: (700, 528)
  921. Slew: yes
  922. Radius: 100
  923. Triangle Base: 9.5
  924. Triangle Height: 11.0
  925. +Target Triangle:
  926. Position: (700, 528)
  927. Slew: yes
  928. Radius: 100
  929. Triangle Base: 9.5
  930. Triangle Height: 11.0
  931. +Missile Triangles:
  932. Position: (700, 528)
  933. Slew: yes
  934. Radius: 100
  935. Triangle Base: 9.5
  936. Triangle Height: 11.0
  937. +Orientation Tee:
  938. Position: (700, 528)
  939. Slew: yes
  940. Radius: 100
  941. +Center Reticle:
  942. Position: (688, 516)
  943. Filename: Reticle_Center_Default
  944. +Messages:
  945. Position: (5, 5)
  946. Font: 2
  947. +Training Messages:
  948. Position: (567, 266)
  949. +Multiplayer Messages:
  950. Position: (8, 240)
  951. +Support:
  952. Position: (647, 675)
  953. Slew: no
  954. Filename: Support_Default
  955. Header Offsets: (3, 2)
  956. Text Y-offset: 12
  957. Dock Status X-offset: 6
  958. Dock Time X-offset: 65
  959. +Damage:
  960. Position: (628, 136)
  961. Slew: no
  962. Top Background Filename: Direct_Top_Default
  963. Entry Background Filename: Dummy
  964. Bottom Background Filename: Direct_Entry_Default
  965. Header Offsets: (2, 3)
  966. Hull Integrity Offsets: (4, 23)
  967. Hull Integrity Value X-offset: 180
  968. Top Background Height: 27
  969. Subsystem Entry Height: 20
  970. Subsystem List Start Offsets: (4, 43)
  971. Subsystem Entry Value X-offset: 142
  972. Bottom Background Offset: 0
  973. +Objective Notify:
  974. Position: (700, 325)
  975. Slew: no
  976. Filename: Dummy
  977. Objective Text Y-offset: 4
  978. Objective Value Y-offset: 23
  979. Subspace Text Y-offset: 4
  980. Subspace Value Y-offset: 23
  981. Red Alert Text Y-offset: 4
  982. Red Alert Value Y-offset: 23
  983. +Squad Message:
  984. Position: (25, 50)
  985. Slew: no
  986. Top Background Filename: col_weapons_h
  987. Entry Background Filename: Dummy
  988. Bottom Background Filename: col_weapons_list
  989. Header Offsets: (4, 3)
  990. List Start Offsets: (4, 20)
  991. Top Background Height: 20
  992. Entry Height: 15
  993. Bottom Background Offset: -10
  994. Command X-offset: 17
  995. Page Up Offsets: (110, 5)
  996. Page Down Offsets: (110, 115)
  997. +Target Monitor:
  998. Position: (5, 902)
  999. Monitor Filename: TargetMon_Main_Default
  1000. Monitor Alpha Mask Filename: TargetMon_Alpha
  1001. Integrity Bar Filename: TargetMon_Bar_Default
  1002. Viewport Offsets: (0, 0)
  1003. Viewport Size: (180, 135)
  1004. Integrity Bar Offsets: (176, 20)
  1005. ;Integrity Bar Foreground Clip Height: 88
  1006. Status Offsets: (6, 18)
  1007. Name Offsets: (8, -25)
  1008. Class Offsets: (8, -10)
  1009. Distance Offsets: (64, 6)
  1010. Speed Offsets: (64, 20)
  1011. Hull Offsets: (45, 6)
  1012. Cargo Contents Offsets: (8, 30)
  1013. Cargo Scan Start Offsets: (3, 5)
  1014. Cargo Scan Size: (172, 130)
  1015. Subsystem Name Offsets: (25, 132)
  1016. Subsystem Integrity Offsets: (155, 132)
  1017. Disabled Status Offsets: (90, 120)
  1018. Desaturate: yes
  1019. +Radar BSG:
  1020. Position: (0, 0)
  1021. Size: (1024, 1024)
  1022. Cockpit Target: dradis
  1023. Display Offset: (0, 130)
  1024. Display Size: (1024, 1024)
  1025. Loop Sound: 245
  1026. Arrival Beep Sound: 246
  1027. Stealth arrival Beep Sound: 249
  1028. Minimum Beep Delay: 3.5
  1029. Departure Beep Sound: 250
  1030. Minimum Beep Delay: 3.5
  1031.  
  1032. +Text Warnings:
  1033. Position: (700, 416)
  1034. +Mini Target Shields:
  1035. Position: (685, 611)
  1036. Slew: yes
  1037. Filename: targhit1
  1038. 3 Digit Hull Offsets: (5, 7)
  1039. 2 Digit Hull Offsets: (9, 7)
  1040. 1 Digit Hull Offsets: (14, 7)
  1041. +Voice Status:
  1042. Position: (5, 165)
  1043. +Ping:
  1044. Position: (1272, 5)
  1045. +Lag:
  1046. Position: (815, 670)
  1047. +Supernova:
  1048. Position: (170, 170)
  1049. +Target Brackets:
  1050. +Offscreen Indicator:
  1051. $End Gauges
  1052.  
  1053. #End
  1054.  
  1055. #Gauge Config
  1056.  
  1057. $Ship: Assault Raptor
  1058. $Color: ( 160, 225, 255 )
  1059. $Font: 4
  1060. $Base: (4800, 900)
  1061. $Required Aspect: Wide Screen
  1062. $Min: (3840, 720)
  1063. $Max: (7680, 1600)
  1064. $Gauges:
  1065. +Custom:
  1066. Position: (2235, 277 )
  1067. Name: MiscSEXPBar
  1068. Text:
  1069. X Offset: 10
  1070. Y Offset: 5
  1071. Gauge Type: RADAR
  1072. Slew: YES
  1073. Active by default: NO
  1074. Filename: col_miscbargauge
  1075. +Throttle:
  1076. Position: (2156, 322)
  1077. Slew: yes
  1078. Filename: Throttle_Default
  1079. Foreground Clip Bottom Y-offset: 210
  1080. Foreground Clip Width: 109
  1081. Foreground Clip Height: 133
  1082. Afterburner Clip Height: 29
  1083. Show Background: no
  1084. Show Max Speed Label: no
  1085. Show Min Speed Label: no
  1086. Current Speed Offsets: (41, 56)
  1087. Target Speed Offsets: (41, 40)
  1088. Show Percentage: yes
  1089. Glide Status Offsets: (-5, 80)
  1090. Match Speed Status Offsets: (-5, 80)
  1091. +Threat Indicator:
  1092. Position: (2533, 323)
  1093. Slew: yes
  1094. Arc Filename: Threat_Arc_Default
  1095. Dumbfire Filename: Threat_Dumb_Default
  1096. Lock Filename: Threat_Lock_Default
  1097. Dumbfire Offsets: (61, 50)
  1098. Lock Offsets: (61, 31)
  1099. +Countermeasures:
  1100. Position: (2228, 541)
  1101. Slew: yes
  1102. Filename: Dummy
  1103. Text Offsets: (36, 4)
  1104. Value Offsets: (9, 4)
  1105. +Weapon Energy:
  1106. Position: (2570, 402)
  1107. Slew: yes
  1108. Filename: Energy_Big_Default
  1109. Foreground Clip Height: 130
  1110. Text Offsets: (15, -15)
  1111. Text Alignment: Right
  1112. Always Show Text: true
  1113. Text Follows: true
  1114. Show Ballistic Ammo: true
  1115. Armed Guns List Offsets: (15, -45)
  1116. Armed Guns List Alignment: Right
  1117. +Weapon Energy:
  1118. Position: (2589, 438)
  1119. Slew: yes
  1120. Filename: Energy_Default
  1121. Foreground Clip Height: 94
  1122. Text Offsets: (15, 6)
  1123. Always Show Text: true
  1124. Text Moves: true
  1125. +Afterburner Energy:
  1126. Position: (2192, 438)
  1127. Slew: yes
  1128. Filename: Energy_Default
  1129. Foreground Clip Height: 94
  1130. +Flight Path Marker:
  1131. Filename: Flight_Path_Default
  1132. Center Offsets: (15, 15)
  1133. +Warhead Count:
  1134. Position: (2547, 544)
  1135. Slew: true
  1136. Filename: Warhead_Icon_Default
  1137. Name Offsets: (0, 0)
  1138. Count Offsets: (-4, 15)
  1139. Icon Width: 7
  1140. Icon Height: 22
  1141. Max Icons: 8
  1142. Max Columns: 8
  1143. Name Alignment: Right
  1144. +Lead Sight:
  1145. Position: (2400, 450)
  1146. Filename: Leadsight_Default
  1147. +Directives:
  1148. Position: (1605, 278)
  1149. Slew: no
  1150. Top Background Filename: col_weapons_h
  1151. Entry Background Filename: Dummy
  1152. Bottom Background Filename: col_weapons_list
  1153. Header Offsets: (4, 4)
  1154. Top Background Height: 25
  1155. List Start Offsets: (12, 23)
  1156. Entry Height: 18
  1157. Bottom Background Offset: -18
  1158. Max Line Width: 210
  1159. +Escort View:
  1160. Position: (2966, 250)
  1161. Slew: no
  1162. Top Background Filename: col_weapons_h
  1163. Entry Background Filename: Dummy
  1164. Bottom Background Filename: col_weapons_list
  1165. Entry Height: 18
  1166. Bottom Background Offset: 4
  1167. Header Text: sitrep
  1168. Header Offsets: (4, 4)
  1169. List Start Offsets: (0, 23)
  1170. Hull X-offset: 185
  1171. Ship Name Max Width: 160
  1172. ;Name X-offset: (4, 0)
  1173. ;Status X-offset: (-11, 0)
  1174. +Wingman Status:
  1175. Position: (3026, 100)
  1176. Slew: no
  1177. Left Background Filename: Wingman_Left_Default
  1178. Entry Background Filename: Dummy
  1179. Right Background Filename: Wingman_Entry_Default
  1180. Dot Filename: Wingman_Dot_Default
  1181. Header Offsets: (2, 3)
  1182. Left Background Width: 20
  1183. Entry Width: 20
  1184. Last Background Offset: -16
  1185. Single Wing Offsets: (0, 23)
  1186. Multiple Wing Start Offsets: (0, 23)
  1187. Wing Name Offsets: (30, 0)
  1188. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  1189. Expansion Mode: Down
  1190. +Lock Indicator:
  1191. Lock Filename: Lock_Ind_Default
  1192. Locked Filename: Locked_Ind_Default
  1193. Lock Center Offsets: (50, 50)
  1194. Locked Center Offsets: (50, 50)
  1195. +Hardpoints:
  1196. Position: (3025, 590)
  1197. Size: (150, 150)
  1198. Line Width: 2
  1199. View Direction: Top
  1200. Show Primary Weapons: no
  1201. Show Secondary Weapons: yes
  1202. +Primary Weapons:
  1203. Position: (2961, 447)
  1204. Header Offsets: (4, 4)
  1205. Header Text: Primary Stores
  1206. First Background Filename: col_weapons_h
  1207. First Background Height: 20
  1208. First Background X-offset: 0
  1209. Entry Background Filename: Dummy
  1210. Entry Background Height: 20
  1211. Entry Background X-offset: 0
  1212. Last Background Filename: col_weapons_list
  1213. Last Background X-offset: 0
  1214. Last Background Y-offset: -18
  1215. Entry Height: 18
  1216. List Start Y-offset: 20
  1217. Ammo X-offset: 55
  1218. Link X-offset: 65
  1219. Name X-offset: 75
  1220. +Secondary Weapons:
  1221. Position: (2961, 537)
  1222. Header Offsets: (4, 4)
  1223. Header Text: Secondary Stores
  1224. First Background Filename: col_weapons_h
  1225. First Background Height: 20
  1226. First Background X-offset: 0
  1227. Entry Background Filename: Dummy
  1228. Entry Background Height: 20
  1229. Entry Background X-offset: 0
  1230. Last Background Filename: col_weapons_list
  1231. Last Background X-offset: 0
  1232. Last Background Y-offset: -18
  1233. Entry Height: 18
  1234. List Start Y-offset: 20
  1235. Ammo X-offset: 30
  1236. Link X-offset: 40
  1237. Name X-offset: 49
  1238. Unlink X-offset: 45
  1239. Reload X-offset: 180
  1240. +Mission Time:
  1241. Position: (2238, 351)
  1242. Slew: yes
  1243. Filename: Dummy
  1244. Text Offsets: (4, 4)
  1245. Value Offsets: (4, 15)
  1246. +Kills:
  1247. Position: (3111, 872)
  1248. Slew: no
  1249. Filename: Dummy
  1250. Text Offsets: (4, 4)
  1251. Value Offsets: (70, 4)
  1252. +Auto Speed:
  1253. Position: (2211, 594)
  1254. Slew: yes
  1255. Filename: Dummy
  1256. Auto Offsets: (6, 0)
  1257. Speed Offsets: (0, 12)
  1258. On Text Color: (-1, -1, -1, -1)
  1259. Off Text Color: (0, 0, 0, 0)
  1260. +Auto Target:
  1261. Position: (2513, 591)
  1262. Slew: yes
  1263. Filename: Dummy
  1264. Auto Offsets: (9, 0)
  1265. Target Offsets: (0, 12)
  1266. On Text Color: (-1, -1, -1, -1)
  1267. Off Text Color: (0, 0, 0, 0)
  1268. +Hostile Triangle:
  1269. Position: (2400, 453)
  1270. Slew: yes
  1271. Radius: 100
  1272. Triangle Base: 9.5
  1273. Triangle Height: 11.0
  1274. +Target Triangle:
  1275. Position: (2400, 453)
  1276. Slew: yes
  1277. Radius: 100
  1278. Triangle Base: 9.5
  1279. Triangle Height: 11.0
  1280. +Missile Triangles:
  1281. Position: (2400, 453)
  1282. Slew: yes
  1283. Radius: 100
  1284. Triangle Base: 9.5
  1285. Triangle Height: 11.0
  1286. +Orientation Tee:
  1287. Position: (2400, 453)
  1288. Slew: yes
  1289. Radius: 100
  1290. +Center Reticle:
  1291. Position: (2388, 441)
  1292. Filename: Reticle_Center_Default
  1293. +Messages:
  1294. Position: (1605, 5)
  1295. Font: 2
  1296. +Training Messages:
  1297. Position: (2267, 191)
  1298. +Multiplayer Messages:
  1299. Position: (1608, 240)
  1300. +Support:
  1301. Position: (2347, 600)
  1302. Slew: no
  1303. Filename: Support_Default
  1304. Header Offsets: (3, 2)
  1305. Text Y-offset: 12
  1306. Dock Status X-offset: 6
  1307. Dock Time X-offset: 65
  1308. +Damage:
  1309. Position: (2328, 61)
  1310. Slew: no
  1311. Top Background Filename: Direct_Top_Default
  1312. Entry Background Filename: Dummy
  1313. Bottom Background Filename: Direct_Entry_Default
  1314. Header Offsets: (2, 3)
  1315. Hull Integrity Offsets: (4, 23)
  1316. Hull Integrity Value X-offset: 180
  1317. Top Background Height: 27
  1318. Subsystem Entry Height: 20
  1319. Subsystem List Start Offsets: (4, 43)
  1320. Subsystem Entry Value X-offset: 142
  1321. Bottom Background Offset: 0
  1322. +Objective Notify:
  1323. Position: (2400, 250)
  1324. Slew: no
  1325. Filename: Dummy
  1326. Objective Text Y-offset: 4
  1327. Objective Value Y-offset: 23
  1328. Subspace Text Y-offset: 4
  1329. Subspace Value Y-offset: 23
  1330. Red Alert Text Y-offset: 4
  1331. Red Alert Value Y-offset: 23
  1332. +Squad Message:
  1333. Position: (1625, 50)
  1334. Slew: no
  1335. Top Background Filename: col_weapons_h
  1336. Entry Background Filename: Dummy
  1337. Bottom Background Filename: col_weapons_list
  1338. Header Offsets: (4, 3)
  1339. List Start Offsets: (4, 20)
  1340. Top Background Height: 20
  1341. Entry Height: 15
  1342. Bottom Background Offset: -10
  1343. Command X-offset: 17
  1344. Page Up Offsets: (110, 5)
  1345. Page Down Offsets: (110, 115)
  1346. +Target Monitor:
  1347. Position: (1605, 752)
  1348. Monitor Filename: TargetMon_Main_Default
  1349. Monitor Alpha Mask Filename: TargetMon_Alpha
  1350. Integrity Bar Filename: TargetMon_Bar_Default
  1351. Viewport Offsets: (0, 0)
  1352. Viewport Size: (180, 135)
  1353. Integrity Bar Offsets: (176, 20)
  1354. ;Integrity Bar Foreground Clip Height: 88
  1355. Status Offsets: (6, 18)
  1356. Name Offsets: (8, -25)
  1357. Class Offsets: (8, -10)
  1358. Distance Offsets: (64, 6)
  1359. Speed Offsets: (64, 20)
  1360. Hull Offsets: (45, 6)
  1361. Cargo Contents Offsets: (8, 30)
  1362. Cargo Scan Start Offsets: (3, 5)
  1363. Cargo Scan Size: (172, 130)
  1364. Subsystem Name Offsets: (25, 132)
  1365. Subsystem Integrity Offsets: (155, 132)
  1366. Disabled Status Offsets: (90, 120)
  1367. Desaturate: yes
  1368. +Radar BSG:
  1369. Position: (0, 0)
  1370. Size: (1024, 1024)
  1371. Cockpit Target: dradis
  1372. Display Offset: (0, 130)
  1373. Display Size: (1024, 1024)
  1374. Loop Sound: 245
  1375. Arrival Beep Sound: 246
  1376. Stealth arrival Beep Sound: 249
  1377. Minimum Beep Delay: 3.5
  1378. Departure Beep Sound: 250
  1379. Minimum Beep Delay: 3.5
  1380. +Text Warnings:
  1381. Position: (2200, 341)
  1382. +Mini Target Shields:
  1383. Position: (2385, 536)
  1384. Slew: yes
  1385. Filename: targhit1
  1386. 3 Digit Hull Offsets: (5, 7)
  1387. 2 Digit Hull Offsets: (9, 7)
  1388. 1 Digit Hull Offsets: (14, 7)
  1389. +Voice Status:
  1390. Position: (1605, 165)
  1391. +Ping:
  1392. Position: (3072, 5)
  1393. +Lag:
  1394. Position: (2515, 595)
  1395. +Supernova:
  1396. Position: (1770, 170)
  1397. +Target Brackets:
  1398. +Offscreen Indicator:
  1399. $End Gauges
  1400.  
  1401. #End
  1402.  
  1403. #Gauge Config
  1404.  
