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ijontichy

<stdin>

Mar 3rd, 2013
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  1.  
  2. int ChoiceNames[CHOICECOUNT][3] =
  3. {
  4. {"Give Doom weapon", "Weapon index", ""},
  5. {"Give all Doom and NoSVPure weapons", "", ""},
  6. {"Set spawn+current HP", "HP", "HP x 32768"},
  7. {"Set current HP", "HP", "HP x 32768"},
  8. {"Set speed", "Integral part", "Percent part"},
  9. {"Set jump height", "Integral part", "Percent part"},
  10. {"Toggle god mode", "", ""},
  11. {"Toggle invisibility", "", ""},
  12. {"Toggle instagib mode", "", ""},
  13. {"Toggle NOINTERACTION", "", ""},
  14. {"Toggle health regeneration", "HP per second", ""},
  15. {"Toggle 'wallhack' mode", "", ""},
  16. {"Check health of target", "", ""},
  17. {"Set health of target", "HP", "HP x 32768"},
  18. {"Give all keys", "", ""},
  19. {"Toggle time freeze", "", ""},
  20. {"Heal target", "HP", "Max HP (%)"},
  21. {"Heal yourself", "HP", "Max HP (%)"},
  22. {"Spawn a monster", "Monster index", "Friendly"},
  23. {"Select a NoSVPure weapon", "Weapon index"},
  24. };
  25.  
  26. int ChoiceArgLimits[CHOICECOUNT][2][2] =
  27. {
  28. {0, WEPCOUNT-1}, {0, 0},
  29. {0, 0}, {0, 0},
  30. {0, 32767}, {0, 32767},
  31. {0, 32767}, {0, 32767},
  32. {0, 32767}, {0, 100},
  33. {0, 32767}, {0, 100},
  34. {0, 0}, {0, 0},
  35. {0, 0}, {0, 0},
  36. {0, 0}, {0, 0},
  37. {0, 0}, {0, 0},
  38. {0, 32767}, {0, 0},
  39. {0, 0}, {0, 0},
  40. {0, 0}, {0, 0},
  41. {0, 32767}, {0, 32767},
  42. {0, 0}, {0, 0},
  43. {0, 0}, {0, 0},
  44. {0, 32767}, {0, 32767},
  45. {0, 32767}, {0, 32767},
  46. {0, MONCOUNT}, {0, 1},
  47. {0, CWEPCOUNT}, {0, 0},
  48. };
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