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- [23:31:53] George S. [Disaster Area]: tfw
- [23:31:55] George S. [Disaster Area]: all of a sudden
- [23:32:05] George S. [Disaster Area]: good day for a project you didn't expect to work on again in 4 months
- [23:32:09] George S. [Disaster Area]: well this just happened today
- [23:32:15] George S. [Disaster Area]: one of the PS art mods, sunfished
- [23:32:20] George S. [Disaster Area]: has been working on a fakedex for a while
- [23:32:29] George S. [Disaster Area]: and having discussed with them and wreckdra
- [23:32:40] George S. [Disaster Area]: we've decided to make BAM out of that currently in-progress fakedex
- [23:32:52] George S. [Disaster Area]: also I found
- [23:32:57] George S. [Disaster Area]: a really nerdy interesting way to use
- [23:33:00] George S. [Disaster Area]: the poisson distribution
- [23:33:08] George S. [Disaster Area]: basically have a move that does this
- [23:33:20] George S. [Disaster Area]: heals the user at a rate of half the user's max HP per turn
- [23:33:36] George S. [Disaster Area]: I know it's worded a little oddly but eh
- [23:33:45] George S. [Disaster Area]: basically what it would mean if using the typical poisson distribution
- [23:33:59] George S. [Disaster Area]: is that you'd have really high odds of healing within the 40-60% of your max HP range
- [23:34:13] George S. [Disaster Area]: but it won't be consistent turn by turn how much is healed
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