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- if (playerside == west) then {
- laptopHack = false; publicVariable "laptopHack";
- [
- PC2,
- "Взломать систему",
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
- "(_this distance _target < 2)",
- "(_this distance _target < 2) && (alive _this)",
- {cutText ["Нажимаю кнопки. . .","PLAIN",2];},
- {},
- {cutText ["ПВО выведена из строя! Я это сделал!","PLAIN",2]; laptopHack = true; publicVariable "laptopHack";},
- {},
- [],
- 30,
- nil,
- true,
- false
- ] call BIS_fnc_holdActionAdd;
- };
- if (playerside == west) then {
- laptopHack = false; publicVariable "laptopHack";
- [
- PC1,
- "Взломать систему",
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
- "(_this distance _target < 2)",
- "(_this distance _target < 2) && (alive _this)",
- {cutText ["Нажимаю кнопки. . .","PLAIN",2];},
- {},
- {cutText ["ПВО выведена из строя! Я это сделал!","PLAIN",2]; laptopHack = true; publicVariable "laptopHack";},
- {},
- [],
- 30,
- nil,
- true,
- false
- ] call BIS_fnc_holdActionAdd;
- };
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