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- Disclaimer: I tried the game under Firefox Focus on my smartphone and the font was too big. As I tried to juggle with three balls, the browser crashed.
- Dungeon Detective, with its somewhat sympathetic protagonist... While most people, and probably a lot of readers, want to smack Sniff at some point, the narrative goes out of its way to help us better understand its motives and doubts (this is laudable).
- Personally, conversational flow is one of the absolute deal-breakers for interactive fiction. I noted that already visited options kept coming at me tirelessly again and again, this has a negative impact on immersion. Really. This, however, is a matter of personal preference and as such subject to scrutiny, but why not let the computer keep track of this for us? Solution: keep this information on a variable. Finally, its quirky user interface, sometimes impedes readers' engagement and slows the flow of the narration.
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