  1405. $Ship: Assault Raptor
  1406. $Color: ( 160, 225, 255 )
  1407. $Font: 4
  1408. $Base: (1600, 900)
  1409. $Required Aspect: Wide Screen
  1410. $Min: (1280, 720)
  1411. $Max: (2560, 1600)
  1412. $Gauges:
  1413. +Custom:
  1414. Position: (635, 277 )
  1415. Name: MiscSEXPBar
  1416. Text:
  1417. X Offset: 10
  1418. Y Offset: 5
  1419. Gauge Type: RADAR
  1420. Slew: YES
  1421. Active by default: NO
  1422. Filename: col_miscbargauge
  1423. +Throttle:
  1424. Position: (556, 322)
  1425. Slew: yes
  1426. Filename: Throttle_Default
  1427. Foreground Clip Bottom Y-offset: 210
  1428. Foreground Clip Width: 109
  1429. Foreground Clip Height: 133
  1430. Afterburner Clip Height: 29
  1431. Show Background: no
  1432. Show Max Speed Label: no
  1433. Show Min Speed Label: no
  1434. Current Speed Offsets: (41, 56)
  1435. Target Speed Offsets: (41, 40)
  1436. Show Percentage: yes
  1437. Glide Status Offsets: (-5, 80)
  1438. Match Speed Status Offsets: (-5, 80)
  1439. +Threat Indicator:
  1440. Position: (933, 323)
  1441. Slew: yes
  1442. Arc Filename: Threat_Arc_Default
  1443. Dumbfire Filename: Threat_Dumb_Default
  1444. Lock Filename: Threat_Lock_Default
  1445. Dumbfire Offsets: (61, 50)
  1446. Lock Offsets: (61, 31)
  1447. +Countermeasures:
  1448. Position: (628, 541)
  1449. Slew: yes
  1450. Filename: Dummy
  1451. Text Offsets: (36, 4)
  1452. Value Offsets: (9, 4)
  1453. +Weapon Energy:
  1454. Position: (970, 402)
  1455. Slew: yes
  1456. Filename: Energy_Big_Default
  1457. Foreground Clip Height: 130
  1458. Text Offsets: (15, -15)
  1459. Text Alignment: Right
  1460. Always Show Text: true
  1461. Text Follows: true
  1462. Show Ballistic Ammo: true
  1463. Armed Guns List Offsets: (15, -45)
  1464. Armed Guns List Alignment: Right
  1465. +Weapon Energy:
  1466. Position: (989, 438)
  1467. Slew: yes
  1468. Filename: Energy_Default
  1469. Foreground Clip Height: 94
  1470. Text Offsets: (15, 6)
  1471. Always Show Text: true
  1472. Text Moves: true
  1473. +Afterburner Energy:
  1474. Position: (592, 438)
  1475. Slew: yes
  1476. Filename: Energy_Default
  1477. Foreground Clip Height: 94
  1478. +Flight Path Marker:
  1479. Filename: Flight_Path_Default
  1480. Center Offsets: (15, 15)
  1481. +Warhead Count:
  1482. Position: (947, 544)
  1483. Slew: true
  1484. Filename: Warhead_Icon_Default
  1485. Name Offsets: (0, 0)
  1486. Count Offsets: (-4, 15)
  1487. Icon Width: 7
  1488. Icon Height: 22
  1489. Max Icons: 8
  1490. Max Columns: 8
  1491. Name Alignment: Right
  1492. +Lead Sight:
  1493. Position: (800, 450)
  1494. Filename: Leadsight_Default
  1495. +Directives:
  1496. Position: (5, 278)
  1497. Slew: no
  1498. Top Background Filename: col_weapons_h
  1499. Entry Background Filename: Dummy
  1500. Bottom Background Filename: col_weapons_list
  1501. Header Offsets: (4, 4)
  1502. Top Background Height: 25
  1503. List Start Offsets: (12, 23)
  1504. Entry Height: 18
  1505. Bottom Background Offset: -18
  1506. Max Line Width: 210
  1507. +Escort View:
  1508. Position: (1366, 250)
  1509. Slew: no
  1510. Top Background Filename: col_weapons_h
  1511. Entry Background Filename: Dummy
  1512. Bottom Background Filename: col_weapons_list
  1513. Entry Height: 18
  1514. Bottom Background Offset: 4
  1515. Header Text: sitrep
  1516. Header Offsets: (4, 4)
  1517. List Start Offsets: (0, 23)
  1518. Hull X-offset: 185
  1519. Ship Name Max Width: 160
  1520. ;Name X-offset: (4, 0)
  1521. ;Status X-offset: (-11, 0)
  1522. +Wingman Status:
  1523. Position: (1426, 100)
  1524. Slew: no
  1525. Left Background Filename: Wingman_Left_Default
  1526. Entry Background Filename: Dummy
  1527. Right Background Filename: Wingman_Entry_Default
  1528. Dot Filename: Wingman_Dot_Default
  1529. Header Offsets: (2, 3)
  1530. Left Background Width: 20
  1531. Entry Width: 20
  1532. Last Background Offset: -16
  1533. Single Wing Offsets: (0, 23)
  1534. Multiple Wing Start Offsets: (0, 23)
  1535. Wing Name Offsets: (30, 0)
  1536. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  1537. Expansion Mode: Down
  1538. +Lock Indicator:
  1539. Lock Filename: Lock_Ind_Default
  1540. Locked Filename: Locked_Ind_Default
  1541. Lock Center Offsets: (50, 50)
  1542. Locked Center Offsets: (50, 50)
  1543. +Hardpoints:
  1544. Position: (1425, 590)
  1545. Size: (150, 150)
  1546. Line Width: 2
  1547. View Direction: Top
  1548. Show Primary Weapons: no
  1549. Show Secondary Weapons: yes
  1550. +Primary Weapons:
  1551. Position: (1361, 447)
  1552. Header Offsets: (4, 4)
  1553. Header Text: Primary Stores
  1554. First Background Filename: col_weapons_h
  1555. First Background Height: 20
  1556. First Background X-offset: 0
  1557. Entry Background Filename: Dummy
  1558. Entry Background Height: 20
  1559. Entry Background X-offset: 0
  1560. Last Background Filename: col_weapons_list
  1561. Last Background X-offset: 0
  1562. Last Background Y-offset: -18
  1563. Entry Height: 18
  1564. List Start Y-offset: 20
  1565. Ammo X-offset: 55
  1566. Link X-offset: 65
  1567. Name X-offset: 75
  1568. +Secondary Weapons:
  1569. Position: (1361, 537)
  1570. Header Offsets: (4, 4)
  1571. Header Text: Secondary Stores
  1572. First Background Filename: col_weapons_h
  1573. First Background Height: 20
  1574. First Background X-offset: 0
  1575. Entry Background Filename: Dummy
  1576. Entry Background Height: 20
  1577. Entry Background X-offset: 0
  1578. Last Background Filename: col_weapons_list
  1579. Last Background X-offset: 0
  1580. Last Background Y-offset: -18
  1581. Entry Height: 18
  1582. List Start Y-offset: 20
  1583. Ammo X-offset: 30
  1584. Link X-offset: 40
  1585. Name X-offset: 49
  1586. Unlink X-offset: 45
  1587. Reload X-offset: 180
  1588. +Mission Time:
  1589. Position: (638, 351)
  1590. Slew: yes
  1591. Filename: Dummy
  1592. Text Offsets: (4, 4)
  1593. Value Offsets: (4, 15)
  1594. +Kills:
  1595. Position: (1511, 872)
  1596. Slew: no
  1597. Filename: Dummy
  1598. Text Offsets: (4, 4)
  1599. Value Offsets: (70, 4)
  1600. +Auto Speed:
  1601. Position: (611, 594)
  1602. Slew: yes
  1603. Filename: Dummy
  1604. Auto Offsets: (6, 0)
  1605. Speed Offsets: (0, 12)
  1606. On Text Color: (-1, -1, -1, -1)
  1607. Off Text Color: (0, 0, 0, 0)
  1608. +Auto Target:
  1609. Position: (913, 591)
  1610. Slew: yes
  1611. Filename: Dummy
  1612. Auto Offsets: (9, 0)
  1613. Target Offsets: (0, 12)
  1614. On Text Color: (-1, -1, -1, -1)
  1615. Off Text Color: (0, 0, 0, 0)
  1616. +Hostile Triangle:
  1617. Position: (800, 453)
  1618. Slew: yes
  1619. Radius: 100
  1620. Triangle Base: 9.5
  1621. Triangle Height: 11.0
  1622. +Target Triangle:
  1623. Position: (800, 453)
  1624. Slew: yes
  1625. Radius: 100
  1626. Triangle Base: 9.5
  1627. Triangle Height: 11.0
  1628. +Missile Triangles:
  1629. Position: (800, 453)
  1630. Slew: yes
  1631. Radius: 100
  1632. Triangle Base: 9.5
  1633. Triangle Height: 11.0
  1634. +Orientation Tee:
  1635. Position: (800, 453)
  1636. Slew: yes
  1637. Radius: 100
  1638. +Center Reticle:
  1639. Position: (788, 441)
  1640. Filename: Reticle_Center_Default
  1641. +Messages:
  1642. Position: (5, 5)
  1643. Font: 2
  1644. +Training Messages:
  1645. Position: (667, 191)
  1646. +Multiplayer Messages:
  1647. Position: (8, 240)
  1648. +Support:
  1649. Position: (747, 600)
  1650. Slew: no
  1651. Filename: Support_Default
  1652. Header Offsets: (3, 2)
  1653. Text Y-offset: 12
  1654. Dock Status X-offset: 6
  1655. Dock Time X-offset: 65
  1656. +Damage:
  1657. Position: (728, 61)
  1658. Slew: no
  1659. Top Background Filename: Direct_Top_Default
  1660. Entry Background Filename: Dummy
  1661. Bottom Background Filename: Direct_Entry_Default
  1662. Header Offsets: (2, 3)
  1663. Hull Integrity Offsets: (4, 23)
  1664. Hull Integrity Value X-offset: 180
  1665. Top Background Height: 27
  1666. Subsystem Entry Height: 20
  1667. Subsystem List Start Offsets: (4, 43)
  1668. Subsystem Entry Value X-offset: 142
  1669. Bottom Background Offset: 0
  1670. +Objective Notify:
  1671. Position: (800, 250)
  1672. Slew: no
  1673. Filename: Dummy
  1674. Objective Text Y-offset: 4
  1675. Objective Value Y-offset: 23
  1676. Subspace Text Y-offset: 4
  1677. Subspace Value Y-offset: 23
  1678. Red Alert Text Y-offset: 4
  1679. Red Alert Value Y-offset: 23
  1680. +Squad Message:
  1681. Position: (25, 50)
  1682. Slew: no
  1683. Top Background Filename: col_weapons_h
  1684. Entry Background Filename: Dummy
  1685. Bottom Background Filename: col_weapons_list
  1686. Header Offsets: (4, 3)
  1687. List Start Offsets: (4, 20)
  1688. Top Background Height: 20
  1689. Entry Height: 15
  1690. Bottom Background Offset: -10
  1691. Command X-offset: 17
  1692. Page Up Offsets: (110, 5)
  1693. Page Down Offsets: (110, 115)
  1694. +Target Monitor:
  1695. Position: (5, 752)
  1696. Monitor Filename: TargetMon_Main_Default
  1697. Monitor Alpha Mask Filename: TargetMon_Alpha
  1698. Integrity Bar Filename: TargetMon_Bar_Default
  1699. Viewport Offsets: (0, 0)
  1700. Viewport Size: (180, 135)
  1701. Integrity Bar Offsets: (176, 20)
  1702. ;Integrity Bar Foreground Clip Height: 88
  1703. Status Offsets: (6, 18)
  1704. Name Offsets: (8, -25)
  1705. Class Offsets: (8, -10)
  1706. Distance Offsets: (64, 6)
  1707. Speed Offsets: (64, 20)
  1708. Hull Offsets: (45, 6)
  1709. Cargo Contents Offsets: (8, 30)
  1710. Cargo Scan Start Offsets: (3, 5)
  1711. Cargo Scan Size: (172, 130)
  1712. Subsystem Name Offsets: (25, 132)
  1713. Subsystem Integrity Offsets: (155, 132)
  1714. Disabled Status Offsets: (90, 120)
  1715. Desaturate: yes
  1716. +Radar BSG:
  1717. Position: (0, 0)
  1718. Size: (1024, 1024)
  1719. Cockpit Target: dradis
  1720. Display Offset: (0, 130)
  1721. Display Size: (1024, 1024)
  1722. Loop Sound: 245
  1723. Arrival Beep Sound: 246
  1724. Stealth arrival Beep Sound: 249
  1725. Minimum Beep Delay: 3.5
  1726. Departure Beep Sound: 250
  1727. Minimum Beep Delay: 3.5
  1728. +Text Warnings:
  1729. Position: (800, 341)
  1730. +Mini Target Shields:
  1731. Position: (785, 536)
  1732. Slew: yes
  1733. Filename: targhit1
  1734. 3 Digit Hull Offsets: (5, 7)
  1735. 2 Digit Hull Offsets: (9, 7)
  1736. 1 Digit Hull Offsets: (14, 7)
  1737. +Voice Status:
  1738. Position: (5, 165)
  1739. +Ping:
  1740. Position: (1472, 5)
  1741. +Lag:
  1742. Position: (915, 595)
  1743. +Supernova:
  1744. Position: (170, 170)
  1745. +Target Brackets:
  1746. +Offscreen Indicator:
  1747. +Fixed Messages:
  1748. Position: (32768, 50)
  1749. Font: 2
  1750. $End Gauges
  1751.  
  1752. #End
  1753.  
  1754. #Gauge Config
  1755.  
  1756. $Ship: Assault Raptor
  1757. $Color: ( 160, 225, 255 )
  1758. $Font: 4
  1759. $Base: (1400, 1050)
  1760. $Required Aspect: Full Screen
  1761. $Gauges:
  1762. +Custom:
  1763. Position: (535, 352)
  1764. Name: MiscSEXPBar
  1765. Text:
  1766. X Offset: 10
  1767. Y Offset: 5
  1768. Gauge Type: RADAR
  1769. Slew: YES
  1770. Active by default: NO
  1771. Filename: col_miscbargauge
  1772. +Throttle:
  1773. Position: (456, 397)
  1774. Slew: yes
  1775. Filename: Throttle_Default
  1776. Foreground Clip Bottom Y-offset: 210
  1777. Foreground Clip Width: 109
  1778. Foreground Clip Height: 133
  1779. Afterburner Clip Height: 29
  1780. Show Background: no
  1781. Show Max Speed Label: no
  1782. Show Min Speed Label: no
  1783. Current Speed Offsets: (41, 56)
  1784. Target Speed Offsets: (41, 40)
  1785. Show Percentage: yes
  1786. Glide Status Offsets: (-5, 80)
  1787. Match Speed Status Offsets: (-5, 80)
  1788. +Threat Indicator:
  1789. Position: (833, 398)
  1790. Slew: yes
  1791. Arc Filename: Threat_Arc_Default
  1792. Dumbfire Filename: Threat_Dumb_Default
  1793. Lock Filename: Threat_Lock_Default
  1794. Dumbfire Offsets: (61, 50)
  1795. Lock Offsets: (61, 31)
  1796. +Countermeasures:
  1797. Position: (528, 616)
  1798. Slew: yes
  1799. Filename: Dummy
  1800. Text Offsets: (36, 4)
  1801. Value Offsets: (9, 4)
  1802. +Weapon Energy:
  1803. Position: (870, 477)
  1804. Slew: yes
  1805. Filename: Energy_Big_Default
  1806. Foreground Clip Height: 130
  1807. Text Offsets: (15, -15)
  1808. Text Alignment: Right
  1809. Always Show Text: true
  1810. Text Follows: true
  1811. Show Ballistic Ammo: true
  1812. Armed Guns List Offsets: (15, -45)
  1813. Armed Guns List Alignment: Right
  1814. +Weapon Energy:
  1815. Position: (889, 513)
  1816. Slew: yes
  1817. Filename: Energy_Default
  1818. Foreground Clip Height: 94
  1819. Text Offsets: (15, 6)
  1820. Always Show Text: true
  1821. Text Moves: true
  1822. +Afterburner Energy:
  1823. Position: (492, 513)
  1824. Slew: yes
  1825. Filename: Energy_Default
  1826. Foreground Clip Height: 94
  1827. +Flight Path Marker:
  1828. Filename: Flight_Path_Default
  1829. Center Offsets: (15, 15)
  1830. +Warhead Count:
  1831. Position: (847, 619)
  1832. Slew: true
  1833. Filename: Warhead_Icon_Default
  1834. Name Offsets: (0, 0)
  1835. Count Offsets: (-4, 15)
  1836. Icon Width: 7
  1837. Icon Height: 22
  1838. Max Icons: 8
  1839. Max Columns: 8
  1840. Name Alignment: Right
  1841. +Lead Sight:
  1842. Position: (700, 525)
  1843. Filename: Leadsight_Default
  1844. +Directives:
  1845. Position: (5, 278)
  1846. Slew: no
  1847. Top Background Filename: col_weapons_h
  1848. Entry Background Filename: Dummy
  1849. Bottom Background Filename: col_weapons_list
  1850. Header Offsets: (4, 4)
  1851. Top Background Height: 25
  1852. List Start Offsets: (12, 23)
  1853. Entry Height: 18
  1854. Bottom Background Offset: -18
  1855. Max Line Width: 210
  1856. +Escort View:
  1857. Position: (1166, 250)
  1858. Slew: no
  1859. Top Background Filename: col_weapons_h
  1860. Entry Background Filename: Dummy
  1861. Bottom Background Filename: col_weapons_list
  1862. Entry Height: 18
  1863. Bottom Background Offset: 4
  1864. Header Text: sitrep
  1865. Header Offsets: (4, 4)
  1866. List Start Offsets: (0, 23)
  1867. Hull X-offset: 185
  1868. Ship Name Max Width: 160
  1869. ;Name X-offset: (4, 0)
  1870. ;Status X-offset: (-11, 0)
  1871. +Wingman Status:
  1872. Position: (1226, 100)
  1873. Slew: no
  1874. Left Background Filename: Wingman_Left_Default
  1875. Entry Background Filename: Dummy
  1876. Right Background Filename: Wingman_Entry_Default
  1877. Dot Filename: Wingman_Dot_Default
  1878. Header Offsets: (2, 3)
  1879. Left Background Width: 20
  1880. Entry Width: 20
  1881. Last Background Offset: -16
  1882. Single Wing Offsets: (0, 23)
  1883. Multiple Wing Start Offsets: (0, 23)
  1884. Wing Name Offsets: (30, 0)
  1885. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  1886. Expansion Mode: Down
  1887. +Lock Indicator:
  1888. Lock Filename: Lock_Ind_Default
  1889. Locked Filename: Locked_Ind_Default
  1890. Lock Center Offsets: (50, 50)
  1891. Locked Center Offsets: (50, 50)
  1892. +Hardpoints:
  1893. Position: (1225, 740)
  1894. Size: (150, 150)
  1895. Line Width: 2
  1896. View Direction: Top
  1897. Show Primary Weapons: no
  1898. Show Secondary Weapons: yes
  1899. +Primary Weapons:
  1900. Position: (1161, 597)
  1901. Header Offsets: (4, 4)
  1902. Header Text: Primary Stores
  1903. First Background Filename: col_weapons_h
  1904. First Background Height: 20
  1905. First Background X-offset: 0
  1906. Entry Background Filename: Dummy
  1907. Entry Background Height: 20
  1908. Entry Background X-offset: 0
  1909. Last Background Filename: col_weapons_list
  1910. Last Background X-offset: 0
  1911. Last Background Y-offset: -18
  1912. Entry Height: 18
  1913. List Start Y-offset: 20
  1914. Ammo X-offset: 55
  1915. Link X-offset: 65
  1916. Name X-offset: 75
  1917. +Secondary Weapons:
  1918. Position: (1161, 687)
  1919. Header Offsets: (4, 4)
  1920. Header Text: Secondary Stores
  1921. First Background Filename: col_weapons_h
  1922. First Background Height: 20
  1923. First Background X-offset: 0
  1924. Entry Background Filename: Dummy
  1925. Entry Background Height: 20
  1926. Entry Background X-offset: 0
  1927. Last Background Filename: col_weapons_list
  1928. Last Background X-offset: 0
  1929. Last Background Y-offset: -18
  1930. Entry Height: 18
  1931. List Start Y-offset: 20
  1932. Ammo X-offset: 30
  1933. Link X-offset: 40
  1934. Name X-offset: 49
  1935. Unlink X-offset: 45
  1936. Reload X-offset: 180
  1937. +Mission Time:
  1938. Position: (538, 426)
  1939. Slew: no
  1940. Filename: Dummy
  1941. Text Offsets: (4, 4)
  1942. Value Offsets: (4, 15)
  1943. +Kills:
  1944. Position: (1311, 1022)
  1945. Slew: yes
  1946. Filename: Dummy
  1947. Text Offsets: (4, 4)
  1948. Value Offsets: (70, 4)
  1949. +Auto Speed:
  1950. Position: (511, 669)
  1951. Slew: yes
  1952. Filename: Dummy
  1953. Auto Offsets: (6, 0)
  1954. Speed Offsets: (0, 12)
  1955. On Text Color: (-1, -1, -1, -1)
  1956. Off Text Color: (0, 0, 0, 0)
  1957. +Auto Target:
  1958. Position: (813, 665)
  1959. Slew: yes
  1960. Filename: Dummy
  1961. Auto Offsets: (9, 0)
  1962. Target Offsets: (0, 12)
  1963. On Text Color: (-1, -1, -1, -1)
  1964. Off Text Color: (0, 0, 0, 0)
  1965. +Hostile Triangle:
  1966. Position: (700, 528)
  1967. Slew: yes
  1968. Radius: 100
  1969. Triangle Base: 9.5
  1970. Triangle Height: 11.0
  1971. +Target Triangle:
  1972. Position: (700, 528)
  1973. Slew: yes
  1974. Radius: 100
  1975. Triangle Base: 9.5
  1976. Triangle Height: 11.0
  1977. +Missile Triangles:
  1978. Position: (700, 528)
  1979. Slew: yes
  1980. Radius: 100
  1981. Triangle Base: 9.5
  1982. Triangle Height: 11.0
  1983. +Orientation Tee:
  1984. Position: (700, 528)
  1985. Slew: yes
  1986. Radius: 100
  1987. +Center Reticle:
  1988. Position: (688, 516)
  1989. Filename: Reticle_Center_Default
  1990. +Messages:
  1991. Position: (5, 5)
  1992. Font: 2
  1993. +Training Messages:
  1994. Position: (567, 266)
  1995. +Multiplayer Messages:
  1996. Position: (8, 240)
  1997. +Support:
  1998. Position: (647, 675)
  1999. Slew: no
  2000. Filename: Support_Default
  2001. Header Offsets: (3, 2)
  2002. Text Y-offset: 12
  2003. Dock Status X-offset: 6
  2004. Dock Time X-offset: 65
  2005. +Damage:
  2006. Position: (628, 136)
  2007. Slew: no
  2008. Top Background Filename: Direct_Top_Default
  2009. Entry Background Filename: Dummy
  2010. Bottom Background Filename: Direct_Entry_Default
  2011. Header Offsets: (2, 3)
  2012. Hull Integrity Offsets: (4, 23)
  2013. Hull Integrity Value X-offset: 180
  2014. Top Background Height: 27
  2015. Subsystem Entry Height: 20
  2016. Subsystem List Start Offsets: (4, 43)
  2017. Subsystem Entry Value X-offset: 142
  2018. Bottom Background Offset: 0
  2019. +Objective Notify:
  2020. Position: (700, 325)
  2021. Slew: no
  2022. Filename: Dummy
  2023. Objective Text Y-offset: 4
  2024. Objective Value Y-offset: 23
  2025. Subspace Text Y-offset: 4
  2026. Subspace Value Y-offset: 23
  2027. Red Alert Text Y-offset: 4
  2028. Red Alert Value Y-offset: 23
  2029. +Squad Message:
  2030. Position: (25, 50)
  2031. Slew: no
  2032. Top Background Filename: col_weapons_h
  2033. Entry Background Filename: Dummy
  2034. Bottom Background Filename: col_weapons_list
  2035. Header Offsets: (4, 3)
  2036. List Start Offsets: (4, 20)
  2037. Top Background Height: 20
  2038. Entry Height: 15
  2039. Bottom Background Offset: -10
  2040. Command X-offset: 17
  2041. Page Up Offsets: (110, 5)
  2042. Page Down Offsets: (110, 115)
  2043. +Target Monitor:
  2044. Position: (5, 902)
  2045. Monitor Filename: TargetMon_Main_Default
  2046. Monitor Alpha Mask Filename: TargetMon_Alpha
  2047. Integrity Bar Filename: TargetMon_Bar_Default
  2048. Viewport Offsets: (0, 0)
  2049. Viewport Size: (180, 135)
  2050. Integrity Bar Offsets: (176, 20)
  2051. ;Integrity Bar Foreground Clip Height: 88
  2052. Status Offsets: (6, 18)
  2053. Name Offsets: (8, -25)
  2054. Class Offsets: (8, -10)
  2055. Distance Offsets: (64, 6)
  2056. Speed Offsets: (64, 20)
  2057. Hull Offsets: (45, 6)
  2058. Cargo Contents Offsets: (8, 30)
  2059. Cargo Scan Start Offsets: (3, 5)
  2060. Cargo Scan Size: (172, 130)
  2061. Subsystem Name Offsets: (25, 132)
  2062. Subsystem Integrity Offsets: (155, 132)
  2063. Disabled Status Offsets: (90, 120)
  2064. Desaturate: yes
  2065. +Radar BSG:
  2066. Position: (0, 0)
  2067. Size: (1024, 1024)
  2068. Cockpit Target: dradis
  2069. Display Offset: (0, 130)
  2070. Display Size: (1024, 1024)
  2071. Loop Sound: 245
  2072. Arrival Beep Sound: 246
  2073. Stealth arrival Beep Sound: 249
  2074. Minimum Beep Delay: 3.5
  2075. Departure Beep Sound: 250
  2076. Minimum Beep Delay: 3.5
  2077. +Text Warnings:
  2078. Position: (700, 416)
  2079. +Mini Target Shields:
  2080. Position: (685, 611)
  2081. Slew: yes
  2082. Filename: targhit1
  2083. 3 Digit Hull Offsets: (5, 7)
  2084. 2 Digit Hull Offsets: (9, 7)
  2085. 1 Digit Hull Offsets: (14, 7)
  2086. +Voice Status:
  2087. Position: (5, 165)
  2088. +Ping:
  2089. Position: (1272, 5)
  2090. +Lag:
  2091. Position: (815, 670)
  2092. +Supernova:
  2093. Position: (170, 170)
  2094. +Target Brackets:
  2095. +Offscreen Indicator:
  2096. $End Gauges
  2097.  
  2098. #End
  2099.  
  2100. #Gauge Config
  2101.  
