retropikachu

Retro's Cards Vol. 1

Jul 20th, 2016
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  1. Retro's Cards Volume 1:
  2.  
  3. Name: Eliwood
  4. Core: Flame
  5. Health: 170
  6. Attack 1: Rapier Strike
  7. Attack 1 Description: Usually deals 40 Impact Damage. If Eliwood is a Knight Lord, then this attack deals double damage.
  8. Attack 2: Heaven Seal
  9. Attack 2 Description: Flip a coin. If heads, Eliwood promotes to a Knight Lord for 2 turns.
  10. Attack 3: Durandal
  11. Attack 3 Description: Deals 100 Flame Damage, but Eliwood can only use Rapier Strike next turn. If Eliwood is not a Knight Lord, this attack does nothing.
  12. Resistance: Crystal
  13. Weakness: Nature
  14.  
  15. Name: Lyndis
  16. Core: Swift
  17. Health: 120
  18. Attack 1: Mani Katti
  19. Attack 1 Description: Usually deals 50 Swift damage. If the target is a Shadow Core robot, this attack deals 30 extra damage.
  20. Attack 2: Sol Katti
  21. Attack 2 Description: Deals 90 Flame Damage. However, Lyndis takes 20 extra damage on opponent's next turn.
  22. Attack 3: Rienfleche
  23. Attack 3 Description: Deals 80 Swift Damage. This attack is unaffected by Resistance and Weakness.
  24. Resistance: Nature
  25. Weakness: Impact
  26.  
  27. Name: Hector
  28. Core: Cutter
  29. Health: 220
  30. Attack 1: Wolf Beil
  31. Attack 1 Description: Deals 60 Cutter Damage. This attack deals double damage if the target has 200 or more health.
  32. Attack 2: Armads
  33. Attack 2 Description: Deals 80 Electric Damage. Hector takes 20 less damage on the opponent's next turn.
  34. Attack 3: Battle Axe
  35. Attack 3 Description: Flip a coin. If heads, this attack deals 70 Cutter Damage and ignores Resistance. If tails, this attack does nothing.
  36. Resistance: Impact
  37. Weakness: Crystal
  38.  
  39. Name: Pyro
  40. Core: Flame
  41. Health: 200
  42. Attack 1: Flamethrower
  43. Attack 1 Description: Flip 5 coins. For each heads, this attack deals 20 Flame Damage.
  44. Attack 2: Flare Gun
  45. Attack 2 Description: Deals 50 Flame Damage. If the target was hit with Flamethrower or Flare Gun last turn, this attack deals double damage.
  46. Attack 3: Airblast
  47. Attack 3 Description: Changes the opponent's Weakness to Flame for 1 turn.
  48. Resistance: Flame
  49. Weakness: Cutter
  50.  
  51. Name: Locke Cole
  52. Core: Swift
  53. Health: 150
  54. Attack 1: Steal
  55. Attack 1 Description: If the opponent used a support card last turn, Locke Cole may recreate the effect for personal use.
  56. Attack 2: Valiant Knife
  57. Attack 2 Description: Deals 30 Swift Damage. For every 20 damage Locke Cole has sustained, this attack deals 10 extra damage.
  58. Attack 3: Zwill Crossblade
  59. Attack 3 Description: Deals 90 Wind Damage. Flip 2 coins. If both are heads, Locke Cole takes 60 less damage from the next attack.
  60. Resistance: Cutter
  61. Weakness: Earth
  62.  
  63. Name: Pikachu
  64. Core: Electric
  65. Health: 110
  66. Attack 1: Thunder
  67. Attack 1 Description: Deals 70 Electric Damage.
  68. Attack 2: Nuzzle
  69. Attack 2 Description: Deals 20 Electric Damage. Flip a coin. If heads, the target cannot attack on their next turn.
  70. Attack 3: Volt Tackle
  71. Attack 3 Description: Deals 100 Electic Damage. Pikachu takes 50 Self-inflicted Damage.
  72. Resistance: Electric
  73. Weakness: Earth
  74.  
  75. Name: Black Mage
  76. Core: Crystal
  77. Health: 150
  78. Attack 1: Firaga
  79. Attack Description: Burns down opponents with 80 Flame Damage
  80. Attack 2: Blizzaga
  81. Attack 2 Description: Freezes opponents in their tracks with 80 Freeze Damage
  82. Attack 3: Thundaga
  83. Attack 3 Description: Electrocutes opponents with 80 Electric Damage
  84. Resistance: Crystal
  85. Weakness: Impact
  86.  
  87. Name: Gaiden Cleric
  88. Core: Nature
  89. Health: 140
  90. Attack 1: Nosferatu
  91. Attack Description: Flip a coin. If heads, this attack deals 80 Shadow Damage and the Gaiden Cleric heals by 40 Health. If tails, this attack does nothing.
