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- for i, v in pairs(game.Players:GetChildren()) do
- if v then
- for i,v in pairs(v.Character:GetChildren()) do
- if v.Name ~= "Humanoid" then
- local A_1 = v
- local A_2 = Vector3.new()
- local A_3 = Vector3.new()
- local Event = game:GetService("ReplicatedStorage").ThrowBasketBall
- Event:FireServer(A_1, A_2, A_3)
- end
- end
- end
- end
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