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Any% (no PW) - No Triple Dip

Oct 14th, 2018
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  1. Any% no Peach Warp Optimal Route
  2.  
  3. Initial routing was done by AnatomyZ and r0bd0g. Optimizations were made by FsJuicyJ. Early Seed and Jr. Troopa Skip were added by Yoshi_Zilla, xxN1 and imglower. Triple Dip skip was added by imglower. Last Update: 10/14/2018.
  4.  
  5. -- Prologue --
  6.  
  7. - Jr Troopa Skip
  8. - Fire Flower and 4 trampoline coins [4 coins]
  9. - Equip Power Jump
  10. - Get Goomnut
  11. - Hit 2 coin blocks [6 coins]
  12. - Get Close Call
  13.  
  14. Goomba Bros:
  15. T1: Power Jump Red; Headbonk Red
  16. T2: Power Jump Blue; Do Nothing
  17. T3: Fire Flower [Down 1]
  18.  
  19. - Eat Goomnut [Mash A]
  20.  
  21. Goomba King:
  22. T1: Power Jump; Headbonk the tree
  23. T2: Power Jump; Headbonk
  24.  
  25. - Go to Shooting Star Summit
  26.  
  27. Magikoopa: 8 HP
  28. T1: Power Jump; Do Nothing (Blocking will save 4 frames)
  29. T2: Power Jump
  30.  
  31. -- Chapter 1 and Log Skip --
  32.  
  33. - 1 coin from coin block [7 coins]
  34. - Get Fright Jar
  35.  
  36. Fuzzy Shell Fight:
  37. T1: Fright Jar [Mash A]
  38.  
  39. ~ If you get a Jar fail it's fine, just really slow (16 seconds)
  40. - Get HP Plus
  41. - 5 coins on the path [12 coins]
  42. - Shell Toss the Thunder Bolt
  43. - Hidden Fire Flower
  44. - Hit the Heart Block
  45.  
  46. First strike the Koopa with Jump
  47. Koopa fight 1: Key
  48. T1: Power Jump Koopa; Shell Toss untimed
  49.  
  50. - Get Power Bounce
  51. - Staircase Skip
  52. - Get Bombette
  53.  
  54. Jail Fight: 9 Coins
  55. T1: Fire Flower [Mash A]; Body Slam
  56.  
  57. - Collect 9 coins after fight [21 coins]
  58. - Log Skip
  59. - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
  60. - Bomb the rock; take train to Chapter 2
  61.  
  62. -- Blue House Skip and Blooper --
  63.  
  64. - Find Parakarry's Letters and bring them to him
  65. - Get 3 Whacka Bumps (need to backtrack for 1)
  66. - Get 2nd Flower Seed Early
  67. - Get Parakarry
  68. - Sell Whacka Bump [Mash A]
  69. - Buy T. Rage
  70. - Get Speedy Spin
  71. - Take off Power Jump
  72. - Equip Speedy Spin and Power Bounce
  73. - Blue House Skip
  74.  
  75. Dark Koopa
  76. T1: Shell Shot; T. Rage [Mash A]
  77.  
  78. Level Up: FP
  79. 10, 10, 3
  80.  
  81. Blooper: 30 HP
  82. T1: Power Bounce x12; Shell Shot
  83. T2: Power Bounce x13; Sky Dive
  84.  
  85. -- Chapter 5 --
  86.  
  87. - Talk to Kolorado near the volcano
  88. - Get Jammin' Jelly behind tree
  89. - Get Sushie
  90. - Enter volcano
  91. - Get hidden Life Shroom
  92. - Get Ultra Hammer
  93. - Upgrade Bombette [Down 2]
  94.  
  95. -- Enter Flower Fields --
  96.  
  97. - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
  98. - Get Vase from chest and get 3rd Seed from Kolorado
  99. ~ You can go through the sewers or you can swim across the water, it's about the same speed
  100. - Sushie across platforms to get to toad town
  101. - Get 4th Flower Seed from Forrest: Right x2, left x1, left x1, left until you get seed, right x1 when you get it
  102. - Enter Fields
  103.  
  104. -- Chapter 6 --
  105.  
  106. - Get Stinky Herb
  107. - Switch to Bombette [Up 2]
  108. - Talk to Petunia
  109. - Get Red Berry
  110. - Mole order is top-left and clock-wise
  111.  
  112. ~ If you first strike the top left or bottom left mole, you can skip eating the maple and instead always eat a yellow berry
  113.  
  114. Top Left Mole:
  115. T1: Hammer; Bomb
  116.  
  117. Top Right Mole:
  118. T1: Power Bomb; Star Storm
  119.  
  120. - Eat Stinky Herb [Down 1]
  121.  
  122. Bottom Right Mole:
  123. T1: Power Bomb; Star Storm
  124.  
  125. Level Up: FP
  126. 10, 15, 3
  127.  
  128. Bottom Left Mole: Block (1/1)
  129. T1: Hammer; Power Bomb [9 FP]
  130. T2: Hammer
  131.  