  2102. $Ship: Viper Mark VII
  2103. $Color: ( 91, 175, 40 )
  2104. $Font: 4
  2105. $Base: (4800, 900)
  2106. $Required Aspect: Wide Screen
  2107. $Min: (3840, 720)
  2108. $Max: (7680, 1600)
  2109. $Gauges:
  2110. +Custom:
  2111. Position: (2235, 277 )
  2112. Name: MiscSEXPBar
  2113. Text:
  2114. X Offset: 10
  2115. Y Offset: 5
  2116. Gauge Type: RADAR
  2117. Slew: YES
  2118. Active by default: NO
  2119. Filename: col_miscbargauge
  2120. +Throttle:
  2121. Position: (2156, 322)
  2122. Slew: yes
  2123. Filename: Throttle_Default
  2124. Foreground Clip Bottom Y-offset: 210
  2125. Foreground Clip Width: 109
  2126. Foreground Clip Height: 133
  2127. Afterburner Clip Height: 29
  2128. Show Background: no
  2129. Show Max Speed Label: no
  2130. Show Min Speed Label: no
  2131. Current Speed Offsets: (41, 56)
  2132. Target Speed Offsets: (41, 40)
  2133. Show Percentage: yes
  2134. Glide Status Offsets: (-5, 80)
  2135. Match Speed Status Offsets: (-5, 80)
  2136. +Threat Indicator:
  2137. Position: (2533, 323)
  2138. Slew: yes
  2139. Arc Filename: Threat_Arc_Default
  2140. Dumbfire Filename: Threat_Dumb_Default
  2141. Lock Filename: Threat_Lock_Default
  2142. Dumbfire Offsets: (61, 50)
  2143. Lock Offsets: (61, 31)
  2144. +Countermeasures:
  2145. Position: (2228, 541)
  2146. Slew: yes
  2147. Filename: Dummy
  2148. Text Offsets: (36, 4)
  2149. Value Offsets: (9, 4)
  2150. +Weapon Energy:
  2151. Position: (2570, 402)
  2152. Slew: yes
  2153. Filename: Energy_Big_Default
  2154. Foreground Clip Height: 130
  2155. Text Offsets: (15, -15)
  2156. Text Alignment: Right
  2157. Always Show Text: true
  2158. Text Follows: true
  2159. Show Ballistic Ammo: true
  2160. Armed Guns List Offsets: (15, -45)
  2161. Armed Guns List Alignment: Right
  2162. +Weapon Energy:
  2163. Position: (2589, 438)
  2164. Slew: yes
  2165. Filename: Energy_Default
  2166. Foreground Clip Height: 94
  2167. Text Offsets: (15, 6)
  2168. Always Show Text: true
  2169. Text Moves: true
  2170. +Afterburner Energy:
  2171. Position: (2492, 438)
  2172. Slew: yes
  2173. Filename: Energy_Default
  2174. Foreground Clip Height: 94
  2175. +Flight Path Marker:
  2176. Filename: Flight_Path_Default
  2177. Center Offsets: (15, 15)
  2178. +Warhead Count:
  2179. Position: (2547, 544)
  2180. Slew: true
  2181. Filename: Warhead_Icon_Default
  2182. Name Offsets: (0, 0)
  2183. Count Offsets: (-4, 15)
  2184. Icon Width: 7
  2185. Icon Height: 22
  2186. Max Icons: 8
  2187. Max Columns: 8
  2188. Name Alignment: Right
  2189. +Lead Sight:
  2190. Position: (2400, 450)
  2191. Filename: Leadsight_Default
  2192. +Directives:
  2193. Position: (1605, 278)
  2194. Slew: no
  2195. Top Background Filename: col_weapons_h
  2196. Entry Background Filename: Dummy
  2197. Bottom Background Filename: col_weapons_list
  2198. Header Offsets: (4, 4)
  2199. Top Background Height: 25
  2200. List Start Offsets: (12, 23)
  2201. Entry Height: 18
  2202. Bottom Background Offset: -18
  2203. Max Line Width: 210
  2204. +Escort View:
  2205. Position: (2966, 330)
  2206. Slew: no
  2207. Top Background Filename: col_weapons_h
  2208. Entry Background Filename: Dummy
  2209. Bottom Background Filename: col_weapons_list
  2210. Entry Height: 18
  2211. Bottom Background Offset: 4
  2212. Header Text: sitrep
  2213. Header Offsets: (4, 4)
  2214. List Start Offsets: (0, 23)
  2215. Hull X-offset: 185
  2216. Ship Name Max Width: 160
  2217. ;Name X-offset: (4, 0)
  2218. ;Status X-offset: (-11, 0)
  2219. +Wingman Status:
  2220. Position: (3026, 144)
  2221. Slew: no
  2222. Left Background Filename: Wingman_Left_Default
  2223. Entry Background Filename: Dummy
  2224. Right Background Filename: Wingman_Entry_Default
  2225. Dot Filename: Wingman_Dot_Default
  2226. Header Offsets: (2, 3)
  2227. Left Background Width: 20
  2228. Entry Width: 20
  2229. Last Background Offset: -16
  2230. Single Wing Offsets: (0, 23)
  2231. Multiple Wing Start Offsets: (0, 23)
  2232. Wing Name Offsets: (30, 0)
  2233. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  2234. Expansion Mode: Down
  2235. +Lock Indicator:
  2236. Lock Filename: Lock_Ind_Default
  2237. Locked Filename: Locked_Ind_Default
  2238. Lock Center Offsets: (50, 50)
  2239. Locked Center Offsets: (50, 50)
  2240. +Hardpoints:
  2241. Position: (2751, 707)
  2242. Size: (300, 300)
  2243. Line Width: 2
  2244. View Direction: Top
  2245. Show Primary Weapons: no
  2246. Show Secondary Weapons: yes
  2247. +Primary Weapons:
  2248. Position: (2961, 707)
  2249. Header Offsets: (4, 4)
  2250. Header Text: Primary Stores
  2251. First Background Filename: col_weapons_h
  2252. First Background Height: 20
  2253. First Background X-offset: 0
  2254. Entry Background Filename: Dummy
  2255. Entry Background Height: 20
  2256. Entry Background X-offset: 0
  2257. Last Background Filename: col_weapons_list
  2258. Last Background X-offset: 0
  2259. Last Background Y-offset: -18
  2260. Entry Height: 18
  2261. List Start Y-offset: 20
  2262. Ammo X-offset: 55
  2263. Link X-offset: 65
  2264. Name X-offset: 75
  2265. +Secondary Weapons:
  2266. Position: (2961, 807)
  2267. Header Offsets: (4, 4)
  2268. Header Text: Secondary Stores
  2269. First Background Filename: col_weapons_h
  2270. First Background Height: 20
  2271. First Background X-offset: 0
  2272. Entry Background Filename: Dummy
  2273. Entry Background Height: 20
  2274. Entry Background X-offset: 0
  2275. Last Background Filename: col_weapons_list
  2276. Last Background X-offset: 0
  2277. Last Background Y-offset: -18
  2278. Entry Height: 18
  2279. List Start Y-offset: 20
  2280. Ammo X-offset: 30
  2281. Link X-offset: 40
  2282. Name X-offset: 49
  2283. Unlink X-offset: 45
  2284. Reload X-offset: 180
  2285. +Mission Time:
  2286. Position: (2238, 351)
  2287. Slew: yes
  2288. Filename: Dummy
  2289. Text Offsets: (4, 4)
  2290. Value Offsets: (4, 15)
  2291. +Kills:
  2292. Position: (3111, 872)
  2293. Slew: no
  2294. Filename: Dummy
  2295. Text Offsets: (4, 4)
  2296. Value Offsets: (70, 4)
  2297. +Auto Speed:
  2298. Position: (2211, 594)
  2299. Slew: yes
  2300. Filename: Dummy
  2301. Auto Offsets: (6, 0)
  2302. Speed Offsets: (0, 12)
  2303. On Text Color: (-1, -1, -1, -1)
  2304. Off Text Color: (0, 0, 0, 0)
  2305. +Auto Target:
  2306. Position: (2513, 591)
  2307. Slew: yes
  2308. Filename: Dummy
  2309. Auto Offsets: (9, 0)
  2310. Target Offsets: (0, 12)
  2311. On Text Color: (-1, -1, -1, -1)
  2312. Off Text Color: (0, 0, 0, 0)
  2313. +Hostile Triangle:
  2314. Position: (2400, 453)
  2315. Slew: yes
  2316. Radius: 100
  2317. Triangle Base: 9.5
  2318. Triangle Height: 11.0
  2319. +Target Triangle:
  2320. Position: (2400, 453)
  2321. Slew: yes
  2322. Radius: 100
  2323. Triangle Base: 9.5
  2324. Triangle Height: 11.0
  2325. +Missile Triangles:
  2326. Position: (2400, 453)
  2327. Slew: yes
  2328. Radius: 100
  2329. Triangle Base: 9.5
  2330. Triangle Height: 11.0
  2331. +Orientation Tee:
  2332. Position: (2400, 453)
  2333. Slew: yes
  2334. Radius: 100
  2335. +Center Reticle:
  2336. Position: (2388, 441)
  2337. Filename: Reticle_Center_Default
  2338. +Messages:
  2339. Position: (1605, 5)
  2340. Font: 2
  2341. +Training Messages:
  2342. Position: (2267, 191)
  2343. +Multiplayer Messages:
  2344. Position: (1608, 240)
  2345. +Support:
  2346. Position: (2347, 600)
  2347. Slew: no
  2348. Filename: Support_Default
  2349. Header Offsets: (3, 2)
  2350. Text Y-offset: 12
  2351. Dock Status X-offset: 6
  2352. Dock Time X-offset: 65
  2353. +Damage:
  2354. Position: (2328, 61)
  2355. Slew: no
  2356. Top Background Filename: Direct_Top_Default
  2357. Entry Background Filename: Dummy
  2358. Bottom Background Filename: Direct_Entry_Default
  2359. Header Offsets: (2, 3)
  2360. Hull Integrity Offsets: (4, 23)
  2361. Hull Integrity Value X-offset: 180
  2362. Top Background Height: 27
  2363. Subsystem Entry Height: 20
  2364. Subsystem List Start Offsets: (4, 43)
  2365. Subsystem Entry Value X-offset: 142
  2366. Bottom Background Offset: 0
  2367. +Objective Notify:
  2368. Position: (2400, 250)
  2369. Slew: no
  2370. Filename: Dummy
  2371. Objective Text Y-offset: 4
  2372. Objective Value Y-offset: 23
  2373. Subspace Text Y-offset: 4
  2374. Subspace Value Y-offset: 23
  2375. Red Alert Text Y-offset: 4
  2376. Red Alert Value Y-offset: 23
  2377. +Squad Message:
  2378. Position: (1625, 50)
  2379. Slew: no
  2380. Top Background Filename: col_weapons_h
  2381. Entry Background Filename: Dummy
  2382. Bottom Background Filename: col_weapons_list
  2383. Header Offsets: (4, 3)
  2384. List Start Offsets: (4, 20)
  2385. Top Background Height: 20
  2386. Entry Height: 15
  2387. Bottom Background Offset: -10
  2388. Command X-offset: 17
  2389. Page Up Offsets: (110, 5)
  2390. Page Down Offsets: (110, 115)
  2391. +Target Monitor:
  2392. Position: (1605, 752)
  2393. Monitor Filename: TargetMon_Main_Default
  2394. Monitor Alpha Mask Filename: TargetMon_Alpha
  2395. Integrity Bar Filename: TargetMon_Bar_Default
  2396. Viewport Offsets: (0, 0)
  2397. Viewport Size: (180, 135)
  2398. Integrity Bar Offsets: (176, 20)
  2399. ;Integrity Bar Foreground Clip Height: 88
  2400. Status Offsets: (6, 18)
  2401. Name Offsets: (8, -25)
  2402. Class Offsets: (8, -10)
  2403. Distance Offsets: (64, 6)
  2404. Speed Offsets: (64, 20)
  2405. Hull Offsets: (45, 6)
  2406. Cargo Contents Offsets: (8, 30)
  2407. Cargo Scan Start Offsets: (3, 5)
  2408. Cargo Scan Size: (172, 130)
  2409. Subsystem Name Offsets: (25, 132)
  2410. Subsystem Integrity Offsets: (155, 132)
  2411. Disabled Status Offsets: (90, 120)
  2412. Desaturate: yes
  2413. +Radar BSG:
  2414. Position: (0, 0)
  2415. Size: (1024, 1024)
  2416. Cockpit Target: dradis
  2417. Display Offset: (0, 130)
  2418. Display Size: (1024, 1024)
  2419. Loop Sound: 245
  2420. Arrival Beep Sound: 246
  2421. Stealth arrival Beep Sound: 249
  2422. Minimum Beep Delay: 3.5
  2423. Departure Beep Sound: 250
  2424. Minimum Beep Delay: 3.5
  2425. +Text Warnings:
  2426. Position: (2400, 341)
  2427. +Mini Target Shields:
  2428. Position: (2385, 536)
  2429. Slew: yes
  2430. Filename: targhit1
  2431. 3 Digit Hull Offsets: (5, 7)
  2432. 2 Digit Hull Offsets: (9, 7)
  2433. 1 Digit Hull Offsets: (14, 7)
  2434. +Voice Status:
  2435. Position: (1605, 165)
  2436. +Ping:
  2437. Position: (3072, 5)
  2438. +Lag:
  2439. Position: (2515, 595)
  2440. +Supernova:
  2441. Position: (1770, 170)
  2442. +Target Brackets:
  2443. +Offscreen Indicator:
  2444. $End Gauges
  2445.  
  2446. #End
  2447.  
  2448. #Gauge Config
  2449.  
  2450. $Ship: Viper Mark VII
  2451. $Color: ( 91, 175, 40 )
  2452. $Font: 4
  2453. $Base: (1600, 900)
  2454. $Required Aspect: Wide Screen
  2455. $Min: (1280, 720)
  2456. $Max: (2560, 1600)
  2457. $Gauges:
  2458. +Custom:
  2459. Position: (635, 277 )
  2460. Name: MiscSEXPBar
  2461. Text:
  2462. X Offset: 10
  2463. Y Offset: 5
  2464. Gauge Type: RADAR
  2465. Slew: YES
  2466. Active by default: NO
  2467. Filename: col_miscbargauge
  2468. +Throttle:
  2469. Position: (556, 322)
  2470. Slew: yes
  2471. Filename: Throttle_Default
  2472. Foreground Clip Bottom Y-offset: 210
  2473. Foreground Clip Width: 109
  2474. Foreground Clip Height: 133
  2475. Afterburner Clip Height: 29
  2476. Show Background: no
  2477. Show Max Speed Label: no
  2478. Show Min Speed Label: no
  2479. Current Speed Offsets: (41, 56)
  2480. Target Speed Offsets: (41, 40)
  2481. Show Percentage: yes
  2482. Glide Status Offsets: (-5, 80)
  2483. Match Speed Status Offsets: (-5, 80)
  2484. +Threat Indicator:
  2485. Position: (933, 323)
  2486. Slew: yes
  2487. Arc Filename: Threat_Arc_Default
  2488. Dumbfire Filename: Threat_Dumb_Default
  2489. Lock Filename: Threat_Lock_Default
  2490. Dumbfire Offsets: (61, 50)
  2491. Lock Offsets: (61, 31)
  2492. +Countermeasures:
  2493. Position: (628, 541)
  2494. Slew: yes
  2495. Filename: Dummy
  2496. Text Offsets: (36, 4)
  2497. Value Offsets: (9, 4)
  2498. +Weapon Energy:
  2499. Position: (970, 402)
  2500. Slew: yes
  2501. Filename: Energy_Big_Default
  2502. Foreground Clip Height: 130
  2503. Text Offsets: (15, -15)
  2504. Text Alignment: Right
  2505. Always Show Text: true
  2506. Text Follows: true
  2507. Show Ballistic Ammo: true
  2508. Armed Guns List Offsets: (15, -45)
  2509. Armed Guns List Alignment: Right
  2510. +Weapon Energy:
  2511. Position: (989, 438)
  2512. Slew: yes
  2513. Filename: Energy_Default
  2514. Foreground Clip Height: 94
  2515. Text Offsets: (15, 6)
  2516. Always Show Text: true
  2517. Text Moves: true
  2518. +Afterburner Energy:
  2519. Position: (592, 438)
  2520. Slew: yes
  2521. Filename: Energy_Default
  2522. Foreground Clip Height: 94
  2523. +Flight Path Marker:
  2524. Filename: Flight_Path_Default
  2525. Center Offsets: (15, 15)
  2526. +Warhead Count:
  2527. Position: (947, 544)
  2528. Slew: true
  2529. Filename: Warhead_Icon_Default
  2530. Name Offsets: (0, 0)
  2531. Count Offsets: (-4, 15)
  2532. Icon Width: 7
  2533. Icon Height: 22
  2534. Max Icons: 8
  2535. Max Columns: 8
  2536. Name Alignment: Right
  2537. +Lead Sight:
  2538. Position: (800, 450)
  2539. Filename: Leadsight_Default
  2540. +Directives:
  2541. Position: (5, 278)
  2542. Slew: no
  2543. Top Background Filename: col_weapons_h
  2544. Entry Background Filename: Dummy
  2545. Bottom Background Filename: col_weapons_list
  2546. Header Offsets: (4, 4)
  2547. Top Background Height: 25
  2548. List Start Offsets: (12, 23)
  2549. Entry Height: 18
  2550. Bottom Background Offset: -18
  2551. Max Line Width: 210
  2552. +Escort View:
  2553. Position: (1366, 330)
  2554. Slew: no
  2555. Top Background Filename: col_weapons_h
  2556. Entry Background Filename: Dummy
  2557. Bottom Background Filename: col_weapons_list
  2558. Entry Height: 18
  2559. Bottom Background Offset: 4
  2560. Header Text: sitrep
  2561. Header Offsets: (4, 4)
  2562. List Start Offsets: (0, 23)
  2563. Hull X-offset: 185
  2564. Ship Name Max Width: 160
  2565. ;Name X-offset: (4, 0)
  2566. ;Status X-offset: (-11, 0)
  2567. +Wingman Status:
  2568. Position: (1426, 144)
  2569. Slew: no
  2570. Left Background Filename: Wingman_Left_Default
  2571. Entry Background Filename: Dummy
  2572. Right Background Filename: Wingman_Entry_Default
  2573. Dot Filename: Wingman_Dot_Default
  2574. Header Offsets: (2, 3)
  2575. Left Background Width: 20
  2576. Entry Width: 20
  2577. Last Background Offset: -16
  2578. Single Wing Offsets: (0, 23)
  2579. Multiple Wing Start Offsets: (0, 23)
  2580. Wing Name Offsets: (30, 0)
  2581. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  2582. Expansion Mode: Down
  2583. +Lock Indicator:
  2584. Lock Filename: Lock_Ind_Default
  2585. Locked Filename: Locked_Ind_Default
  2586. Lock Center Offsets: (50, 50)
  2587. Locked Center Offsets: (50, 50)
  2588. +Hardpoints:
  2589. Position: (1151, 707)
  2590. Size: (300, 300)
  2591. Line Width: 2
  2592. View Direction: Top
  2593. Show Primary Weapons: no
  2594. Show Secondary Weapons: yes
  2595. +Primary Weapons:
  2596. Position: (1361, 707)
  2597. Header Offsets: (4, 4)
  2598. Header Text: Primary Stores
  2599. First Background Filename: col_weapons_h
  2600. First Background Height: 20
  2601. First Background X-offset: 0
  2602. Entry Background Filename: Dummy
  2603. Entry Background Height: 20
  2604. Entry Background X-offset: 0
  2605. Last Background Filename: col_weapons_list
  2606. Last Background X-offset: 0
  2607. Last Background Y-offset: -18
  2608. Entry Height: 18
  2609. List Start Y-offset: 20
  2610. Ammo X-offset: 55
  2611. Link X-offset: 65
  2612. Name X-offset: 75
  2613. +Secondary Weapons:
  2614. Position: (1361, 807)
  2615. Header Offsets: (4, 4)
  2616. Header Text: Secondary Stores
  2617. First Background Filename: col_weapons_h
  2618. First Background Height: 20
  2619. First Background X-offset: 0
  2620. Entry Background Filename: Dummy
  2621. Entry Background Height: 20
  2622. Entry Background X-offset: 0
  2623. Last Background Filename: col_weapons_list
  2624. Last Background X-offset: 0
  2625. Last Background Y-offset: -18
  2626. Entry Height: 18
  2627. List Start Y-offset: 20
  2628. Ammo X-offset: 30
  2629. Link X-offset: 40
  2630. Name X-offset: 49
  2631. Unlink X-offset: 45
  2632. Reload X-offset: 180
  2633. +Mission Time:
  2634. Position: (638, 351)
  2635. Slew: yes
  2636. Filename: Dummy
  2637. Text Offsets: (4, 4)
  2638. Value Offsets: (4, 15)
  2639. +Kills:
  2640. Position: (1511, 872)
  2641. Slew: no
  2642. Filename: Dummy
  2643. Text Offsets: (4, 4)
  2644. Value Offsets: (70, 4)
  2645. +Auto Speed:
  2646. Position: (611, 594)
  2647. Slew: yes
  2648. Filename: Dummy
  2649. Auto Offsets: (6, 0)
  2650. Speed Offsets: (0, 12)
  2651. On Text Color: (-1, -1, -1, -1)
  2652. Off Text Color: (0, 0, 0, 0)
  2653. +Auto Target:
  2654. Position: (913, 591)
  2655. Slew: yes
  2656. Filename: Dummy
  2657. Auto Offsets: (9, 0)
  2658. Target Offsets: (0, 12)
  2659. On Text Color: (-1, -1, -1, -1)
  2660. Off Text Color: (0, 0, 0, 0)
  2661. +Hostile Triangle:
  2662. Position: (800, 453)
  2663. Slew: yes
  2664. Radius: 100
  2665. Triangle Base: 9.5
  2666. Triangle Height: 11.0
  2667. +Target Triangle:
  2668. Position: (800, 453)
  2669. Slew: yes
  2670. Radius: 100
  2671. Triangle Base: 9.5
  2672. Triangle Height: 11.0
  2673. +Missile Triangles:
  2674. Position: (800, 453)
  2675. Slew: yes
  2676. Radius: 100
  2677. Triangle Base: 9.5
  2678. Triangle Height: 11.0
  2679. +Orientation Tee:
  2680. Position: (800, 453)
  2681. Slew: yes
  2682. Radius: 100
  2683. +Center Reticle:
  2684. Position: (788, 441)
  2685. Filename: Reticle_Center_Default
  2686. +Messages:
  2687. Position: (5, 5)
  2688. Font: 2
  2689. +Training Messages:
  2690. Position: (667, 191)
  2691. +Multiplayer Messages:
  2692. Position: (8, 240)
  2693. +Support:
  2694. Position: (747, 600)
  2695. Slew: no
  2696. Filename: Support_Default
  2697. Header Offsets: (3, 2)
  2698. Text Y-offset: 12
  2699. Dock Status X-offset: 6
  2700. Dock Time X-offset: 65
  2701. +Damage:
  2702. Position: (728, 61)
  2703. Slew: no
  2704. Top Background Filename: Direct_Top_Default
  2705. Entry Background Filename: Dummy
  2706. Bottom Background Filename: Direct_Entry_Default
  2707. Header Offsets: (2, 3)
  2708. Hull Integrity Offsets: (4, 23)
  2709. Hull Integrity Value X-offset: 180
  2710. Top Background Height: 27
  2711. Subsystem Entry Height: 20
  2712. Subsystem List Start Offsets: (4, 43)
  2713. Subsystem Entry Value X-offset: 142
  2714. Bottom Background Offset: 0
  2715. +Objective Notify:
  2716. Position: (800, 250)
  2717. Slew: no
  2718. Filename: Dummy
  2719. Objective Text Y-offset: 4
  2720. Objective Value Y-offset: 23
  2721. Subspace Text Y-offset: 4
  2722. Subspace Value Y-offset: 23
  2723. Red Alert Text Y-offset: 4
  2724. Red Alert Value Y-offset: 23
  2725. +Squad Message:
  2726. Position: (25, 50)
  2727. Slew: no
  2728. Top Background Filename: col_weapons_h
  2729. Entry Background Filename: Dummy
  2730. Bottom Background Filename: col_weapons_list
  2731. Header Offsets: (4, 3)
  2732. List Start Offsets: (4, 20)
  2733. Top Background Height: 20
  2734. Entry Height: 15
  2735. Bottom Background Offset: -10
  2736. Command X-offset: 17
  2737. Page Up Offsets: (110, 5)
  2738. Page Down Offsets: (110, 115)
  2739. +Target Monitor:
  2740. Position: (5, 752)
  2741. Monitor Filename: TargetMon_Main_Default
  2742. Monitor Alpha Mask Filename: TargetMon_Alpha
  2743. Integrity Bar Filename: TargetMon_Bar_Default
  2744. Viewport Offsets: (0, 0)
  2745. Viewport Size: (180, 135)
  2746. Integrity Bar Offsets: (176, 20)
  2747. ;Integrity Bar Foreground Clip Height: 88
  2748. Status Offsets: (6, 18)
  2749. Name Offsets: (8, -25)
  2750. Class Offsets: (8, -10)
  2751. Distance Offsets: (64, 6)
  2752. Speed Offsets: (64, 20)
  2753. Hull Offsets: (45, 6)
  2754. Cargo Contents Offsets: (8, 30)
  2755. Cargo Scan Start Offsets: (3, 5)
  2756. Cargo Scan Size: (172, 130)
  2757. Subsystem Name Offsets: (25, 132)
  2758. Subsystem Integrity Offsets: (155, 132)
  2759. Disabled Status Offsets: (90, 120)
  2760. Desaturate: yes
  2761. +Radar BSG:
  2762. Position: (0, 0)
  2763. Size: (1024, 1024)
  2764. Cockpit Target: dradis
  2765. Display Offset: (0, 130)
  2766. Display Size: (1024, 1024)
  2767. Loop Sound: 245
  2768. Arrival Beep Sound: 246
  2769. Stealth arrival Beep Sound: 249
  2770. Minimum Beep Delay: 3.5
  2771. Departure Beep Sound: 250
  2772. Minimum Beep Delay: 3.5
  2773. +Text Warnings:
  2774. Position: (800, 341)
  2775. +Mini Target Shields:
  2776. Position: (785, 536)
  2777. Slew: yes
  2778. Filename: targhit1
  2779. 3 Digit Hull Offsets: (5, 7)
  2780. 2 Digit Hull Offsets: (9, 7)
  2781. 1 Digit Hull Offsets: (14, 7)
  2782. +Voice Status:
  2783. Position: (5, 165)
  2784. +Ping:
  2785. Position: (1472, 5)
  2786. +Lag:
  2787. Position: (915, 595)
  2788. +Supernova:
  2789. Position: (170, 170)
  2790. +Target Brackets:
  2791. +Offscreen Indicator:
  2792. +Fixed Messages:
  2793. Position: (32768, 50)
  2794. Font: 2
  2795. $End Gauges
  2796.  
