Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- def multishine(ai_state, controller):
- #If standing, crouching, landing, or squatting, shine
- if ai_state.action == enums.Action.STANDING or ai_state.action == enums.Action.LANDING\
- or ai_state.action == enums.Action.DAMAGE_NEUTRAL_2:
- controller.press_button(enums.Button.BUTTON_B)
- controller.tilt_analog(enums.Button.BUTTON_MAIN, .5, 0)
- return
- else:
- print(ai_state.action)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement