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  1. # Just some general OKChat settings.
  2. general:
  3. # Specify the locale.yml file here.
  4. locale: 'locale.yml'
  5. # Should we enable word wrapping?
  6. word-wrap: true
  7. # Configure join messages here.
  8. join-messages:
  9. # Enable modification of join messages?
  10. enable: true
  11. # Configure global join message here.
  12. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  13. message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas joined &f%world%&b!'
  14. # Configure world-specific join messages here.
  15. worlds:
  16. # The name of your world goes here.
  17. ExampleWorld:
  18. # The join message.
  19. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  20. message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas joined &f%world%&b!'
  21. # Should this join message be treated as a global join message?
  22. globalt: false
  23. # If global is set to false, list the worlds that can see this join message here.
  24. see:
  25. - 'Survival'
  26. - 'Survival_nether'
  27. - 'Survival_the_end'
  28. - 'Creative'
  29. - 'VIP'
  30. # If global is set to true, list the worlds that can't see this join message here.
  31. hide: []
  32. # Configure quit messages here.
  33. quit-messages:
  34. # Enable modification of quit messages?
  35. enable: true
  36. # Configure global quit message here.
  37. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  38. message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas left &f%world%&b!'
  39. # Configure world-specific quit messages here.
  40. worlds:
  41. # The name of your world goes here.
  42. ExampleWorld:
  43. # The quit message.
  44. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  45. message: '&bPlayer &f%prefix%%displayname%%suffix% &bhas left &f%world%&b!'
  46. # Should this quit message be treated as a global quit message?
  47. global: false
  48. # If global is set to false, list the worlds that can see this quit message here.
  49. see:
  50. - 'Survival'
  51. - 'Survival_nether'
  52. - 'Survival_the_end'
  53. - 'Creative'
  54. - 'VIP'
  55. # If global is set to true, list the worlds that can't see this quit message here.
  56. hide: []
  57. # Configure kick messages here.
  58. kick-messages:
  59. # Enable modification of kick messages?
  60. enable: true
  61. # Configure global kick message here.
  62. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  63. message: '&bPlayer &f%prefix%%displayname%%suffix% &bwas kicked from &f%world%&b!'
  64. # Configure world-specific kick messages here.
  65. worlds:
  66. # The name of your world goes here.
  67. ExampleWorld:
  68. # The kick message.
  69. # Set to ''(empty) or 'none' to disable, or 'default' to leave as is.
  70. message: '&bPlayer &f%prefix%%displayname%%suffix% &bwas kicked from &f%world%&bfor been naughty!'
  71. # Should this kick message be treated as a global kick message?
  72. global: true
  73. # If global is set to false, list the worlds that can see this kick message here.
  74. see:
  75. - 'Survival'
  76. - 'Survival_nether'
  77. - 'Survival_the_end'
  78. - 'Creative'
  79. - 'VIP'
  80. # If global is set to true, list the worlds that can't see this kick message here.
  81. hide: []
  82. # This will allow you to define permissions-based prefixes.
  83. # This is useful for when your Permissions bridge does not support prefixes.
  84. # Note: This WILL override the %prefix% variable if enabled.
  85. prefixes:
  86. # Enable OKChat's built-in prefix system?
  87. enable: false
  88. # List nodes, prefixes and weights here.
  89. prefixes:
  90. # This would be the permissions node required to have the prefix.
  91. # These need to be one word. No decimal points allowed.
  92. # So you'd need "okchat.prefix.examplenode" in this case.
  93. examplenode:
  94. # Define the actual prefix here.
  95. prefix: '&6Dev'
  96. # Weight values can be assigned to prefixes(default: 0).
  97. # If a user has access to multiple prefixes, the one with the highest weight value will be chosen.
  98. weight: '50'
  99. # This will allow you to define permissions-based suffixes.
  100. # This is useful for when your Permissions bridge does not support suffixes.
  101. # Note: This WILL override the %suffix% variable if enabled.
  102. suffixes:
  103. # Enable OKChat's built-in suffix system?
  104. enable: false
  105. # List nodes, suffixes and weights here.
  106. suffixes:
  107. # This would be the permissions node required to have the suffix.