  132. ~ Yellow Berry Skip Route: Get Maple and eat after maze, get 2nd yellow berry and eat only if attacked (6HP)
  133. - Talk to Petunia to get Bean
  134. - Go South West and give the Red Berry to the Red Flower
  135. - Get Yellow Berry
  136. - Go South East and give Yellow Berry to the Yellow Flower
  137. - Talk to Lily
  138. - Get hidden Maple Syrup
  139. - Get Blue Berry
  140. - Go West and give Blue Berry to the Blue Flower
  141.  
  142. Lakitu Fight:
  143. T1: Shell Shot 1st Lakitu; Star Storm
  144. T2:
  145. Spinyless - Lakitu hits you, you have to eat a bubble berry/yellow berry
  146. Spiny Spawn - Don't eat bubble berry/yellow berry
  147.  
  148. Spinyless:
  149. T2: Thunder Bolt Lakitu [Up 1]
  150.  
  151. Spiny Spawn:
  152. T2: Thunder Bolt Spiny [Up 1]; Shell Shot Lakitu
  153.  
  154. - Eat Maple Syrup [Mash A]
  155. - Talk to Rosie
  156. - Go South West
  157. - Talk to Posie for Crystal Berry and Soil
  158. - Go West
  159. - Talk to Rosie to get Water Stone
  160. - Go South East
  161. - Give Water Stone to Lily to get Miracle Water
  162. - Dizzy Dial
  163. - Get Bubble Berry
  164. - Give Bubble Berry to Bubble Flower
  165. - Pick up Shooting Star
  166. - Talk to Sun
  167. - Switch to Parakarry [Down 1]
  168. - Take off Power Bounce
  169. - Equip Power Jump and Close Call
  170.  
  171. Spike Fight: 50 HP - Block all attacks
  172. T1: Power Jump; Shell Shot
  173. T2: Power Jump; Shell Shot
  174. T3: Shell Shot; Whacka Bump [Up 1]
  175. T4: Power Jump; Shell Shot
  176. T5: Power Jump; Shell Shot
  177. T6: Power Jump; Shell Shot
  178.  
  179. - Laki clip into blue house, or just open it if you went through the sewers
  180. - Get the Ultra Boots
  181. - Get hidden Life Shroom
  182. - Get Shooting Star
  183. - Hit Hidden Blocks to Chapter 7
  184. - Get hidden Thunder Rage
  185.  
  186. Machine Fight:
  187. T1: Dizzy Dial [Down 2]; Do Nothing
  188. T2: Thunder Rage [Mash A]; Do Nothing
  189. T3: Star Storm
  190.  
  191. Level Up: BP
  192. 10, 15, 6
  193.  
  194. - Talk to Tree
  195. - Plant Soil, Bean, Water
  196. - Get S. Jump Charge
  197. - Take off Power Jump
  198. - Equip Power Bounce and S. Jump Charge
  199. ~ Bounce starts at 12
  200.  
  201. Huff N' Puff: 60 HP
  202. T1: Charge; Do Nothing (Don't Block for Danger)
  203. T2: Charge; Do Nothing
  204. T3: Charge; Do Nothing (Block if you got Close Call from wind)
  205. T4: Bounce x7; Spiny Flip
  206. T5: Star Storm if huff charges, Jump x2 if he doesn't; Spiny Flip
  207. ~ Kill with star storm when it applies
  208.  
  209. -- Enter Palace --
  210.  
  211. - Talk to Merlon
  212. - Go to Chapter 7 from sewers
  213. - Laki clip into warehouse
  214. - Talk to Herringway
  215. - Run to Mayor's House
  216. - Switch to Sushie while the detective goes into the house [Up 1]
  217. - Sushie Glitch
  218. ~ If you fear the 4 cap (16%) on this fight you can Belly Flop every turn to skip the Star Storm
  219.  
  220. ~ The only way to save a Life Shroom here is if you get a double close call, so you plan to lose one here
  221. Jr. Troopa: 50 HP
  222. T1: Charge; Belly Flop
  223. T2: Charge; Belly Flop
  224. T3: Charge; Do Nothing
  225. T4: Bounce x6; Belly Flop if 5 capped
  226. T5: Star Storm if 4 capped (you either lose your 2nd Life Shroom here of you get a close call)
  227.  
  228. Level Up: FP
  229. 10, 20, 6
  230.  
  231. - Enter Shiver Mountain
  232. - Encounter first enemy and run away
  233. - Encounter Clubba after switch and upgrade Parakarry [Down 3]
  234. - Star Stone Skip
  235.  
  236. -- Chapter 7 --
  237.  
  238. - Enter Bottom door for Blue Key
  239. - Mirror Clip
  240. - Enter Top door, break panel and leave
  241. - Hit Red Button
  242. - Go to Bottom door and get Red Key
  243. - Bombette is the 4th one from left (x, x, x, bombette, x)
  244.  
  245. Clubba 1:
  246. T1: Jump x2; Bomb
  247.  
  248. Clubba 2:
  249. T1: Shooting Star [Mash A]; Power Bomb
  250.  
  251. Clubba 3:
  252. T3: Shooting Star; Power Bomb
  253. ~ [Mash A if you lost 2/1 Life Shrooms]
  254. ~ [Down 1 if you lost 0 Life Shroom]
  255.  
