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Ashpardin

skyrimprefs.ini

May 17th, 2021
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=1.0000
  4. fVal1=0.8000
  5. fVal2=0.3000
  6. fVal3=0.8000
  7. fVal4=0.5000
  8. fVal5=1.0000
  9. fVal6=0.5000
  10. fVal7=0.5000
  11. uID0=94881
  12. uID1=1007612
  13. uID2=268479086
  14. uID3=554685
  15. uID4=522251
  16. uID5=410705
  17. uID6=466532
  18. uID7=106685
  19.  
  20. [Bethesda.net]
  21. uPersistentUuidData0=3494652726
  22. uPersistentUuidData1=2974893821
  23. uPersistentUuidData2=2382084068
  24. uPersistentUuidData3=3937475208
  25.  
  26. [Clouds]
  27. fCloudLevel0Distance=16384.0000
  28. fCloudLevel1Distance=32768.0000
  29. fCloudLevel2Distance=262144.0000
  30. fCloudNearFadeDistance=9000.0000
  31.  
  32. [Controls]
  33. bAlwaysRunByDefault=1
  34. bGamePadRumble=1
  35. bInvertYValues=0
  36. bUseKinect=0
  37. fGamepadHeadingSensitivity=0.6667
  38. fMouseHeadingSensitivity=0.0125
  39.  
  40. [Decals]
  41. bDecals=1
  42. bSkinnedDecals=1
  43. uMaxDecals=1000
  44. uMaxSkinDecals=100
  45. iMaxDecalsPerFrame=100
  46. iMaxSkinDecalsPerFrame=25
  47.  
  48. [Display]
  49. bBorderless=1
  50. bDrawLandShadows=1
  51. bEnableImprovedSnow=1
  52. bEnableProjecteUVDiffuseNormals=1
  53. bForceCreateTarget=0
  54. bFull Screen=1
  55. bFXAAEnabled=0
  56. bIBLFEnable=1
  57. bIndEnable=0
  58. bSAO_CS_Enable=0
  59. bSAOEnable=1
  60. bScreenSpaceReflectionEnabled=1
  61. bToggleSparkles=1
  62. bTreesReceiveShadows=1
  63. bUse64bitsHDRRenderTarget=0
  64. bUsePrecipitationOcclusion=1
  65. bUseTAA=1
  66. bVolumetricLightingEnable=1
  67. fDynamicDOFBlurMultiplier=0.8000
  68. ffocusShadowMapDoubleEveryXUnit=450.0000
  69. fGamma=0.9600
  70. fInteriorShadowDistance=3000.0000
  71. fLeafAnimDampenDistEnd=4600.0000
  72. fLeafAnimDampenDistStart=3600.0000
  73. fLightLODStartFade=3750.0000
  74. fMeshLODFadeBoundDefault=256.0000
  75. fMeshLODFadePercentDefault=1.2000
  76. fMeshLODLevel1FadeDist=999999.0000
  77. fMeshLODLevel1FadeTreeDistance=8960.0000
  78. fMeshLODLevel2FadeDist=999999.0000
  79. fMeshLODLevel2FadeTreeDistance=5376.0000
  80. fProjectedUVDiffuseNormalTilingScale=0.2000
  81. fProjectedUVNormalDetailTilingScale=0.8000
  82. fShadowDistance=8000.0000
  83. fTreesMidLODSwitchDist=8960.0000
  84. iMaxDecalsPerFrame=120
  85. iMaxSkinDecalsPerFrame=50
  86. iNumFocusShadow=4
  87. iNumSplits=2
  88. iReflectionResolutionDivider=2
  89. iSaveGameScreenShotHeight=192
  90. iSaveGameScreenShotHeighWSt=192
  91. iSaveGameScreenShotWidth=256
  92. iSaveGameScreenShotWidthWS=320
  93. iScreenShotIndex=0
  94. iShadowMapResolution=2048
  95. iShadowMaskQuarter=4
  96. iSize H=1080
  97. iSize W=1920
  98. iVolumetricLightingQuality=1
  99. iVSyncPresentInterval=1
  100. uBookRatio=2
  101. iAdapter=0
  102.  
  103. [GamePlay]
  104. bShowFloatingQuestMarkers=1
  105. bShowQuestMarkers=1
  106. iDifficulty=2
  107.  
  108. [General]
  109. bEnableStoryManagerLogging=0
  110. fLightingOutputColourClampPostEnv=1.0000
  111. fLightingOutputColourClampPostLit=1.0000
  112. fLightingOutputColourClampPostSpec=1.0000
  113. iStoryManagerLoggingEvent=-1
  114. uLargeRefLODGridSize=9
  115.  
  116. [Grass]
  117. fGrassMaxStartFadeDistance=6500.0000
  118. fGrassMinStartFadeDistance=0.0000
  119. fGrassStartFadeDistance=7000.0000
  120.  
  121. [Imagespace]
  122. bDoDepthOfField=1
  123. bLensFlare=1
  124.  
  125. [Interface]
  126. bDialogueSubtitles=1
  127. bGeneralSubtitles=1
  128. bShowCompass=1
  129. fMouseCursorSpeed=1.0000
  130.  
  131. [Launcher]
  132. sD3DDevice="NVIDIA GeForce GTX 1650"
  133. uLastAspectRatio=1
  134.  
  135. [LOD]
  136. fLODFadeOutMultActors=9.0000
  137. fLODFadeOutMultItems=6.0000
  138. fLODFadeOutMultObjects=9.0000
  139. fLODFadeOutMultSkyCell=1.0000
  140.  
  141. [MAIN]
  142. bCrosshairEnabled=1
  143. bGamepadEnable=0
  144. bSaveOnPause=0
  145. bSaveOnRest=1
  146. bSaveOnTravel=1
  147. bSaveOnWait=1
  148. fHUDOpacity=0.8500
  149. fSkyCellRefFadeDistance=600000.0000
  150.  
  151. [NavMesh]
  152. fCoverSideHighAlpha=0.8000
  153. fCoverSideLowAlpha=0.6500
  154. fEdgeDistFromVert=10.0000
  155. fEdgeFullAlpha=1.0000
  156. fEdgeHighAlpha=0.7500
  157. fEdgeLowAlpha=0.5000
  158. fEdgeThickness=10.0000
  159. fLedgeBoxHalfHeight=25.0000
  160. fObstacleAlpha=0.5000
  161. fPointSize=2.5000
  162. fTriangleFullAlpha=0.7000
  163. fTriangleHighAlpha=0.3500
  164. fTriangleLowAlpha=0.2000
  165.  
  166. [Particles]
  167. iMaxDesired=2000
  168.  
  169. [SaveGame]
  170. fAutosaveEveryXMins=10.0000
  171.  
  172. [TerrainManager]
  173. bShowLODInEditor=1
  174. fBlockLevel0Distance=35000.0000
  175. fBlockLevel1Distance=70000.0000
  176. fBlockMaximumDistance=250000.0000
  177. fSplitDistanceMult=1.5000
  178. fTreeLoadDistance=75000.0000
  179.  
  180. [Trees]
  181. bRenderSkinnedTrees=1
  182. uiMaxSkinnedTreesToRender=120
  183.  
  184. [Water]
  185. bUseWaterDepth=1
  186. bUseWaterDisplacements=1
  187. bUseWaterReflections=1
  188. bUseWaterRefractions=1
  189.  
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