  2797. #End
  2798.  
  2799. #Gauge Config
  2800.  
  2801. $Ship: Viper Mark VII
  2802. $Color: ( 91, 175, 40 )
  2803. $Font: 4
  2804. $Base: (1400, 1050)
  2805. $Required Aspect: Full Screen
  2806. $Gauges:
  2807. +Custom:
  2808. Position: (535, 352)
  2809. Name: MiscSEXPBar
  2810. Text:
  2811. X Offset: 10
  2812. Y Offset: 5
  2813. Gauge Type: RADAR
  2814. Slew: YES
  2815. Active by default: NO
  2816. Filename: col_miscbargauge
  2817. +Throttle:
  2818. Position: (456, 397)
  2819. Slew: yes
  2820. Filename: Throttle_Default
  2821. Foreground Clip Bottom Y-offset: 210
  2822. Foreground Clip Width: 109
  2823. Foreground Clip Height: 133
  2824. Afterburner Clip Height: 29
  2825. Show Background: no
  2826. Show Max Speed Label: no
  2827. Show Min Speed Label: no
  2828. Current Speed Offsets: (41, 56)
  2829. Target Speed Offsets: (41, 40)
  2830. Show Percentage: yes
  2831. Glide Status Offsets: (-5, 80)
  2832. Match Speed Status Offsets: (-5, 80)
  2833. +Threat Indicator:
  2834. Position: (833, 398)
  2835. Slew: yes
  2836. Arc Filename: Threat_Arc_Default
  2837. Dumbfire Filename: Threat_Dumb_Default
  2838. Lock Filename: Threat_Lock_Default
  2839. Dumbfire Offsets: (61, 50)
  2840. Lock Offsets: (61, 31)
  2841. +Countermeasures:
  2842. Position: (528, 616)
  2843. Slew: yes
  2844. Filename: Dummy
  2845. Text Offsets: (36, 4)
  2846. Value Offsets: (9, 4)
  2847. +Weapon Energy:
  2848. Position: (870, 477)
  2849. Slew: yes
  2850. Filename: Energy_Big_Default
  2851. Foreground Clip Height: 130
  2852. Text Offsets: (15, -15)
  2853. Text Alignment: Right
  2854. Always Show Text: true
  2855. Text Follows: true
  2856. Show Ballistic Ammo: true
  2857. Armed Guns List Offsets: (15, -45)
  2858. Armed Guns List Alignment: Right
  2859. +Weapon Energy:
  2860. Position: (889, 513)
  2861. Slew: yes
  2862. Filename: Energy_Default
  2863. Foreground Clip Height: 94
  2864. Text Offsets: (15, 6)
  2865. Always Show Text: true
  2866. Text Moves: true
  2867. +Afterburner Energy:
  2868. Position: (492, 513)
  2869. Slew: yes
  2870. Filename: Energy_Default
  2871. Foreground Clip Height: 94
  2872. +Flight Path Marker:
  2873. Filename: Flight_Path_Default
  2874. Center Offsets: (15, 15)
  2875. +Warhead Count:
  2876. Position: (847, 619)
  2877. Slew: true
  2878. Filename: Warhead_Icon_Default
  2879. Name Offsets: (0, 0)
  2880. Count Offsets: (-4, 15)
  2881. Icon Width: 7
  2882. Icon Height: 22
  2883. Max Icons: 8
  2884. Max Columns: 8
  2885. Name Alignment: Right
  2886. +Lead Sight:
  2887. Position: (700, 525)
  2888. Filename: Leadsight_Default
  2889. +Directives:
  2890. Position: (5, 278)
  2891. Slew: no
  2892. Top Background Filename: col_weapons_h
  2893. Entry Background Filename: Dummy
  2894. Bottom Background Filename: col_weapons_list
  2895. Header Offsets: (4, 4)
  2896. Top Background Height: 25
  2897. List Start Offsets: (12, 23)
  2898. Entry Height: 18
  2899. Bottom Background Offset: -18
  2900. Max Line Width: 210
  2901. +Escort View:
  2902. Position: (1166, 300)
  2903. Slew: no
  2904. Top Background Filename: col_weapons_h
  2905. Entry Background Filename: Dummy
  2906. Bottom Background Filename: col_weapons_list
  2907. Entry Height: 18
  2908. Bottom Background Offset: 4
  2909. Header Text: sitrep
  2910. Header Offsets: (4, 4)
  2911. List Start Offsets: (0, 23)
  2912. Hull X-offset: 185
  2913. Ship Name Max Width: 160
  2914. ;Name X-offset: (4, 0)
  2915. ;Status X-offset: (-11, 0)
  2916. +Wingman Status:
  2917. Position: (1226, 144)
  2918. Slew: no
  2919. Left Background Filename: Wingman_Left_Default
  2920. Entry Background Filename: Dummy
  2921. Right Background Filename: Wingman_Entry_Default
  2922. Dot Filename: Wingman_Dot_Default
  2923. Header Offsets: (2, 3)
  2924. Left Background Width: 20
  2925. Entry Width: 20
  2926. Last Background Offset: -16
  2927. Single Wing Offsets: (0, 23)
  2928. Multiple Wing Start Offsets: (0, 23)
  2929. Wing Name Offsets: (30, 0)
  2930. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  2931. Expansion Mode: Down
  2932. +Lock Indicator:
  2933. Lock Filename: Lock_Ind_Default
  2934. Locked Filename: Locked_Ind_Default
  2935. Lock Center Offsets: (50, 50)
  2936. Locked Center Offsets: (50, 50)
  2937. +Hardpoints:
  2938. Position: (951, 857)
  2939. Size: (300, 300)
  2940. Line Width: 2
  2941. View Direction: Top
  2942. Show Primary Weapons: no
  2943. Show Secondary Weapons: yes
  2944. +Primary Weapons:
  2945. Position: (1161, 857)
  2946. Header Offsets: (4, 4)
  2947. Header Text: Primary Stores
  2948. First Background Filename: col_weapons_h
  2949. First Background Height: 20
  2950. First Background X-offset: 0
  2951. Entry Background Filename: Dummy
  2952. Entry Background Height: 20
  2953. Entry Background X-offset: 0
  2954. Last Background Filename: col_weapons_list
  2955. Last Background X-offset: 0
  2956. Last Background Y-offset: -18
  2957. Entry Height: 18
  2958. List Start Y-offset: 20
  2959. Ammo X-offset: 55
  2960. Link X-offset: 65
  2961. Name X-offset: 75
  2962. +Secondary Weapons:
  2963. Position: (1161, 957)
  2964. Header Offsets: (4, 4)
  2965. Header Text: Secondary Stores
  2966. First Background Filename: col_weapons_h
  2967. First Background Height: 20
  2968. First Background X-offset: 0
  2969. Entry Background Filename: Dummy
  2970. Entry Background Height: 20
  2971. Entry Background X-offset: 0
  2972. Last Background Filename: col_weapons_list
  2973. Last Background X-offset: 0
  2974. Last Background Y-offset: -18
  2975. Entry Height: 18
  2976. List Start Y-offset: 20
  2977. Ammo X-offset: 30
  2978. Link X-offset: 40
  2979. Name X-offset: 49
  2980. Unlink X-offset: 45
  2981. Reload X-offset: 180
  2982. +Mission Time:
  2983. Position: (538, 426)
  2984. Slew: yes
  2985. Filename: Dummy
  2986. Text Offsets: (4, 4)
  2987. Value Offsets: (4, 15)
  2988. +Kills:
  2989. Position: (1311, 1022)
  2990. Slew: no
  2991. Filename: Dummy
  2992. Text Offsets: (4, 4)
  2993. Value Offsets: (70, 4)
  2994. +Auto Speed:
  2995. Position: (511, 669)
  2996. Slew: yes
  2997. Filename: Dummy
  2998. Auto Offsets: (6, 0)
  2999. Speed Offsets: (0, 12)
  3000. On Text Color: (-1, -1, -1, -1)
  3001. Off Text Color: (0, 0, 0, 0)
  3002. +Auto Target:
  3003. Position: (813, 665)
  3004. Slew: yes
  3005. Filename: Dummy
  3006. Auto Offsets: (9, 0)
  3007. Target Offsets: (0, 12)
  3008. On Text Color: (-1, -1, -1, -1)
  3009. Off Text Color: (0, 0, 0, 0)
  3010. +Hostile Triangle:
  3011. Position: (700, 528)
  3012. Slew: yes
  3013. Radius: 100
  3014. Triangle Base: 9.5
  3015. Triangle Height: 11.0
  3016. +Target Triangle:
  3017. Position: (700, 528)
  3018. Slew: yes
  3019. Radius: 100
  3020. Triangle Base: 9.5
  3021. Triangle Height: 11.0
  3022. +Missile Triangles:
  3023. Position: (700, 528)
  3024. Slew: yes
  3025. Radius: 100
  3026. Triangle Base: 9.5
  3027. Triangle Height: 11.0
  3028. +Orientation Tee:
  3029. Position: (700, 528)
  3030. Slew: yes
  3031. Radius: 100
  3032. +Center Reticle:
  3033. Position: (688, 516)
  3034. Filename: Reticle_Center_Default
  3035. +Messages:
  3036. Position: (5, 5)
  3037. Font: 2
  3038. +Training Messages:
  3039. Position: (567, 266)
  3040. +Multiplayer Messages:
  3041. Position: (8, 240)
  3042. +Support:
  3043. Position: (647, 675)
  3044. Slew: no
  3045. Filename: Support_Default
  3046. Header Offsets: (3, 2)
  3047. Text Y-offset: 12
  3048. Dock Status X-offset: 6
  3049. Dock Time X-offset: 65
  3050. +Damage:
  3051. Position: (628, 136)
  3052. Slew: no
  3053. Top Background Filename: Direct_Top_Default
  3054. Entry Background Filename: Dummy
  3055. Bottom Background Filename: Direct_Entry_Default
  3056. Header Offsets: (2, 3)
  3057. Hull Integrity Offsets: (4, 23)
  3058. Hull Integrity Value X-offset: 180
  3059. Top Background Height: 27
  3060. Subsystem Entry Height: 20
  3061. Subsystem List Start Offsets: (4, 43)
  3062. Subsystem Entry Value X-offset: 142
  3063. Bottom Background Offset: 0
  3064. +Objective Notify:
  3065. Position: (700, 325)
  3066. Slew: no
  3067. Filename: Dummy
  3068. Objective Text Y-offset: 4
  3069. Objective Value Y-offset: 23
  3070. Subspace Text Y-offset: 4
  3071. Subspace Value Y-offset: 23
  3072. Red Alert Text Y-offset: 4
  3073. Red Alert Value Y-offset: 23
  3074. +Squad Message:
  3075. Position: (25, 50)
  3076. Slew: no
  3077. Top Background Filename: col_weapons_h
  3078. Entry Background Filename: Dummy
  3079. Bottom Background Filename: col_weapons_list
  3080. Header Offsets: (4, 3)
  3081. List Start Offsets: (4, 20)
  3082. Top Background Height: 20
  3083. Entry Height: 15
  3084. Bottom Background Offset: -10
  3085. Command X-offset: 17
  3086. Page Up Offsets: (110, 5)
  3087. Page Down Offsets: (110, 115)
  3088. +Target Monitor:
  3089. Position: (5, 902)
  3090. Monitor Filename: TargetMon_Main_Default
  3091. Monitor Alpha Mask Filename: TargetMon_Alpha
  3092. Integrity Bar Filename: TargetMon_Bar_Default
  3093. Viewport Offsets: (0, 0)
  3094. Viewport Size: (180, 135)
  3095. Integrity Bar Offsets: (176, 20)
  3096. ;Integrity Bar Foreground Clip Height: 88
  3097. Status Offsets: (6, 18)
  3098. Name Offsets: (8, -25)
  3099. Class Offsets: (8, -10)
  3100. Distance Offsets: (64, 6)
  3101. Speed Offsets: (64, 20)
  3102. Hull Offsets: (45, 6)
  3103. Cargo Contents Offsets: (8, 30)
  3104. Cargo Scan Start Offsets: (3, 5)
  3105. Cargo Scan Size: (172, 130)
  3106. Subsystem Name Offsets: (25, 132)
  3107. Subsystem Integrity Offsets: (155, 132)
  3108. Disabled Status Offsets: (90, 120)
  3109. Desaturate: yes
  3110. +Radar BSG:
  3111. Position: (0, 0)
  3112. Size: (1024, 1024)
  3113. Cockpit Target: dradis
  3114. Display Offset: (0, 130)
  3115. Display Size: (1024, 1024)
  3116. Loop Sound: 245
  3117. Arrival Beep Sound: 246
  3118. Stealth arrival Beep Sound: 249
  3119. Minimum Beep Delay: 3.5
  3120. Departure Beep Sound: 250
  3121. Minimum Beep Delay: 3.5
  3122.  
  3123. +Text Warnings:
  3124. Position: (700, 416)
  3125. +Mini Target Shields:
  3126. Position: (685, 611)
  3127. Slew: yes
  3128. Filename: targhit1
  3129. 3 Digit Hull Offsets: (5, 7)
  3130. 2 Digit Hull Offsets: (9, 7)
  3131. 1 Digit Hull Offsets: (14, 7)
  3132. +Voice Status:
  3133. Position: (5, 165)
  3134. +Ping:
  3135. Position: (1272, 5)
  3136. +Lag:
  3137. Position: (815, 670)
  3138. +Supernova:
  3139. Position: (170, 170)
  3140. +Target Brackets:
  3141. +Offscreen Indicator:
  3142. $End Gauges
  3143.  
  3144. #End
  3145.  
  3146. #Gauge Config
  3147.  