  108. # These need to be one word. No decimal points allowed.
  109. # So you'd need "okchat.suffix.examplenode" in this case.
  110. examplenode:
  111. # Define the actual suffix here.
  112. suffix: '&6 the Awesome'
  113. # Weight values can be assigned to suffixes(default: 0).
  114. # If a user has access to multiple suffixes, the one with the highest weight value will be chosen.
  115. weight: '50'
  116. # Configure OKChat's spam security suite here.
  117. spam-protection:
  118. # Should we enable it?
  119. enable: true
  120. # Configure chat spam protection here.
  121. chat:
  122. # Is protection enabled?
  123. enable: true
  124. # How many actions can a player perform before protection kicks in?
  125. actions: 30
  126. # How long should a player refrain from trying to chat for the punishment to wear off(seconds)?
  127. inactivity: 15
  128. # Configure punishments per action here.
  129. punishments:
  130. # Configure muting chat here.
  131. mute:
  132. # Is muting enabled?
  133. enable: false
  134. # Configure damaging on chat here.
  135. damage:
  136. # Is damaging enabled?
  137. enable: false
  138. # The amount of damage to deal per chat attempt.
  139. amount: 4
  140. # Configure executing commands on chat here.
  141. command:
  142. # Are commands enabled?
  143. enable: true
  144. # List commands here.
  145. commands:
  146. - 'icebk %name%'
  147. - 'ban %name% g SPAMBOT - AUTO BAN'
  148. - 'broadcast Auto Global Banned %name% from %world% for spamming!'
  149. # The messages to send players.
  150. messages:
  151. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  152. entry: 'none'
  153. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  154. exit: 'none'
  155. # Configure command spam protection here.
  156. command:
  157. # Is protection enabled?
  158. enable: true
  159. # How many actions can a player perform before protection kicks in?
  160. actions: 30
  161. # How long should a player refrain from trying to use commands for the punishment to wear off(seconds)?
  162. inactivity: 15
  163. # Configure punishments per action here.
  164. punishments:
  165. # Configure muting commands here.
  166. mute:
  167. # Is muting enabled?
  168. enable: false
  169. # Configure damaging on commands here.
  170. damage:
  171. # Is damaging enabled?
  172. enable: false
  173. # The amount of damage to deal per command attempt.
  174. amount: 4
  175. # Configure executing commands on commands here.
  176. command:
  177. # Are commands enabled?
  178. enable: true
  179. # List commands here.
  180. commands:
  181. - 'icebk %name%'
  182. - 'ban %name% g SPAMBOT - AUTO BAN'
  183. - 'broadcast Auto Global Banned %name% from %world% for spamming!'
  184. # The messages to send players.
  185. messages:
  186. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  187. entry: '&4You have been muted for spamming!'
  188. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  189. exit: '&eYou are no longer muted!'
  190. # Configure login spam protection here.
  191. login:
  192. # Is protection enabled?
  193. enable: true
  194. # How many actions can a player perform before protection kicks in?
  195. actions: 5
  196. # How long should a player refrain from trying to log in for the punishment to wear off(seconds)?
  197. inactivity: 15
  198. # Configure punishments per action here.
  199. punishments:
  200. # Configure executing commands on login here.
  201. command:
  202. # Are commands enabled?
  203. enable: true
  204. # List commands here.
  205. commands:
  206. - 'icebk %name%'
  207. - 'ban %name% g SPAMBOT - AUTO BAN'
  208. - 'broadcast Auto Global Banned %name% from %world% for spamming!'
  209. messages:
  210. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  211. entry: 'none'
  212. # The message sent when the punishment starts. Set to '' or 'none' to disable.
  213. exit: 'none'
  214. # Configure the Message of the Day.
  215. motd:
  216. # Enable MotD?
  217. enable: false
  218. # Configure global MotD here.
  219. # Set to ''(empty) or 'none' to disable.
  220. messages:
  221. - '&6Welcome, &f%prefix%%displayname%%suffix%&6!'
  222. - '&eYou are currently in &f%world%&e. Have fun!'
  223. # Should we show the /who player list?
  224. global-list: true
  225. # Should we show the /who <world> player list?