  92. Attack 2: Recover
  93. Attack 2 Description: Self heals the Gaiden Cleric by 80 health, but the Gaiden Cleric cannot attack next turn.
  94. Attack 3: Angel Light
  95. Attack 3 Description: At the cost of 50 HP, the Gaiden Cleric pierces the opponent with 90 Nature Damage
  96. Resistance: Nature
  97. Weakness: Cutter
  98.  
  99. Name: Sabin
  100. Core: Impact
  101. Health: 170
  102. Attack 1: Raging Fist
  103. Attack Description: The user may decide on a Swift Core attack, Earth Core attack, or an Impact Core attack. Either way, this attack deals 70 damage
  104. Attack 2: Meteor Strike
  105. Attack 2 Description: Deals 80 impact damage. Does 0 damage on Wind or Space core cards.
  106. Attack 3: Phantom Rush
  107. Attack 3 Description: Always deals 70 impact damage, regardless of Weakness, Resistance, Side-effects of attacks, Support cards, etc.
  108. Resistance: Earth
  109. Weakness: Crystal
  110.  
  111. Name: Mewtwo
  112. Core: Crystal
  113. Health: 160
  114. Attack 1: Confusion
  115. Attack Description: Deals 20 Crystal damage. On the target's next attack, flip a coin. If tails, the attack does nothing.
  116. Attack 2: Shadow Ball
  117. Attack 2 Description: Deals 60 Shadow damage. Mewtwo's next attack deals 10 more damage.
  118. Attack 3: Psystrike
  119. Attack 3 Description: Crushes the foes with 90 Crystal damage. Ignores weakness and resistance.
  120. Resistance: Impact
  121. Weakness: Shadow
  122.  
  123. Name: Lucario
  124. Core: Laser
  125. Health: 150
  126. Power: Aura Rage
  127. Power Description: Lucario's Aura increases by damage. Every 20 damage Lucario has sustained increases his Aura Level by 1 (i.e. Lucario has 110 HP left, Aura Level = 2, Lucario has 70 HP left, Aura Level = 4, etc). Aura level automatically starts at Level 0.
  128. Attack 1: Aura Sphere
  129. Attack 1 Description: Deals 40 Laser damage. Damage increases by 10 for every level of Aura.
  130. Attack 2: Aura Storm
  131. Attack 2 Description: Deals Laser damage equal to [Aura Level] * 20. Lucario cannot attack next turn.
  132. Resistance: Shadow
  133. Weakness: Flame
  134.  
  135. Name: Dracula
  136. Core: Shadow
  137. Health: 180
  138. Attack 1: Hellfire
  139. Attack Description: Flip 3 coins. For each heads, this attack does 40 Flame damage
  140. Attack 2: Dark Inferno
  141. Attack 2 Description: Unleashes a blast of dark energy dealing 70 Shadow damage. If the opponent has a weakness to Explode, this attack does 20 extra damage
  142. Attack 3: Soul Steal
  143. Attack 3 Description: Deals 60 Shadow damage and heals Dracula by 30 HP
  144. Resistance: Shadow
  145. Weakness: Crystal
  146.  
  147. Name: Alure Une
  148. Core: Nature
  149. Description: For 5 turns, the user heals 20 health. The effect is canceled early if the user is disabled or is hit by a Flame attack.
  150.  
  151. Name: Sandvich
  152. Core: Neutral
  153. Description: Heals the user back to [full health], but the player who used it must skip their next turn.
  154.  
  155. Name: The Forbidden Power
  156. Core: Shadow
  157. Description: Boosts the power of one attack by 40 damage. The user takes 60 self-inflicted damage.
  158.  
  159. Name: Paladin's Shield
  160. Core: Crystal
  161. Description: For 2 turns, the user takes 0 damage from Flame, Freeze, Electric, Crystal, Shadow, Wind, Earth, and Water element attacks. The user deals 40 less damage during the time the Paladin's Shield is active.
  162.  
  163. Name: HM-03
  164. Core: Water
  165. Description: Temporarily replace an attack of your currently active card with Surf, an attack the deals 70 Water Damage. (i.e. I use HM-03 on Gaiden Cleric, I choose to replace Recover with Surf for one turn). Cannot be used on a Flame Core card.
  166.  
  167. Name: Mimic
  168. Core: Neutral
  169. Description: Reuses the last Support Card used, whether by the user or the opponent.
  170.  
  171. Name: Devil Axe
  172. Core: Shadow
  173. Description: Flip a coin. If heads, the opponent takes 90 Shadow Damage. If tails, the user takes 90 shadow damage.
  174.  
  175. Name: Omega Stage
  176. Core: Neutral
  177. Description: Prevents the use of Support Cards for 3 turns. This applies to BOTH the user and the opponent.
  178.  
  179. Name: Reraise
  180. Core: Flame
  181. Description: If the user is taken out by an attack in 3 turns or less, the user is instantly revived with 10 HP.
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