  3148. $Ship: Viper Mark VIIe
  3149. $Color: ( 91, 175, 40 )
  3150. $Font: 4
  3151. $Base: (4800, 900)
  3152. $Required Aspect: Wide Screen
  3153. $Min: (3840, 720)
  3154. $Max: (7680, 1600)
  3155. $Gauges:
  3156. +Custom:
  3157. Position: (2235, 277 )
  3158. Name: MiscSEXPBar
  3159. Text:
  3160. X Offset: 10
  3161. Y Offset: 5
  3162. Gauge Type: RADAR
  3163. Slew: YES
  3164. Active by default: NO
  3165. Filename: col_miscbargauge
  3166. +Throttle:
  3167. Position: (2156, 322)
  3168. Slew: yes
  3169. Filename: Throttle_Default
  3170. Foreground Clip Bottom Y-offset: 210
  3171. Foreground Clip Width: 109
  3172. Foreground Clip Height: 133
  3173. Afterburner Clip Height: 29
  3174. Show Background: no
  3175. Show Max Speed Label: no
  3176. Show Min Speed Label: no
  3177. Current Speed Offsets: (41, 56)
  3178. Target Speed Offsets: (41, 40)
  3179. Show Percentage: yes
  3180. Glide Status Offsets: (-5, 80)
  3181. Match Speed Status Offsets: (-5, 80)
  3182. +Threat Indicator:
  3183. Position: (2533, 323)
  3184. Slew: yes
  3185. Arc Filename: Threat_Arc_Default
  3186. Dumbfire Filename: Threat_Dumb_Default
  3187. Lock Filename: Threat_Lock_Default
  3188. Dumbfire Offsets: (61, 50)
  3189. Lock Offsets: (61, 31)
  3190. +Countermeasures:
  3191. Position: (2228, 541)
  3192. Slew: yes
  3193. Filename: Dummy
  3194. Text Offsets: (36, 4)
  3195. Value Offsets: (9, 4)
  3196. +Weapon Energy:
  3197. Position: (2570, 402)
  3198. Slew: yes
  3199. Filename: Energy_Big_Default
  3200. Foreground Clip Height: 130
  3201. Text Offsets: (15, -15)
  3202. Text Alignment: Right
  3203. Always Show Text: true
  3204. Text Follows: true
  3205. Show Ballistic Ammo: true
  3206. Armed Guns List Offsets: (15, -45)
  3207. Armed Guns List Alignment: Right
  3208. +Weapon Energy:
  3209. Position: (2589, 438)
  3210. Slew: yes
  3211. Filename: Energy_Default
  3212. Foreground Clip Height: 94
  3213. Text Offsets: (15, 6)
  3214. Always Show Text: true
  3215. Text Moves: true
  3216. +Afterburner Energy:
  3217. Position: (2192, 438)
  3218. Slew: yes
  3219. Filename: Energy_Default
  3220. Foreground Clip Height: 94
  3221. +Flight Path Marker:
  3222. Filename: Flight_Path_Default
  3223. Center Offsets: (15, 15)
  3224. +Warhead Count:
  3225. Position: (2547, 544)
  3226. Slew: true
  3227. Filename: Warhead_Icon_Default
  3228. Name Offsets: (0, 0)
  3229. Count Offsets: (-4, 15)
  3230. Icon Width: 7
  3231. Icon Height: 22
  3232. Max Icons: 8
  3233. Max Columns: 8
  3234. Name Alignment: Right
  3235. +Lead Sight:
  3236. Position: (2400, 450)
  3237. Filename: Leadsight_Default
  3238. +Directives:
  3239. Position: (1605, 278)
  3240. Slew: no
  3241. Top Background Filename: col_weapons_h
  3242. Entry Background Filename: Dummy
  3243. Bottom Background Filename: col_weapons_list
  3244. Header Offsets: (4, 4)
  3245. Top Background Height: 25
  3246. List Start Offsets: (12, 23)
  3247. Entry Height: 18
  3248. Bottom Background Offset: -18
  3249. Max Line Width: 210
  3250. +Escort View:
  3251. Position: (2966, 330)
  3252. Slew: no
  3253. Top Background Filename: col_weapons_h
  3254. Entry Background Filename: Dummy
  3255. Bottom Background Filename: col_weapons_list
  3256. Entry Height: 18
  3257. Bottom Background Offset: 4
  3258. Header Text: sitrep
  3259. Header Offsets: (4, 4)
  3260. List Start Offsets: (0, 23)
  3261. Hull X-offset: 185
  3262. Ship Name Max Width: 160
  3263. ;Name X-offset: (4, 0)
  3264. ;Status X-offset: (-11, 0)
  3265. +Wingman Status:
  3266. Position: (3026, 144)
  3267. Slew: no
  3268. Left Background Filename: Wingman_Left_Default
  3269. Entry Background Filename: Dummy
  3270. Right Background Filename: Wingman_Entry_Default
  3271. Dot Filename: Wingman_Dot_Default
  3272. Header Offsets: (2, 3)
  3273. Left Background Width: 20
  3274. Entry Width: 20
  3275. Last Background Offset: -16
  3276. Single Wing Offsets: (0, 23)
  3277. Multiple Wing Start Offsets: (0, 23)
  3278. Wing Name Offsets: (30, 0)
  3279. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  3280. Expansion Mode: Down
  3281. +Lock Indicator:
  3282. Lock Filename: Lock_Ind_Default
  3283. Locked Filename: Locked_Ind_Default
  3284. Lock Center Offsets: (50, 50)
  3285. Locked Center Offsets: (50, 50)
  3286. +Hardpoints:
  3287. Position: (2751, 707)
  3288. Size: (300, 300)
  3289. Line Width: 2
  3290. View Direction: Top
  3291. Show Primary Weapons: no
  3292. Show Secondary Weapons: yes
  3293. +Primary Weapons:
  3294. Position: (2961, 707)
  3295. Header Offsets: (4, 4)
  3296. Header Text: Primary Stores
  3297. First Background Filename: col_weapons_h
  3298. First Background Height: 20
  3299. First Background X-offset: 0
  3300. Entry Background Filename: Dummy
  3301. Entry Background Height: 20
  3302. Entry Background X-offset: 0
  3303. Last Background Filename: col_weapons_list
  3304. Last Background X-offset: 0
  3305. Last Background Y-offset: -18
  3306. Entry Height: 18
  3307. List Start Y-offset: 20
  3308. Ammo X-offset: 55
  3309. Link X-offset: 65
  3310. Name X-offset: 75
  3311. +Secondary Weapons:
  3312. Position: (2961, 797)
  3313. Header Offsets: (4, 4)
  3314. Header Text: Secondary Stores
  3315. First Background Filename: col_weapons_h
  3316. First Background Height: 20
  3317. First Background X-offset: 0
  3318. Entry Background Filename: Dummy
  3319. Entry Background Height: 20
  3320. Entry Background X-offset: 0
  3321. Last Background Filename: col_weapons_list
  3322. Last Background X-offset: 0
  3323. Last Background Y-offset: -18
  3324. Entry Height: 18
  3325. List Start Y-offset: 20
  3326. Ammo X-offset: 30
  3327. Link X-offset: 40
  3328. Name X-offset: 49
  3329. Unlink X-offset: 45
  3330. Reload X-offset: 180
  3331. +Mission Time:
  3332. Position: (2238, 351)
  3333. Slew: yes
  3334. Filename: Dummy
  3335. Text Offsets: (4, 4)
  3336. Value Offsets: (4, 15)
  3337. +Kills:
  3338. Position: (3111, 872)
  3339. Slew: no
  3340. Filename: Dummy
  3341. Text Offsets: (4, 4)
  3342. Value Offsets: (70, 4)
  3343. +Auto Speed:
  3344. Position: (2211, 594)
  3345. Slew: yes
  3346. Filename: Dummy
  3347. Auto Offsets: (6, 0)
  3348. Speed Offsets: (0, 12)
  3349. On Text Color: (-1, -1, -1, -1)
  3350. Off Text Color: (0, 0, 0, 0)
  3351. +Auto Target:
  3352. Position: (2513, 591)
  3353. Slew: yes
  3354. Filename: Dummy
  3355. Auto Offsets: (9, 0)
  3356. Target Offsets: (0, 12)
  3357. On Text Color: (-1, -1, -1, -1)
  3358. Off Text Color: (0, 0, 0, 0)
  3359. +Hostile Triangle:
  3360. Position: (2400, 453)
  3361. Slew: yes
  3362. Radius: 100
  3363. Triangle Base: 9.5
  3364. Triangle Height: 11.0
  3365. +Target Triangle:
  3366. Position: (2400, 453)
  3367. Slew: yes
  3368. Radius: 100
  3369. Triangle Base: 9.5
  3370. Triangle Height: 11.0
  3371. +Missile Triangles:
  3372. Position: (2400, 453)
  3373. Slew: yes
  3374. Radius: 100
  3375. Triangle Base: 9.5
  3376. Triangle Height: 11.0
  3377. +Orientation Tee:
  3378. Position: (2400, 453)
  3379. Slew: yes
  3380. Radius: 100
  3381. +Center Reticle:
  3382. Position: (2388, 441)
  3383. Filename: Reticle_Center_Default
  3384. +Messages:
  3385. Position: (1605, 5)
  3386. Font: 2
  3387. +Training Messages:
  3388. Position: (62267, 191)
  3389. +Multiplayer Messages:
  3390. Position: (1608, 240)
  3391. +Support:
  3392. Position: (2347, 600)
  3393. Slew: no
  3394. Filename: Support_Default
  3395. Header Offsets: (3, 2)
  3396. Text Y-offset: 12
  3397. Dock Status X-offset: 6
  3398. Dock Time X-offset: 65
  3399. +Damage:
  3400. Position: (2328, 61)
  3401. Slew: no
  3402. Top Background Filename: Direct_Top_Default
  3403. Entry Background Filename: Dummy
  3404. Bottom Background Filename: Direct_Entry_Default
  3405. Header Offsets: (2, 3)
  3406. Hull Integrity Offsets: (4, 23)
  3407. Hull Integrity Value X-offset: 180
  3408. Top Background Height: 27
  3409. Subsystem Entry Height: 20
  3410. Subsystem List Start Offsets: (4, 43)
  3411. Subsystem Entry Value X-offset: 142
  3412. Bottom Background Offset: 0
  3413. +Objective Notify:
  3414. Position: (2400, 250)
  3415. Slew: no
  3416. Filename: Dummy
  3417. Objective Text Y-offset: 4
  3418. Objective Value Y-offset: 23
  3419. Subspace Text Y-offset: 4
  3420. Subspace Value Y-offset: 23
  3421. Red Alert Text Y-offset: 4
  3422. Red Alert Value Y-offset: 23
  3423. +Squad Message:
  3424. Position: (1625, 50)
  3425. Slew: no
  3426. Top Background Filename: col_weapons_h
  3427. Entry Background Filename: Dummy
  3428. Bottom Background Filename: col_weapons_list
  3429. Header Offsets: (4, 3)
  3430. List Start Offsets: (4, 20)
  3431. Top Background Height: 20
  3432. Entry Height: 15
  3433. Bottom Background Offset: -10
  3434. Command X-offset: 17
  3435. Page Up Offsets: (110, 5)
  3436. Page Down Offsets: (110, 115)
  3437. +Target Monitor:
  3438. Position: (1605, 752)
  3439. Monitor Filename: TargetMon_Main_Default
  3440. Monitor Alpha Mask Filename: TargetMon_Alpha
  3441. Integrity Bar Filename: TargetMon_Bar_Default
  3442. Viewport Offsets: (0, 0)
  3443. Viewport Size: (180, 135)
  3444. Integrity Bar Offsets: (176, 20)
  3445. ;Integrity Bar Foreground Clip Height: 88
  3446. Status Offsets: (6, 18)
  3447. Name Offsets: (8, -25)
  3448. Class Offsets: (8, -10)
  3449. Distance Offsets: (64, 6)
  3450. Speed Offsets: (64, 20)
  3451. Hull Offsets: (45, 6)
  3452. Cargo Contents Offsets: (8, 30)
  3453. Cargo Scan Start Offsets: (3, 5)
  3454. Cargo Scan Size: (172, 130)
  3455. Subsystem Name Offsets: (25, 132)
  3456. Subsystem Integrity Offsets: (155, 132)
  3457. Disabled Status Offsets: (90, 120)
  3458. Desaturate: yes
  3459. +Radar BSG:
  3460. Position: (0, 0)
  3461. Size: (1024, 1024)
  3462. Cockpit Target: dradis
  3463. Display Offset: (0, 130)
  3464. Display Size: (1024, 1024)
  3465. Loop Sound: 245
  3466. Arrival Beep Sound: 246
  3467. Stealth arrival Beep Sound: 249
  3468. Minimum Beep Delay: 3.5
  3469. Departure Beep Sound: 250
  3470. Minimum Beep Delay: 3.5
  3471. +Text Warnings:
  3472. Position: (2400, 341)
  3473. +Mini Target Shields:
  3474. Position: (2385, 536)
  3475. Slew: yes
  3476. Filename: targhit1
  3477. 3 Digit Hull Offsets: (5, 7)
  3478. 2 Digit Hull Offsets: (9, 7)
  3479. 1 Digit Hull Offsets: (14, 7)
  3480. +Voice Status:
  3481. Position: (1605, 165)
  3482. +Ping:
  3483. Position: (3072, 5)
  3484. +Lag:
  3485. Position: (2515, 595)
  3486. +Supernova:
  3487. Position: (1770, 170)
  3488. +Target Brackets:
  3489. +Offscreen Indicator:
  3490. $End Gauges
  3491.  
  3492. #End
  3493.  
  3494. #Gauge Config
  3495.  
  3496. $Ship: Viper Mark VIIe
  3497. $Color: ( 91, 175, 40 )
  3498. $Font: 4
  3499. $Base: (1600, 900)
  3500. $Required Aspect: Wide Screen
  3501. $Min: (1280, 720)
  3502. $Max: (2560, 1600)
  3503. $Gauges:
  3504. +Custom:
  3505. Position: (635, 277 )
  3506. Name: MiscSEXPBar
  3507. Text:
  3508. X Offset: 10
  3509. Y Offset: 5
  3510. Gauge Type: RADAR
  3511. Slew: YES
  3512. Active by default: NO
  3513. Filename: col_miscbargauge
  3514. +Throttle:
  3515. Position: (556, 322)
  3516. Slew: yes
  3517. Filename: Throttle_Default
  3518. Foreground Clip Bottom Y-offset: 210
  3519. Foreground Clip Width: 109
  3520. Foreground Clip Height: 133
  3521. Afterburner Clip Height: 29
  3522. Show Background: no
  3523. Show Max Speed Label: no
  3524. Show Min Speed Label: no
  3525. Current Speed Offsets: (41, 56)
  3526. Target Speed Offsets: (41, 40)
  3527. Show Percentage: yes
  3528. Glide Status Offsets: (-5, 80)
  3529. Match Speed Status Offsets: (-5, 80)
  3530. +Threat Indicator:
  3531. Position: (933, 323)
  3532. Slew: yes
  3533. Arc Filename: Threat_Arc_Default
  3534. Dumbfire Filename: Threat_Dumb_Default
  3535. Lock Filename: Threat_Lock_Default
  3536. Dumbfire Offsets: (61, 50)
  3537. Lock Offsets: (61, 31)
  3538. +Countermeasures:
  3539. Position: (628, 541)
  3540. Slew: yes
  3541. Filename: Dummy
  3542. Text Offsets: (36, 4)
  3543. Value Offsets: (9, 4)
  3544. +Weapon Energy:
  3545. Position: (970, 402)
  3546. Slew: yes
  3547. Filename: Energy_Big_Default
  3548. Foreground Clip Height: 130
  3549. Text Offsets: (15, -15)
  3550. Text Alignment: Right
  3551. Always Show Text: true
  3552. Text Follows: true
  3553. Show Ballistic Ammo: true
  3554. Armed Guns List Offsets: (15, -45)
  3555. Armed Guns List Alignment: Right
  3556. +Weapon Energy:
  3557. Position: (989, 438)
  3558. Slew: yes
  3559. Filename: Energy_Default
  3560. Foreground Clip Height: 94
  3561. Text Offsets: (15, 6)
  3562. Always Show Text: true
  3563. Text Moves: true
  3564. +Afterburner Energy:
  3565. Position: (592, 438)
  3566. Slew: yes
  3567. Filename: Energy_Default
  3568. Foreground Clip Height: 94
  3569. +Flight Path Marker:
  3570. Filename: Flight_Path_Default
  3571. Center Offsets: (15, 15)
  3572. +Warhead Count:
  3573. Position: (947, 544)
  3574. Slew: true
  3575. Filename: Warhead_Icon_Default
  3576. Name Offsets: (0, 0)
  3577. Count Offsets: (-4, 15)
  3578. Icon Width: 7
  3579. Icon Height: 22
  3580. Max Icons: 8
  3581. Max Columns: 8
  3582. Name Alignment: Right
  3583. +Lead Sight:
  3584. Position: (800, 450)
  3585. Filename: Leadsight_Default
  3586. +Directives:
  3587. Position: (5, 278)
  3588. Slew: no
  3589. Top Background Filename: col_weapons_h
  3590. Entry Background Filename: Dummy
  3591. Bottom Background Filename: col_weapons_list
  3592. Header Offsets: (4, 4)
  3593. Top Background Height: 25
  3594. List Start Offsets: (12, 23)
  3595. Entry Height: 18
  3596. Bottom Background Offset: -18
  3597. Max Line Width: 210
  3598. +Escort View:
  3599. Position: (1366, 330)
  3600. Slew: no
  3601. Top Background Filename: col_weapons_h
  3602. Entry Background Filename: Dummy
  3603. Bottom Background Filename: col_weapons_list
  3604. Entry Height: 18
  3605. Bottom Background Offset: 4
  3606. Header Text: sitrep
  3607. Header Offsets: (4, 4)
  3608. List Start Offsets: (0, 23)
  3609. Hull X-offset: 185
  3610. Ship Name Max Width: 160
  3611. ;Name X-offset: (4, 0)
  3612. ;Status X-offset: (-11, 0)
  3613. +Wingman Status:
  3614. Position: (1426, 144)
  3615. Slew: no
  3616. Left Background Filename: Wingman_Left_Default
  3617. Entry Background Filename: Dummy
  3618. Right Background Filename: Wingman_Entry_Default
  3619. Dot Filename: Wingman_Dot_Default
  3620. Header Offsets: (2, 3)
  3621. Left Background Width: 20
  3622. Entry Width: 20
  3623. Last Background Offset: -16
  3624. Single Wing Offsets: (0, 23)
  3625. Multiple Wing Start Offsets: (0, 23)
  3626. Wing Name Offsets: (30, 0)
  3627. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  3628. Expansion Mode: Down
  3629. +Lock Indicator:
  3630. Lock Filename: Lock_Ind_Default
  3631. Locked Filename: Locked_Ind_Default
  3632. Lock Center Offsets: (50, 50)
  3633. Locked Center Offsets: (50, 50)
  3634. +Hardpoints:
  3635. Position: (1151, 707)
  3636. Size: (300, 300)
  3637. Line Width: 2
  3638. View Direction: Top
  3639. Show Primary Weapons: no
  3640. Show Secondary Weapons: yes
  3641. +Primary Weapons:
  3642. Position: (1361, 707)
  3643. Header Offsets: (4, 4)
  3644. Header Text: Primary Stores
  3645. First Background Filename: col_weapons_h
  3646. First Background Height: 20
  3647. First Background X-offset: 0
  3648. Entry Background Filename: Dummy
  3649. Entry Background Height: 20
  3650. Entry Background X-offset: 0
  3651. Last Background Filename: col_weapons_list
  3652. Last Background X-offset: 0
  3653. Last Background Y-offset: -18
  3654. Entry Height: 18
  3655. List Start Y-offset: 20
  3656. Ammo X-offset: 55
  3657. Link X-offset: 65
  3658. Name X-offset: 75
  3659. +Secondary Weapons:
  3660. Position: (1361, 797)
  3661. Header Offsets: (4, 4)
  3662. Header Text: Secondary Stores
  3663. First Background Filename: col_weapons_h
  3664. First Background Height: 20
  3665. First Background X-offset: 0
  3666. Entry Background Filename: Dummy
  3667. Entry Background Height: 20
  3668. Entry Background X-offset: 0
  3669. Last Background Filename: col_weapons_list
  3670. Last Background X-offset: 0
  3671. Last Background Y-offset: -18
  3672. Entry Height: 18
  3673. List Start Y-offset: 20
  3674. Ammo X-offset: 30
  3675. Link X-offset: 40
  3676. Name X-offset: 49
  3677. Unlink X-offset: 45
  3678. Reload X-offset: 180
  3679. +Mission Time:
  3680. Position: (638, 351)
  3681. Slew: yes
  3682. Filename: Dummy
  3683. Text Offsets: (4, 4)
  3684. Value Offsets: (4, 15)
  3685. +Kills:
  3686. Position: (1511, 872)
  3687. Slew: no
  3688. Filename: Dummy
  3689. Text Offsets: (4, 4)
  3690. Value Offsets: (70, 4)
  3691. +Auto Speed:
  3692. Position: (611, 594)
  3693. Slew: yes
  3694. Filename: Dummy
  3695. Auto Offsets: (6, 0)
  3696. Speed Offsets: (0, 12)
  3697. On Text Color: (-1, -1, -1, -1)
  3698. Off Text Color: (0, 0, 0, 0)
  3699. +Auto Target:
  3700. Position: (913, 591)
  3701. Slew: yes
  3702. Filename: Dummy
  3703. Auto Offsets: (9, 0)
  3704. Target Offsets: (0, 12)
  3705. On Text Color: (-1, -1, -1, -1)
  3706. Off Text Color: (0, 0, 0, 0)
  3707. +Hostile Triangle:
  3708. Position: (800, 453)
  3709. Slew: yes
  3710. Radius: 100
  3711. Triangle Base: 9.5
  3712. Triangle Height: 11.0
  3713. +Target Triangle:
  3714. Position: (800, 453)
  3715. Slew: yes
  3716. Radius: 100
  3717. Triangle Base: 9.5
  3718. Triangle Height: 11.0
  3719. +Missile Triangles:
  3720. Position: (800, 453)
  3721. Slew: yes
  3722. Radius: 100
  3723. Triangle Base: 9.5
  3724. Triangle Height: 11.0
  3725. +Orientation Tee:
  3726. Position: (800, 453)
  3727. Slew: yes
  3728. Radius: 100
  3729. +Center Reticle:
  3730. Position: (788, 441)
  3731. Filename: Reticle_Center_Default
  3732. +Messages:
  3733. Position: (5, 5)
  3734. Font: 2
  3735. +Training Messages:
  3736. Position: (667, 191)
  3737. +Multiplayer Messages:
  3738. Position: (8, 240)
  3739. +Support:
  3740. Position: (747, 600)
  3741. Slew: no
  3742. Filename: Support_Default
  3743. Header Offsets: (3, 2)
  3744. Text Y-offset: 12
  3745. Dock Status X-offset: 6
  3746. Dock Time X-offset: 65
  3747. +Damage:
  3748. Position: (728, 61)
  3749. Slew: no
  3750. Top Background Filename: Direct_Top_Default
  3751. Entry Background Filename: Dummy
  3752. Bottom Background Filename: Direct_Entry_Default
  3753. Header Offsets: (2, 3)
  3754. Hull Integrity Offsets: (4, 23)
  3755. Hull Integrity Value X-offset: 180
  3756. Top Background Height: 27
  3757. Subsystem Entry Height: 20
  3758. Subsystem List Start Offsets: (4, 43)
  3759. Subsystem Entry Value X-offset: 142
  3760. Bottom Background Offset: 0
  3761. +Objective Notify:
  3762. Position: (800, 250)
  3763. Slew: no
  3764. Filename: Dummy
  3765. Objective Text Y-offset: 4
  3766. Objective Value Y-offset: 23
  3767. Subspace Text Y-offset: 4
  3768. Subspace Value Y-offset: 23
  3769. Red Alert Text Y-offset: 4
  3770. Red Alert Value Y-offset: 23
  3771. +Squad Message:
  3772. Position: (25, 50)
  3773. Slew: no
  3774. Top Background Filename: col_weapons_h
  3775. Entry Background Filename: Dummy
  3776. Bottom Background Filename: col_weapons_list
  3777. Header Offsets: (4, 3)
  3778. List Start Offsets: (4, 20)
  3779. Top Background Height: 20
  3780. Entry Height: 15
  3781. Bottom Background Offset: -10
  3782. Command X-offset: 17
  3783. Page Up Offsets: (110, 5)
  3784. Page Down Offsets: (110, 115)
  3785. +Target Monitor:
  3786. Position: (5, 752)
  3787. Monitor Filename: TargetMon_Main_Default
  3788. Monitor Alpha Mask Filename: TargetMon_Alpha
  3789. Integrity Bar Filename: TargetMon_Bar_Default
  3790. Viewport Offsets: (0, 0)
  3791. Viewport Size: (180, 135)
  3792. Integrity Bar Offsets: (176, 20)
  3793. ;Integrity Bar Foreground Clip Height: 88
  3794. Status Offsets: (6, 18)
  3795. Name Offsets: (8, -25)
  3796. Class Offsets: (8, -10)
  3797. Distance Offsets: (64, 6)
  3798. Speed Offsets: (64, 20)
  3799. Hull Offsets: (45, 6)
  3800. Cargo Contents Offsets: (8, 30)
  3801. Cargo Scan Start Offsets: (3, 5)
  3802. Cargo Scan Size: (172, 130)
  3803. Subsystem Name Offsets: (25, 132)
  3804. Subsystem Integrity Offsets: (155, 132)
  3805. Disabled Status Offsets: (90, 120)
  3806. Desaturate: yes
  3807. +Radar BSG:
  3808. Position: (0, 0)
  3809. Size: (1024, 1024)
  3810. Cockpit Target: dradis
  3811. Display Offset: (0, 130)
  3812. Display Size: (1024, 1024)
  3813. Loop Sound: 245
  3814. Arrival Beep Sound: 246
  3815. Stealth arrival Beep Sound: 249
  3816. Minimum Beep Delay: 3.5
  3817. Departure Beep Sound: 250
  3818. Minimum Beep Delay: 3.5
  3819. +Text Warnings:
  3820. Position: (800, 341)
  3821. +Mini Target Shields:
  3822. Position: (785, 536)
  3823. Slew: yes
  3824. Filename: targhit1
  3825. 3 Digit Hull Offsets: (5, 7)
  3826. 2 Digit Hull Offsets: (9, 7)
  3827. 1 Digit Hull Offsets: (14, 7)
  3828. +Voice Status:
  3829. Position: (5, 165)
  3830. +Ping:
  3831. Position: (1472, 5)
  3832. +Lag:
  3833. Position: (915, 595)
  3834. +Supernova:
  3835. Position: (170, 170)
  3836. +Target Brackets:
  3837. +Offscreen Indicator:
  3838. +Fixed Messages:
  3839. Position: (32768, 50)
  3840. Font: 2
  3841. $End Gauges
  3842.  
  3843. #End
  3844.  
  3845. #Gauge Config
  3846.  
