Guest User

Untitled

a guest
Jul 21st, 2018
123
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.80 KB | None | 0 0
  1. [17:30:13] <+Kobura> So miniscene one is going to be Drango pass
  2. [17:30:31] <+Kobura> Basically a mined ambush from high up
  3. [17:30:37] <+Kobura> I anticipate lots of headshots
  4. [17:31:28] <+Kobura> Probably players+a few notable NPC mechs. Complete it quickly, then each player mech gets to repair like 2d6 points of armor damage, x3 cost for internal structure damage/weapon damage
  5. [17:32:10] <+Kobura> then they redeploy as either soldiers or battlemechs at Lee's Pass, a light vehicle, infantry, and after a few turns Battlemech ambush
  6. [17:32:25] <+Kobura> I know one of my guys is going to commando it up on foot for that
  7. [17:32:37] <+Kobura> Mr Jump Pack Planting Explosives On Canopies
  8. [17:35:21] <+Kobura> (my rule for him is he gets to make climb checks on mechs, 1x successful climb turn gets him on legs, 2x on torso/arms, 3x on head, attacks are "aimed" by default for no penalty with me manually tracking where he is on any given mech, a successful explosives plant does 1 tactical damage+MoS total [a Very Difficult modifier of +5 for being on a moving battlemech in combat applies to climb and demolitions both], and gets a free critical roll with a successful demo plant. Noncritical failure is lose that many meters/failed plant/dropped demo charge, critical fail... we'll see)
  9. [17:35:42] <+Kobura> (all of this assuming he can actually make tactical-level contact with a battlemech)
  10. [17:36:14] <+Kobura> long and short he's a master of exploding and really well geared for climbing so he tends to crit mechs to death
  11. [17:36:41] <+Kobura> and/or take out entire heads with two or three well-placed charges
  12. [17:38:04] <+Kobura> then another retreat, give them a bit of a refit/repair/1pt of standard damage healing or so and some stims, then off to the third battle at the river
  13. [17:38:16] <+Kobura> battlemech slug match
Add Comment
Please, Sign In to add comment