tzAria

Evocati 3.13.0 - Build G Patch Notes

Mar 29th, 2021 (edited)
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  1. Star Citizen Patch 3.13.0g
  2. Alpha Patch 3.13.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7222941.
  3.  
  4. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  5.  
  6. Database Reset: NO
  7. Long Term Persistence: Enabled
  8. Pledge Copy: Enabled
  9. Starting aUEC: 15,000,000
  10.  
  11. The current build is under NDA
  12.  
  13. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  14.  
  15. USER.cfg settings: r_displaySessionInfo = 1
  16.  
  17. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  18.  
  19. Testing Focus
  20. Cave Entrances
  21. FPS Cave Missions
  22. Ship to Ship Docking
  23. Reputation UI
  24. New Quantum Sensitive and Timed Delivery Missions
  25. Pushables T0
  26. Mounted Guns
  27. Ship Naming
  28. Force Reactions - Staggers
  29. Cyclone MT
  30.  
  31. Known Issues
  32. Note: This build has extra logging to track down issues with players suffocating on spawn
  33. Player begins suffocating on respawn with no oxygen which persists through death
  34. Customized loadouts are reset to default when the ship's name is changed
  35. Contacts disappear from list after relaunching client and further sent/received requests from those contacts are not seen.
  36. On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
  37. Leaving a trolley in a door way will clip through the floor erratically and can kill players
  38. Docking with a moving ship lags behind, causing a large snap into the docked position
  39. Docked merlin enter interactions don't show when constellation is moving
  40. Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS
  41.  
  42. Major Bug Fixes
  43. Fixed an issue that could cause many UI Displays/functionality to go blank after launching the game a 2nd time
  44. Players using an AMD 6000 series GPU should no longer experience extremely dark lighting issues
  45. Fixed an issue causing Attrition 1 and 3 to be unable to fire
  46. Constellation Ship Elevators should no longer lose collision when snub ship is undocked
  47. Fixed an issue causing the door on the Greycat ROC to not open after storing and retrieving the vehicle again
  48.  
  49. Technical
  50. Fixed 5 Client crashes
  51. Fixed 6 Server crashes
  52. Fixed a Main Thread Deadlock
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