  3847. $Ship: Viper Mark VIIe
  3848. $Color: ( 91, 175, 40 )
  3849. $Font: 4
  3850. $Base: (1400, 1050)
  3851. $Required Aspect: Full Screen
  3852. $Gauges:
  3853. +Custom:
  3854. Position: (535, 352)
  3855. Name: MiscSEXPBar
  3856. Text:
  3857. X Offset: 10
  3858. Y Offset: 5
  3859. Gauge Type: RADAR
  3860. Slew: YES
  3861. Active by default: NO
  3862. Filename: col_miscbargauge
  3863. +Throttle:
  3864. Position: (456, 397)
  3865. Slew: yes
  3866. Filename: Throttle_Default
  3867. Foreground Clip Bottom Y-offset: 210
  3868. Foreground Clip Width: 109
  3869. Foreground Clip Height: 133
  3870. Afterburner Clip Height: 29
  3871. Show Background: no
  3872. Show Max Speed Label: no
  3873. Show Min Speed Label: no
  3874. Current Speed Offsets: (41, 56)
  3875. Target Speed Offsets: (41, 40)
  3876. Show Percentage: yes
  3877. Glide Status Offsets: (-5, 80)
  3878. Match Speed Status Offsets: (-5, 80)
  3879. +Threat Indicator:
  3880. Position: (833, 398)
  3881. Slew: yes
  3882. Arc Filename: Threat_Arc_Default
  3883. Dumbfire Filename: Threat_Dumb_Default
  3884. Lock Filename: Threat_Lock_Default
  3885. Dumbfire Offsets: (61, 50)
  3886. Lock Offsets: (61, 31)
  3887. +Countermeasures:
  3888. Position: (528, 616)
  3889. Slew: yes
  3890. Filename: Dummy
  3891. Text Offsets: (36, 4)
  3892. Value Offsets: (9, 4)
  3893. +Weapon Energy:
  3894. Position: (870, 477)
  3895. Slew: yes
  3896. Filename: Energy_Big_Default
  3897. Foreground Clip Height: 130
  3898. Text Offsets: (15, -15)
  3899. Text Alignment: Right
  3900. Always Show Text: true
  3901. Text Follows: true
  3902. Show Ballistic Ammo: true
  3903. Armed Guns List Offsets: (15, -45)
  3904. Armed Guns List Alignment: Right
  3905. +Weapon Energy:
  3906. Position: (889, 513)
  3907. Slew: yes
  3908. Filename: Energy_Default
  3909. Foreground Clip Height: 94
  3910. Text Offsets: (15, 6)
  3911. Always Show Text: true
  3912. Text Moves: true
  3913. +Afterburner Energy:
  3914. Position: (492, 513)
  3915. Slew: yes
  3916. Filename: Energy_Default
  3917. Foreground Clip Height: 94
  3918. +Flight Path Marker:
  3919. Filename: Flight_Path_Default
  3920. Center Offsets: (15, 15)
  3921. +Warhead Count:
  3922. Position: (847, 619)
  3923. Slew: true
  3924. Filename: Warhead_Icon_Default
  3925. Name Offsets: (0, 0)
  3926. Count Offsets: (-4, 15)
  3927. Icon Width: 7
  3928. Icon Height: 22
  3929. Max Icons: 8
  3930. Max Columns: 8
  3931. Name Alignment: Right
  3932. +Lead Sight:
  3933. Position: (700, 525)
  3934. Filename: Leadsight_Default
  3935. +Directives:
  3936. Position: (5, 278)
  3937. Slew: no
  3938. Top Background Filename: col_weapons_h
  3939. Entry Background Filename: Dummy
  3940. Bottom Background Filename: col_weapons_list
  3941. Header Offsets: (4, 4)
  3942. Top Background Height: 25
  3943. List Start Offsets: (12, 23)
  3944. Entry Height: 18
  3945. Bottom Background Offset: -18
  3946. Max Line Width: 210
  3947. +Escort View:
  3948. Position: (1166, 300)
  3949. Slew: no
  3950. Top Background Filename: col_weapons_h
  3951. Entry Background Filename: Dummy
  3952. Bottom Background Filename: col_weapons_list
  3953. Entry Height: 18
  3954. Bottom Background Offset: 4
  3955. Header Text: sitrep
  3956. Header Offsets: (4, 4)
  3957. List Start Offsets: (0, 23)
  3958. Hull X-offset: 185
  3959. Ship Name Max Width: 160
  3960. ;Name X-offset: (4, 0)
  3961. ;Status X-offset: (-11, 0)
  3962. +Wingman Status:
  3963. Position: (1226, 144)
  3964. Slew: no
  3965. Left Background Filename: Wingman_Left_Default
  3966. Entry Background Filename: Dummy
  3967. Right Background Filename: Wingman_Entry_Default
  3968. Dot Filename: Wingman_Dot_Default
  3969. Header Offsets: (2, 3)
  3970. Left Background Width: 20
  3971. Entry Width: 20
  3972. Last Background Offset: -16
  3973. Single Wing Offsets: (0, 23)
  3974. Multiple Wing Start Offsets: (0, 23)
  3975. Wing Name Offsets: (30, 0)
  3976. Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
  3977. Expansion Mode: Down
  3978. +Lock Indicator:
  3979. Lock Filename: Lock_Ind_Default
  3980. Locked Filename: Locked_Ind_Default
  3981. Lock Center Offsets: (50, 50)
  3982. Locked Center Offsets: (50, 50)
  3983. +Hardpoints:
  3984. Position: (951, 857)
  3985. Size: (300, 300)
  3986. Line Width: 2
  3987. View Direction: Top
  3988. Show Primary Weapons: no
  3989. Show Secondary Weapons: yes
  3990. +Primary Weapons:
  3991. Position: (1161, 857)
  3992. Header Offsets: (4, 4)
  3993. Header Text: Primary Stores
  3994. First Background Filename: col_weapons_h
  3995. First Background Height: 20
  3996. First Background X-offset: 0
  3997. Entry Background Filename: Dummy
  3998. Entry Background Height: 20
  3999. Entry Background X-offset: 0
  4000. Last Background Filename: col_weapons_list
  4001. Last Background X-offset: 0
  4002. Last Background Y-offset: -18
  4003. Entry Height: 18
  4004. List Start Y-offset: 20
  4005. Ammo X-offset: 55
  4006. Link X-offset: 65
  4007. Name X-offset: 75
  4008. +Secondary Weapons:
  4009. Position: (1161, 957)
  4010. Header Offsets: (4, 4)
  4011. Header Text: Secondary Stores
  4012. First Background Filename: col_weapons_h
  4013. First Background Height: 20
  4014. First Background X-offset: 0
  4015. Entry Background Filename: Dummy
  4016. Entry Background Height: 20
  4017. Entry Background X-offset: 0
  4018. Last Background Filename: col_weapons_list
  4019. Last Background X-offset: 0
  4020. Last Background Y-offset: -18
  4021. Entry Height: 18
  4022. List Start Y-offset: 20
  4023. Ammo X-offset: 30
  4024. Link X-offset: 40
  4025. Name X-offset: 49
  4026. Unlink X-offset: 45
  4027. Reload X-offset: 180
  4028. +Mission Time:
  4029. Position: (538, 426)
  4030. Slew: yes
  4031. Filename: Dummy
  4032. Text Offsets: (4, 4)
  4033. Value Offsets: (4, 15)
  4034. +Kills:
  4035. Position: (1311, 1022)
  4036. Slew: no
  4037. Filename: Dummy
  4038. Text Offsets: (4, 4)
  4039. Value Offsets: (70, 4)
  4040. +Auto Speed:
  4041. Position: (511, 669)
  4042. Slew: yes
  4043. Filename: Dummy
  4044. Auto Offsets: (6, 0)
  4045. Speed Offsets: (0, 12)
  4046. On Text Color: (-1, -1, -1, -1)
  4047. Off Text Color: (0, 0, 0, 0)
  4048. +Auto Target:
  4049. Position: (813, 665)
  4050. Slew: yes
  4051. Filename: Dummy
  4052. Auto Offsets: (9, 0)
  4053. Target Offsets: (0, 12)
  4054. On Text Color: (-1, -1, -1, -1)
  4055. Off Text Color: (0, 0, 0, 0)
  4056. +Hostile Triangle:
  4057. Position: (700, 528)
  4058. Slew: yes
  4059. Radius: 100
  4060. Triangle Base: 9.5
  4061. Triangle Height: 11.0
  4062. +Target Triangle:
  4063. Position: (700, 528)
  4064. Slew: yes
  4065. Radius: 100
  4066. Triangle Base: 9.5
  4067. Triangle Height: 11.0
  4068. +Missile Triangles:
  4069. Position: (700, 528)
  4070. Slew: yes
  4071. Radius: 100
  4072. Triangle Base: 9.5
  4073. Triangle Height: 11.0
  4074. +Orientation Tee:
  4075. Position: (700, 528)
  4076. Slew: yes
  4077. Radius: 100
  4078. +Center Reticle:
  4079. Position: (688, 516)
  4080. Filename: Reticle_Center_Default
  4081. +Messages:
  4082. Position: (5, 5)
  4083. Font: 2
  4084. +Training Messages:
  4085. Position: (567, 266)
  4086. +Multiplayer Messages:
  4087. Position: (8, 240)
  4088. +Support:
  4089. Position: (647, 675)
  4090. Slew: no
  4091. Filename: Support_Default
  4092. Header Offsets: (3, 2)
  4093. Text Y-offset: 12
  4094. Dock Status X-offset: 6
  4095. Dock Time X-offset: 65
  4096. +Damage:
  4097. Position: (628, 136)
  4098. Slew: no
  4099. Top Background Filename: Direct_Top_Default
  4100. Entry Background Filename: Dummy
  4101. Bottom Background Filename: Direct_Entry_Default
  4102. Header Offsets: (2, 3)
  4103. Hull Integrity Offsets: (4, 23)
  4104. Hull Integrity Value X-offset: 180
  4105. Top Background Height: 27
  4106. Subsystem Entry Height: 20
  4107. Subsystem List Start Offsets: (4, 43)
  4108. Subsystem Entry Value X-offset: 142
  4109. Bottom Background Offset: 0
  4110. +Objective Notify:
  4111. Position: (700, 325)
  4112. Slew: no
  4113. Filename: Dummy
  4114. Objective Text Y-offset: 4
  4115. Objective Value Y-offset: 23
  4116. Subspace Text Y-offset: 4
  4117. Subspace Value Y-offset: 23
  4118. Red Alert Text Y-offset: 4
  4119. Red Alert Value Y-offset: 23
  4120. +Squad Message:
  4121. Position: (25, 50)
  4122. Slew: no
  4123. Top Background Filename: col_weapons_h
  4124. Entry Background Filename: Dummy
  4125. Bottom Background Filename: col_weapons_list
  4126. Header Offsets: (4, 3)
  4127. List Start Offsets: (4, 20)
  4128. Top Background Height: 20
  4129. Entry Height: 15
  4130. Bottom Background Offset: -10
  4131. Command X-offset: 17
  4132. Page Up Offsets: (110, 5)
  4133. Page Down Offsets: (110, 115)
  4134. +Target Monitor:
  4135. Position: (5, 902)
  4136. Monitor Filename: TargetMon_Main_Default
  4137. Monitor Alpha Mask Filename: TargetMon_Alpha
  4138. Integrity Bar Filename: TargetMon_Bar_Default
  4139. Viewport Offsets: (0, 0)
  4140. Viewport Size: (180, 135)
  4141. Integrity Bar Offsets: (176, 20)
  4142. ;Integrity Bar Foreground Clip Height: 88
  4143. Status Offsets: (6, 18)
  4144. Name Offsets: (8, -25)
  4145. Class Offsets: (8, -10)
  4146. Distance Offsets: (64, 6)
  4147. Speed Offsets: (64, 20)
  4148. Hull Offsets: (45, 6)
  4149. Cargo Contents Offsets: (8, 30)
  4150. Cargo Scan Start Offsets: (3, 5)
  4151. Cargo Scan Size: (172, 130)
  4152. Subsystem Name Offsets: (25, 132)
  4153. Subsystem Integrity Offsets: (155, 132)
  4154. Disabled Status Offsets: (90, 120)
  4155. Desaturate: yes
  4156. +Radar BSG:
  4157. Position: (0, 0)
  4158. Size: (1024, 1024)
  4159. Cockpit Target: dradis
  4160. Display Offset: (0, 130)
  4161. Display Size: (1024, 1024)
  4162. Loop Sound: 245
  4163. Arrival Beep Sound: 246
  4164. Stealth arrival Beep Sound: 249
  4165. Minimum Beep Delay: 3.5
  4166. Departure Beep Sound: 250
  4167. Minimum Beep Delay: 3.5
  4168. +Text Warnings:
  4169. Position: (700, 416)
  4170. +Mini Target Shields:
  4171. Position: (685, 611)
  4172. Slew: yes
  4173. Filename: targhit1
  4174. 3 Digit Hull Offsets: (5, 7)
  4175. 2 Digit Hull Offsets: (9, 7)
  4176. 1 Digit Hull Offsets: (14, 7)
  4177. +Voice Status:
  4178. Position: (5, 165)
  4179. +Ping:
  4180. Position: (1272, 5)
  4181. +Lag:
  4182. Position: (815, 670)
  4183. +Supernova:
  4184. Position: (170, 170)
  4185. +Target Brackets:
  4186. +Offscreen Indicator:
  4187. $End Gauges
  4188.  
  4189. #End
  4190.  
  4191. #Gauge Config
  4192.  
  4193. $Ship: Raider
  4194. $Color: ( 255,40,60 )
  4195. $Font: 3
  4196. $Base: (1024, 768)
  4197. $Gauges:
  4198. +Messages:
  4199. Position: (5, 5)
  4200. +Training Messages:
  4201. Position: (379, 125)
  4202. +Multiplayer Messages:
  4203. Position: (8, 240)
  4204. +Support:
  4205. Position: (459, 534)
  4206. Slew: no
  4207. Filename: Support_Cylon
  4208. Header Offsets: (3, 2)
  4209. Text Y-offset: 12
  4210. Dock Status X-offset: 6
  4211. Dock Time X-offset: 65
  4212. +Damage:
  4213. Position: (440, 61)
  4214. Slew: no
  4215. Top Background Filename: Damage_Top_Cylon
  4216. Entry Background Filename: Damage_Entry_Cylon
  4217. Bottom Background Filename: Damage_Bottom_Cylon
  4218. Header Offsets: (3, 2)
  4219. Hull Integrity Offsets: (4, 15)
  4220. Hull Integrity Value X-offset: 142
  4221. Top Background Height: 25
  4222. Subsystem Entry Height: 9
  4223. Subsystem List Start Offsets: (4, 27)
  4224. Subsystem Entry Value X-offset: 142
  4225. +Wingman Status:
  4226. Position: (30, 160)
  4227. Slew: no
  4228. Left Background Filename: Wingman_Left_Cylon
  4229. Entry Background Filename: Wingman_Entry_Cylon
  4230. Right Background Filename: Wingman_Right_Cylon
  4231. Dot Filename: Wingman_Dot_Cylon
  4232. Header Offsets: (2, 2)
  4233. Left Background Width: 71
  4234. Entry Width: 35
  4235. Single Wing Offsets: (28, 15)
  4236. Multiple Wing Start Offsets: (46, 15)
  4237. ;Dot Offsets: (11, 0) (4, 8) (18, 8) (11, 16) (0, 16) (22, 16)
  4238. +Auto Speed:
  4239. Position: (625, 544)
  4240. Slew: no
  4241. Filename: Dummy
  4242. Auto Offsets: (13, 2)
  4243. Speed Offsets: (10, 10)
  4244. On Text Color: (-1, -1, -1, -1)
  4245. Off Text Color: (0, 0, 0, 0)
  4246. +Auto Target:
  4247. Position: (350, 544)
  4248. Slew: no
  4249. Filename: Dummy
  4250. Auto Offsets: (13, 2)
  4251. Target Offsets: (7, 10)
  4252. On Text Color: (-1, -1, -1, -1)
  4253. Off Text Color: (0, 0, 0, 0)
  4254. +Countermeasures:
  4255. Position: (845, 220)
  4256. Slew: no
  4257. Filename: CMeasure_Cylon
  4258. Text Offsets: (36, 4)
  4259. Value Offsets: (9, 4)
  4260. +Directives:
  4261. Position: (845, 310)
  4262. Slew: no
  4263. Top Background Filename: Direct_Top_Cylon
  4264. Entry Background Filename: Direct_Entry_Cylon
  4265. Bottom Background Filename: Direct_Bottom_Cylon
  4266. Header Offsets: (2, 2)
  4267. Top Background Height: 12
  4268. List Start Offsets: (3, 13)
  4269. Entry Height: 9
  4270. +Weapons:
  4271. Position: (845, 160)
  4272. Slew: no
  4273. Primary List Top Background Filename: Weapon_P_Top_Cylon
  4274. Alt Ballistic Filename: weapons1_b
  4275. Primary List Middle Background Filename: Weapon_P_Entry_Cylon
  4276. Alt Ballistic Filename: weapons2_b
  4277. Primary List Bottom Background Filename: Weapon_P_Bottom_Cylon
  4278. Alt Ballistic Filename: weapons2_b
  4279. Secondary List Top Background Filename: Weapon_S_Top_Cylon
  4280. Alt Ballistic Filename: weapons3_b
  4281. Secondary List Entry Background Filename: Weapon_S_Entry_Cylon
  4282. Alt Ballistic Filename: weapons4_b
  4283. Secondary List Bottom Background Filename: Weapon_S_Bottom_Cylon
  4284. Alt Ballistic Filename: weapons5_b
  4285. Header Offsets: (21, 2)
  4286. Alt Ballistic Offsets: (-10, 2)
  4287. Top Primary Background X-offset: 12
  4288. Alt Ballistic X-offset: -12
  4289. Text X-offset: 0
  4290. Alt Ballistic X-offset: -12
  4291. Top Primary Frame Height: 20
  4292. Top Secondary Frame Height: 12
  4293. Primary List Start Y-offset: 12
  4294. Secondary List Start Y-offset: 4
  4295. Primary Weapon Ammo X-offset: 28
  4296. Primary Weapon Link X-offset: 33
  4297. Primary Weapon Name X-offset: 39
  4298. Secondary Weapon Ammo X-offset: 28
  4299. Secondary Weapon Unlinked X-offset: 33
  4300. Secondary Weapon Linked X-offset: 28
  4301. Secondary Weapon Name X-offset: 39
  4302. Secondary Weapon Reload X-offset: 160
  4303. Primary Weapon Entry Height: 12
  4304. Secondary Weapon Entry Height: 9
  4305. +Objective Notify:
  4306. Position: (436, 184)
  4307. Slew: no
  4308. Filename: Objective_Cylon
  4309. Objective Text Y-offset: 2
  4310. Objective Value Y-offset: 11
  4311. Subspace Text Y-offset: 2
  4312. Subspace Value Y-offset: 10
  4313. Red Alert Text Y-offset: 2
  4314. Red Alert Value Y-offset: 10
  4315. +Squad Message:
  4316. Position: (600, 5)
  4317. Slew: no
  4318. Top Background Filename: Message_Top_Cylon
  4319. Entry Background Filename: Message_Entry_Cylon
  4320. Bottom Background Filename: Message_Bottom_Cylon
  4321. Header Offsets: (2, 1)
  4322. List Start Offsets: (4, 13)
  4323. Top Background Height: 12
  4324. Entry Height: 10
  4325. Command X-offset: 17
  4326. Page Up Offsets: (110, 5)
  4327. Page Down Offsets: (110, 115)
  4328. +Escort View:
  4329. Position: (30, 340)
  4330. Slew: no
  4331. Top Background Filename: Escort_Top_Cylon
  4332. Entry Background Filename: Escort_Entry_Cylon
  4333. Bottom Background Filename: Escort_Bottom_Cylon
  4334. Entry Height: 11
  4335. Header Text: monitoring
  4336. Header Offsets: (3, 2)
  4337. List Start Offsets: (0, 13)
  4338. ;Hull X-offset: (116, 0)
  4339. ;Name X-offset: (4, 0)
  4340. ;Status X-offset: (-11, 0)
  4341. +Target Monitor:
  4342. Position: (830, 470)
  4343. Monitor Filename: TargetMon_Main_Cylon
  4344. Integrity Bar Filename: TargetMon_Bar_Cylon
  4345. Viewport Offsets: (3, 39)
  4346. Viewport Size: (150, 120)
  4347. Integrity Bar Offsets: (133, 52)
  4348. ;Integrity Bar Foreground Clip Height: 88
  4349. Status Offsets: (107, 53)
  4350. Name Offsets: (8, -3)
  4351. Class Offsets: (8, 7)
  4352. ;Distance Offsets: (8, 18)
  4353. Speed Offsets: (85, 18)
  4354. Hull Offsets: (134, 42)
  4355. Cargo Contents Offsets: (8, 30)
  4356. Cargo Scan Start Offsets: (2, 45)
  4357. Cargo Scan Size: (130, 109)
  4358. Desaturate: yes
  4359. +Radar BSG:
  4360. Position: (384, 595)
  4361. Size: (256, 256)
  4362. XY Disc Filename: DRADIS_Cyl_XY
  4363. XZ YZ Disc Filename: DRADIS_Cyl_XY_YZ
  4364. Sweep Disc Filename: DRADIS_Cyl_Sweep
  4365. +Afterburner Energy:
  4366. Position: (633, 384)
  4367. Slew: yes
  4368. Filename: Energy_Cylon
  4369. Foreground Clip Height: 150
  4370. +Flight Path Marker:
  4371. Filename: Flight_Path_Cylon
  4372. Center Offsets: (32, 16)
  4373. +Text Warnings:
  4374. Position: (512, 275)
  4375. +Center Reticle:
  4376. Position: (480, 353)
  4377. Filename: Reticle_Center_Cylon
  4378. +Mini Target Shields:
  4379. Position: (506, 477)
  4380. Slew: yes
  4381. Filename: targhit1
  4382. 3 Digit Hull Offsets: (5, 7)
  4383. 2 Digit Hull Offsets: (9, 7)
  4384. 1 Digit Hull Offsets: (14, 7)
  4385. +Throttle:
  4386. Position: (651, 380)
  4387. Slew: yes
  4388. Filename: Throttle_Cylon
  4389. Foreground Clip Bottom Y-offset: 128
  4390. Foreground Clip Width: 128
  4391. Foreground Clip Height: 128
  4392. Afterburner Clip Height: 8
  4393. Show Background: no
  4394. Max Speed Label Offsets: (75, -5)
  4395. Min Speed Label Offsets: (23, 87)
  4396. Orbit Center Offsets: (173, 80)
  4397. Orbit Radius: 166
  4398. +Threat Indicator:
  4399. Position: (256, 383)
  4400. Slew: yes
  4401. Arc Filename: Threat_Arc_Cylon
  4402. Dumbfire Filename: Threat_Dumb_Cylon
  4403. Lock Filename: Threat_Lock_Cylon
  4404. Dumbfire Offsets: (145, 148)
  4405. Lock Offsets: (313, 148)
  4406. +Voice Status:
  4407. Position: (5, 165)
  4408. +Ping:
  4409. Position: (896, 5)
  4410. +Lag:
  4411. Position: (627, 529)
  4412. +Supernova:
  4413. Position: (170, 170)
  4414. +Target Brackets:
  4415.  
  4416. +Lead Indicator:
  4417. Filename: Lead_Ind_Default
  4418. Center Offsets: (13, 13)
  4419.  
  4420. +Lock Indicator:
  4421. Lock Filename: Lock_Ind_Default
  4422. Locked Filename: Locked_Ind_Default
  4423. Lock Center Offsets: (28, 25)
  4424. Locked Center Offsets: (50, 52)
  4425.  