  256. - Get hidden Jammin' Jelly
  257. - Push Small Statue and leave
  258. - Switch to Parakarry [Down 2]
  259. - Hit Heart Block
  260.  
  261. If you have 0 Life Shrooms do this
  262. Crystal King: 70 HP - Block (9/9)
  263. T1: Chill Out [Up 3]; Shell Shot
  264. T2: Charge; Shell Shot
  265. T3: Charge; Shell Shot
  266. T4: Jammin Jelly [Mash A]; Shell Shot
  267. T5: Charge; Shell Shot
  268. T6: Charge; Do Nothing
  269. T7: Bounce x5; Shell Shot if 4 capped
  270.  
  271. If you have 1 or 2 Life Shrooms do this to save time
  272. Crystal King: 70 HP - Block (9/9)
  273. T1: Charge; Shell Shot
  274. T2: Charge; Shell Shot
  275. T3: Shell Shot; Jammin' Jelly [Mash A] - Close call or Life Shroom
  276. T4: Charge; Shell Shot
  277. T5: Charge; Shell Shot - Close call or Life Shroom
  278. T6: Bounce x5; Shell Shot if 4 capped
  279.  
  280. Level Up: BP
  281. 10, 20, 9
  282.  
  283. - Equip HP Plus
  284. - Touch Card
  285.  
  286. -- Door 1 --
  287.  
  288. - Get Repel Gel
  289.  
  290. Koopatrols:
  291. T1: Up and Away [Up 2]
  292.  
  293. - Get Jail Life Shroom [Can skip if you have 2 life shrooms]
  294. - Get Block Life Shroom [Can skip if you have 2 life shrooms]
  295. - Block Clip
  296.  
  297. -- Jr. Troopa --
  298.  
  299. - Flood Room Skip
  300. - Cannonless
  301. - Quiz 1, 1, 2, 1, 1
  302. - Get Jammin' Jelly on the stairs
  303. - Up down down up down up
  304. - Switch to Parakarry [Down 2]
  305.  
  306. Duphlighosts:
  307. T1: Up and Away; Air lift [Do not heal unless you lost HP]
  308.  
  309. - If you are damaged, go heal at heart block
  310. - You need 14 FP before you enter this fight
  311.  
  312. Jr. Troopa: 60 HP - Block (4/4)
  313. T1: Charge; Shell Shot
  314. T2: Charge; Shell Shot
  315. T3: Whacka Bump [Up 1]; Shell Shot
  316. T4: Charge; Shell Shot
  317. T5: Bounce x6; Shell Shot if 5 or 4 capped
  318. T6: Star Storm if 4 capped
  319.  
  320. - Eat hidden Ultra Shroom
  321. - Eat Jammin' Jelly
  322. - Get Life Shroom [Can skip if you have 2 life shrooms]
  323. - Get Power Rush
  324. - Take off Close Call
  325. - Equip Power Rush
  326.  
  327. Hallway Bowser: 50 HP - Block all attacks
  328. T1: Charge; Shell Shot
  329. T2: Charge; Shell Shot
  330. T3: Star Beam; Shell Shot
  331. T4: Bounce x5; Sky Dive
  332. T5: Hammer; Sky Dive
  333.  
  334. Level Up: FP
  335. 10, 25, 9
  336.  
  337. - Unequip HP Plus and reequip to get to 10 HP
  338. - Equip Power Jump (Take off Speedy Spin) if you want to play it safe
  339.  
  340. Phase 1:
  341. T1: Charge; Shell Shot [95]
  342. T2: Bounce x3; Shell Shot [76] ~ Don't go higher than 6 bounce
  343. T3: Star Beam
  344.  
  345. Phase 2: Turn 4 Shield
  346. T1: Peach Beam; Shell Shot [72] [6hp, 22fp]
  347. T2: Charge; Shell Shot [68] [10hp, 15fp] - life shroom
  348. T3: Charge; Shell Shot [64] [1hp, 8fp]
  349. T4: Repel Gel; Shell Shot [60] [1hp, 5fp] - shield
  350. T5: Peach Beam; Shell Shot [56] [1hp, 2fp] - wave
  351. T6: Jammin' Jelly; Shell Shot [52] [10hp, 22fp] - life shroom
  352. T7: Charge; Shell Shot [48] [1hp, 15fp] - danger
  353. T8: Power Bounce x5; Shell Shot - life shroom if bad cap, or he might star shield
  354. T9: Star Storm if double 3 cap, Power Jump otherwise; Shell Shot
  355.  
  356. ~ 3 + 3 = 15 hp
  357. ~ 3 + 4 = 6 hp
  358. ~ 3 + 5 = 0 hp
  359. ~ 4 + 3 = 12 hp
  360. ~ 4 + 4 = 3 hp
  361. ~ 4 + 5 = 0 hp
  362. ~ 5 + 3 = 10 hp
  363. ~ 5 + 4 = 1 hp
  364. ~ 5 + 5 = 0hp
  365.  
  366. - Luigi Skip :)
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