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- <?xml version="1.0" encoding="utf-8"?>
- <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
- <name>Rogue Synch</name>
- <filterIcon>4</filterIcon>
- <filterIconColor>13</filterIconColor>
- <description />
- <lastModifiedInVersion>0.8.1g</lastModifiedInVersion>
- <rules>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="LevelCondition">
- <treshold>100</treshold>
- <type>BELOW_LEVEL</type>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>ONE_HANDED_AXE</EquipmentType>
- <EquipmentType>ONE_HANDED_MACES</EquipmentType>
- <EquipmentType>ONE_HANDED_SCEPTRE</EquipmentType>
- <EquipmentType>ONE_HANDED_SWORD</EquipmentType>
- <EquipmentType>WAND</EquipmentType>
- <EquipmentType>ONE_HANDED_DAGGER</EquipmentType>
- <EquipmentType>TWO_HANDED_AXE</EquipmentType>
- <EquipmentType>TWO_HANDED_MACE</EquipmentType>
- <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- <EquipmentType>TWO_HANDED_SWORD</EquipmentType>
- <EquipmentType>BOW</EquipmentType>
- <EquipmentType>CATALYST</EquipmentType>
- <EquipmentType>SHIELD</EquipmentType>
- <EquipmentType>QUIVER</EquipmentType>
- <EquipmentType>HELMET</EquipmentType>
- <EquipmentType>BODY_ARMOR</EquipmentType>
- <EquipmentType>BELT</EquipmentType>
- <EquipmentType>BOOTS</EquipmentType>
- <EquipmentType>GLOVES</EquipmentType>
- <EquipmentType>AMULET</EquipmentType>
- <EquipmentType>RING</EquipmentType>
- <EquipmentType>RELIC</EquipmentType>
- <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
- <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
- <EquipmentType>IDOL_2x1</EquipmentType>
- <EquipmentType>IDOL_1x2</EquipmentType>
- <EquipmentType>IDOL_3x1</EquipmentType>
- <EquipmentType>IDOL_1x3</EquipmentType>
- <EquipmentType>IDOL_4x1</EquipmentType>
- <EquipmentType>IDOL_1x4</EquipmentType>
- <EquipmentType>IDOL_2x2</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- <Condition i:type="RarityCondition">
- <rarity>UNIQUE SET</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>IDOL_1x4</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- <Condition i:type="LevelCondition">
- <treshold>1</treshold>
- <type>ABOVE_LEVEL</type>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>514</int>
- <int>455</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BOOTS</EquipmentType>
- </type>
- <subTypes>
- <int>5</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>28</int>
- <int>503</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RING</EquipmentType>
- </type>
- <subTypes>
- <int>4</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>503</int>
- <int>5</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RELIC</EquipmentType>
- </type>
- <subTypes>
- <int>55</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>503</int>
- <int>5</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BELT</EquipmentType>
- </type>
- <subTypes>
- <int>4</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>75</int>
- <int>63</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>BODY_ARMOR</EquipmentType>
- </type>
- <subTypes>
- <int>50</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>526</int>
- <int>515</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>ONE_HANDED_SWORD</EquipmentType>
- </type>
- <subTypes>
- <int>6</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>62</int>
- <int>63</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>HELMET</EquipmentType>
- </type>
- <subTypes>
- <int>45</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>526</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>GLOVES</EquipmentType>
- </type>
- <subTypes>
- <int>7</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>503</int>
- <int>330</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>AMULET</EquipmentType>
- </type>
- <subTypes>
- <int>9</int>
- </subTypes>
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>63</int>
- <int>33</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- </rules>
- </ItemFilter>
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