  4426. +Offscreen Indicator:
  4427. +Hostile Triangle:
  4428. Position: (512, 387)
  4429. Slew: yes
  4430. Radius: 166
  4431. Triangle Base: 9.5
  4432. Triangle Height: 11.0
  4433. +Target Triangle:
  4434. Position: (512, 387)
  4435. Slew: yes
  4436. Radius: 166
  4437. Triangle Base: 9.5
  4438. Triangle Height: 11.0
  4439. +Missile Triangles:
  4440. Position: (512, 387)
  4441. Slew: yes
  4442. Radius: 166
  4443. Triangle Base: 9.5
  4444. Triangle Height: 11.0
  4445. +Orientation Tee:
  4446. Position: (512, 387)
  4447. Slew: yes
  4448. Radius: 166
  4449. +Weapon Energy:
  4450. Position: (245, 384)
  4451. Slew: yes
  4452. Filename: Energy_Cylon
  4453. Foreground Clip Height: 150
  4454. Text Offsets: (43, 85)
  4455. +Mission Time:
  4456. Position: (615, 716)
  4457. Slew: no
  4458. Filename: Time_Cylon
  4459. Text Offsets: (4, 4)
  4460. Value Offsets: (26, 12)
  4461. +Kills:
  4462. Position: (490, 227)
  4463. Slew: no
  4464. Filename: Time_Cylon
  4465. Text Offsets: (4, 4)
  4466. Value Offsets: (24, 12)
  4467. +Custom:
  4468. Position: (10, 90)
  4469. Name: Left_Border
  4470. Text:
  4471. Gauge Type: CENTER_RETICLE
  4472. Slew: yes
  4473. Filename: Left_Border
  4474. +Custom:
  4475. Position: (10, 678)
  4476. Name: Left_Border_bottom
  4477. Text:
  4478. Gauge Type: CENTER_RETICLE
  4479. Slew: yes
  4480. Filename: Left_Border_bottom
  4481. +Custom:
  4482. Position: (502, 90)
  4483. Name: Right_Border
  4484. Text:
  4485. Gauge Type: CENTER_RETICLE
  4486. Slew: yes
  4487. Filename: Right_Border
  4488. +Custom:
  4489. Position: (502, 678)
  4490. Name: Right_Border_bottom
  4491. Text:
  4492. Gauge Type: CENTER_RETICLE
  4493. Slew: yes
  4494. Filename: Right_Border_bottom
  4495. +Custom:
  4496. Position: (380, 495)
  4497. Name: Left_bottomarc
  4498. Text:
  4499. Gauge Type: CENTER_RETICLE
  4500. Slew: yes
  4501. Filename: left_bottomarc
  4502. +Custom:
  4503. Position: (525, 495)
  4504. Name: right_bottomarc
  4505. Text:
  4506. Gauge Type: CENTER_RETICLE
  4507. Slew: yes
  4508. Filename: right_bottomarc
  4509. +Custom:
  4510. Position: (284, 235)
  4511. Name: Left_toparc
  4512. Text:
  4513. Gauge Type: CENTER_RETICLE
  4514. Slew: yes
  4515. Filename: left_toparc
  4516. +Custom:
  4517. Position: (619, 235)
  4518. Name: right_toparc
  4519. Text:
  4520. Gauge Type: CENTER_RETICLE
  4521. Slew: yes
  4522. Filename: right_toparc
  4523. +Custom:
  4524. Position: (5, 150)
  4525. Name: left_bracket_small
  4526. Text:
  4527. Gauge Type: WINGMEN_STATUS
  4528. Slew: yes
  4529. Filename: left_bracket_small
  4530. +Custom:
  4531. Position: (5, 330)
  4532. Name: left_bracket_small2
  4533. Text:
  4534. Gauge Type: ESCORT_VIEW
  4535. Slew: yes
  4536. Filename: left_bracket_small2
  4537. +Custom:
  4538. Position: (895, 150)
  4539. Name: right_bracket_small
  4540. Text:
  4541. Gauge Type: WEAPONS_GAUGE
  4542. Slew: yes
  4543. Filename: right_bracket_small
  4544. +Custom:
  4545. Position: (895, 300)
  4546. Name: right_bracket_small2
  4547. Text:
  4548. Gauge Type: DIRECTIVES_VIEW
  4549. Slew: yes
  4550. Filename: right_bracket_small2
  4551. +Custom:
  4552. Position: (895, 455)
  4553. Name: right_bracket_large
  4554. Text:
  4555. Gauge Type: TARGET_MONITOR
  4556. Slew: yes
  4557. Filename: right_bracket_large
  4558. $End Gauges
  4559.  
  4560. #End
  4561.  
  4562. #Gauge Config
  4563.  
  4564. $Ship: Advanced Raider
  4565. $Color: ( 255,40,60 )
  4566. $Font: 3
  4567. $Base: (1024, 768)
  4568. $Gauges:
  4569. +Messages:
  4570. Position: (5, 5)
  4571. +Training Messages:
  4572. Position: (379, 125)
  4573. +Multiplayer Messages:
  4574. Position: (8, 240)
  4575. +Support:
  4576. Position: (459, 534)
  4577. Slew: no
  4578. Filename: Support_Cylon
  4579. Header Offsets: (3, 2)
  4580. Text Y-offset: 12
  4581. Dock Status X-offset: 6
  4582. Dock Time X-offset: 65
  4583. +Damage:
  4584. Position: (440, 61)
  4585. Slew: no
  4586. Top Background Filename: Damage_Top_Cylon
  4587. Entry Background Filename: Damage_Entry_Cylon
  4588. Bottom Background Filename: Damage_Bottom_Cylon
  4589. Header Offsets: (3, 2)
  4590. Hull Integrity Offsets: (4, 15)
  4591. Hull Integrity Value X-offset: 142
  4592. Top Background Height: 25
  4593. Subsystem Entry Height: 9
  4594. Subsystem List Start Offsets: (4, 27)
  4595. Subsystem Entry Value X-offset: 142
  4596. +Wingman Status:
  4597. Position: (30, 160)
  4598. Slew: no
  4599. Left Background Filename: Wingman_Left_Cylon
  4600. Entry Background Filename: Wingman_Entry_Cylon
  4601. Right Background Filename: Wingman_Right_Cylon
  4602. Dot Filename: Wingman_Dot_Cylon
  4603. Header Offsets: (2, 2)
  4604. Left Background Width: 71
  4605. Entry Width: 35
  4606. Single Wing Offsets: (28, 15)
  4607. Multiple Wing Start Offsets: (46, 15)
  4608. ;Dot Offsets: (11, 0) (4, 8) (18, 8) (11, 16) (0, 16) (22, 16)
  4609. +Auto Speed:
  4610. Position: (625, 544)
  4611. Slew: no
  4612. Filename: Dummy
  4613. Auto Offsets: (13, 2)
  4614. Speed Offsets: (10, 10)
  4615. On Text Color: (-1, -1, -1, -1)
  4616. Off Text Color: (0, 0, 0, 0)
  4617. +Auto Target:
  4618. Position: (350, 544)
  4619. Slew: no
  4620. Filename: Dummy
  4621. Auto Offsets: (13, 2)
  4622. Target Offsets: (7, 10)
  4623. On Text Color: (-1, -1, -1, -1)
  4624. Off Text Color: (0, 0, 0, 0)
  4625. +Countermeasures:
  4626. Position: (845, 220)
  4627. Slew: no
  4628. Filename: CMeasure_Cylon
  4629. Text Offsets: (36, 4)
  4630. Value Offsets: (9, 4)
  4631. +Directives:
  4632. Position: (845, 310)
  4633. Slew: no
  4634. Top Background Filename: Direct_Top_Cylon
  4635. Entry Background Filename: Direct_Entry_Cylon
  4636. Bottom Background Filename: Direct_Bottom_Cylon
  4637. Header Offsets: (2, 2)
  4638. Top Background Height: 12
  4639. List Start Offsets: (3, 13)
  4640. Entry Height: 9
  4641. +Weapons:
  4642. Position: (845, 160)
  4643. Slew: no
  4644. Primary List Top Background Filename: Weapon_P_Top_Cylon
  4645. Alt Ballistic Filename: weapons1_b
  4646. Primary List Middle Background Filename: Weapon_P_Entry_Cylon
  4647. Alt Ballistic Filename: weapons2_b
  4648. Primary List Bottom Background Filename: Weapon_P_Bottom_Cylon
  4649. Alt Ballistic Filename: weapons2_b
  4650. Secondary List Top Background Filename: Weapon_S_Top_Cylon
  4651. Alt Ballistic Filename: weapons3_b
  4652. Secondary List Entry Background Filename: Weapon_S_Entry_Cylon
  4653. Alt Ballistic Filename: weapons4_b
  4654. Secondary List Bottom Background Filename: Weapon_S_Bottom_Cylon
  4655. Alt Ballistic Filename: weapons5_b
  4656. Header Offsets: (21, 2)
  4657. Alt Ballistic Offsets: (-10, 2)
  4658. Top Primary Background X-offset: 12
  4659. Alt Ballistic X-offset: -12
  4660. Text X-offset: 0
  4661. Alt Ballistic X-offset: -12
  4662. Top Primary Frame Height: 20
  4663. Top Secondary Frame Height: 12
  4664. Primary List Start Y-offset: 12
  4665. Secondary List Start Y-offset: 4
  4666. Primary Weapon Ammo X-offset: 28
  4667. Primary Weapon Link X-offset: 33
  4668. Primary Weapon Name X-offset: 39
  4669. Secondary Weapon Ammo X-offset: 28
  4670. Secondary Weapon Unlinked X-offset: 33
  4671. Secondary Weapon Linked X-offset: 28
  4672. Secondary Weapon Name X-offset: 39
  4673. Secondary Weapon Reload X-offset: 160
  4674. Primary Weapon Entry Height: 12
  4675. Secondary Weapon Entry Height: 9
  4676. +Objective Notify:
  4677. Position: (436, 184)
  4678. Slew: no
  4679. Filename: Objective_Cylon
  4680. Objective Text Y-offset: 2
  4681. Objective Value Y-offset: 11
  4682. Subspace Text Y-offset: 2
  4683. Subspace Value Y-offset: 10
  4684. Red Alert Text Y-offset: 2
  4685. Red Alert Value Y-offset: 10
  4686. +Squad Message:
  4687. Position: (600, 5)
  4688. Slew: no
  4689. Top Background Filename: Message_Top_Cylon
  4690. Entry Background Filename: Message_Entry_Cylon
  4691. Bottom Background Filename: Message_Bottom_Cylon
  4692. Header Offsets: (2, 1)
  4693. List Start Offsets: (4, 13)
  4694. Top Background Height: 12
  4695. Entry Height: 10
  4696. Command X-offset: 17
  4697. Page Up Offsets: (110, 5)
  4698. Page Down Offsets: (110, 115)
  4699. +Escort View:
  4700. Position: (30, 340)
  4701. Slew: no
  4702. Top Background Filename: Escort_Top_Cylon
  4703. Entry Background Filename: Escort_Entry_Cylon
  4704. Bottom Background Filename: Escort_Bottom_Cylon
  4705. Entry Height: 11
  4706. Header Text: monitoring
  4707. Header Offsets: (3, 2)
  4708. List Start Offsets: (0, 13)
  4709. ;Hull X-offset: (116, 0)
  4710. ;Name X-offset: (4, 0)
  4711. ;Status X-offset: (-11, 0)
  4712. +Target Monitor:
  4713. Position: (830, 470)
  4714. Monitor Filename: TargetMon_Main_Cylon
  4715. Integrity Bar Filename: TargetMon_Bar_Cylon
  4716. Viewport Offsets: (3, 39)
  4717. Viewport Size: (150, 120)
  4718. Integrity Bar Offsets: (133, 52)
  4719. ;Integrity Bar Foreground Clip Height: 88
  4720. Status Offsets: (107, 53)
  4721. Name Offsets: (8, -3)
  4722. Class Offsets: (8, 7)
  4723. ;Distance Offsets: (8, 18)
  4724. Speed Offsets: (85, 18)
  4725. Hull Offsets: (134, 42)
  4726. Cargo Contents Offsets: (8, 30)
  4727. Cargo Scan Start Offsets: (2, 45)
  4728. Cargo Scan Size: (130, 109)
  4729. Desaturate: yes
  4730. +Radar BSG:
  4731. Position: (384, 595)
  4732. Size: (256, 256)
  4733. XY Disc Filename: DRADIS_Cyl_XY
  4734. XZ YZ Disc Filename: DRADIS_Cyl_XY_YZ
  4735. Sweep Disc Filename: DRADIS_Cyl_Sweep
  4736. +Afterburner Energy:
  4737. Position: (633, 384)
  4738. Slew: yes
  4739. Filename: Energy_Cylon
  4740. Foreground Clip Height: 150
  4741. +Flight Path Marker:
  4742. Filename: Flight_Path_Cylon
  4743. Center Offsets: (32, 16)
  4744. +Text Warnings:
  4745. Position: (512, 275)
  4746. +Center Reticle:
  4747. Position: (480, 353)
  4748. Filename: Reticle_Center_Cylon
  4749. +Mini Target Shields:
  4750. Position: (497, 470)
  4751. Slew: yes
  4752. Filename: targhit1
  4753. 3 Digit Hull Offsets: (5, 7)
  4754. 2 Digit Hull Offsets: (9, 7)
  4755. 1 Digit Hull Offsets: (14, 7)
  4756. +Throttle:
  4757. Position: (651, 380)
  4758. Slew: yes
  4759. Filename: Throttle_Cylon
  4760. Foreground Clip Bottom Y-offset: 128
  4761. Foreground Clip Width: 128
  4762. Foreground Clip Height: 128
  4763. Afterburner Clip Height: 8
  4764. Show Background: no
  4765. Max Speed Label Offsets: (75, -5)
  4766. Min Speed Label Offsets: (23, 87)
  4767. Orbit Center Offsets: (173, 80)
  4768. Orbit Radius: 166
  4769. +Threat Indicator:
  4770. Position: (256, 383)
  4771. Slew: yes
  4772. Arc Filename: Threat_Arc_Cylon
  4773. Dumbfire Filename: Threat_Dumb_Cylon
  4774. Lock Filename: Threat_Lock_Cylon
  4775. Dumbfire Offsets: (145, 148)
  4776. Lock Offsets: (313, 148)
  4777. +Voice Status:
  4778. Position: (5, 165)
  4779. +Ping:
  4780. Position: (896, 5)
  4781. +Lag:
  4782. Position: (627, 529)
  4783. +Supernova:
  4784. Position: (170, 170)
  4785. +Target Brackets:
  4786.  
  4787. +Lead Indicator:
  4788. Filename: Lead_Ind_Default
  4789. Center Offsets: (13, 13)
  4790.  
  4791. +Lock Indicator:
  4792. Lock Filename: Lock_Ind_Default
  4793. Locked Filename: Locked_Ind_Default
  4794. Lock Center Offsets: (28, 25)
  4795. Locked Center Offsets: (50, 52)
  4796.  
  4797. +Offscreen Indicator:
  4798. +Hostile Triangle:
  4799. Position: (512, 387)
  4800. Slew: yes
  4801. Radius: 166
  4802. Triangle Base: 9.5
  4803. Triangle Height: 11.0
  4804. +Target Triangle:
  4805. Position: (512, 387)
  4806. Slew: yes
  4807. Radius: 166
  4808. Triangle Base: 9.5
  4809. Triangle Height: 11.0
  4810. +Missile Triangles:
  4811. Position: (512, 387)
  4812. Slew: yes
  4813. Radius: 166
  4814. Triangle Base: 9.5
  4815. Triangle Height: 11.0
  4816. +Orientation Tee:
  4817. Position: (512, 387)
  4818. Slew: yes
  4819. Radius: 166
  4820. +Weapon Energy:
  4821. Position: (245, 384)
  4822. Slew: yes
  4823. Filename: Energy_Cylon
  4824. Foreground Clip Height: 150
  4825. Text Offsets: (43, 85)
  4826. +Mission Time:
  4827. Position: (615, 716)
  4828. Slew: no
  4829. Filename: Time_Cylon
  4830. Text Offsets: (4, 4)
  4831. Value Offsets: (26, 12)
  4832. +Kills:
  4833. Position: (490, 227)
  4834. Slew: no
  4835. Filename: Time_Cylon
  4836. Text Offsets: (4, 4)
  4837. Value Offsets: (24, 12)
  4838. +Custom:
  4839. Position: (10, 90)
  4840. Name: Left_Border
  4841. Text:
  4842. Gauge Type: CENTER_RETICLE
  4843. Slew: yes
  4844. Filename: Left_Border
  4845. +Custom:
  4846. Position: (10, 678)
  4847. Name: Left_Border_bottom
  4848. Text:
  4849. Gauge Type: CENTER_RETICLE
  4850. Slew: yes
  4851. Filename: Left_Border_bottom
  4852. +Custom:
  4853. Position: (502, 90)
  4854. Name: Right_Border
  4855. Text:
  4856. Gauge Type: CENTER_RETICLE
  4857. Slew: yes
  4858. Filename: Right_Border
  4859. +Custom:
  4860. Position: (502, 678)
  4861. Name: Right_Border_bottom
  4862. Text:
  4863. Gauge Type: CENTER_RETICLE
  4864. Slew: yes
  4865. Filename: Right_Border_bottom
  4866. +Custom:
  4867. Position: (380, 495)
  4868. Name: Left_bottomarc
  4869. Text:
  4870. Gauge Type: CENTER_RETICLE
  4871. Slew: yes
  4872. Filename: left_bottomarc
  4873. +Custom:
  4874. Position: (525, 495)
  4875. Name: right_bottomarc
  4876. Text:
  4877. Gauge Type: CENTER_RETICLE
  4878. Slew: yes
  4879. Filename: right_bottomarc
  4880. +Custom:
  4881. Position: (284, 235)
  4882. Name: Left_toparc
  4883. Text:
  4884. Gauge Type: CENTER_RETICLE
  4885. Slew: yes
  4886. Filename: left_toparc
  4887. +Custom:
  4888. Position: (619, 235)
  4889. Name: right_toparc
  4890. Text:
  4891. Gauge Type: CENTER_RETICLE
  4892. Slew: yes
  4893. Filename: right_toparc
  4894. +Custom:
  4895. Position: (5, 150)
  4896. Name: left_bracket_small
  4897. Text:
  4898. Gauge Type: WINGMEN_STATUS
  4899. Slew: yes
  4900. Filename: left_bracket_small
  4901. +Custom:
  4902. Position: (5, 330)
  4903. Name: left_bracket_small2
  4904. Text:
  4905. Gauge Type: ESCORT_VIEW
  4906. Slew: yes
  4907. Filename: left_bracket_small2
  4908. +Custom:
  4909. Position: (895, 150)
  4910. Name: right_bracket_small
  4911. Text:
  4912. Gauge Type: WEAPONS_GAUGE
  4913. Slew: yes
  4914. Filename: right_bracket_small
  4915. +Custom:
  4916. Position: (895, 300)
  4917. Name: right_bracket_small2
  4918. Text:
  4919. Gauge Type: DIRECTIVES_VIEW
  4920. Slew: yes
  4921. Filename: right_bracket_small2
  4922. +Custom:
  4923. Position: (895, 455)
  4924. Name: right_bracket_large
  4925. Text:
  4926. Gauge Type: TARGET_MONITOR
  4927. Slew: yes
  4928. Filename: right_bracket_large
  4929. $End Gauges
  4930.  
  4931. #End
  4932.  
  4933. #Gauge Config
  4934.  