  226. world-list: false
  227. # Configure world-specific MotDs here.
  228. worlds:
  229. # The name of your world goes here.
  230. ExampleWorld:
  231. # This would be the permissions node required to have the motd.
  232. # These need to be one word. No decimal points allowed.
  233. # So you'd need "okchat.motd.ExampleWorld.examplenode" in this case.
  234. examplenode:
  235. # The MotD.
  236. # Set to ''(empty) or 'none' to disable.
  237. messages:
  238. - '&6Welcome to &f%world%&6, &f%prefix%%displayname%%suffix%&6!'
  239. # Should we show the /who player list?
  240. global-list: true
  241. # Should we show the /who <world> player list?
  242. world-list: false
  243. # Weight values can be assigned to motds(default: 0).
  244. # If a user has access to multiple motds, the one with the highest weight value will be chosen.
  245. weight: '50'
  246. # Configure the /who player list here.
  247. global-list:
  248. # Configure the initial messages to be shown before the actual list.
  249. # Set to ''(empty) or 'none' to disable.
  250. messages:
  251. - '&cThere are currently &f%currentplrs% &cout of &f%maxplrs% &cplayers online.'
  252. # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
  253. format: '%prefix%%displayname%'
  254. # Configure the /who <world> player list here.
  255. world-list:
  256. # Configure the initial messages to be shown before the actual list.
  257. # Set to ''(empty) or 'none' to disable.
  258. messages:
  259. - '&cOut of &f%currentplrs% &cplayers online, &f%targetworldplrs% &care in &f%targetworld%&c!'
  260. # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
  261. format: '%prefix%%displayname%'
  262. # Configure the server player list here(press TAB).
  263. player-list:
  264. # Configure the format for player names here. Set to ''(empty) or 'none' to disable.
  265. format: 'none'
  266. # Configure OKChat's built-in alias/nickname system here.
  267. nicknames:
  268. # Should we enable it?
  269. enable: true
  270. # Define the maximum length of a nickname here.
  271. maximum: 18
  272. # Define the minimum length of a nickname here.
  273. minimum: 3
  274. # List nicknames that aren't allowed here.
  275. disallow:
  276. - Admin
  277. - Administrator
  278. - Console
  279. - Notch
  280. - Developer
  281. - rebel24
  282. - rebel
  283. - QuDubz
  284. - System
  285. - system
  286. - Moderator
  287. - Grief
  288. - GP
  289. - GriefPolice
  290. - Helper
  291. - God
  292. - god
  293. - g0d
  294. - G0D
  295. - GoD
  296. - AVO
  297. - AV0
  298. - avo
  299. - TeamAVO
  300. - Teamavo
  301. # Configure titles here(REQUIRES SPOUT).
  302. titles:
  303. # Should we enable title formatting for SpoutCraft clients?
  304. enable: false
  305. # Configure the format for player titles here. Set to ''(empty) or 'none' to diable.
  306. format: '%prefix%%displayname%'
  307. # Configure private messages here.
  308. whispers:
  309. # Configure the format of the message the player SENDING the whisper will see.
  310. format-to: '&7[&fme&7->&f%prefix%%displayname%%suffix%&7] &f%message%'
  311. # Configure the format of the message the player RECEIVING the whisper will see.
  312. format-from: '&7[&f%prefix%%displayname%%suffix%&7->&fme&7] &f%message%'
  313. # Allow a player to whisper to someone he's ignoring?
  314. ignore-allow: false
  315. # Configure chat channels here.
  316. channels:
  317. # Configure the default channels here.
  318. default:
  319. - Global
  320. # Configure the channels here.
  321. channels:
  322. # Name of the channel.
  323. Global:
  324. # The chat format for the channel.
  325. format: '&f%prefix%%displayname%&e>> &f%message%'
  326. # Is the chat global?
  327. global: true
  328. # Is the chat world-based?
  329. world: false
  330. # Is the chat local?
  331. local: false
  332. # (optional) Range of local chat
  333. range: 15
  334. # Does this channel require 'okchat.channel.<name>' to join?
  335. protected: false
  336. # Are you allowed to unsubscribe from this channel?
  337. unsubscribe: false
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