  4935. $Ship: Heavy Raider
  4936. $Color: ( 255,40,60 )
  4937. $Font: 3
  4938. $Base: (1024, 768)
  4939. $Gauges:
  4940. +Messages:
  4941. Position: (5, 5)
  4942. +Training Messages:
  4943. Position: (379, 125)
  4944. +Multiplayer Messages:
  4945. Position: (8, 240)
  4946. +Support:
  4947. Position: (459, 534)
  4948. Slew: no
  4949. Filename: Support_Cylon
  4950. Header Offsets: (3, 2)
  4951. Text Y-offset: 12
  4952. Dock Status X-offset: 6
  4953. Dock Time X-offset: 65
  4954. +Damage:
  4955. Position: (440, 61)
  4956. Slew: no
  4957. Top Background Filename: Damage_Top_Cylon
  4958. Entry Background Filename: Damage_Entry_Cylon
  4959. Bottom Background Filename: Damage_Bottom_Cylon
  4960. Header Offsets: (3, 2)
  4961. Hull Integrity Offsets: (4, 15)
  4962. Hull Integrity Value X-offset: 142
  4963. Top Background Height: 25
  4964. Subsystem Entry Height: 9
  4965. Subsystem List Start Offsets: (4, 27)
  4966. Subsystem Entry Value X-offset: 142
  4967. +Wingman Status:
  4968. Position: (30, 160)
  4969. Slew: no
  4970. Left Background Filename: Wingman_Left_Cylon
  4971. Entry Background Filename: Wingman_Entry_Cylon
  4972. Right Background Filename: Wingman_Right_Cylon
  4973. Dot Filename: Wingman_Dot_Cylon
  4974. Header Offsets: (2, 2)
  4975. Left Background Width: 71
  4976. Entry Width: 35
  4977. Single Wing Offsets: (28, 15)
  4978. Multiple Wing Start Offsets: (46, 15)
  4979. ;Dot Offsets: (11, 0) (4, 8) (18, 8) (11, 16) (0, 16) (22, 16)
  4980. +Auto Speed:
  4981. Position: (625, 544)
  4982. Slew: no
  4983. Filename: Dummy
  4984. Auto Offsets: (13, 2)
  4985. Speed Offsets: (10, 10)
  4986. On Text Color: (-1, -1, -1, -1)
  4987. Off Text Color: (0, 0, 0, 0)
  4988. +Auto Target:
  4989. Position: (350, 544)
  4990. Slew: no
  4991. Filename: Dummy
  4992. Auto Offsets: (13, 2)
  4993. Target Offsets: (7, 10)
  4994. On Text Color: (-1, -1, -1, -1)
  4995. Off Text Color: (0, 0, 0, 0)
  4996. +Countermeasures:
  4997. Position: (845, 220)
  4998. Slew: no
  4999. Filename: CMeasure_Cylon
  5000. Text Offsets: (36, 4)
  5001. Value Offsets: (9, 4)
  5002. +Directives:
  5003. Position: (845, 310)
  5004. Slew: no
  5005. Top Background Filename: Direct_Top_Cylon
  5006. Entry Background Filename: Direct_Entry_Cylon
  5007. Bottom Background Filename: Direct_Bottom_Cylon
  5008. Header Offsets: (2, 2)
  5009. Top Background Height: 12
  5010. List Start Offsets: (3, 13)
  5011. Entry Height: 9
  5012. +Weapons:
  5013. Position: (845, 160)
  5014. Slew: no
  5015. Primary List Top Background Filename: Weapon_P_Top_Cylon
  5016. Alt Ballistic Filename: weapons1_b
  5017. Primary List Middle Background Filename: Weapon_P_Entry_Cylon
  5018. Alt Ballistic Filename: weapons2_b
  5019. Primary List Bottom Background Filename: Weapon_P_Bottom_Cylon
  5020. Alt Ballistic Filename: weapons2_b
  5021. Secondary List Top Background Filename: Weapon_S_Top_Cylon
  5022. Alt Ballistic Filename: weapons3_b
  5023. Secondary List Entry Background Filename: Weapon_S_Entry_Cylon
  5024. Alt Ballistic Filename: weapons4_b
  5025. Secondary List Bottom Background Filename: Weapon_S_Bottom_Cylon
  5026. Alt Ballistic Filename: weapons5_b
  5027. Header Offsets: (21, 2)
  5028. Alt Ballistic Offsets: (-10, 2)
  5029. Top Primary Background X-offset: 12
  5030. Alt Ballistic X-offset: -12
  5031. Text X-offset: 0
  5032. Alt Ballistic X-offset: -12
  5033. Top Primary Frame Height: 20
  5034. Top Secondary Frame Height: 12
  5035. Primary List Start Y-offset: 12
  5036. Secondary List Start Y-offset: 4
  5037. Primary Weapon Ammo X-offset: 28
  5038. Primary Weapon Link X-offset: 33
  5039. Primary Weapon Name X-offset: 39
  5040. Secondary Weapon Ammo X-offset: 28
  5041. Secondary Weapon Unlinked X-offset: 33
  5042. Secondary Weapon Linked X-offset: 28
  5043. Secondary Weapon Name X-offset: 39
  5044. Secondary Weapon Reload X-offset: 160
  5045. Primary Weapon Entry Height: 12
  5046. Secondary Weapon Entry Height: 9
  5047. +Objective Notify:
  5048. Position: (436, 184)
  5049. Slew: no
  5050. Filename: Objective_Cylon
  5051. Objective Text Y-offset: 2
  5052. Objective Value Y-offset: 11
  5053. Subspace Text Y-offset: 2
  5054. Subspace Value Y-offset: 10
  5055. Red Alert Text Y-offset: 2
  5056. Red Alert Value Y-offset: 10
  5057. +Squad Message:
  5058. Position: (600, 5)
  5059. Slew: no
  5060. Top Background Filename: Message_Top_Cylon
  5061. Entry Background Filename: Message_Entry_Cylon
  5062. Bottom Background Filename: Message_Bottom_Cylon
  5063. Header Offsets: (2, 1)
  5064. List Start Offsets: (4, 13)
  5065. Top Background Height: 12
  5066. Entry Height: 10
  5067. Command X-offset: 17
  5068. Page Up Offsets: (110, 5)
  5069. Page Down Offsets: (110, 115)
  5070. +Escort View:
  5071. Position: (30, 340)
  5072. Slew: no
  5073. Top Background Filename: Escort_Top_Cylon
  5074. Entry Background Filename: Escort_Entry_Cylon
  5075. Bottom Background Filename: Escort_Bottom_Cylon
  5076. Entry Height: 11
  5077. Header Text: monitoring
  5078. Header Offsets: (3, 2)
  5079. List Start Offsets: (0, 13)
  5080. ;Hull X-offset: (116, 0)
  5081. ;Name X-offset: (4, 0)
  5082. ;Status X-offset: (-11, 0)
  5083. +Target Monitor:
  5084. Position: (830, 470)
  5085. Monitor Filename: TargetMon_Main_Cylon
  5086. Integrity Bar Filename: TargetMon_Bar_Cylon
  5087. Viewport Offsets: (3, 39)
  5088. Viewport Size: (150, 120)
  5089. Integrity Bar Offsets: (133, 52)
  5090. ;Integrity Bar Foreground Clip Height: 88
  5091. Status Offsets: (107, 53)
  5092. Name Offsets: (8, -3)
  5093. Class Offsets: (8, 7)
  5094. ;Distance Offsets: (8, 18)
  5095. Speed Offsets: (85, 18)
  5096. Hull Offsets: (134, 42)
  5097. Cargo Contents Offsets: (8, 30)
  5098. Cargo Scan Start Offsets: (2, 45)
  5099. Cargo Scan Size: (130, 109)
  5100. Desaturate: yes
  5101. ;+Extra Target Data:
  5102. ; Position: (5, 552)
  5103. ; Position: (7, 647)
  5104. ; Slew: no
  5105. ; Filename: targetview3
  5106. ; Bracket Offsets: (0, 3)
  5107. ; Dock Offsets: (7, 18)
  5108. ; Order Offsets: (7, 0)
  5109. +Radar BSG:
  5110. Position: (384, 595)
  5111. Size: (256, 256)
  5112. XY Disc Filename: DRADIS_Cyl_XY
  5113. XZ YZ Disc Filename: DRADIS_Cyl_XY_YZ
  5114. Sweep Disc Filename: DRADIS_Cyl_Sweep
  5115. ;+Radar:
  5116. ; Position: (411, 590)
  5117. ; Filename: 2_radar1
  5118. ; Infinity Distance Offsets: (185, 150)
  5119. ; Long Distanace Offsets: (181, 150)
  5120. ; Short Distance Offsets: (184, 150)
  5121. +Afterburner Energy:
  5122. Position: (633, 384)
  5123. Slew: yes
  5124. Filename: Energy_Cylon
  5125. Foreground Clip Height: 150
  5126. +Flight Path Marker:
  5127. Filename: Flight_Path_Cylon
  5128. Center Offsets: (32, 16)
  5129. +Text Warnings:
  5130. Position: (512, 275)
  5131. +Center Reticle:
  5132. Position: (480, 353)
  5133. Filename: Reticle_Center_Cylon
  5134. +Mini Target Shields:
  5135. Position: (497, 470)
  5136. Slew: yes
  5137. Filename: targhit1
  5138. 3 Digit Hull Offsets: (5, 7)
  5139. 2 Digit Hull Offsets: (9, 7)
  5140. 1 Digit Hull Offsets: (14, 7)
  5141. +Throttle:
  5142. Position: (651, 380)
  5143. Slew: yes
  5144. Filename: Throttle_Cylon
  5145. Foreground Clip Bottom Y-offset: 128
  5146. Foreground Clip Width: 128
  5147. Foreground Clip Height: 128
  5148. Afterburner Clip Height: 8
  5149. Show Background: no
  5150. Max Speed Label Offsets: (75, -5)
  5151. Min Speed Label Offsets: (23, 87)
  5152. Orbit Center Offsets: (173, 80)
  5153. Orbit Radius: 166
  5154. +Threat Indicator:
  5155. Position: (256, 383)
  5156. Slew: yes
  5157. Arc Filename: Threat_Arc_Cylon
  5158. Dumbfire Filename: Threat_Dumb_Cylon
  5159. Lock Filename: Threat_Lock_Cylon
  5160. Dumbfire Offsets: (145, 148)
  5161. Lock Offsets: (313, 148)
  5162. +Voice Status:
  5163. Position: (5, 165)
  5164. +Ping:
  5165. Position: (896, 5)
  5166. +Lag:
  5167. Position: (627, 529)
  5168. +Supernova:
  5169. Position: (170, 170)
  5170. +Target Brackets:
  5171.  
  5172. +Lead Indicator:
  5173. Filename: Lead_Ind_Default
  5174. Center Offsets: (13, 13)
  5175.  
  5176. +Lock Indicator:
  5177. Lock Filename: Lock_Ind_Default
  5178. Locked Filename: Locked_Ind_Default
  5179. Lock Center Offsets: (28, 25)
  5180. Locked Center Offsets: (50, 52)
  5181.  
  5182. +Offscreen Indicator:
  5183. +Hostile Triangle:
  5184. Position: (512, 387)
  5185. Slew: yes
  5186. Radius: 166
  5187. Triangle Base: 9.5
  5188. Triangle Height: 11.0
  5189. +Target Triangle:
  5190. Position: (512, 387)
  5191. Slew: yes
  5192. Radius: 166
  5193. Triangle Base: 9.5
  5194. Triangle Height: 11.0
  5195. +Missile Triangles:
  5196. Position: (512, 387)
  5197. Slew: yes
  5198. Radius: 166
  5199. Triangle Base: 9.5
  5200. Triangle Height: 11.0
  5201. +Orientation Tee:
  5202. Position: (512, 387)
  5203. Slew: yes
  5204. Radius: 166
  5205. +Weapon Energy:
  5206. Position: (245, 384)
  5207. Slew: yes
  5208. Filename: Energy_Cylon
  5209. Foreground Clip Height: 150
  5210. Text Offsets: (43, 85)
  5211. +Mission Time:
  5212. Position: (615, 716)
  5213. Slew: no
  5214. Filename: Time_Cylon
  5215. Text Offsets: (4, 4)
  5216. Value Offsets: (26, 12)
  5217. +Kills:
  5218. Position: (490, 227)
  5219. Slew: no
  5220. Filename: Time_Cylon
  5221. Text Offsets: (4, 4)
  5222. Value Offsets: (24, 12)
  5223. +Custom:
  5224. Position: (10, 90)
  5225. Name: Left_Border
  5226. Text:
  5227. Gauge Type: CENTER_RETICLE
  5228. Slew: yes
  5229. Filename: Left_Border
  5230. +Custom:
  5231. Position: (10, 678)
  5232. Name: Left_Border_bottom
  5233. Text:
  5234. Gauge Type: CENTER_RETICLE
  5235. Slew: yes
  5236. Filename: Left_Border_bottom
  5237. +Custom:
  5238. Position: (502, 90)
  5239. Name: Right_Border
  5240. Text:
  5241. Gauge Type: CENTER_RETICLE
  5242. Slew: yes
  5243. Filename: Right_Border
  5244. +Custom:
  5245. Position: (502, 678)
  5246. Name: Right_Border_bottom
  5247. Text:
  5248. Gauge Type: CENTER_RETICLE
  5249. Slew: yes
  5250. Filename: Right_Border_bottom
  5251. +Custom:
  5252. Position: (380, 495)
  5253. Name: Left_bottomarc
  5254. Text:
  5255. Gauge Type: CENTER_RETICLE
  5256. Slew: yes
  5257. Filename: left_bottomarc
  5258. +Custom:
  5259. Position: (525, 495)
  5260. Name: right_bottomarc
  5261. Text:
  5262. Gauge Type: CENTER_RETICLE
  5263. Slew: yes
  5264. Filename: right_bottomarc
  5265. +Custom:
  5266. Position: (284, 235)
  5267. Name: Left_toparc
  5268. Text:
  5269. Gauge Type: CENTER_RETICLE
  5270. Slew: yes
  5271. Filename: left_toparc
  5272. +Custom:
  5273. Position: (619, 235)
  5274. Name: right_toparc
  5275. Text:
  5276. Gauge Type: CENTER_RETICLE
  5277. Slew: yes
  5278. Filename: right_toparc
  5279. +Custom:
  5280. Position: (5, 150)
  5281. Name: left_bracket_small
  5282. Text:
  5283. Gauge Type: WINGMEN_STATUS
  5284. Slew: yes
  5285. Filename: left_bracket_small
  5286. +Custom:
  5287. Position: (5, 330)
  5288. Name: left_bracket_small2
  5289. Text:
  5290. Gauge Type: ESCORT_VIEW
  5291. Slew: yes
  5292. Filename: left_bracket_small2
  5293. +Custom:
  5294. Position: (895, 150)
  5295. Name: right_bracket_small
  5296. Text:
  5297. Gauge Type: WEAPONS_GAUGE
  5298. Slew: yes
  5299. Filename: right_bracket_small
  5300. +Custom:
  5301. Position: (895, 300)
  5302. Name: right_bracket_small2
  5303. Text:
  5304. Gauge Type: DIRECTIVES_VIEW
  5305. Slew: yes
  5306. Filename: right_bracket_small2
  5307. +Custom:
  5308. Position: (895, 455)
  5309. Name: right_bracket_large
  5310. Text:
  5311. Gauge Type: TARGET_MONITOR
  5312. Slew: yes
  5313. Filename: right_bracket_large
  5314. $End Gauges
  5315.  
  5316. #End
  5317.  
  5318. #Gauge Config
  5319. $Base: (1024, 768)
  5320. $Gauges:
  5321. +Messages:
  5322. Position: (5, 5)
  5323. +Training Messages:
  5324. Position: (379, 125)
  5325. +Multiplayer Messages:
  5326. Position: (8, 240)
  5327. +Support:
  5328. Position: (459, 534)
  5329. Slew: no
  5330. Filename: Support_Default
  5331. Header Offsets: (3, 2)
  5332. Text Y-offset: 12
  5333. Dock Status X-offset: 6
  5334. Dock Time X-offset: 65
  5335. +Damage:
  5336. Position: (440, 61)
  5337. Slew: no
  5338. Top Background Filename: Damage_Top_Default
  5339. Entry Background Filename: Damage_Entry_Default
  5340. Bottom Background Filename: Damage_Bottom_Default
  5341. Header Offsets: (3, 2)
  5342. Hull Integrity Offsets: (4, 15)
  5343. Hull Integrity Value X-offset: 142
  5344. Top Background Height: 25
  5345. Subsystem Entry Height: 9
  5346. Subsystem List Start Offsets: (4, 27)
  5347. Subsystem Entry Value X-offset: 142
  5348. +Wingman Status:
  5349. Position: (932, 144)
  5350. Slew: no
  5351. Left Background Filename: Wingman_Left_Default
  5352. Entry Background Filename: Wingman_Entry_Default
  5353. Right Background Filename: Dummy
  5354. Dot Filename: Wingman_Dot_Default
  5355. Header Offsets: (2, 2)
  5356. Left Background Width: 71
  5357. Entry Width: 35
  5358. Single Wing Offsets: (28, 15)
  5359. Multiple Wing Start Offsets: (46, 15)
  5360. ;Dot Offsets: (11, 0) (4, 8) (18, 8) (11, 16) (0, 16) (22, 16)
  5361. +Auto Speed:
  5362. Position: (960, 672)
  5363. Slew: no
  5364. Filename: toggle1
  5365. Auto Offsets: (13, 2)
  5366. Speed Offsets: (10, 10)
  5367. +Auto Target:
  5368. Position: (960, 648)
  5369. Slew: no
  5370. Filename: toggle1
  5371. Auto Offsets: (13, 2)
  5372. Target Offsets: (7, 10)
  5373. +Countermeasures:
  5374. Position: (850, 595)
  5375. Slew: no
  5376. Filename: CMeasure_Default
  5377. Text Offsets: (36, 4)
  5378. Value Offsets: (9, 4)
  5379. +Weapon Energy:
  5380. Position: (682, 336)
  5381. Slew: yes
  5382. Filename: Energy_Big_Default
  5383. Foreground Clip Height: 130
  5384. Text Offsets: (15, -15)
  5385. Text Alignment: Right
  5386. Always Show Text: true
  5387. Text Follows: true
  5388. Show Ballistic Ammo: true
  5389. Armed Guns List Offsets: (15, -45)
  5390. Armed Guns List Alignment: Right
  5391. +Weapon Energy:
  5392. Position: (701, 372)
  5393. Slew: yes
  5394. Filename: Energy_Default
  5395. Foreground Clip Height: 94
  5396. Text Offsets: (15, 6)
  5397. Always Show Text: true
  5398. Text Moves: true
  5399. +Afterburner Energy:
  5400. Position: (304, 372)
  5401. Slew: yes
  5402. Filename: Energy_Default
  5403. Foreground Clip Height: 94
  5404. +Directives:
  5405. Position: (5, 278)
  5406. Slew: no
  5407. Top Background Filename: Direct_Top_Default
  5408. Entry Background Filename: Direct_Entry_Default
  5409. Bottom Background Filename: Dummy
  5410. Header Offsets: (2, 2)
  5411. Top Background Height: 12
  5412. List Start Offsets: (3, 13)
  5413. Entry Height: 9
  5414. +Weapons:
  5415. Position: (805, 525)
  5416. Slew: no
  5417. Primary List Top Background Filename: Weapon_P_Top_Default
  5418. Alt Ballistic Filename: weapons1_b
  5419. Primary List Middle Background Filename: Weapon_P_Entry_Default
  5420. Alt Ballistic Filename: weapons2_b
  5421. Primary List Bottom Background Filename: Weapon_P_Bottom_Default
  5422. Alt Ballistic Filename: weapons2_b
  5423. Secondary List Top Background Filename: Weapon_S_Top_Default
  5424. Alt Ballistic Filename: weapons3_b
  5425. Secondary List Entry Background Filename: Weapon_S_Entry_Default
  5426. Alt Ballistic Filename: weapons4_b
  5427. Secondary List Bottom Background Filename: Weapon_S_Bottom_Default
  5428. Alt Ballistic Filename: weapons5_b
  5429. Header Offsets: (21, 2)
  5430. Alt Ballistic Offsets: (-10, 2)
  5431. Top Primary Background X-offset: 12
  5432. Alt Ballistic X-offset: -12
  5433. Text X-offset: 0
  5434. Alt Ballistic X-offset: -12
  5435. Top Primary Frame Height: 20
  5436. Top Secondary Frame Height: 12
  5437. Primary List Start Y-offset: 12
  5438. Secondary List Start Y-offset: 4
  5439. Primary Weapon Ammo X-offset: 28
  5440. Primary Weapon Link X-offset: 33
  5441. Primary Weapon Name X-offset: 39
  5442. Secondary Weapon Ammo X-offset: 28
  5443. Secondary Weapon Unlinked X-offset: 33
  5444. Secondary Weapon Linked X-offset: 28
  5445. Secondary Weapon Name X-offset: 39
  5446. Secondary Weapon Reload X-offset: 180
  5447. Primary Weapon Entry Height: 12
  5448. Secondary Weapon Entry Height: 9
  5449. +Objective Notify:
  5450. Position: (436, 184)
  5451. Slew: no
  5452. Filename: Objective_Default
  5453. Objective Text Y-offset: 2
  5454. Objective Value Y-offset: 11
  5455. Subspace Text Y-offset: 2
  5456. Subspace Value Y-offset: 10
  5457. Red Alert Text Y-offset: 2
  5458. Red Alert Value Y-offset: 10
  5459. +Squad Message:
  5460. Position: (827, 5)
  5461. Slew: no
  5462. Top Background Filename: Message_Top_Default
  5463. Entry Background Filename: Message_Entry_Default
  5464. Bottom Background Filename: Message_Bottom_Default
  5465. Header Offsets: (2, 1)
  5466. List Start Offsets: (4, 13)
  5467. Top Background Height: 12
  5468. Entry Height: 10
  5469. Command X-offset: 17
  5470. Page Up Offsets: (110, 5)
  5471. Page Down Offsets: (110, 115)
  5472. +Escort View:
  5473. Position: (865, 330)
  5474. Slew: no
  5475. Top Background Filename: Direct_Top_Default
  5476. Entry Background Filename: Escort_Entry_Default
  5477. Bottom Background Filename: Escort_Entry_Default
  5478. Entry Height: 11
  5479. Header Text: monitoring
  5480. Header Offsets: (3, 2)
  5481. List Start Offsets: (0, 13)
  5482. ;Hull X-offset: (116, 0)
  5483. ;Name X-offset: (4, 0)
  5484. ;Status X-offset: (-11, 0)
  5485. +Target Monitor:
  5486. Position: (5, 590)
  5487. Monitor Filename: TargetMon_Main_Default
  5488. Integrity Bar Filename: TargetMon_Bar_Default
  5489. Viewport Offsets: (3, 39)
  5490. Viewport Size: (131, 112)
  5491. Integrity Bar Offsets: (133, 52)
  5492. ;Integrity Bar Foreground Clip Height: 88
  5493. Status Offsets: (107, 53)
  5494. Name Offsets: (8, -3)
  5495. Class Offsets: (8, 7)
  5496. ;Distance Offsets: (8, 18)
  5497. Speed Offsets: (85, 18)
  5498. Hull Offsets: (134, 42)
  5499. Cargo Contents Offsets: (8, 30)
  5500. Cargo Scan Start Offsets: (2, 45)
  5501. Cargo Scan Size: (130, 109)
  5502. Desaturate: yes
  5503. +Radar BSG:
  5504. Position: (411, 590)
  5505. Size: (290, 256)
  5506. +Text Warnings:
  5507. Position: (512, 275)
  5508. +Center Reticle:
  5509. Position: (493, 376)
  5510. Filename: Reticle_Center_Default
  5511. +Mini Target Shields:
  5512. Position: (497, 470)
  5513. Slew: yes
  5514. Filename: targhit1
  5515. 3 Digit Hull Offsets: (5, 7)
  5516. 2 Digit Hull Offsets: (9, 7)
  5517. 1 Digit Hull Offsets: (14, 7)
  5518. +Throttle:
  5519. Position: (346, 269)
  5520. Slew: yes
  5521. Filename: Throttle_Default
  5522. Foreground Clip Bottom Y-offset: 222
  5523. Foreground Clip Width: 78
  5524. Foreground Clip Height: 80
  5525. Afterburner Clip Height: 27
  5526. Show Background: no
  5527. Max Speed Label Offsets: (31, 137)
  5528. Min Speed Label Offsets: (57, 216)
  5529. Orbit Center Offsets: (166, 118)
  5530. Orbit Radius: 166
  5531. +Threat Indicator:
  5532. Position: (574, 269)
  5533. Slew: yes
  5534. Arc Filename: Threat_Arc_Default
  5535. Dumbfire Filename: Threat_Dumb_Default
  5536. Lock Filename: Threat_Lock_Default
  5537. Dumbfire Offsets: (66, 124)
  5538. Lock Offsets: (57, 150)
  5539. +Voice Status:
  5540. Position: (5, 165)
  5541. +Ping:
  5542. Position: (896, 5)
  5543. +Lag:
  5544. Position: (627, 529)
  5545. +Supernova:
  5546. Position: (170, 170)
  5547. +Target Brackets:
  5548. +Lead Indicator:
  5549. Filename: Lead_Ind_Default
  5550. Center Offsets: (13, 13)
  5551. +Lock Indicator:
  5552. Lock Filename: Lock_Ind_Default
  5553. Locked Filename: Locked_Ind_Default
  5554. Lock Center Offsets: (28, 25)
  5555. Locked Center Offsets: (50, 52)
  5556. +Offscreen Indicator:
  5557. +Hostile Triangle:
  5558. Position: (512, 387)
  5559. Slew: yes
  5560. Radius: 166
  5561. Triangle Base: 9.5
  5562. Triangle Height: 11.0
  5563. +Target Triangle:
  5564. Position: (512, 387)
  5565. Slew: yes
  5566. Radius: 166
  5567. Triangle Base: 9.5
  5568. Triangle Height: 11.0
  5569. +Missile Triangles:
  5570. Position: (512, 387)
  5571. Slew: yes
  5572. Radius: 166
  5573. Triangle Base: 9.5
  5574. Triangle Height: 11.0
  5575. +Orientation Tee:
  5576. Position: (512, 387)
  5577. Slew: yes
  5578. Radius: 166
  5579. +Mission Time:
  5580. Position: (615, 716)
  5581. Slew: no
  5582. Filename: Time_Default
  5583. Text Offsets: (4, 4)
  5584. Value Offsets: (26, 12)
  5585. +Kills:
  5586. Position: (930, 595)
  5587. Slew: no
  5588. Filename: Time_Default
  5589. Text Offsets: (4, 4)
  5590. Value Offsets: (26, 12)
  5591.  
  5592. $End Gauges
  5593.  
  5594. #End
RAW Paste Data